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NAF1138
12-11-2007, 12:21 PM
Come one come all, a new mafia game for the SDMB is about to start.
Sign up and play in this thread. There are 19 player slots (don't believe anything I have said before.) and the sign up period will last 24 hours.
This game is going to be a tiny bit different from the others we have played here. It will be smaller, a bit slower, and much more traditional "real" mafia. No fancy schmancy bells and doodads on this on.
Please read the rules below to get a feel for what this game will be like.
New blood is always welcome, so if you haven't played before but want to give it a shot, jump on in!
NAF1138
12-11-2007, 12:22 PM
Setup info and Rules:
The setup looks like this:
19 Players
5 Disgruntled Assosciates (scum)
14 Assosciates (town)
No Cops, no Vig, no SK, no Bombs, no Role Blockers, no Masons, no Recruitment, no Multiple Factions, forget pretty much everything you've known as Mafia on these boards and others. This is a flavor driven game, and the mechanics are VERY straightforward and out in the open(for 93% of the game's rules). The remaining 7% isn't something to count on, or lose sleep over. It's just a little something we threw in to keep y'all good and paranoid.
There will be a true Night start. Which means that one of you will wake up dead on Day 1. The management would like to make our apologize in advance for this unfortunate situation.
7 real life days per Day. 2 real life days per Night. Length of Day and Night subject to fluctuation at Mod discretion, but this will most likely be the length for the majority of the game.
Here are the rules:
1) A real majority is needed to lynch. So there is no confusion as to what we mean, a real majority is defined as one player receiving 51% of the votes. So if there are 10 players alive it will take 6 to lynch not 5.
2) This next one is important, read it twice.
If no Majority is reached by Day's end, there will be no Lynch. No one gets lynched if no one gets 51% of the votes.
3) Once a majority is reached there will be a 12 hour cooling off period. We are not going to go insta-lynch in this game; you can change your minds. If at any point in the 12 hours the majority is lost the clock will revert to the normal game clock. Otherwise at the end of 12 hours the player with majority will be lynched.
4) If at any point a player receives 2/3 of the vote the Day will end immediately. It will be up to you to keep track of where the votes are once the 12 hour cooling off period has started. Though we will do our best to post frequent vote counts.
5) The Day ends on time, always. Even if the mods aren't around to announce it. Once the Day is supposed to end assume that it has and treat it like a Night.
6) No strategy discussion at Night. No posting from the dead aside from a goodbye post with no strategic content.
7) No communication between Players, or between Players and non-Moderators who have accessed forbidden information unless you are scum. Scum may discuss strategy among themselves, but only at Night (including Night 1) and only on the designated scum boards.
8) If you want to direct a question to the mods, please PM both of us on these boards. If you must ask a question in the thread please post it in green, bolded, and at least size 3 so we can find it quickly while scanning the thread.
9) Votes in blue, unvotes in red. You know the drill at this point. You only get one vote each and it is up to you to make sure that we can find the votes and unvotes. Our count is always right, even if it is wrong (though we are willing to correct any mistakes that are pointed out to us.) So make those votes and unvotes clear.
10) More important in this game then in previous games. NO EDITING. We will have zero tolerance with veteran players on this one. Edit and you are mod killed.
For the spectators:
Off-site boards will be available for those who wish perfect information. Participation in these is encouraged because we'll be running flavor based contests there as the game progresses and the more people involved the better.
A forbidden thread for SDMB members will be open in this forum. The game has been designed with the SDMB community in mind and many of the things the community seems to enjoy will be part of the game. Non-players are welcome to post there as much as they like. It will also be the hangout for any deceased players who may wish to remain eligible for substitutions.
storyteller0910
12-11-2007, 12:23 PM
Come one come all, a new mafia game for the SDMB is about to start.
Sign up and play in this thread. There are 19 player slots (don't believe anything I have said before.) and the sign up period will last 24 hours.
This game is going to be a tiny bit different from the others we have played here. It will be smaller, a bit slower, and much more traditional "real" mafia. No fancy schmancy bells and doodads on this on.
Please read the rules below to get a feel for what this game will be like.
New blood is always welcome, so if you haven't played before but want to give it a shot, jump on in!
If this is going to be more or less what you described on the spoiler board for the Blade Runner game, I'm even more in than I was before, and I was pretty in before.
Sign me up, please!
HazelNutCoffee
12-11-2007, 12:24 PM
Me tooooooooo
NAF1138
12-11-2007, 12:24 PM
Game mechanics, or How this works:
This game is going to have three things that make it different from a normal vanilla vs scum game. We are calling them "The Twist" "The Dossier" and "The Secret" respectively. Here is a bit of useful info about these elements.
The Twist
A major component of this game will be player contributed death scenes. Each time a player dies we will announce the players alignment to the town and they will then have 48 hours to submit a death scene to the Moderators.
Death scenes have to come to the moderators, the deceased may not post them themselves.
If the player is Night Killed we will also PM the dead player a piece of information about their attacker which may or may not help the town. It is up to the deceased to decide if and how they will include this information in their death scene.
Any player choosing to forgo their right to write a death scene will have one written for them. These scenes will be one of the projects the watchers in the off-site forums will be working on. The explicit goal of these non-player designed death scenes will be to make them spectacular, and very unflattering to the victim.
The Dossier System
In the opening color post we will provide a single piece of information about each of the individual characters in the game. Each player will also have a list of information about themselves that only they know. This private information may be unique to them (they might be the only Britney Spears fan in the group) or it might overlap with other (there might be 3 or 4 closet New Kids on the Block fans.) It is up to each individual player to chose what to do with the private information.
Each time an Associate is killed at Night, one of the characteristics of their killer will be randomly selected and revealed to their victim. The victim will be allowed to place this information in their death scene if they so choose. The info revealed to the victim may require some logical thinking or research to correlate to a public characteristic. It may be a characteristic of their killer which was NOT previously public. It may be a characteristic that their killer shares with a vanilla associate. But it may also be a unique public trait of the killer.
The Secret
There is a secret element to this game. And we are not going to tell you about it. That's why it is a secret.
BUT we will not violate or contradict anything that we have told you is true. So there is absolutely, positively, 100%, without question, no recruitment in this game. Got it? Good.
storyteller0910
12-11-2007, 12:26 PM
BUT we will not violate or contradict anything that we have told you is true. So there is absolutely, positively, 100%, without question, no recruitment in this game. Got it? Good.
Hm... I know you said that, but I can't help wondering if maybe the secret will be that there is recruitment.
:D
Freudian Slit
12-11-2007, 12:34 PM
Can't wait. Sign me up!
NAF1138
12-11-2007, 12:35 PM
Hm... I know you said that, but I can't help wondering if maybe the secret will be that there is recruitment.
:D
vote storyteller
hey I'm the mod, I can do what I want
storyteller0910
12-11-2007, 12:37 PM
vote storyteller
hey I'm the mod, I can do what I want
NAF1138 has been recruited!!!!!!
OK, no more recruitment jokes. I'm psyched; thanks for starting this.
brewha
12-11-2007, 12:38 PM
I haven't done one of these in awhile.
I'm in!
sachertorte
12-11-2007, 12:40 PM
Hm... I know you said that, but I can't help wondering if maybe the secret will be that there is recruitment.
:D
vote storyteller
and I'm slow.
MHaye
12-11-2007, 12:42 PM
*Rolls Will save.*
*Fails.*
Sign me up please NAF.
NAF1138
12-11-2007, 12:44 PM
Sach, is that a sign up?
Freudian Slit
12-11-2007, 12:45 PM
Question...so if we get enough people to sign up by tomorrow, that's when we start? What time? EST Or Pacific?
ComeToTheDarkSideWeHaveCookies
12-11-2007, 12:46 PM
I'm in. :)
sachertorte
12-11-2007, 12:47 PM
Sach, is that a sign up?
Sure. Why not.
But if there is an oversubscription I'll give up my space to someone new.
Hawkeyeop
12-11-2007, 12:48 PM
Hi all,
So I've been lurking for a while, but mafia games look fun enough that I think it is worth biting the bullet and actually socializing with people. I have not played mafia before, but have played things with similar mechanics. Plus, I have been reading the current game and a few of the previous ones, so I think have a solid understanding of how it works.
storyteller0910
12-11-2007, 12:50 PM
I haven't done one of these in awhile.
I'm in!
Oh, hey, brewha. Long time no see!
ShadowFacts
12-11-2007, 01:00 PM
In like Flynn!
NAF1138
12-11-2007, 01:01 PM
Hi all,
So I've been lurking for a while, but mafia games look fun enough that I think it is worth biting the bullet and actually socializing with people. I have not played mafia before, but have played things with similar mechanics. Plus, I have been reading the current game and a few of the previous ones, so I think have a solid understanding of how it works.
New blood is always welcome. Come on in, the water is fine. I think this will be
a good game for new players, and a good challange for the vets.
Santo Rugger
12-11-2007, 01:05 PM
Can I be Disgruntled? :D
brewha's in?! Score one for the good guys!
BYAHH!!!
Pleonast
12-11-2007, 01:07 PM
Count me in.
storyteller0910
12-11-2007, 01:10 PM
This is going to be a wordy game, isn't it? Someone should buy Roosh that SD subscription and get him over here to play.
Pleonast
12-11-2007, 01:13 PM
May I make a strong suggestion: No Substitutions! If a player is adjudicated to be not participating by the moderators, can you please simply mod-kill them? Substitutions make finding patterns and motivations much, much more difficult.
One And Only Wanderers
12-11-2007, 01:15 PM
/in if still space
NAF1138
12-11-2007, 01:18 PM
May I make a strong suggestion: No Substitutions! If a player is adjudicated to be not participating by the moderators, can you please simply mod-kill them? Substitutions make finding patterns and motivations much, much more difficult.
We were thinking, limited substitutions in very very special circumstances.
But that being said. PLEASE make sure that if you sign up you actually want to play. Mafia requiers a bit more of a commitment then many other games on the SDMB, and this mafia game will require more then other mafia games, because you will only have what you say to each other to rely on.
You won't have to be online all day long, you don't have to post 50 times every day. But you will HAVE to be willing and able to spend the time to go back and anylize what others have said and done in the past and then post your own thoughts.
NAF1138
12-11-2007, 01:24 PM
OH and I am an idiot. I totally forgot to introduce our co-mod and the evil genius behind the dossier system, MtgMan.
PM both him and me on all official business PM's please.
Rysto
12-11-2007, 01:26 PM
When are we starting? I'm in, with the caveat that I can't participate very much for the next two days and I'll be somewhat busy until the 20th. After that, I'll be able to participate heavily.
Mtgman
12-11-2007, 01:27 PM
May I make a strong suggestion: No Substitutions! If a player is adjudicated to be not participating by the moderators, can you please simply mod-kill them? Substitutions make finding patterns and motivations much, much more difficult.
NAF1138 hadn't talked about it specifically, and we may on the planning boards, but I'm fine with it. The reality is that with no power roles the game balance is designed around players using communication skills to play, so there isn't a delicate balance where if we off someone it throws the game to another faction. If a person can't contribute to the conversation, then a modkill is fine with me.
This isn't binding at this point, I'd like to discuss it with NAF1138 in private, but I'd like you all to know we're looking at this point.
Enjoy,
Steven
NAF1138
12-11-2007, 01:32 PM
When are we starting? I'm in, with the caveat that I can't participate very much for the next two days and I'll be somewhat busy until the 20th. After that, I'll be able to participate heavily.
We won't start until tomorrow at the soonest. And it will be a Night start, so low participation will be fine for at least 3 Days (I am guessing. The scum may decide to jumpstart the Night and not take their full 48 hours).
IOW, I think it will be fine.
Mtgman
12-11-2007, 01:32 PM
This is going to be a wordy game, isn't it? Someone should buy Roosh that SD subscription and get him over here to play.
I'm going to have to check the opening color messages(yes, plural) and make sure they don't run afoul of the SDMB post limits. So, yea. Wordy.
Enjoy,
Steven
storyteller0910
12-11-2007, 01:35 PM
This is going to be awesome.
Mtgman
12-11-2007, 01:36 PM
Come one come all, a new mafia game for the SDMB is about to start.
Sign up and play in this thread. There are 19 player slots (don't believe anything I have said before.) and the sign up period will last 24 hours.
This game is going to be a tiny bit different from the others we have played here. It will be smaller, a bit slower, and much more traditional "real" mafia. No fancy schmancy bells and doodads on this on.
