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Plynck
02-21-2008, 10:26 AM
Vision (http://neutralx0.net/home/esc_vision.html) is a free on-line game in the "escape" genre. You're trapped in a room with no exit. Everything you need to escape is available - assuming, of course, that you brought your razor sharp intellect. No hints here, but some suggestions. Pencil and paper are almost mandatory. Look everywhere (in, on top, underneath, beside). Objects you find can be examined, sometimes from different angles. They also can (and sometimes must) be used with other objects. They may change properties if you change something in the puzzle. That's enough for now. It provides a few forehead slapping moments - ones where you quit the game in frustration, go back to work and suddenly realize what you should have done.

I like this puzzle creator. They (or (s)he) also created RGB (http://neutralx0.net/home/esc01.html) and Sphere (http://www.jigsaw.x0.com/sphere_e) which are quite similar, but I think they hit their stride with Vision. If you have any sort of colorblindness, these games will probably not be for you, as the colors can be clues. Also, as a note to those who play Sphere: It has two endings.

Good luck!

tanstaafl
02-21-2008, 10:29 AM
I assume you have also seen Mystery of Time and Space (http://www.albartus.com/motas/)?

ArizonaTeach
02-21-2008, 12:12 PM
Ok...I have the venus flytrap that shows the position of the buttons on the clock, but the damn thing won't work!

Plynck
02-21-2008, 03:09 PM
Ok...I have the venus flytrap that shows the position of the buttons on the clock, but the damn thing won't work!A hint, rather than an answer. Let me know if you want me to be more specific.What else is shown on the bottom of the pot, and what does it look like?

ArizonaTeach
02-21-2008, 04:53 PM
A hint, rather than an answer. Let me know if you want me to be more specific.What else is shown on the bottom of the pot, and what does it look like?Yeah, I figured I had to match it based on the arrow/hand, but it didn't work....I kept rotating clockwise until it suddenly clicked. Weird. Finished it up...I had the dang seahorse body facing the wrong direction for about fifteen minutes while I was screaming at the computer.

Richard Pearse
02-21-2008, 07:57 PM
Very cool. What has two endings?

Leaper
02-21-2008, 08:36 PM
First thing: this site (http://www.escapegames24.com/) is a sort of clearing house/repository for links to this kind of games. Some are better than others, and many are in Japanese (since the subgenre was greatly popularized by a Japanese game).

Second thing: I'm completely stuck. I have no idea what to do now. Here is what I have and know now:

I've found three shapes (triangle, square, octagon) with numbers associated with them (37, 40, and 62, respectively). I have a headless wooden doll (used the head as a drawer-pull), a green marble, a strange bronze box, a crank, a screwdriver handle, and an odd thing with five pegs that I can push in and reset. All other items (like two pieces of paper, a key, a corkscrew, glass, and champagne bottle) are now gone, since I got their secrets. Is there something I must find that I'm missing? Or do I have to do something with the stuff I have now that I haven't figured out yet?

Hints only, please!

lizardling
02-21-2008, 08:41 PM
First thing: this site (http://www.escapegames24.com/) is a sort of clearing house/repository for links to this kind of games. Some are better than others, and many are in Japanese (since the subgenre was greatly popularized by a Japanese game).

Second thing: I'm completely stuck. I have no idea what to do now. Here is what I have and know now:

*delete*

Hints only, please!

Is there anything that you can do with the bronze box? Where's the other half of the screwdriver?

Leaper
02-21-2008, 09:44 PM
Woo! That first hint is all I needed! (The second I already knew.) And technically, I was helped along by the other spoiler boxed stuff, but otherwise, I made it on my own, after a LOT of trial and error!

Phew!

appleciders
02-22-2008, 01:04 AM
So just one thing- does everything have a purpose, or are there red herrings?

Richard Pearse
02-22-2008, 01:19 AM
I'm pretty sure everything you can take has a purpose, but not everything you can move has a purpose.

