H3Knuckles
11-18-2006, 06:12 AM
Inspired by this thread (http://boards.straightdope.com/sdmb/showthread.php?t=396749).
I found the comments about FPS controls in PC's vs. Consoles interesting; I'll agree straight across that fine aim is easier with a mouse (but certainly achievable with a console controller, mastering Halo's pistol taught me that), but I find that manuevering and evasion are much easier with a console controller.
It makes me wonder which is more valuable in competitive FPS situations, a moderate increase in aim, or a moderate increase in maneuverability. I know for me I generally don't have the best aim on either platform, and agile opponents who dodge and move about more than simple circle-strafing are more of a challenge for me than someone with really good aim (which becomes a game of who's got the better gun, or who gets the drop on the other).
When I first played Halo, it was on Normal at a friends house in Co-Op; he had all these great strategies to out-maneuver opponents, but often times I could just charge them while zig-zagging and seemingly overwhelm them with sufficiently aggressive tactics. In both FPS and other game-types, this tends to be the best tactic for me (such as RTS and fighting games, and no I'm not talking about Zerg rushes in the former or infinite combos in the latter) when playing against human opponents, whereas against the AI I tend to prefer a more cautious, defensive approach.
I'd be interested to see other gamers' thoughts.
I found the comments about FPS controls in PC's vs. Consoles interesting; I'll agree straight across that fine aim is easier with a mouse (but certainly achievable with a console controller, mastering Halo's pistol taught me that), but I find that manuevering and evasion are much easier with a console controller.
It makes me wonder which is more valuable in competitive FPS situations, a moderate increase in aim, or a moderate increase in maneuverability. I know for me I generally don't have the best aim on either platform, and agile opponents who dodge and move about more than simple circle-strafing are more of a challenge for me than someone with really good aim (which becomes a game of who's got the better gun, or who gets the drop on the other).
When I first played Halo, it was on Normal at a friends house in Co-Op; he had all these great strategies to out-maneuver opponents, but often times I could just charge them while zig-zagging and seemingly overwhelm them with sufficiently aggressive tactics. In both FPS and other game-types, this tends to be the best tactic for me (such as RTS and fighting games, and no I'm not talking about Zerg rushes in the former or infinite combos in the latter) when playing against human opponents, whereas against the AI I tend to prefer a more cautious, defensive approach.
I'd be interested to see other gamers' thoughts.