Please read the rules below to get a feel for what this game will be like.
New blood is always welcome, so if you haven't played before but want to give it a shot, jump on in!
Technically there is some fancy smancy stuff, but it's all transparent, so it doesn't rely on individual players being Mafia geniuses or break down if they're not. It's also not enough to carry one side or the other.
Enjoy,
Steven
brewha
12-11-2007, 02:07 PM
Oh, hey, brewha. Long time no see!
Helloo!
I'm really hoping I'm on your team this time. The end of that last game was a mess - mostly due to your evil genius as I recall! :D
NAF1138
12-11-2007, 02:15 PM
Player list so far:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop*
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
6 slots left!
Hawkeyeop, I have a * by your name because I am not sure if you will be around for the whole game as a guest. How long does the guest membership last (I don't remember anymore) and would you be willing to become a full member?
Hawkeyeop
12-11-2007, 02:32 PM
Player list so far:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop*
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
6 slots left!
Hawkeyeop, I have a * by your name because I am not sure if you will be around for the whole game as a guest. How long does the guest membership last (I don't remember anymore) and would you be willing to become a full member?
Fair enough. Now that shouldn't be a problem. Well at least as soon as the payment processes since it seems to still have me listed as a guest for now.
ComeToTheDarkSideWeHaveCookies
12-11-2007, 02:33 PM
I see your Member.
*points and laughs*
NAF1138
12-11-2007, 02:33 PM
Fair enough. Now that shouldn't be a problem. Well at least as soon as the payment processes since it seems to still have me listed as a guest for now.
I shall remove the star from future lists. Thanks!
CatInASuit
12-11-2007, 02:34 PM
So let me get this straight, 19 players and 5 scum, with no Doc and Detective. Those are some odds against the town.
::finds sub's bench::
:: dusts off Place #1::
I'm up for it, but as with sachertorte, if you get some new people give them priority, the more new people playing, the better.
NAF1138
12-11-2007, 02:37 PM
So let me get this straight, 19 players and 5 scum, with no Doc and Detective. Those are some odds against the town.
::finds sub's bench::
:: dusts off Place #1::
I'm up for it, but as with sachertorte, if you get some new people give them priority, the more new people playing, the better.
So you want to be #2 on the bump list, or #1 on the sub list?
(I am going to tell you the sub list probably won't see much action, we have decided that mod kills are preferable to subs 99% of the time.)
Freudian Slit
12-11-2007, 02:38 PM
Come on, Cat, play! it will be fun. Maybe not as much fun as trying to make everyone undead like last time and pretending to be an evil cursed Necromancer, but then hey, what is?
CatInASuit
12-11-2007, 02:41 PM
So you want to be #2 on the bump list, or #1 on the sub list?
(I am going to tell you the sub list probably won't see much action, we have decided that mod kills are preferable to subs 99% of the time.)
If subs are unlikely to be used, then #2 on the bump list.
Always good to give other people a go. :D
sachertorte
12-11-2007, 02:44 PM
So let me get this straight, 19 players and 5 scum, with no Doc and Detective. Those are some odds against the town.
I kind of gave that some squinty eyes too (at first).
Not to jump the gun too much, but balance analysis of vanilla v. vanilla games is extremely straight forward. In this case, Town needs to lynch 5 scum to win (obvious). Scum need 4 mislynches to win (4 mislynches + 4 night kills + 1 Night Start = 9 dead Townies and a scum win).
If there were 20 players it would have been a first to 5 to win for both sides. As it is, it is 5 for Town, and 4 for scum (slight scum favor). But the 'dossier' stuff and dead people writing death scenes looks pro-Town... so the setup passes the smell test from my point of view.
Mtgman
12-11-2007, 02:45 PM
So let me get this straight, 19 players and 5 scum, with no Doc and Detective. Those are some odds against the town.
::finds sub's bench::
:: dusts off Place #1::
I'm up for it, but as with sachertorte, if you get some new people give them priority, the more new people playing, the better.
There's a pseudo-detective. Re-read the section about the Dossier system. There's a logic and deductive element to this game as well as the softer skills of communication analysis. The idea was to give everyone something to do. Those who enjoy puzzle solving and logic challenges will have something to work with and those who can ferret hidden motives out of conversations will too. In fact, both are necessary because, as you've said, there is a higher number of scum than the overall numbers would justify without the Dossier system in place.
Enjoy,
Steven
CatInASuit
12-11-2007, 02:45 PM
Come on, Cat, play! it will be fun. Maybe not as much fun as trying to make everyone undead like last time and pretending to be an evil cursed Necromancer, but then hey, what is?
Alright, you've convinced me, add me to the list.
Good point is Diomedes going to play, I've got a bomb with his name on it :p
CatInASuit
12-11-2007, 02:55 PM
There's a pseudo-detective. Re-read the section about the Dossier system. There's a logic and deductive element to this game as well as the softer skills of communication analysis. The idea was to give everyone something to do. Those who enjoy puzzle solving and logic challenges will have something to work with and those who can ferret hidden motives out of conversations will too. In fact, both are necessary because, as you've said, there is a higher number of scum than the overall numbers would justify without the Dossier system in place.
Enjoy,
Steven
Hmm, interesting.
By the looks of it, everyone gets to play detective from the details that slowly get revealed.
The only thing that concerns me slightly is the long amount of time for the Days. A week is a very long time in these games for a single Day.
The other interesting twist is going to be receiving the death scene 48 hours into each game Day. That could shift a few votes around depending on the colour.
faithfool
12-11-2007, 02:56 PM
Is someone who has never played before and knows absolutely jack about the game able to join in? If so, I'd love to. If not, y'all have fun anyway. [ ::: sniff ::: ]
CatInASuit
12-11-2007, 03:00 PM
Is someone who has never played before and knows absolutely jack about the game able to join in? If so, I'd love to. If not, y'all have fun anyway. [ ::: sniff ::: ]
Joooiiin Ussss!!!
Joooiiin Ussss!!!
::makes beckoning motions to faithfool::
Mtgman
12-11-2007, 03:04 PM
Hmm, interesting.
By the looks of it, everyone gets to play detective from the details that slowly get revealed.
The only thing that concerns me slightly is the long amount of time for the Days. A week is a very long time in these games for a single Day.
The other interesting twist is going to be receiving the death scene 48 hours into each game Day. That could shift a few votes around depending on the colour.
Those are the Max times for a Day and Night. Majorities and supermajorities can shorten Days, and if the Disgruntled Associates get their Night instructions in early they can shorten Nights.
Enjoy,
Steven
Mtgman
12-11-2007, 03:06 PM
Is someone who has never played before and knows absolutely jack about the game able to join in? If so, I'd love to. If not, y'all have fun anyway. [ ::: sniff ::: ]
You kidding? We've got two players already volunteering to give up their seats if new players want to join. New players bring new ideas and creativity to the table, and that's exactly what a game like this needs.
Enjoy,
Steven
ComeToTheDarkSideWeHaveCookies
12-11-2007, 03:07 PM
I missed noticing my 3000th post. :(
Mtgman
12-11-2007, 03:09 PM
I missed noticing my 3000th post. :(
Aww, here, have a cookie.
Enjoy,
Steven
Pleonast
12-11-2007, 03:26 PM
Thinking about the rules, I have a few comments.
The Twist: I'm not a big fan of color, so I'm likely to take the default option of letting others write my death scene.
We get a piece of information that we may choose to reveal in our scene, or not. Will the default scene always include that information? Or, never? Or, determined by a coin flip?
How important to the Town is the information? Will it break the game if no one includes it their death scene? Will it break the game if everyone includes it?
I'm also not a fan of randomness in the game, once it's started. How likely is it that the randomly determined info will break the game if certain pieces are quickly revealed? Or, never revealed?
The Dossier: I'm tempted, as a player, to immediately reveal my Dossier. Of course, if I'm scum, I'll probably lie some. Is there any reason for a Townie not to truthfully reveal all their Dossier at the beginning?
Will everyone revealing their Dossier break the game? Does it make a difference if scum lie or tell the truth?
The Secret: yay! I love secrets.
Will early revelation/discovery of the secret break the game?
Obviously, the moderators may not be able to answer in detail, but any reassurances would be appreciated.
NAF1138
12-11-2007, 03:28 PM
Player list so far:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. CatInASuit
15. faithfool
4 slots left!
A note to CAIS, this game is based almost entirely on the real life games of mafia I used to play. The dossier throws a kink into things, but otherwise this is old fashioned straight forward mafia the way it was intended to be played...just...ya know...on the net.
storyteller0910
12-11-2007, 03:29 PM
Player list so far:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. CatInASuit
15. faithfool
4 slots left!
A note to CAIS, this game is based almost entirely on the real life games of mafia I used to play. The dossier throws a kink into things, but otherwise this is old fashioned straight forward mafia the way it was intended to be played...just...ya know...on the net.
So... uh... if you get four more today, any chance of starting early? Watching my game has me pretty much going insane to play again.
USCDiver
12-11-2007, 03:33 PM
NAF and Mtgman, can you give me a ballpark figure for a range of how long you anticipate this game lasting? I'm thinking through most of January at least and possibly into March/April if it comes down to 3 players like Mafia V. Sound right to you guys?
NAF1138
12-11-2007, 03:37 PM
Thinking about the rules, I have a few comments.
The Twist: I'm not a big fan of color, so I'm likely to take the default option of letting others write my death scene.
We get a piece of information that we may choose to reveal in our scene, or not. Will the default scene always include that information? Or, never? Or, determined by a coin flip?
Never.
[qupte=Pleonast]How important to the Town is the information? Will it break the game if no one includes it their death scene? Will it break the game if everyone includes it?
Mildly important. The game won't break either way.
I'm also not a fan of randomness in the game, once it's started. How likely is it that the randomly determined info will break the game if certain pieces are quickly revealed? Or, never revealed?
If they are never revealed, it is a wash. There is a 17% chance that the scum will be outted in 5 days IF the information is interpreted correctlly and quickly.
The Dossier: I'm tempted, as a player, to immediately reveal my Dossier. Of course, if I'm scum, I'll probably lie some. Is there any reason for a Townie not to truthfully reveal all their Dossier at the beginning?
wouldn't you like to know.
Will everyone revealing their Dossier break the game? Does it make a difference if scum lie or tell the truth?
I am a bit hurt that you would think the game could be broken so easily.
The Secret: yay! I love secrets.
So do we!
Will early revelation/discovery of the secret break the game?
See answer about being hurt. :(
[quote=pleonast[Obviously, the moderators may not be able to answer in detail, but any reassurances would be appreciated.[/QUOTE]
You want more then this, shoot us a PM. Otherwise, how ya feelin?
Mtgman
12-11-2007, 03:41 PM
Thinking about the rules, I have a few comments.
The Twist: I'm not a big fan of color, so I'm likely to take the default option of letting others write my death scene.
We get a piece of information that we may choose to reveal in our scene, or not. Will the default scene always include that information? Or, never? Or, determined by a coin flip?
How important to the Town is the information? Will it break the game if no one includes it their death scene? Will it break the game if everyone includes it?
I'm also not a fan of randomness in the game, once it's started. How likely is it that the randomly determined info will break the game if certain pieces are quickly revealed? Or, never revealed?
The Dossier: I'm tempted, as a player, to immediately reveal my Dossier. Of course, if I'm scum, I'll probably lie some. Is there any reason for a Townie not to truthfully reveal all their Dossier at the beginning?
Will everyone revealing their Dossier break the game? Does it make a difference if scum lie or tell the truth?
The Secret: yay! I love secrets.
Will early revelation/discovery of the secret break the game?
Obviously, the moderators may not be able to answer in detail, but any reassurances would be appreciated.
I'll tell you this. Every one of the things you're asking has been asked and answered in the design and development process. The answer to almost all of them is, "that's for us to know and for you to find out."
Re: your question about inclusion of new info in non-player written death scenes, the answer is no. If you choose to forego your death scene from your point of view then the remaining players have to puzzle out what happened to you from second-hand sources and will lose the insights you had.
I answered this one specifically because early drafts of the rules post addressed this and somehow in the revisions this got muddied a bit, but the rule was set and agreed on.
Enjoy,
Steven
Pleonast
12-11-2007, 03:46 PM
Thanks for the answers, NAF. I'm not so concerned about the game being broken easily (but always nice to see that you've covered the basics), but of being accused by other players of trying to break the game when I propose some hare-brained scheme (as I am wont to do).