TellMeI'mNotCrazy
02-22-2008, 01:26 AM
I only got stuck in one place, and it was more because of my clumsiness than anything else (I clicked on something and nothing happened, but apparently I had just clicked in the wrong spot). That was excellent... except for

Thinking twice I had won only to realize there was more to do! (Not that I minded)When I first got "outside" it took me a couple of minutes to realize the game wasn't over :smack:

Leaper
02-22-2008, 06:16 AM
Very cool. What has two endings?

It's actually RGB, not Sphere (both previous games by the creator of Vision, as mentioned in the OP), that has two endings, IIRC.

sinjin
02-22-2008, 08:24 AM
Is there some reason I can't use the

key

Plynck
02-22-2008, 09:07 AM
It's actually RGB, not Sphere (both previous games by the creator of Vision, as mentioned in the OP), that has two endings, IIRC. :smack: You are correct, of course.
Is there some reason I can't use the

keyCan you more specific? Where did it come from, and where are you in progress?
I'm pretty sure everything you can take has a purpose, but not everything you can move has a purpose.I believe that that is correct, although some may still stay in your inventory after their purpose is fulfilled (if I recall correctly).

TellMeI'mNotCrazy
02-22-2008, 09:49 AM
Yeah, so I wasted my day today. First Vision, then Sphere, then RGB, then on to Mystery of Time and Space (which, by the way, is excellent).

There's a commercial title called Safecracker (the newer version) that is very much along the lines of locked door puzzles. Almost no storyline, but absolutely fun and great puzzles.

Southern Yankee
02-22-2008, 10:40 AM
Ok, I need a hint.

I've gotten to the point where I have the frog statue shooting the light beam to the clock. But I can't do anything else. There are 2 drawers I haven't been able to open yet either.

sinjin
02-22-2008, 11:00 AM
The problem I was having seems to be platform specific. I was not able to use the item using a macbook. Switching to a pc based computer resolved the problem. Grrrrrr over wasted time. :smack:

sinjin

TellMeI'mNotCrazy
02-22-2008, 11:21 AM
Ok, I need a hint.

I've gotten to the point where I have the frog statue shooting the light beam to the clock. But I can't do anything else. There are 2 drawers I haven't been able to open yet either.
Take a closer look at the clock. Is there more you can do?

Southern Yankee
02-22-2008, 11:32 AM
I've already gotten the screwdriver piece off. I see the place where the light beam is hitting and it looks like something might go in there, but I don;t have any pieces that work.

Phlosphr
02-22-2008, 11:46 AM
Ya know - thanks a lot!!! I thought I was going to have a nice relaxing snow day playing in Great Debates when I see the link to the OP's game! Thanks! Just Thanks!!!

:D

My day is gone!

pulykamell
02-22-2008, 11:51 AM
The problem I was having seems to be platform specific. I was not able to use the item using a macbook. Switching to a pc based computer resolved the problem. Grrrrrr over wasted time. :smack:

sinjin

Odd. I'm on a Mac and experienced no problem here.

Plynck
02-22-2008, 11:54 AM
I've already gotten the screwdriver piece off. I see the place where the light beam is hitting and it looks like something might go in there, but I don;t have any pieces that work.Maybe not right now.You still have the screwdriver. Is there anywhere else you can see to use it?

pulykamell
02-22-2008, 11:55 AM
I've already gotten the screwdriver piece off. I see the place where the light beam is hitting and it looks like something might go in there, but I don;t have any pieces that work.

Remember the locked box in the drawer from the first position in the game? The one with the green gem? If there only were a way to get that gem out....

masterofnone
02-22-2008, 12:23 PM
Hint please:
I got the gem with the fish skeleton in the desert, so I know what orientation it has to be on the box. I can't figure out what to do with the buttons. I tried clicking down the bottom right corner, as that was the empty space in the box the gem came out of, and I tried clicking all but that one, but nothing happened.

Southern Yankee
02-22-2008, 12:34 PM
Thanks!

pulykamell
02-22-2008, 12:34 PM
Hint please:
I got the gem with the fish skeleton in the desert, so I know what orientation it has to be on the box. I can't figure out what to do with the buttons. I tried clicking down the bottom right corner, as that was the empty space in the box the gem came out of, and I tried clicking all but that one, but nothing happened.

Remember the picture on the wall? Where have you seen those items?

Hogwash
02-22-2008, 12:37 PM
Regarding the doll:

I can't seem to get the head off after positioning the arm as shown in the torn page. Do the other limbs need to be posed as well? Do I just click on the head to get it off once the body is posed? I'd appreciate a gentle nudge....

masterofnone
02-22-2008, 12:44 PM
Thanks pulykamell. Got it!

Terminus Est
02-22-2008, 12:45 PM
Regarding the doll:

I can't seem to get the head off after positioning the arm as shown in the torn page. Do the other limbs need to be posed as well? Do I just click on the head to get it off once the body is posed? I'd appreciate a gentle nudge....
The head is easy enough to get off the doll, once you get all the limbs in the right position. Do you have enough information for you to pose all the limbs?

Hogwash
02-22-2008, 03:12 PM
Do you have enough information for you to pose all the limbs?No, I haven't found any clues that point out the correct poses for the other three limbs. I would appreciate if you or anybody else could give me a hint about how to find this information out.

Leaper
02-22-2008, 03:20 PM
No, I haven't found any clues that point out the correct poses for the other three limbs. I would appreciate if you or anybody else could give me a hint about how to find this information out.

Whoever tore that part of the page out is a real slob, the type who just throws his garbage anywhere he pleases. Reread the OP, especially the sentence with an underlined word in it.

Max the Immortal
02-22-2008, 08:01 PM
I keep thinking that I've missed a way to click on an object just so.

I have two chunks of a rusty gear. I think I know where I could put it if only I could put it back together. Try as I might, I can't figure out exactly what to do with them. I'm not sure what do make of the first drawing in the sketch book, either.

pulykamell
02-22-2008, 08:16 PM
I keep thinking that I've missed a way to click on an object just so.

I have two chunks of a rusty gear. I think I know where I could put it if only I could put it back together. Try as I might, I can't figure out exactly what to do with them. I'm not sure what do make of the first drawing in the sketch book, either.

There's another place you can put the rusty gear. Perhaps someplace you may have seen a complete gear before?

Max the Immortal
02-22-2008, 10:05 PM
There's another place you can put the rusty gear. Perhaps someplace you may have seen a complete gear before?

Ah, right. Thanks.

msmith537
02-23-2008, 12:29 AM
solved it. booya

TellMeI'mNotCrazy
02-23-2008, 01:05 AM
Ok people, I need a fix. I have a new addiction, and it is called Escape Games. However, the link that was provided earlier seems to be more of a dumping ground where things are hit and miss - anyone know of any really good ones along the lines of the three provided by the OP and Mystery of Time and Space?

I'm jonesin, man. I worked my ass off all week, and I can't think of a better way to waste the weekend than by trying to escape from more rooms.

Anastasaeon
02-23-2008, 01:41 AM
Sweet! Got it! That was cool. I need more.

Much more.

Maui Lion
02-23-2008, 02:15 AM
Ok people, I need a fix. I have a new addiction, and it is called Escape Games. However, the link that was provided earlier seems to be more of a dumping ground where things are hit and miss - anyone know of any really good ones along the lines of the three provided by the OP and Mystery of Time and Space?

I'm jonesin, man. I worked my ass off all week, and I can't think of a better way to waste the weekend than by trying to escape from more rooms.

Well there's always the Crimson Room, Viridian Room, Blue Chamber, and White Chamber puzzles. The Crimson Room was my introduction to the genre, and play them in that order, that was the order of releases I believe. You can find the site here. (http://www.fasco-csc.com/index_e.php)
Though after the release of the White Chamber, there hasn't been any more, I think he's stopped making 'em..