I may still write my death scene, but it's good to know I won't unduly hurt the Town if I don't.
NAF1138
12-11-2007, 03:50 PM
Thanks for the answers, NAF. I'm not so concerned about the game being broken easily (but always nice to see that you've covered the basics), but of being accused by other players of trying to break the game when I propose some hare-brained scheme (as I am wont to do).
I may still write my death scene, but it's good to know I won't unduly hurt the Town if I don't.
Well, my hope is that players have learned something from Firefly and Bladerunner and won't lynch people for stupid reasons anymore.
sachertorte
12-11-2007, 03:52 PM
The Dossier: I'm tempted, as a player, to immediately reveal my Dossier. Of course, if I'm scum, I'll probably lie some. Is there any reason for a Townie not to truthfully reveal all their Dossier at the beginning?
The Dossier game mechanic as explained so far doesn't quite make sense to me. Since we haven't even seen our own Dossier yet, and the game begins with a Night Start (and presumably a Dawn death scene) we will be in a much better position to evaluate the benefit of Dossier claims on Day One.
Aguecheek
12-11-2007, 03:55 PM
Well...I haven't followed these for a while, and unfortunately will not be able to make the time commitment to join this one either. But I'll be following along and cheering you on.
Just wanted to say "go scum!" to former compatriots. You know who you are.
NAF1138
12-11-2007, 04:09 PM
The Dossier game mechanic as explained so far doesn't quite make sense to me. Since we haven't even seen our own Dossier yet, and the game begins with a Night Start (and presumably a Dawn death scene) we will be in a much better position to evaluate the benefit of Dossier claims on Day One.
It should make perfect sense after the Night 1 color post is put up. Don't worry about it too much for now. (anyone really)
Pleonast
12-11-2007, 04:10 PM
Well, my hope is that players have learned something from Firefly and Bladerunner and won't lynch people for stupid reasons anymore.The fight against ignorance never ends. :)The Dossier game mechanic as explained so far doesn't quite make sense to me. Since we haven't even seen our own Dossier yet, and the game begins with a Night Start (and presumably a Dawn death scene) we will be in a much better position to evaluate the benefit of Dossier claims on Day One.The first death scene won't happen until two days into Day One.
I'm not certain how the Dossier will work either. But three points: 1) all the Town truthfully revealing their Dossier won't break the game, 2) no Townie is more valuable than any other, so no one to protect by hiding among the vanillas, and 3) more information will make any Dossier analysis easier. Thus, I'm thinking Townies should quickly and truthfully reveal their Dossiers.
The scum may decide to lie to some degree, or may not. They'll have the first Night to decide their best strategy. The Town will eventually be able to sort it all out no matter what the scum say, since the Dossier information is not required for the Town to win. So, nothing to lose, and a possible gain.
The Secret may change the calculus, if it's revealed at the beginning of the game.
sachertorte
12-11-2007, 04:22 PM
Thus, I'm thinking Townies should quickly and truthfully reveal their Dossiers.
I'm not saying this assertion isn't the case. But I do think that we should revisit once we've actually seen our own Dossier and see whatever additional information we get before making a decision.
Pleonast is taking the point of view that unless someone can show a detriment to revealing Dossiers we should reveal them. This is fine, and the fact that Dossiers won't make or break the game supports this supposition.
However:
I am taking the point of view that we need to identify a benefit of revealing Dossiers before we reveal them. Basically, I don't see a game mechanic where Town revealing Dossiers is helpful. Right now I don't see the point of the Dossiers at all. Once we get a better indication, then we can make an informed decision.
Mtgman
12-11-2007, 04:41 PM
Ah, mein little leibchen, trying to solve the puzzles already. Aren't they cute?
Enjoy,
Steven
NAF1138
12-11-2007, 04:50 PM
A reminder to anyone who is going to "just watch"; we are hosting a perfect information board off site (shout out to Idle Thoughts for the board). If you are not going to play and would like the URL PM either MtgMan or myself. We will be running contests and things of that nature on the boards so it will be a big ol' party.
Mtgman
12-11-2007, 05:03 PM
NAF and Mtgman, can you give me a ballpark figure for a range of how long you anticipate this game lasting? I'm thinking through most of January at least and possibly into March/April if it comes down to 3 players like Mafia V. Sound right to you guys?
I'm thinking worst case it will go ten day/night cycles, that's enough deaths to kill twenty players, so that's pretty safe as a max. At nine real life days per Day/Night cycle we're looking at 90 days tops. I'm thinking we may be playing in March, but I'd bet we'll be done by April.
Enjoy,
Steven
NAF1138
12-11-2007, 05:32 PM
I'm thinking worst case it will go ten day/night cycles, that's enough deaths to kill twenty players, so that's pretty safe as a max. At nine real life days per Day/Night cycle we're looking at 90 days tops. I'm thinking we may be playing in March, but I'd bet we'll be done by April.
Enjoy,
Steven
Also, I doubt that each Day/Night cycle will last the full 9 Days.
USCDiver
12-11-2007, 05:46 PM
Also, I doubt that each Day/Night cycle will last the full 9 Days.
I think I'm going to be doing too much travelling through the holidays. Can you PM me the URL for the off-site boards?
DaphneBlack
12-11-2007, 05:51 PM
If subs aren't going to be used, I think I will wait for the next game to make my SDMB Mafia debut :). Two games at once would too much for my brain right now.
I'm going to keep playing these games until I actually win one. Count me in.
Also, I don't mind substitutions. Mafia towns have been littered with bodies of zuma v.1 on day 1 for a while now.
NAF1138
12-11-2007, 06:04 PM
So... uh... if you get four more today, any chance of starting early? Watching my game has me pretty much going insane to play again.
At this point, that is a rather large if.
Remember when these games were popular? I filled a 30+ person game in a matter of hours when I ran M2.
NAF1138
12-11-2007, 06:05 PM
Player List:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. CatInASuit
15. faithfool
16. zuma
3 slots left.
Hockey Monkey
12-11-2007, 06:19 PM
:ahem:
I can't resist the pull of the game. I wish to sign up. However if there is new blood that wants to join in, I'll give up my seat. This one looks like a lot of fun, and since I got offed so quickly in story's game I've been antsy.
sachertorte
12-11-2007, 06:25 PM
I'm thinking worst case it will go ten day/night cycles, that's enough deaths to kill twenty players, so that's pretty safe as a max.
The max is 8 cycles. After 8 lynches, someone has to have met their win condition.
Hawkeyeop
12-11-2007, 06:29 PM
3) Once a majority is reached there will be a 12 hour cooling off period. We are not going to go insta-lynch in this game; you can change your minds. If at any point in the 12 hours the majority is lost the clock will revert to the normal game clock. Otherwise at the end of 12 hours the player with majority will be lynched.
So how does this work if there is a majority vote within the last 12 hours of a day? Is there a cooling off period until the end of the day?
NAF1138
12-11-2007, 06:31 PM
Player List:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. CatInASuit
15. faithfool
16. zuma
17. Hockey Monkey
2 slots left
Welcome aboard Hockey!
Hawkeyeop
12-11-2007, 06:32 PM
I missed noticing my 3000th post. :(
This kind of feels like when my office celebrated the 25th anniversary of a woman at the company, and I told her that she has been working there for longer then I'd been alive.
I'll join the "Sign me up, but I'll give up my spot for a newbie" list.
NAF1138
12-11-2007, 07:05 PM
Player List:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. CatInASuit
15. faithfool
16. zuma
17. Hockey Monkey
18. Kat
1 slots left
(although if you haven't played before, there are 5 slots)
Queuing, Revenant Threshold, Gadarene, ArizonaTeach, Rubystreak, tirial, Autolycus, JSexton any of the other old school folks that I forgot to namedrop in case of vanity searches wanna join in and play?
Rysto
12-11-2007, 09:42 PM
:ahem:
I can't resist the pull of the game. I wish to sign up. However if there is new blood that wants to join in, I'll give up my seat. This one looks like a lot of fun, and since I got offed so quickly in story's game I've been antsy.
I'm veering slightly off-topic here, but Hockey Monkey, I believe that I heard you say that you've been working on a hockey-themed Mafia ruleset? How goes progress on that? I ask because a couple of weeks ago I had a burst of inspiration about a hockey-themed Mafia game and I was wondering if we could collaborate. Now, my ruleset is somewhere between closed and semi-open(players begin the game in the dark about the Roles but they get revealed over time) so if you were to help me with this you couldn't be a player in the game. What I have is very rough and needs a lot of polishing in terms of balance, simplifying the rules and too much probability being involved.
If you're interested, PM me.
Hockey Monkey
12-11-2007, 10:40 PM
I'm veering slightly off-topic here, but Hockey Monkey, I believe that I heard you say that you've been working on a hockey-themed Mafia ruleset? How goes progress on that? I ask because a couple of weeks ago I had a burst of inspiration about a hockey-themed Mafia game and I was wondering if we could collaborate. Now, my ruleset is somewhere between closed and semi-open(players begin the game in the dark about the Roles but they get revealed over time) so if you were to help me with this you couldn't be a player in the game. What I have is very rough and needs a lot of polishing in terms of balance, simplifying the rules and too much probability being involved.
If you're interested, PM me.
You have PM. :D
Mtgman
12-11-2007, 10:53 PM
The max is 8 cycles. After 8 lynches, someone has to have met their win condition.
Possibility of nolynch or no kill at night my young padawan.
Enjoy,
Steven
Boozahol Squid, P.I.
12-12-2007, 06:31 AM
In! In! In! Did I make it? Do I get to parade around wearing Cat's pelt?
CatInASuit
12-12-2007, 06:48 AM
In! In! In! Did I make it? Do I get to parade around wearing Cat's pelt?
::attaches C4 block to Diomedes' back::
::sneaks away::
::waits::
:D
sachertorte
12-12-2007, 08:04 AM
Possibility of nolynch or no kill at night my young padawan. A no-lynch is a slight possibility, but only due to the odd-even nature of the game. No-kill is entirely implausible. Even if town agrees to one no-lynch, the max is nine, not ten. To get to ten there would need to be three no-lynches, and once you start going there, you might as well say that the max time for the game is eternity.
NAF1138
12-12-2007, 08:22 AM
In! In! In! Did I make it? Do I get to parade around wearing Cat's pelt?
You're in! Parade at your leasure!
Sign ups are closed.
PM's will go out when I get to work, so no sooner then 1 hour, maybe 2.
Make sure you all have PM's activated!
As soon as everyone is sent a PM and confirms with a return PM MtgMan will post the start of Night 1.
sachertorte
12-12-2007, 08:34 AM
If it is okay with NAF, I'd like to keep my spot open for anyone who hasn't played before (until the game starts). Just post your interest and we can swap out before the game begins.
NAF1138
12-12-2007, 09:18 AM
It's fine with me.
There is one spot available to new players. That availability disapears when the first Night is posted.
NAF1138
12-12-2007, 09:24 AM
Current Player list:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. CatInASuit
15. faithfool
16. zuma
17. Hockey Monkey
18. Kat
19. Diomedes
NAF1138
12-12-2007, 10:50 AM
ok, PM's have all gone out.
Confirm when you can.
Boozahol Squid, P.I.
12-12-2007, 10:54 AM
Wanna play, wanna play, wanna play!
Hey, what's this on my jacket? Did somebody drop some Playdoh on it?
Pleonast
12-12-2007, 11:17 AM
Yay! I'm in. When's the opening post?
NAF1138
12-12-2007, 11:23 AM
As soon as we get 100% confirmation.
Y'all have 24 hours to confirm BTW. Rysto will be an exception because he said he wouldn't be able to post today when he signed up.
Santo Rugger
12-12-2007, 11:32 AM
BYAHH!!!
I fail to see how any of this info is in any way related to the game, but I'm sure I'll find out soon enough. :D
Freudian Slit
12-12-2007, 11:58 AM
I got my PM and I'm ready to play.
HazelNutCoffee
12-12-2007, 12:13 PM
Got my PM too!
One And Only Wanderers
12-12-2007, 12:17 PM
pm all present and correct
CatInASuit
12-12-2007, 12:34 PM
Wanna play, wanna play, wanna play!
Hey, what's this on my jacket? Did somebody drop some Playdoh on it?
:: presses trigger switch ::
:: blows Diomedes into outer space ::
:: leaves small crater + smoking boots ::
Aah. Happy times :D
Rysto
12-12-2007, 12:42 PM
As soon as we get 100% confirmation.