Achren
02-23-2008, 02:39 AM
Oh sweet, there's another one! I thought the last was the Blue Chamber. More time to waste. :)

TellMeI'mNotCrazy
02-23-2008, 03:03 AM
Frustrating Crimson Room problem:

I have found the safe, and followed the URL to the page where the code is displayed. However, the code doesn't work. Grrr... Anyone know what I'm doing wrong?

TellMeI'mNotCrazy
02-23-2008, 03:12 AM
Frustrating Crimson Room problem:

I have found the safe, and followed the URL to the page where the code is displayed. However, the code doesn't work. Grrr... Anyone know what I'm doing wrong?
Never mind - restarting the game and playing through again fixed it for whatever reason. Woo!

Hogwash
02-23-2008, 03:23 AM
To help feed addictions to escape games, here's a couple in a 2-d cartoon style:

Hapland (http://www.foon.co.uk/farcade/hapland/)
Hapland 2 (http://www.foon.co.uk/farcade/hapland2/)

You have to get a stick man to safety by clicking objects and arranging them into Rube Goldberg-esque sequences.

USCDiver
02-23-2008, 12:34 PM
I need a nudge:

I've gotten outside. I have the gem from the flytrap. The sequence it shows is windmill, hexagon, gear, lever, windmill. This corresponds to roman numerals IV, VI, II, V, IV. I gather from the sketchbook that I'm supposed to hit those buttons on the door at the top of the ladder, but I can't get it to work. Any suggestions? Particularly with the fact that there are two IV's?

Plynck
02-23-2008, 02:00 PM
I need a nudge:

I've gotten outside. I have the gem from the flytrap. The sequence it shows is windmill, hexagon, gear, lever, windmill. This corresponds to roman numerals IV, VI, II, V, IV. I gather from the sketchbook that I'm supposed to hit those buttons on the door at the top of the ladder, but I can't get it to work. Any suggestions? Particularly with the fact that there are two IV's?I don't remember those being the same numbers I had, but the game may have a way of randomly seeding clues at the beginning so that everyone comes out with different clues. Assuming that you have the numbers are correctly, though: Does the order in which you are pressing the numbers correspond with where you suppose the numbers fall on the pad, or could there be another order that the pad follows from I to IX?

USCDiver
02-23-2008, 02:21 PM
I don't remember those being the same numbers I had, but the game may have a way of randomly seeding clues at the beginning so that everyone comes out with different clues. Assuming that you have the numbers are correctly, though: Does the order in which you are pressing the numbers correspond with where you suppose the numbers fall on the pad, or could there be another order that the pad follows from I to IX?

I'm assuming that the numbers go from I to IX in a clockwise spiral as diagrammed in the sketchbook. I'm pushing the buttons in the order windmill, hexagon (which I'm assuming is 6?), gear, lever, windmill. Obviously this means that the windmill button is 'unpushed' in the last step. Any other hints?

Plynck
02-23-2008, 03:16 PM
I'm assuming that the numbers go from I to IX in a clockwise spiral as diagrammed in the sketchbook. I'm pushing the buttons in the order windmill, hexagon (which I'm assuming is 6?), gear, lever, windmill. Obviously this means that the windmill button is 'unpushed' in the last step. Any other hints?Your first assumption is correct... :)

Sorry for the delay, I just ran through the game again to see if I had forgotten something.It did yield different numbers for me this time, and I think I got the sequence that you have. You have the concept correct, but the incorrect number for the hexagon. While you're at the top of the ladder, take time to admire the view...

USCDiver
02-23-2008, 03:29 PM
Your first assumption is correct... :)

Sorry for the delay, I just ran through the game again to see if I had forgotten something.It did yield different numbers for me this time, and I think I got the sequence that you have. You have the concept correct, but the incorrect number for the hexagon. While you're at the top of the ladder, take time to admire the view...

:smack:

Ah, the windmill has to be moving to see the number up there


Thanks!

Plynck
02-23-2008, 03:31 PM
Ok people, I need a fix. I have a new addiction, and it is called Escape Games... I'm jonesin, man...Hey, man. First taste is always free. But you stick with me, I'll treat you right.

Here are two that I haven't got far into at all. Yet. I spent rather a lot of office time this week on the three games above that extended beyond my lunch break (so I'm here in the office today), and I didn't want to push it too far. But these seem to be pretty good at first blush. They're by the same company, and seem to take place in the same room. I believe that you should start with Strawberry Tomato (http://www.gotmail.jp/sbt/) before moving on to Bon Voyage (http://www.gotmail.jp/bonvoyage/). And if someone has the chance to try them out, maybe you can let me know if I'm doing something wrong. I've been able to pick up items to put them into my inventory, and I can examine them. But I can't seem to actually use them once I've found them. I haven't got far enough into it to know if it just requires the right place to use them, or whether I've got some sort of problem with Flash.

Good luck.

USCDiver
02-23-2008, 03:43 PM
Woohoo! Finished!!

Sir Dirx
02-23-2008, 04:02 PM
Hey, man. First taste is always free. But you stick with me, I'll treat you right.

Here are two that I haven't got far into at all. Yet. I spent rather a lot of office time this week on the three games above that extended beyond my lunch break (so I'm here in the office today), and I didn't want to push it too far. But these seem to be pretty good at first blush. They're by the same company, and seem to take place in the same room. I believe that you should start with Strawberry Tomato (http://www.gotmail.jp/sbt/) before moving on to Bon Voyage (http://www.gotmail.jp/bonvoyage/). And if someone has the chance to try them out, maybe you can let me know if I'm doing something wrong. I've been able to pick up items to put them into my inventory, and I can examine them. But I can't seem to actually use them once I've found them. I haven't got far enough into it to know if it just requires the right place to use them, or whether I've got some sort of problem with Flash.

Good luck.
I've started Strawberry Tomato, and have been able to combine two items. Double-click one item to examine it, then click the other item so it's highlighted, then click the one you're examining. Haven't been able to do anything else with the items yet, though. I'm already stuck.

Spatial Rift 47
02-23-2008, 04:08 PM
Where is the champagne bottle?

Sir Dirx
02-23-2008, 04:15 PM
Where is the champagne bottle?
Locked up. Try solving another puzzle or two first. I seem to recall something about a scrap of paper and the word written on it...

Spatial Rift 47
02-23-2008, 04:30 PM
Locked up. Try solving another puzzle or two first. I seem to recall something about a scrap of paper and the word written on it...


The only scrap of paper I've found thus far was the one showing me how to position the doll's limbs. I currently have the glass, the corkscrew, the doll minus head, the bronze box, three numbers with associated shapes, the handle of a screwdriver, a crank, and a grey thing with pushable pegs. Hint?

Sir Dirx
02-23-2008, 04:47 PM
The only scrap of paper I've found thus far was the one showing me how to position the doll's limbs. I currently have the glass, the corkscrew, the doll minus head, the bronze box, three numbers with associated shapes, the handle of a screwdriver, a crank, and a grey thing with pushable pegs. Hint?
Have you looked all over the plant shelf? Those lights are awfully bright. Perhaps you'd see better if you turned them off.

(also, I apologize if I give bad hints. I'm either too vague, or too obvious. If you prefer one over the other, let me know)

Plynck
02-23-2008, 05:16 PM
I've started Strawberry Tomato, and have been able to combine two items. Double-click one item to examine it, then click the other item so it's highlighted, then click the one you're examining. Haven't been able to do anything else with the items yet, though. I'm already stuck.Me too, for now.
I think that I'm supposed to put the photos in order from left to right, and then use the numbers behind the photos on the keypad on the picture frame. Except that I think I have, and it doesn't work.

Oh well, so much for getting anything done today...

Spatial Rift 47
02-23-2008, 05:19 PM
Making progress now, thanks.