Y'all have 24 hours to confirm BTW. Rysto will be an exception because he said he wouldn't be able to post today when he signed up.
Oh, did I say that I wouldn't be able to post? Because what I really should have was that I have two exams and a take-home final over today and tomorrow and really shouldn't be posting at the SDMB.
Don't worry, I can quit any time I like.
NAF1138
12-12-2007, 12:48 PM
waiting on 4 confirmations still.
CatInASuit
12-12-2007, 12:50 PM
Confirmed and ready to go.
Hal Briston
12-12-2007, 12:58 PM
CRAP! Still locked out of the off-site board, and I missed the signups for this one...crap crappity crap crap crap!
brewha
12-12-2007, 01:03 PM
I already confirmed via PM. But, just to make it official:
CONFIRMED!
Santo Rugger
12-12-2007, 01:07 PM
Ha! I just realized if brewha has a massive flame, we won't know if it's because he's upset nobody will believe his detective work, or because he's Disgruntled!
CatInASuit
12-12-2007, 01:12 PM
CRAP! Still locked out of the off-site board, and I missed the signups for this one...crap crappity crap crap crap!
Special one time offer to Hal Briston.
Seeing as I took your place in the Blade Runner Game, do you want in one this one.
If you want it in, let NAF1138 know.
Drain Bead
12-12-2007, 01:14 PM
Not sure where we are in sign-ups, but if you need a player I'll join, and if you're full and ever need subs, let me know.
Boozahol Squid, P.I.
12-12-2007, 01:18 PM
Special one time offer to Hal Briston.
Seeing as I took your place in the Blade Runner Game, do you want in one this one.
If you want it in, let NAF1138 know.
I see how it is: detonate and run, eh?
::sniff::
And I already had my first vote all planned out...
JSexton
12-12-2007, 01:22 PM
rats. Didn't see this thread before. This is my kind of game, and I trust mtgman.
/in to sub, should it be necessary.
NAF1138
12-12-2007, 01:23 PM
Not sure where we are in sign-ups, but if you need a player I'll join, and if you're full and ever need subs, let me know.
We are full. And subs will be a rarity in this game. If you want to join us in the spoiler thread let me know.
If you want to start the spoiler free forbiden thread here...go for it!
(I feel weird starting a thread to watch a thread I started)
Hal Briston
12-12-2007, 03:53 PM
Special one time offer to Hal Briston.
Seeing as I took your place in the Blade Runner Game, do you want in one this one.
If you want it in, let NAF1138 know.Hmmm....my first instinct was "Naaa, thanks for the offer, but I don't want to snipe someone else's spot".
Upon further consideration, however, if I don't do something about this Mafia jones, I'm gonna pop. Add in to this the fact that with the holidays approaching, I'm one of the three schleps in my department that didn't take any time off. I need things like this to get the workday to pass!
CatInASuit I thank you very much for this, and accept your offer. NAF, consider me in.
Thanks!
Freudian Slit
12-12-2007, 03:55 PM
I see how it is: detonate and run, eh?
::sniff::
And I already had my first vote all planned out...
The Board outage? That was Cat saying good-bye. :)
NAF1138
12-12-2007, 04:01 PM
Hmmm....my first instinct was "Naaa, thanks for the offer, but I don't want to snipe someone else's spot".
Upon further consideration, however, if I don't do something about this Mafia jones, I'm gonna pop. Add in to this the fact that with the holidays approaching, I'm one of the three schleps in my department that didn't take any time off. I need things like this to get the workday to pass!
CatInASuit I thank you very much for this, and accept your offer. NAF, consider me in.
Thanks!
Your in, I will repost the player list and send you your PM shortly.
NAF1138
12-12-2007, 04:13 PM
New and improved player list:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
10.Santo Rugger
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. Hal Briston
15. faithfool
16. zuma
17. Hockey Monkey
18. Kat
19. Diomedes
NAF1138
12-12-2007, 04:18 PM
Ok, so Hal, if you would confirm that you got your PM please.
Also, faithfool, Mhaye, & Kat.
I think it is close enough to 100% confirmed that we can probably start the Night.
I will let MtgMan get us rolling with color posts and a public copy of the vanilla PM.
Mtgman
12-12-2007, 04:25 PM
It's a five hundred foot drop. Sheer cliffs surround the abandoned Monastery where the CEO decided to come for a "teambuilder." Everyone had to be brought here, deep in a mountain range you don't know the name of, by helicopter. It seems the ancient order of monks who built this site had an elaborate rope and pully system to bring up people and supplies. All that remains of them are some iron platforms jutting out from the cliffside, like a short pier for a ship which sails the skies instead of the seas.
Most of you aren't even sure where in the world you are. The CEO didn't put a timeline on this venture, just that you were "going as individuals and coming back as a team." You do know it's as cold as the grave and the pale winter sunlight doesn't seem to warm anything, least of all yourselves. Still, you do have some modern conveniences. The monk's cloisters have been retrofitted with heaters and comfortable beds. There are toilets and good kitchen facilities. Whoever began the refit of this monastery came up with the clever idea of building a cabinet with an insulated front door, but which was open to the cold of the mountain air in the back. Refrigeration on the cheap.
A couple of you decided to look around and see if you could identify the monastic order which had built this place. You examined the friezes and artwork, as well as the sculpture, and architecture. It looks like a little bit of everything really. Mostly ancient Asian, with graceful roofs and swooping curves. There is a small stone henge in a courtyard with a large stone altar in the center. A huge green-tinged bell is in the front of the monastery with a two foot thick tree trunk capped with a metal dragon's head suspended from ancient iron chains which would be used to ring the bell. There are statues of beasts and carvings of things which you're pretty sure have never existed outside an artist's fantasy. Some of them are doing things you're pretty sure you won't tell the kids about when you get back home. Some of them in 3D.
In the center of the largest building is a large pool of water, heated to a reasonably pleasant temperature by some unknown means. A couple of you have speculated this must be a mostly dormant volcano and a lava tube comes up near this peak. A couple others speculated the hot springs were here first and the monastery was built around them to take advantage of both the defensible position and the natural water source.
High in the top of the tallest tower is a many-windowed room and the amount of straw and bird poop on the floor would indicate it was a falconry or homing pigeon room. The views of the surrounding mountains are spectacular. The sharply gabled roof of the main building a few dozen feet below the main window is frightening. One room was renovated into a stereotypical martial arts studio, complete with rack upon rack of oriental weaponry. You're pretty sure this wasn't original and in fact some of you were starting to really wonder about what a strange amalgram of periods and cultures this place was when it happened.
Around nine in the morning on your first Day there, the strangest thing happened. The sun was framed between two mountains in the distance and rays of light shone through the stone henge, throwing a strange pattern into the main entryway of the monastery. All of you just sort of stopped where you were and as one your eyes glazed over.
Your eyes were filled with a vision of a single figure, dressed in monk's robes, sitting in a lotus position. The man knows he is about to die, and he is at peace. He is the last of his brothers, there will be no more. The monk raises his eyes and stares straight into the rising sun. Vague features, with no clear ethnicity, relax, showing nothing but age and a world weariness unlike anything you've ever felt. This man's time is done, as is his task. The secrets he guarded no longer need to be kept. The time when supersitious factions would rain destruction down on his kind out of fear of the unknown has passed. The world has moved on. Now he goes to join his brothers and you feel his spirit slip away as he slowly exhales his last breath.
As quickly as it had come, the vision ends.
Everyone starts talking at once, but the conversation rapidly dies off as it becomes clear everyone knows EXACTLY what just happened. Never before have you ever experienced anything like that, nor have any of your co-workers. A moving, and quite disturbing, experience. Something about this place seems to have captured the last moments of the man's soul and is replaying it when the conditions are right. As freaky as that is, at least the scene it captured was a peaceful one.
You all demand an explination from the CEO. He tells you he actually knew about the visions. It seems an investor had decided to reclaim this monastery and turn it into a high-end vacation spot for the fabulously wealthy. The work crews had updated several aspects of the monastery but had eventually been driven away by the visions. Being in someone else's head as they died, even a peaceful death, is enough to put a serious damper on productivity of a work crew. Luckily, your CEO explains, you're here for a teambuilder, not remodeling work. He sees the shared visions as symbolic of what he's trying to do, which is to get everyone sharing his vision of where the company should go. The fact the developer was desperate to get some money back out of his failed venture and rented the premises for a retreat at well below market prices didn't hurt either. You begin to see why the stock price has dropped forty percent since the current CEO took office last year.
After the explination of the vision your CEO announces it is time to start the teambuilder. He has a wonderful, innovative way of breaking the ice. Each person will tell their name and one thing about themselves. A belief, an experience, something. To help us get to know each other. The collective groan accompanying this announcement was met with a cheery "See! You're acting like a team already."
The exercise took less time than you had feared, and in short order there was a lovely list of names and items noted on the whiteboard(the CEO brought one, along with ten shades of green markers, he doesn't believe in red or black). The resulting list was the entirely predictable mixture of the mundane, the "sexed up" mundane, the slightly shocking, the probable lies, and those few who shared entirely Too Much Information.
ComeToTheDarkSideWeHaveCookies - I was a trombone soloist in college.
storyteller0910 - I've travelled with royalty in torn T-shirt and jeans.
Hockey Monkey - I graduated from college over 9 years after enrolling, and I was nearly expelled twice.
zuma - I have walked along the shore of the Bay of Pigs.
Freudian Slit - I believe farts are really funny. People only pretend to not think they are.
Diomedes - While Jay Leno was doing a stand-up show I attended, he recognized me as someone who had previously seen him perform and spoken briefly with him.
sachertorte - I've climbed to the top chamber of Cheops.
Rysto - I wear a size 7 shoe.
Santo Rugger - One of my high school classmates was killed in the attack on the USS Stark.
faithfool - I believe the Honda Element is a good-looking car.
ShadowFacts - I enjoy practicing the cello
MHaye - I believe that zombies are inherently funny.
Kat - I played piano with Sly Stone in a Holiday Inn restaurant.
Pleonast - I had my last cat, Clawdia, professionally preserved and she sits in my bedroom.
One And Only Wanderers - I once had sex in front of the Washington Monument.
brewha - I am scared of moths.
HazelNutCoffee - I own an authentic 1920s lady's flapper outfit.
Hawkeyeop - I have performed an exorcism.
Hal Briston - I have a near phobia of octopi.
This part of the event was over and a break for lunch was taken. Afterwards everyone was invited to wander around and get to know each other and meet back in the meeting room at 4PM.
Mtgman
12-12-2007, 04:27 PM
4PM comes and everyone returns to the room. The whiteboard has a new message on it, in red...
Letter of Intent
To Whom it May Concern,
This note represents formal intent by a group of us to form a joint venture, with one primary goal. Revenge. Revenge for every wasted moment in pointless meetings. Revenge for frustrated career goals. Revenge for beaurocratic nonsense stealing our lives by issuing us pagers when we don't need them. Revenge for changing our health plans every year to save the company a couple bucks and to hell with what it does to our relationships with our doctors. Revenge for matching our 401(k) contributions in nearly worthless company stock. Revenge for every broken promise, for every unannounced layoff, for every person who was "outsourced." For training budget cuts and executive bonuses. For all these reasons and more, you are going to die. None of you will leave here alive.
Thanks!
Disgruntled Associates L. L. P.
A few of the braver souls began to chuckle. Then they noticed the message was circled and labeled "Do Not Erase." This was serious.
Panic set in.
And a voice rose above the clamor. "Follow me everyone," said the CEO. He led the group to the iron pier, jutting out above the huge drop. He climbed up on the platform and began to speak. He laid it all on the line. The most open and honest assessment of corporate life and culture you've ever heard. How quarter-driven results stifled long term plans for success and how short-term thinkers had a lock on the board membership. He related times and places he had attempted to make positive change, only to be shot down by risk averse legal counsel, or penny pinching board members. He told how he had brought up many of the same ideas and objections you've had. He talked about being on calls all weekend, numerous times, fighting for many of the things you were convinced no one cared about.
"And now that brings us to our situation here. Whoever 'Disgruntled Associates L. L. P.' are, I hope you understand now the circumstances which created the system you have decided to lash out against. I don't think you'll make the impression you intend to. I think you'll prove the risk-averse attorneys right, and make the penny pinchers pinch even tighter. Still, I'm going on the assumption that nothing I've said has changed your minds, or could. I'm the enemy to you, no matter how hard I've tried not to be. So now I speak to the loyal associates.
This doesn't have to be this way. Disgruntled Assosciates can be defeated with the number one tool everyone should hone in our lives. Communication. Draw them out of their shells, engage them in the group. Find out what makes them tick, and defuse the timebomb. Teamwork was the goal of this retreat, and teamwork can still prevail. Ceaseless industry, fearless investigation, and unfettered thought. These attributes can end this threat."
You can't believe it. You've never heard anything like this, from anyone, ever. This man, if he is only a man, is a real leader. You begin to see that you're not alone, that you've been heard. That all the way up to the CEO there are people just like you, fighting to restore sanity to the business world. The senior members of the group have tears in the corners of their eyes. You can tell how long they've waited to hear something like this, and all their hope, want, and need are coming together and binding up in this man. This leader.
That's why they reacted so badly when he jumped.
Everyone rushed to the cliff edge. A parachute made of golden cloth, and emblazoned with the company logo drifted slowly to the ground. And it could have been a trick of the evening wind as the last of the sun's light fell behind the mountains, but you could have sworn you heard a final "GO TEEEAAAAMMMM!"
Night fell.
Enjoy,
Steven
Mtgman
12-12-2007, 04:28 PM
Ok, so you're dead. It isn't that bad. Well, the fingernails on the blackboard and the smell of brimstone suck, but you get used to it. What you need to do now is make sure your death wasn't in vain. Because of the special nature of the place and time you were killed, you have a limited influence on the poor schlubs still shuffling around in their mortal coils. You can get one last poke in at the bandwagon which led to your lynch, if you like. Personal attacks, crude and offensive messages are frowned upon. Remember you may well be sharing cubicles with some of these people in the levels below, and I'm not talking about the basement.
Even more importantly, if you met your death through foul play instead of honest mistakes, here's your chance for a little revenge yourself. In your last moments you learned something. Here's your chance to pass that knowledge on. It may have been something meaningless to you at the moment(you had more important things on your mind) but you remember it with perfect clarity. If only it made sense!
The Rules for Death Scenes
First person point of view only. "I felt the fingers tighten around my pinkie. Panic raced through my body and down my trouser leg to pool on the ground."
Keep it somewhat realistic. Feel free to invent new scenery which are place-appropriate. No roller coasters or lightning bolts from the sky. Bonus points for using details sketched out in the opening color posts.
This was a one-on-one struggle. It took place either in late evening or in the night sometime. The scenery and setting may be used to improvise weapons. No Apache gunships.
If your death was a Night kill you will recieve a piece of info to work into your death scene. Try not to change the wording of it too much because it may or may not correlate to a piece of public information about another player. It will NOT be a verbaitm copy of a player's trait, public or not. Whatever characteristic is chosen to be revealed through your death will have already been passed through a layer of obfusication by the Mods and the team on the spoiler boards. If you change it much more it may become indecipherable and thus useless in helping find your killer.
Death scenes must be PM'ed to the Moderators(NAF1138 and Mtgman). Due to PM length limitations multiple PMs will be accepted. Please clearly label them Part 1 of X, part 2 of X, etc. so we dont' get them out of order and we know we have it all. Scenes may NOT be posted to the thread by deceased players.
URLs and passwords for the spoiler boards will be withheld until a death scene is submitted or the window for said submission has passed.
Be creative, be entertaining. This will be your last chance to entertain the other players. Think of the ways you've wanted to kill annoying co-workers, or read Pit threads for inspiration.
Enjoy,
Steven
Mtgman
12-12-2007, 04:29 PM
Alignment: town
You're an Associate. That's a fancy way of saying Employee these days. You have no training in law enforcement, no medical training, no military training. You think a Mason is yet another of those annoying Generation Y slackers who all seemed to be named after movie characters. You don't even have a karate class in your background. On the cusp of death you look over your life and wonder what the hell you've been doing thus far. You're not really sure how you keep your job, to be honest, and if you were the boss you'd see right through your BS and fire your lazy ass. You consider yourself an above average individual lost in the corporate world of bureaucracy and BS. If there were just something to really challenge you you're sure you could rise to the occasion and prove to the world what an amazing person you are(and proving it to yourself wouldn't hurt either).
But enough about you, here's some things about you.
[insert six characteristics]
Go get 'em tiger!
NAF1138
12-12-2007, 04:37 PM
I should also add that I tagged a little message about confirming by PMing us back onto all of the role PM's and that I made up the messege each time, so each of you got a similar but unique bit of rambling.
Boozahol Squid, P.I.
12-12-2007, 04:40 PM
All right, everybody... let's synergize our resources and proceed to actualize our survival instincts. If the members of the LLP would like to step forward, I think we can assure them a generous severance package.
NAF1138
12-12-2007, 04:41 PM
Night 1 starts now.
Scum have just under 48 hours to get their kill choice in, and if they get it in sooner we can start the Day sooner.
Day will start, at the latest, at 11AM Pacific time on Friday December 14th.
Good luck, and try to stay alive.
Mtgman
12-12-2007, 04:44 PM
Some rules clarifications. I've had a lot of questions about the Dossier system. I'm going to quote from the rules post, and then add some clarifications.
The Dossier System
In the opening color post we will provide a single piece of information about each of the individual characters in the game. Each player will also have a list of information about themselves that only they know. This private information may be unique to them (they might be the only Britney Spears fan in the group) or it might overlap with other (there might be 3 or 4 closet New Kids on the Block fans.) It is up to each individual player to chose what to do with the private information.
Each time an Associate is killed at Night, one of the characteristics of their killer will be randomly selected and revealed to their victim. The victim will be allowed to place this information in their death scene if they so choose. The info revealed to the victim may require some logical thinking or research to correlate to a public characteristic. It may be a characteristic of their killer which was NOT previously public. It may be a characteristic that their killer shares with a vanilla associate. But it may also be a unique public trait of the killer.
Each Night death will buy the town a NEW piece of info about one of the killers. So if Player 1 is killed by Scum 1 on Night 1 and they found out their killer was a Britney Spears fan, they can write that into their death scene(hit me baby, one more time). Then if the scum send Scum 1 out to kill again on Night 2 the new victim will recognize the first trait(due to that whole "being in their head as they died" thing) and notice something new about the killer. So they would be able to put two factoids in their death scene, the first being they are a Britney Spears fan, the second something new.
While there are potential overlaps, sometimes significant overlaps, between player's non-public data points, no two players share all six characteristics.
Enjoy,
Steven
Pleonast
12-12-2007, 04:44 PM
And so it begins.
NAF, can you put links in your sig to the Setup and Mechanics posts on page 1?
No strategy at Night, so only color: blah, blah, blah, etc, etc, hope I live to see the next Day.
NAF1138
12-12-2007, 04:45 PM
oh, and I will be posting Day start and end times in local time (Pacific) I assume that MtgMan will post them in his local time (Central).
If anyone needs help converting to their own time zone:
http://www.timezoneconverter.com/
is a handy website.
NAF1138
12-12-2007, 04:56 PM
And so it begins.
NAF, can you put links in your sig to the Setup and Mechanics posts on page 1?
No strategy at Night, so only color: blah, blah, blah, etc, etc, hope I live to see the next Day.
Done and Done.
Check out the sig, is it not nifty?
Freudian Slit
12-12-2007, 05:14 PM
Oooh, pretty!
storyteller0910
12-12-2007, 05:37 PM
I think we need a mission statement.
Mtgman
12-12-2007, 05:46 PM
I think we need a mission statement.
How can you have a mission statement when you don't even have a name? Clearly you need a name first. How about, Committee for the Liberation of Iconoclastic Tradespeople Originally Rebelling and their Inegration into Society. It has an unfortunate acronym, but you can't have everything.
Enjoy,
Steven
Santo Rugger
12-12-2007, 05:55 PM
I think we need a mission statement.
How about, "Let's keep story alive past night 2."?
MHaye
12-12-2007, 06:06 PM
Sorry for taking so long to confirm, but the headache won today. Still, it's done now.
NAF1138
12-12-2007, 06:08 PM
Kat has confirmed as well, so I am just waiting to hear from faithfool and a double check on Hal.
HazelNutCoffee
12-12-2007, 06:10 PM
Could we have genders revealed on the players list? :p I think I know most people in the game, but a few I'm not sure of.
I is gurl, btw.
How about "Let's kill scum"? :D
NETA: That's in response to [b]Rugger[/]'s mission statement suggestion.
NAF1138
12-12-2007, 06:29 PM
NETA: That's in response to [b]Rugger[/]'s mission statement suggestion.
I would like to thank Kat for not editing to add.
Just a friendly reminder. Zero tollerance on editing if you have played before. Don't forget.
The bad thing about that is, you all now get to see all my typos and coding errors.
Can I get a mod on retainer to follow me around the thread and fix those? :D
ShadowFacts
12-12-2007, 08:06 PM
The bad thing about that is, you all now get to see all my typos and coding errors.
Can I get a mod on retainer to follow me around the thread and fix those? :D
Sounds like you need an intern!
Makin' copies!
Hal Briston
12-12-2007, 08:08 PM
Public notice of my confirmation PM: I sent in a confirmation PM. All set and ready over here!
Incidentally -- can we make it a hard-n-fast rule that we immediately lynch anyone who uses the phrase "TPS Report"?
Santo Rugger
12-12-2007, 08:14 PM
Public notice of my confirmation PM: I sent in a confirmation PM. All set and ready over here!
Incidentally -- can we make it a hard-n-fast rule that we immediately lynch anyone who uses the phrase "TPS Report"?
Sure! *Lynches Hal for using the wrong phrase*
HazelNutCoffee
12-12-2007, 08:27 PM
What's a TPS Report?
Ooops.
ComeToTheDarkSideWeHaveCookies
12-12-2007, 08:45 PM
What's a *censored*?
Ooops.
Something that is held together using a red Swingline stapler, of course.
Didn't you get the memo? We're using new cover sheets....
Hockey Monkey
12-12-2007, 10:42 PM
Don't we have to form a committee to make an action plan for making a mission statement?
Rysto
12-12-2007, 10:55 PM
Note to self: Don't talk smack to Hockey about tonights' Sens/Canes game until it's confirmed she's not scum and thus can't have me killed in retaliation.
Oops, did I say that out loud?
But first, we need to select a team to appoint a panel to create a process for forming the committee.
Hockey Monkey
12-12-2007, 11:35 PM
Note to self: Don't talk smack to Hockey about tonights' Sens/Canes game until it's confirmed she's not scum and thus can't have me killed in retaliation.
Oops, did I say that out loud?
What game?
;) Why yes, I am in denial.
faithfool
12-12-2007, 11:46 PM
Sorry, sorry, sorry! I got the PM and thought I'd already sent it back. :( My head's spinning over all this and I'm trying to keep up with here and the link Mtgman sent. Hopefully, I'll have at least a sorta basic working knowledge of what's going on and what I should do. Again, I apologize for the delay. Now I'm off to reading and the other confirming.
Boozahol Squid, P.I.
12-12-2007, 11:48 PM
Note to self: Don't talk smack to Hockey about tonights' Sens/Canes game until it's confirmed she's not scum and thus can't have me killed in retaliation.
Oops, did I say that out loud?
Hockey, I'm up for lynching his Canadian ass if you are.
CatInASuit
12-12-2007, 11:50 PM
It's probably best I am not in the game.
IAARLC
I could do the entire lot in management speak and hate myself for days afterwards :D
Enjoy all, and Hal B - best of luck.
Boozahol Squid, P.I.
12-13-2007, 12:01 AM
It's probably best I am not in the game.
IAARLC
I could do the entire lot in management speak and hate myself for days afterwards :D
Enjoy all, and Hal B - best of luck.
You won't be missed. ;)
Rysto
12-13-2007, 12:24 AM
Hockey, I'm up for lynching his Canadian ass if you are.
:smack:
Oh yeah. Lynches. Man, this means I can't taunt you guys about that 6-0 whitewashing at all. I was *so* looking forward to bringing up how Emery got the win despite only having to make 1 save...
Freudian Slit
12-13-2007, 12:59 AM
So at nighttime, do we get to drink a lot like in the last game?
Rysto
12-13-2007, 01:18 AM
I'll pass. As I learned just last week, once I start drinking I just don't know when to stop. I'd prefer not to puke all over my bedroom again, thanks.