Sir Dirx
02-23-2008, 05:20 PM
Me too, for now.
I think that I'm supposed to put the photos in order from left to right, and then use the numbers behind the photos on the keypad on the picture frame. Except that I think I have, and it doesn't work.

Oh well, so much for getting anything done today...
I'm hoping there'll be some other clue to tell me how to arrange those. But I did finally get to use some items with the environment. Make sure the item you want is highlighted, and click the area where it's to be used. Finding those areas proves tricky, however... I'm stuck again, after using 4 of the 6 items I found.

Leaper
02-23-2008, 08:18 PM
Yeah, I managed to find all five pictures, plug in the fan, and put the stick in the hole in front of the window. I have a t-shirt, dessert, and a potted plant left, none of which I've been able to use. I have also been able to find the right order for the combination to the painting, and have not yet been able to find something to keep the lock open in the safe behind the pot.

Hrm. :P

Plynck
02-23-2008, 08:27 PM
I'm going to have to say that I'm finding this game to be very frustrating. This sort of game should "play fair". That is to say, if there is a reason that an action can't be performed, there should be a reasonable deterrent rather than just not letting you do it. If there is an object that you shouldn't get until a certain point, there should be a reason that you can't get it, rather than the game pretending that you just couldn't see it. "Vision" did a great job of this by locking things away and forcing you to solve puzzles in order. This one is a bit arbitrary. I'm getting along okay, but I can't say that I am thrilled with this game.

Sir Dirx
02-24-2008, 03:49 AM
Ditto that. The clickfest to try and interact with things (especially the damn cupboard doors and drawers) is getting tedious.

j666
02-24-2008, 09:58 AM
The problem I was having seems to be platform specific.
Oh. Has anyone completed this game on a Mac?

Student Driver
02-24-2008, 10:04 AM
Vision was a kinda fun game. Took me a few hours to solve, but a lot of it reminded me of old text adventures. The odd little bit of non-obvious clicking to search (oh, hey, you can look to one side of a desk, but not the other, and there's no real clue to the searchability thereof) is a bit of bad design, but for the most part it was pretty well thought out.

The stickman puzzle serves as a nice example that graphics do have a place in adventures (yeah, in my circles this is still debated): there's no decent way a device like that could be done in text.

monica
02-24-2008, 11:17 AM
I have the piece of paper that says "newsense" and I assume that the letters in this correspond with north, south, east, and west. I tried clicking on the arrows around the painting with the sea stuff in the order of the letters, but no luck.

Help?

Nevermind, I found someplace else to use it. ;)

Jayn_Newell
02-24-2008, 11:28 AM
I've started Strawberry Tomato, and have been able to combine two items. Double-click one item to examine it, then click the other item so it's highlighted, then click the one you're examining. Haven't been able to do anything else with the items yet, though. I'm already stuck.
I've tried several of the Gotmail games, and frankly I'm rather unimpressed. The graphics are nice, but they never seem to make any sense, and I can never get anywhere. I'm not that good at this type of game to begin with, but these are just frustrating in the extreme.

pulykamell
02-24-2008, 11:32 AM
Oh. Has anyone completed this game on a Mac?

Yes. No problems here using Safari.

monica
02-24-2008, 11:38 AM
However, I am now stuck again. I have the following:
screwdriver handle, weird white thing with pegs, crank handle, headless doll, bronze box, and green marble. I cannot for the life of me figure out how to get the screwdriver off of the clock, or where else to go from here.

pulykamell
02-24-2008, 11:48 AM
However, I am now stuck again. I have the following:
screwdriver handle, weird white thing with pegs, crank handle, headless doll, bronze box, and green marble. I cannot for the life of me figure out how to get the screwdriver off of the clock, or where else to go from here.

Have you examined the green marble in the bronze box?

j666
02-24-2008, 12:27 PM
Yes. No problems here using Safari.
Thanks. I guess I just don't get it.