Mtgman
12-13-2007, 02:00 AM
Sorry, sorry, sorry! I got the PM and thought I'd already sent it back. :( My head's spinning over all this and I'm trying to keep up with here and the link Mtgman sent. Hopefully, I'll have at least a sorta basic working knowledge of what's going on and what I should do. Again, I apologize for the delay. Now I'm off to reading and the other confirming.
FYI, I sent faithfool a link to a mafia tutorial. It's actually kind of cool. There's a neat flash overview of a game and intro to common characters. Then it links out to mafiascum.net
http://www.sitesled.com/members/mikeburnfire/mafiascum04.swf
Hey, faithfool, if you just go through the sample game in the flash demo I think that will be enough to get you started. The first game played here, called Werewolf, had a pretty good intro to the game too.
Enjoy,
Steven
Hockey Monkey
12-13-2007, 08:31 AM
:smack:
Oh yeah. Lynches. Man, this means I can't taunt you guys about that 6-0 whitewashing at all. I was *so* looking forward to bringing up how Emery got the win despite only having to make 1 save...
Then Gerber got robbed! He should have got the shutout points for that. Emery didn't do (bleep)!
I stopped watching at 9 when Kitchen Nightmares came on.
:hangs head in shame:
HazelNutCoffee
12-13-2007, 08:35 AM
So at nighttime, do we get to drink a lot like in the last game?
And dance naked in cages? Was that the last game?
I suppose that sort of stuff isn't appropriate in an office environment.
Hawkeyeop
12-13-2007, 09:33 AM
And dance naked in cages? Was that the last game?
I suppose that sort of stuff isn't appropriate in an office environment.
Whatever it takes for teambuilding
Santo Rugger
12-13-2007, 11:27 AM
Whatever it takes for teambuilding
Yeah, seriously. Don't act like you guys have never had sex in the office before. And gotten caught. On camera. But fortunately it was with a manager, so, no harm, no foul. :smack:
Freudian Slit
12-13-2007, 11:32 AM
Wait...so...having sex with the cleaning lady *wasn't* acceptable? :)
NAF1138
12-13-2007, 11:37 AM
I was thinking about giving everyone in the game their own private board where they could keep notes and such as the game was going on. Then I realized exactly how much work it would be to set that up and decided to ask you all if you wanted to use such a thing.
So...if you would like to make use of such a system DON'T post to the thread about it, but please do PM me, and I will create a board for you. Scum this offer is good for you as well. If you want your own board where you can take notes and muse aloud to yourselves let me know.
NAF1138
12-13-2007, 12:40 PM
Yeah, seriously. Don't act like you guys have never had sex in the office before. And gotten caught. On camera. But fortunately it was with a manager, so, no harm, no foul. :smack:
(you can't see the edit note in the quote)
grumble. No, it is not ok at Night...but it has been in past games...grumble so you get to be the only person who won't get mod killed for the edit.
NO ONE ELSE!
Don't edit.
Please.
I HATE mod killing people. Don't make me kill any of you.
Hal Briston
12-13-2007, 01:17 PM
So at nighttime, do we get to drink a lot like in the last game?Hmm...we'll since we're doing the office theme here, we should be heading over to the nearest chain restaurant for drinks. Does this island happen to have a Chi-Chi's on it?
Santo Rugger
12-13-2007, 01:29 PM
Sweet, I have permission to edit this game! Suckas!!!
ComeToTheDarkSideWeHaveCookies
12-13-2007, 01:32 PM
"Team-building" activities I've actually endured:
Paintball - This was actually fun. We were at an outdoor place, and we had it all to ourselves. The only drawback was that it was damn cold and my Manager got a lucky shot and tagged me in the neck once, leaving me a nice hickie.
Dave and Busters - I can't say that it wasn't fun, but I'm pretty sure the only time we weren't all off playing our own individual games was when we were getting drinks at the bar. Not exactly "team-building".
Bowling - The most recent and least fun, imho. Yes, we were on teams, but one of my overly-dramatic co-workers spent the whole time crying (in public) because our Manager (who was also there) had decided that morning to take away the one minion who had been assisting said co-worker.
Mtgman
12-13-2007, 01:46 PM
(you can't see the edit note in the quote)
grumble. No, it is not ok at Night...but it has been in past games...grumble so you get to be the only person who won't get mod killed for the edit.
NO ONE ELSE!
Don't edit.
Please.
I HATE mod killing people. Don't make me kill any of you.
I'll do the mod killing if it's needed. I'm a hard bastard like that.
Enjoy,
Steven
NAF1138
12-13-2007, 01:55 PM
I'll do the mod killing if it's needed. I'm a hard bastard like that.
Enjoy,
Steven
Done, just so long as the blood isn't on my hands.
Santo Rugger
12-13-2007, 02:11 PM
Done, just so long as the blood isn't on my hands.
*taking notes about NAF for future games*
So'd those Postal Workers pick their victim yet??
Pleonast
12-13-2007, 03:53 PM
Hmm, looks like the mods are playing good-cop, bad-cop. I know which one I'll go crying to. ;)
Boozahol Squid, P.I.
12-13-2007, 03:56 PM
Hmm, looks like the mods are playing good-cop, bad-cop. I know which one I'll go crying to. ;)
Watch out... it's just a ploy. NAF's got his shin-breaker boots on for a reason.
HazelNutCoffee
12-13-2007, 03:58 PM
My question is, which one do I have to screw if I wanna skip a few rungs up the corporate ladder? ;)
Mtgman
12-13-2007, 04:23 PM
My question is, which one do I have to screw if I wanna skip a few rungs up the corporate ladder? ;)
I accept favors.
By the way, there seems to be a mathematical error in the opening Night post. It was posted at 4:41 PM CST yesterday, which means Night ends at 4:41 PM CST tomorrow. He said the next Day would start at 11 AM PST(1PM CST), which would short our fledgling L.L.P. about four hours. We're going to go ahead and set the official stop time as 4:41 PM CST(2:41 PST, YTMV).
Night is almost exactly halfway over.
Enjoy,
Steven
Boozahol Squid, P.I.
12-13-2007, 05:39 PM
My question is, which one do I have to screw if I wanna skip a few rungs up the corporate ladder? ;)
Sleeping your way to the top is -so- 90's, Hockey. Nowadays, the correct method of advancement is incompetence: show that you're dreadfully incapable to doing your job, and force TPTB to remove you further from productive work.
HazelNutCoffee
12-13-2007, 05:41 PM
Yeah, but sleeping my way up to the top is a lot more fun. ;)
And I'm not Hockey, I'm HazelNut. I know it's confusing, because we both begin with H and we both have boobs, but try to pay better attention, mmmkay? ;)
Mtgman
12-13-2007, 05:46 PM
Sleeping your way to the top is -so- 90's, Hockey. Nowadays, the correct method of advancement is incompetence: show that you're dreadfully incapable to doing your job, and force TPTB to remove you further from productive work.
Sad but true. Terminations for cause are so rare in risk-averse big companies it's not even funny. People slack all day and nothing happens. One guy would park in the parking spots reserved for pregnant mothers and then go home "sick" after an hour about four days a week. This went on for about four months. It seems there was a rule that if you had put in part of a day before going home sick it didn't count as sick time and you could claim credit for a full day's work. He was really gaming the system. To be fair he had a seriously fscked up life with lots of problems with his daughter and wife, but he was absolutely not carrying his weight or earning his pay. His supervisor(a friend of mine) worked on the paperwork to fire his butt for months, but if he had submitted it he wasn't going to get another person to replace him. So the few hours of work a week this guy did put in, and he did good work when he did any at all, would fall on the rest of the team and no relief would come. Eventually the guy stopped coming to work and was auto-terminated as "job abandonment" and his position re-filled.
True story.
Enjoy,
Steven
*pays better attention to Hockey's and {b]Hazelnut[/b]'s boobs*
One And Only Wanderers
12-13-2007, 05:50 PM
Just so you know, Whether I'm alicve or dead when day dawns, I won't be here as I am busy this weekend. (hope to) catch you all next week for some synergy and brainstorming.
Hockey Monkey
12-13-2007, 06:17 PM
Sleeping your way to the top is -so- 90's, Hockey. Nowadays, the correct method of advancement is incompetence: show that you're dreadfully incapable to doing your job, and force TPTB to remove you further from productive work.
Hunh, so that's how I got where I am today. :D (IRL I am a manager.) Unfortunately there is no way for me to sleep my way past the glass ceiling. I have to wait for someone to die or quit now.
BTW, KP, they're real and they're magnificent!
Santo Rugger
12-13-2007, 07:23 PM
<snip>
BTW, KP, they're real and they're magnificent!
Cite?
Santo Rugger
12-13-2007, 07:24 PM
Damn it, let us edit at night!
Yo, Monkey (I think I'm going to call you that from now on, if that's ok), I'm going to the Scorps game again this weekend. Glass seats, baby!!!
Santo Rugger
12-13-2007, 07:26 PM
Just kidding about the damn it part.
Oh, and the "season ticket holder" party is Friday night. Our group qualified to go somehow, even though we only have tickets for 6 games.
Hockey Monkey
12-13-2007, 07:32 PM
Damn it, let us edit at night!
Yo, Monkey (I think I'm going to call you that from now on, if that's ok), I'm going to the Scorps game again this weekend. Glass seats, baby!!!
Rugger Baby, you can call me Monkey. I've been called worse. ;) Have fun at the game!
Mtgman
12-13-2007, 07:41 PM
Hunh, so that's how I got where I am today. :D (IRL I am a manager.) Unfortunately there is no way for me to sleep my way past the glass ceiling. I have to wait for someone to die or quit now.
BTW, KP, they're real and they're magnificent!
I wondered why your original username was pimaspinner. Knowing what a "spinner (http://www.urbandictionary.com/define.php?term=spinner)" is I was wondering why someone would choose it as a username. It's all becoming clearer now...
Enjoy,
Steven
And I'm not Hockey, I'm HazelNut. I know it's confusing, because we both begin with H and we both have boobs, but try to pay better attention, mmmkay? ;)
I'm sure they'll pay plenty of attention, but not to your name.
Hockey Monkey
12-13-2007, 07:56 PM
I wondered why your original username was pimaspinner. Knowing what a "spinner (http://www.urbandictionary.com/define.php?term=spinner)" is I was wondering why someone would choose it as a username. It's all becoming clearer now...
Enjoy,
Steven
Bwaaahaaahaaaaahaaahaa! Not even close. I'm neither short nor thin, and really don't think I could accomplish such a task. Hats off to anyone who can though. That would take some serious skillz.
Pima = high grade long staple cotton grown in the San Juaquin Valley of California
spinner = person who spins yarn from staple fibers
I used to be in textiles but still have a fondness from material made from Pima cotton.
Pima was also the pet name my ex-husband used for me. It meant Pain In My Ass. :D
Santo Rugger
12-13-2007, 08:19 PM
I'm sure they'll pay plenty of attention, but not to your name.
No need to feel left out, Kat, we'll be paying attention to your boobies, too. :cool:
Sorry, Rugger, I only take off my shirt in Party threads. :D
brewha
12-14-2007, 07:58 AM
So there I was, trying to figure out the best way to post in this thread without looking too suspicious. I was going to wait until morning to stop in and say "hi", but I thought that not posting at night might look suspicious. Then I realized I was reading way to much into the importance of the first post - which looked suspicious. Then I thought about actually typing out all my thoughts, then putting a line through them, but I'm not sure if that would be too cutesty. So, I finally decided to just skip all that and just say "Hi"
Hi Everyone!
Serious question, and I don't think this counts as strategerizing. Are we supposed to take on a persona based on the characteristics we were given? Or do we just post like usual and use the characteristics a different way? Or are we supposed to just go along with the game and it will make sense later?
storyteller0910
12-14-2007, 08:06 AM
Wow, rowdy crowd in here. I think we're all in a need of a bit of sensitivity training. Perhaps a nine-part workshop?
faithfool
12-14-2007, 08:09 AM
I'm like Brewha, except that I wasn't sure how to test the waters by what input I initially had. So I too am just gonna go with a "Hey!" shout out to everyone and say that I hope I'll be doing this right. Thanks to our lovely moderators for helping me out and I'm now caught up on (what I think) the basics. Maybe I'll make it through the night. :)
faithfool
12-14-2007, 08:55 AM
Hey, since I don't receive any attention to them at all, may my boobs play?
storyteller0910
12-14-2007, 09:00 AM
Hey, since I don't receive any attention to them at all, may my boobs play?
In the history of human civilization, the answer to that question has never been "no."
Hockey Monkey
12-14-2007, 09:56 AM
The more boobs the better.
ShadowFacts
12-14-2007, 10:29 AM
The more boobs the better.
This is my kind of Mafia game.
Pleonast
12-14-2007, 10:32 AM
Focus, people! We're looking for Scum, not Boobs.
storyteller0910
12-14-2007, 10:35 AM
Focus, people! We're looking for Scum, not Boobs.
Clearly, someone needs a lesson on multitasking.
Santo Rugger
12-14-2007, 11:05 AM
Focus, people! We're looking for Scum, not Boobs.
Hey now, you should know as well as anybody that the tried and... not so true methods of finding scum could use some work. The tried and very true method of finding Boobs has yet to fail. :cool:
Besides, I think Hazlenut just started this line of conversation because she can't remember anybody's gender. Once all the women flash some skin, I'm pretty sure we'll remember. Even if it takes flash cards (Ha, I made a pun!), or some type of memory game, where you have to match the handle to the face to the boobies. Pictures, ladies, we need some pictures here. Otherwise we're going to call you dude, bro, and man throughout the game.
Santo Rugger
12-14-2007, 11:07 AM
Wow, rowdy crowd in here. I think we're all in a need of a bit of sensitivity training. Perhaps a nine-part workshop?
Who were you thinking of for the six-part?
Speaking of six, as long as we don't have to do any Six Sigma training, system process or safety documentation training, I'm up for anything.
brewha
12-14-2007, 11:15 AM
Since the conversation has dropped into the gutter, I will take this moment to clarify that I am NOT a woman despite what the femine "a" at the end of my name may imply. I'm am not at all opposed to showing my 'boobs', but I doubt there will be any requests.
HazelNutCoffee
12-14-2007, 11:17 AM
Mmm. Man-boobs.
Freudian Slit
12-14-2007, 11:17 AM
And I'm not a guy. Even though the word Freud is in my name.
Hal Briston
12-14-2007, 11:23 AM
Speaking of six, as long as we don't have to do any Six Sigma training, system process or safety documentation training, I'm up for anything.Actually, some kind of safety training sounds like it could be very helpful in the near future.
ComeToTheDarkSideWeHaveCookies
12-14-2007, 12:36 PM
*Emergency Procedures*
If you should ever come upon a dead body, always remember that your first phone call should always be to the Corporate Legal Team.
Hockey Monkey
12-14-2007, 12:38 PM
I'll point out that I am not a guy, but I still like boobies.
I see a Sexual Harrassment Seminar in our near future.
sachertorte
12-14-2007, 01:56 PM
I'll point out that I am not a guy, but I still like boobies.
That's okay. I'm a guy, and I don't like boobies; so we balance out.
Mtgman
12-14-2007, 02:03 PM
I see a Sexual Harrassment Seminar in our near future.Yea, and this place being a monastery originally, and therefore having communal sleeping and bathing facilities may complicate matters.
Enjoy,
Steven
Santo Rugger
12-14-2007, 02:09 PM
Actually, some kind of safety training sounds like it could be very helpful in the near future.
**** off.
I do safety basis for a plutonium facility. The last thing I need is more safety training.
Freudian Slit
12-14-2007, 02:19 PM
Ewww. Communal bathing facilities? Okay, I'll be in the hot tub. They may be communal but I call dibbsies for the next hour. Now where did I put my bubbles, my bathwater gin and my ducky?
(Okay, okay, because it's an office theme...um...I'm washing off the stench of TPS reports and water cooler talk.)
NAF1138
12-14-2007, 03:34 PM
I know what you are thinking, "What, a Dawn post? Already? But Day wasn't supposed to start for an hour! There were so many boobies! We can’t start yet! I'm frightened. "
Yes, I know. But it will be alright. You see, unlike other mafia games, when you read this only one of you will be dead. Comforting, no?
Dawn is coming early to this peaceful mountain retreat.
It would seem that Disgruntled Associates LLP held a meeting last Night and decided to make an example out of one of you. You find Santo Rugger a good friend and associate strung up outside the entrance to the monastery. His body had clearly been moved from the place he was killed. and hung there as a warning.
You cut his body down and take it to the cemetery (handy that the monastery has a cemetery isn't it?) and give dear old Santo a proper burial. You look around for clues as to who did this. Surely the killers are among you. But you see nothing but a sea of frightened faces.
You seem to all come to the same conclusion at once. None of you are safe until the killers in Disgruntled Associates LLP are dead. You decide that you will have pitch someone off the cliff each Day and rummage through their briefcase to determine their association. (The teambuilding exercises are paying off already, look at the quality groupthink you have going on!).
Santo Rugger – Associate is dead.
With 18 alive it will be 9 to start the 12 hour countdown and 12 for an instant pitch off the mountainside.
The Day will end no later than 1 week from this post. Friday December 21st at 1:30 pm Pacific (by board time). Remember if no one gets at least 9 votes, no one gets chucked off the mountain.
Santo Rugger, you have 48 hours from the time of this post to PM your final message to the Mods, or we will post one for you.
Meeting adjourned.
Go Team!
NAF1138
12-14-2007, 03:46 PM
Let's give you an accurate player list too.
In the order y'all signed up:
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
5.MHaye
6.ComeToTheDarkSideWeHaveCookies
7.sachertorte
8.Hawkeyeop
9.ShadowFacts
11. Pleonast
12. One And Only Wanderers
13. Rysto
14. Hal Briston
15. faithfool
16. zuma
17. Hockey Monkey
18. Kat
19. Diomedes
Past Players
10.Santo Rugger - Associate killed Night 1
Rysto
12-14-2007, 03:50 PM
That can't be right. Santos Rugger not scum? That'd never happen. This must be some kind of trick.
ShadowFacts
12-14-2007, 03:50 PM
10.Santo Rugger - Associate killed Night 1
Well, there goes my first vote ;)
It is kind of funny that he finally gets to be Town but gets offed before he can actually play. "Instant Karma gonna get you." :cool:
storyteller0910
12-14-2007, 03:52 PM
All right, now that we can talk, let's start with the big and obvious question: the dossiers. How do they affect the game, and can anyone think of even the tiniest disadvantage to revealing them publicly? I can't, yet, and I've been thinking about it for two days.
Santo Rugger
12-14-2007, 03:54 PM
I was highly suspecting that was going to happen. Damn you Disgruntleds for not letting me see more boobies! But, thanks, it's kind of an honor of sorts to be the first one taken out.
Good luck ass-ociates, have fun with your cubicleness. :D
I'll try and get my death scene out before I leave work today, so you guys can have as much time as possible with it.
Rysto
12-14-2007, 03:57 PM
All right, now that we can talk, let's start with the big and obvious question: the dossiers. How do they affect the game, and can anyone think of even the tiniest disadvantage to revealing them publicly? I can't, yet, and I've been thinking about it for two days.
Well, the scum are just going to lie about their dossiers. Why wouldn't they? Unless there's some hidden mechanism in the game for revealing living players' dossiers, we'd never catch anybody in a lie, either.
The trouble we have with the dossiers is that we don't know exactly how they're going to play into this game -- there's that nagging 7% of the game that's been left hidden. So, absent a good reason to reveal the dossiers, I'd be wary of revealing them myself.
storyteller0910
12-14-2007, 04:03 PM
Well, the scum are just going to lie about their dossiers. Why wouldn't they? Unless there's some hidden mechanism in the game for revealing living players' dossiers, we'd never catch anybody in a lie, either.
The trouble we have with the dossiers is that we don't know exactly how they're going to play into this game -- there's that nagging 7% of the game that's been left hidden. So, absent a good reason to reveal the dossiers, I'd be wary of revealing them myself.
Well, the only thing I thought of is next to meta-gaming, but still, here it is. The scum would have to lie about their dossiers, of course, which would mean making up completely original facts. It is possible that, looking at each person's list, we would be able to see a pattern or two. For example, the mods have all but stated that there is a certain amount of overlap among dossiers. For this reason, any dossiers that have absolutely no overlap with any others are likely to be invented.
Of course, the problem is that there's no way to simultaneously post our dossiers, so scum would be able to create a certain amount of overlap. Still, they'd be forced to try to invent something out of whole cloth that fits into an overall pattern that they can't see in full. Does that make sense?
sachertorte
12-14-2007, 04:08 PM
All right, now that we can talk, let's start with the big and obvious question: the dossiers. How do they affect the game, and can anyone think of even the tiniest disadvantage to revealing them publicly? I can't, yet, and I've been thinking about it for two days.
I wary of the Dossiers. Scum could use the information to game the system and manipulate the town. Also, scum lie, and as Rysto points out, there is no way to catch scum in a Dossier lie (is there? I can't think of any). My current position is that the public information is pro-town and that the rest of the dossier is there to confuse us.
A note on numbers:
NAF mentioned 17%. 1/6 = 0.16667, which rounds to 17%.
NAF mentioned a 7% secret. 1/14 = 0.07142, which rounds to 7%.
19 players - 5 scum = 14.
I conclude that we have a secret role.
Rysto
12-14-2007, 04:10 PM
It's just too easy, though. A mass claim is the most obvious move than any ruleset must be able to deal with. In the last game(Pleonast's Conspiracy game) the mass claim idea came up as well. It would have ended up being disastrous for the Town, though, because of a hidden recruitment mechanic in the rules. Just because there's no readily apparent answer to a mass claim doesn't mean that our esteemed mods haven't dealt with it.
sachertorte
12-14-2007, 04:26 PM
:smack: I need to proofread.
Oh yeah, the 17% thing. I feel that this number correlates to the Dossiers. One in six chance of revealing the killer's public dossier item. I think that one is pretty straightforward.
What I don't understand is the context of NAF's statement:
There is a 17% chance that the scum will be outted in 5 days IF the information is interpreted correctlly and quickly.
I don't quite understand what he's getting at here. I'm certain that 17% refers to 1/6. I can't wrap my head around how the Dossiers would function in such a way as to out scum with 17% chance after 5 Days.
Rysto
12-14-2007, 04:31 PM
I don't quite understand what he's getting at here. I'm certain that 17% refers to 1/6. I can't wrap my head around how the Dossiers would function in such a way as to out scum with 17% chance after 5 Days.
Every player who gets killed is given one piece of information from their killer's Dossier. There's a 1 in 6 chance that piece of information is their public piece of information. Therefore, after 6 kills the expected number of scum who will be outed in this way is 1(BLaM's not playing in this game so somebody has to take over and do mathematical analysis :))
Rysto
12-14-2007, 04:33 PM
NETA: Uh, never mind, that was total balderdash and didn't answer sach's question in the least.
Pleonast
12-14-2007, 04:34 PM
I thought it required a strict majority of votes to lynch. Shouldn't it require 10 votes to throw someone off the cliff?
I don't see any reason not to disclose our Dossiers.
1) The mods stated that everyone revealing their Dossier would not break the game.
2) There are no power roles that need to stay hidden among us.
3) Scum will probably want to lie. We may catch them at it.
4) Revealing the Dossiers will let us analytic types look for patterns that may help us catch the Scum. The mods put the puzzle in the game intentionally; we might as well put all the pieces on the table.
I'm very tempted to simply reveal my Dossier now. But maybe we want to organize the process. Here's my idea:
Let the only confirmed Townie pick the order of revelation. Rugger can include a list of numbers/names to indicate the order we should reveal. He'll put it in his death scene.
Letting Rugger choose the order means that Scum won't be able to game the order of revelation. They'll still be able to make use of revealed Dossiers when constructing their lies, but that'll happen no matter how we reveal.
If we don't reveal our Dossiers, our data when looking at death scenes will be very limited.
Hal Briston
12-14-2007, 04:39 PM
The last thing I need is more safety training.Best "last words" ever.
MHaye
12-14-2007, 04:46 PM
I'm very tempted to simply reveal my Dossier now. But maybe we want to organize the process. Here's my idea:
Let the only confirmed Townie pick the order of revelation. Rugger can include a list of numbers/names to indicate the order we should reveal. He'll put it in his death scene.I'm not at all sure this would be permitted. It amounts to the dead participating in the process.
NAF / MTGman; can you confirm whether or not Santo Rugger can include this list in his death scene please?
NAF1138
12-14-2007, 04:51 PM
I thought it required a strict majority of votes to lynch. Shouldn't it require 10 votes to throw someone off the cliff?