Sir Dirx
02-24-2008, 12:33 PM
Alright, in Strawberry Tomato: I unlocked the painting, but it won't do anything. I click on it and it makes a noise, but nothing happens. I even restarted the game, and same problem. Do I need to update my flash player or something, or is that supposed to happen? Also, were you able to get the t-shirt before or after you unlocked the painting? I can't seem to get either hanging shirt no matter where I click. There is one drawer in the cupboard I've never been able to open, too.

Maui Lion
02-24-2008, 01:28 PM
Alright, in Strawberry Tomato: I unlocked the painting, but it won't do anything. I click on it and it makes a noise, but nothing happens. I even restarted the game, and same problem. Do I need to update my flash player or something, or is that supposed to happen? Also, were you able to get the t-shirt before or after you unlocked the painting? I can't seem to get either hanging shirt no matter where I click. There is one drawer in the cupboard I've never been able to open, too.

Click and drag the painting down. It scrolls. Also, you can get the shirt before the painting, just use an item on the tall cabinets to the left of the desserts. And yes, it won't make sense. A lot in Strawberry Tomato doesn't make sense.

monica
02-24-2008, 01:33 PM
Have you examined the green marble in the bronze box?
Thanks!

Now I just have to find the triangle...I've already got the circle and the square.

j666
02-24-2008, 02:02 PM
Ok, I realized that I don't see somethings until the right time in the game [that's a bit annoying].

I have
two pieces of the wall safe; there seems to be a third that I can't pick up yet. Is that right?

monica
02-24-2008, 03:13 PM
I thought I'd figured out how to open the fish box...I
Turned the fish in the direction shown on the desert marble and pressed buttons to correspond with the sea stuff in the box, based on the painting
What am I missing?

monica
02-24-2008, 04:09 PM
I thought I'd figured out how to open the fish box...I
Turned the fish in the direction shown on the desert marble and pressed buttons to correspond with the sea stuff in the box, based on the painting
What am I missing?
Nevermind, I'm an idiot.

monica
02-24-2008, 04:14 PM
And now I get to figure out where the heck this key goes...

Sir Dirx
02-24-2008, 05:50 PM
Alright, I'm done with Strawberry Tomato and am going to pass on its sequel, Bon Voyage. After getting stumped every time I figured out a new clue, I finally resorted to a walkthrough I found online. And I'm glad I did. The puzzles made less and less sense, there were annoying waiting games that took too long, things to do/discover that couldn't be done until triggered, for no obvious reason, etc. Pretty, but terribly done. I guess Vision spoiled me.

monica
02-24-2008, 07:19 PM
Can you all tell that I really am trying to avoid work?

Anyway, I got outside, but I seem to be well and truly stuck.
I already replaced the gear with the old rusty gear. I currently have 4 marbles (blue, yellow, turquoise, and green), the bronze box, the original gear, and the sketchbook. Help?

Leaper
02-24-2008, 07:43 PM
Can you all tell that I really am trying to avoid work?

Anyway, I got outside, but I seem to be well and truly stuck.
I already replaced the gear with the old rusty gear. I currently have 4 marbles (blue, yellow, turquoise, and green), the bronze box, the original gear, and the sketchbook. Help?

Is there someplace you've seen before you went outside where a gear would be a good fit?

monica
02-24-2008, 07:57 PM
Is there someplace you've seen before you went outside where a gear would be a good fit?
There is indeed- but the gear for some reason will not go on between the other 2 gears. I'd already tried.

Vihaga
02-24-2008, 08:01 PM
There is indeed- but the gear for some reason will not go on between the other 2 gears. I'd already tried.



Are you finding it difficult to hit a moving target?


/edit Thanks for posting this, Plynck. My husband and I had a ton of fun with it!

pulykamell
02-25-2008, 02:10 AM
There is indeed- but the gear for some reason will not go on between the other 2 gears. I'd already tried.

Perhaps if it were standing still...