Whoops, my bad. Yes, it is 10 to lynch. I still have it in my head that this is an 18 player game and that Day 1 was going to start with 17 players. (this was the initial conception of the set up, and those numbers have been ratling around in my head for too long.)
NAF1138
12-14-2007, 04:54 PM
I'm not at all sure this would be permitted. It amounts to the dead participating in the process.
NAF / MTGman; can you confirm whether or not Santo Rugger can include this list in his death scene please?
The only restrictions on the Death scenes are what were posted in the style guide. Anything else is fair game.
ComeToTheDarkSideWeHaveCookies
12-14-2007, 05:16 PM
Isn't that the whole point of the dying vision in the color? A significant mechanic in this game is the ability of the dead to talk to the living through the medium of writing their death scene.
ComeToTheDarkSideWeHaveCookies
12-14-2007, 05:25 PM
I'm ambivalent about sharing our dossiers, but will continue to think about it.
I don't have any issue with discussing what I'm doing with my own notes, however.
Using my dossier and the public bits, I'm trying to categorize the statements in various logical ways, and once I categorize a statement that doesn't mean it couldn't also be included in other categories. I then total the instances for each category, and I track my still-private statements separately using color-coding (since I'm the only one who knows them) in my spreadsheet. I compute two totals at all times, one that includes my private data, one that includes only the public data. As new data comes in, other logical groupings will come to mind, and some will become more or less compelling based on the bigger picture.
I have no idea how successful or productive this will end up being, but this is how I would work a fraud investigation with a high number of unkowns. *shrug*
ComeToTheDarkSideWeHaveCookies
12-14-2007, 05:33 PM
Sorry for the multi-posting...
Sorry to see you go, Rugger. Give us whatever you've got in your death scene and keep the nachos warm.
NAF1138
12-14-2007, 07:06 PM
The Day has been progressing nicely and some good discussion has already started when suddenly you are all stopped in your tracks. It is another vision akin to the one you recieved from the monks!
This one is from Santo Rugger, here is what he has to say:
It was a cold and windy night. As I walked along the mountain pass, pondering the inherent humor of zombies, my mind drifted back to the first exorcism I performed. That night was not unlike tonight. It started out with dinner at Fat Tuesdays, sitting next to Robert Plant. As we ate, I commented on how it wasn’t the first time we’d eaten Rocky Mountain Oysters. These ones sure could use some more ranch dressing, though!
As the blanket of cold descended into the valley and climbed up the mountain side, I wished more than ever my mom had made the trip with us so she could have prepared a couple dozen portions of her infamous liver dish. She learned the recipe from our fat French neighbor, who was a very cruel woman, to say the least. Nevertheless, the neighbor’s rich, buttery, and delicate morsels were always gone before my mom’s at block party pot lucks.
I heard footsteps behind me, and snapped out of my daydream. I stopped and turned, but didn’t see anything. I heard what appeared to be a radio conversation, but whoever was talking must have been hiding behind a mesquite tree. "You know what bugs me? Seven-Eleven doesn't have drive thru service." I don’t know why that bothered them so much. Drive through liquor stores have been banned in New Mexico since 1995 or so, anyway. And if they were fat enough to want to buy Twinkies at the drive through… well… I don’t know what to say.
I needed to urinate, so I looked around. I still couldn’t see the person on the radio, so I figured over the side of the mountain pass and into the snow wouldn’t be objected to by anybody. I assumed that anybody crazy enough to be up here at this time of night must have been part of our group, and they were going to experience plenty more of my vulgarity in the next few Days.
As I swiveled my head to catch a glimpse of whoever was making the footsteps, I was caught off guard. My off-site training has taught me to keep my center of gravity low, but I didn’t expect to have to do that while I was peeing! My assailant came running out of the trees, and shoulder charged me into the snow bank at the top of the pass! I wasn’t wearing the proper attire; I wish I had listened when my cow-orkers had told me to put some pants on. I hear hypothermia is one of the easier ways to go. So peaceful, so…..
[OOG, but still in character]Fortunately, there seems to have been a video shot of my death. I will see if my ghost can get a link of it soon[OOG,bsic]
*PS to NAF and MtgMan:
The link is a story I wrote over the summer when we went to Colorado and I entered a RMO eating contest. I haven't read it in awhile, so I don't remember if it includes a mention of the video I was talking about. It's a 30 second clip of exactly what I described, minus the dying, on that same CO trip. I'd like to post it to enhance my story, if that's ok. Again, the video and story were completed long before I knew about this game, so there's nothing in them that could be used to try and convey a secret message or something... Not that I know anything that's not public, seeing as how early I died, though.
We will be posting a link as soon as the late Mr. Rugger is able to find one.
The link to the story got deleted when I made it a quote: These ones sure could use some more ranch dressing, though! (http://blog.myspace.com/index.cfm?fuseaction=blog.view&friendID=27432845&blogID=150534142)
ShadowFacts
12-14-2007, 07:07 PM
I have no idea what to do about the Dossiers, which leads me to believe I should keep quiet about mine until I can figure it out.
In the meantime:
Vote faithfool
to give her a feel for the game early. :p
NAF1138
12-14-2007, 07:19 PM
Here is a link with photo's in case Rugger to supliment the story.
http://nmt.facebook.com/album.php?a...e6&id=110000200
Pleonast
12-14-2007, 07:27 PM
Doh, I guess Rugger was quick on the composition. No handy order to reveal Dossiers. And if there's breadcrumbs in there, I'm not sure what they are.
We need information and our Dossiers are the best info we have. Better to reveal them now and let the Town's collective mind work on it. Vague crumbs won't help us quickly.
I think analyzing all Dossiers is better than working with the few tidbits I have. Scum will either lie or not. If they lie, we might catch them because their Dossiers won't match the truthful Dossiers the Town has revealed. If they don't lie, it'll be that much faster for us to track them down with the death clues. Either way, we come out ahead.
Someone has to start, and I'm willing to do it. My Dossier is:I have handled and fed a lot of snakes, alligators and crocodiles.
I've wandered and built on an old, live Soviet bomb dump.
My mother was a former NFL cheerleader.
I am scared of moths.
I was once bitten by a wild animal while visiting Dollywood.
First, vote: faithfool
I believe this was a slip that a new player made.
Sorry, sorry, sorry! I got the PM and thought I'd already sent it back. My head's spinning over all this and I'm trying to keep up with here and the link Mtgman sent. Hopefully, I'll have at least a sorta basic working knowledge of what's going on and what I should do. Again, I apologize for the delay. Now I'm off to reading and the other confirming.
I think mtgman recognized faithfool made a huge slip before the game had even started, and made his post in an attempt to at least sort of balance things out.
The link mtgman provided didn't look like one that someone would need to "keep up" with. Also, what is with this "other confirming"? You hadn't confirmed on the scum boards.
I too am not entirely sure how we are supposed to catch scum by dossier unless there is some way that their info can be reliably revealed... They can just lie and the dead townies' clues would end up revealing nothing.
I'm not sure either how I feel about a full reveal at this point. I will reveal that I shared exactly one fact with exactly one other person, based on the public facts. That's storyteller, as I've travelled with royalty in torn T-shirt and jeans.
I have no idea what conclusions to draw from that, though.
bah. Forgot color.
vote: faithfool
Also, what do you think of the idea of having a lynched townie reveal his dossier in his death post?
Hawkeyeop
12-14-2007, 08:38 PM
The Day has been progressing nicely and some good discussion has already started when suddenly you are all stopped in your tracks. It is another vision akin to the one you recieved from the monks!
This one is from Santo Rugger, here is what he has to say:
We will be posting a link as soon as the late Mr. Rugger is able to find one.
The link to the story got deleted when I made it a quote: These ones sure could use some more ranch dressing, though! (http://blog.myspace.com/index.cfm?fuseaction=blog.view&friendID=27432845&blogID=150534142)
Yay an exorcism buddy. Too bad he's dead. At any rate I assume the rest of his dossier is in the first paragraph. Thinks Zombies are funny etc. Anyone else have any dossier that matched something there? As for the rest of mine, I'm gonna hold off on them until the pro's and cons are pondered a bit more.
Hawkeyeop
12-14-2007, 08:43 PM
Didn't mean to keep the quoted text. Oh well. On the other hand I'm happy my first mafia experience didn't result in a night one death. That would have been discouraging, though I did have a half formed death tale written in my head. It focused on how after many years of being rejected from attending the conference in favor of other managers, co-workers, underlings, temps, pets, etc. I was finally able to experience the joy of team-building.
Boozahol Squid, P.I.
12-14-2007, 09:15 PM
I have no idea what to do about the Dossiers, which leads me to believe I should keep quiet about mine until I can figure it out.
In the meantime:
Vote faithfool
to give her a feel for the game early. :p
faithfool was the new person who mentioned she got a link in her opening PM, right?
I didn't get any links in my PM.
Vote faithfool
Boozahol Squid, P.I.
12-14-2007, 09:19 PM
Oh, while we're mentioning thigns we shared amongst the opening color, I only shared a hidden trait with one person: Like Pleonast, I keep my stuffed Clawdia on my bedside table.
Does that mean that Pleo and I share a bedroom? Eugh.
Well, she said "the link mtgman sent".
Of course I got my pm from NAF. Did anyone get theirs from mtgman?
Boozahol Squid, P.I.
12-14-2007, 09:29 PM
Well, she said "the link mtgman sent".
Of course I got my pm from NAF. Did anyone get theirs from mtgman?
I got mine from NAF, as well.
Pleonast
12-14-2007, 09:34 PM
Eww, sharing a cat and/or room with Dio? Someone push me off a cliff. ;)
Interesting point about faith. But cornering a newbie because he's had extra communication with a mod seems borderline meta-gaming (which I've never liked). But it is something to think about. I'd rather give him the benefit of a doubt on Day One. We can always lynch him Tomorrow.
Oh, just checked my role PM: from NAF.
Boozahol Squid, P.I.
12-14-2007, 09:43 PM
In the interest of getting a hop on the scum here, I'm going to suggest we all do claim our dossier information.
Without any power roles capable of telling us what the secrets are, I can't see how the daybreak revelations are going to help us unless we have info to start with. While I know that the scum will lie about their info, they'll have to include at least some truthful bits in their reveals, because they won't want to have all unique information. They don't yet know what will be revealed when they kill, so getting them to make their fake claims out of the way as soon as possible, we have a leg up.
To start things off, here's my dossier, beyond the opening revealed clue:
I have had a conversation with Laurence Fishburne, I provided a line in a song that became a top 20 hit for the band Traffic. I've been bitten by a tiger. I had my last cat, Clawdia, professionally preserved and she sits in my bedroom. I have had a conversation with Michael Chiklis.
So... I'm a cat person who hangs out with tough-guy actors, I've been to the tonight show, and I've got something in common with Roy (or was it Sigfried?).
If we're going to do a full reveal, before proceeding any further we need a way to randomize the order, I think. I have a couple ideas I'll post in a bit...
Hockey Monkey
12-14-2007, 09:57 PM
Faithfool's opening post pinged me as soon as I read it. Link? Other confirming? Hmmmm. Danger Will Robinson!
Vote Faithfool.
Interesting that Pleonast wants to give her the benefit of the doubt since this is her first game. It's unfortunate for her, but I'm going to vote for who I think is scum regardless of their experience in the game.
HazelNutCoffee
12-14-2007, 09:59 PM
I'm trying to figure out how else we could use the dossiers if we don't reveal them from the onset. I mean, I suppose there is the concern that since we're not quite certain about how they work (like, do overlaps between dossiers MEAN anything?) and also the concern that scum might (will?) lie about theirs and then we'll have a whole bunch of misinformation to muddy up the waters... but without knowing anything about anyone, the information we get upon each death becomes rather meaningless.
I'm pretty sure my PM was from NAF; I'll go check.
Rysto
12-14-2007, 10:04 PM
I should also add that I tagged a little message about confirming by PMing us back onto all of the role PM's and that I made up the messege each time, so each of you got a similar but unique bit of rambling.
I'm pretty sure that NAF1138 sent all of our PMs. Put down the torches and pitchforks, everyone.
HazelNutCoffee
12-14-2007, 10:05 PM
Yes, 'tis from NAF.
Also, this may be meta-gaming, but somehow I don't see Mtgman as the type of mod to help a player out of a hole they've dug themselves, newbie or not.
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