The Tof
02-25-2008, 02:49 AM
OK.. I feel like an idiot

I have the screwdriver handle, (I know where the other 1/2 is, haven't gotten it yet), a little headless dummy, the steel box with the green marble inside. The wierd grey thingy with the buttons and the crank. Looking at the marblke it is telling me key=triangle plus square times circle. My math is correct (I've verified this over and over again... and yet the only place I can think of to input that code does nothing (The little code dealy in the cabinet under the metal frog I need to unscrew. ) Scratching head

Oh.. and by the way.. thank you thank you for the Mysteries of Time and Space. I found it once a long time ago.. and didn't finish. Then I could never find the game again!!!

This is one of my favorite genre of games.

pulykamell
02-25-2008, 03:01 AM
OK.. I feel like an idiot

I have the screwdriver handle, (I know where the other 1/2 is, haven't gotten it yet), a little headless dummy, the steel box with the green marble inside. The wierd grey thingy with the buttons and the crank. Looking at the marblke it is telling me key=triangle plus square times circle. My math is correct (I've verified this over and over again... and yet the only place I can think of to input that code does nothing (The little code dealy in the cabinet under the metal frog I need to unscrew. ) Scratching head

Oh.. and by the way.. thank you thank you for the Mysteries of Time and Space. I found it once a long time ago.. and didn't finish. Then I could never find the game again!!!

This is one of my favorite genre of games.

Check your math--specifically, your order of operations.

The Tof
02-25-2008, 05:04 AM
Check your math--specifically, your order of operations.

Ahhh... son of a....

OK, found the:

wierd silver semi circle thingamabobber and venus fly trap!? more figuring out to come. The silly thing is I considered this, and then rejected the idea. I should learn, no idea is too dumb on these games.

sinjin
02-25-2008, 07:38 PM
Ok so:

I'm in the room with the red ball in the center of the puzzle with four other balls. I rearranged the tiles to make a snake, a stick man kneeling on one knee, sea horse, and snail. But now I'm stuck. I can't take the red ball out to put it in the brass box. And can't figure out if there is some way to figure out where to place the other balls.

Or am I going about this wrong. Just a hint please.

Oh and I went back and tried it with the macbook again and I still couldn't use the first key. I went into the inventory, I could examine it, but I couldn't use it. Maybe it's because I have leopard or maybe because I'm using opera instead of safari.

Leaper
02-25-2008, 07:43 PM
Ok so:

I'm in the room with the red ball in the center of the puzzle with four other balls. I rearranged the tiles to make a snake, a stick man kneeling on one knee, sea horse, and snail. But now I'm stuck. I can't take the red ball out to put it in the brass box. And can't figure out if there is some way to figure out where to place the other balls.


Those other marbles don't just contain game hints, y'know. Enjoy the pretty art as well.

sinjin
02-25-2008, 07:56 PM
DOH! :smack: And I even went back and looked at all of them before I posted. Good thing I handed in my 'smart' card in the smart kids masturbation thread in the pit.

Thanks all, this was fun.

Askance
02-26-2008, 10:06 PM
I have the screwdriver handle, (I know where the other 1/2 is, haven't gotten it yet), a little headless dummy, the steel box with the green marble inside. The wierd grey thingy with the buttons and the crank. Looking at the marblke it is telling me key=triangle plus square times circle. My math is correct (I've verified this over and over again... and yet the only place I can think of to input that code does nothing (The little code dealy in the cabinet under the metal frog I need to unscrew. ) Scratching headOK, I've stared at that marble til I'm blue and all I see are abstract swirly patterns. This is the green marble you get in your inventory when you open the box with the 4 buttons (north-south-east-west) on the cover? I just don't see how it's telling me how to manipulate those three 2-digit numbers to get the answer for the combination lock.

Sir Dirx
02-26-2008, 10:15 PM
OK, I've stared at that marble til I'm blue and all I see are abstract swirly patterns. This is the green marble you get in your inventory when you open the box with the 4 buttons (north-south-east-west) on the cover? I just don't see how it's telling me how to manipulate those three 2-digit numbers to get the answer for the combination lock.
Is there anything you could maybe use the marble with? Perhaps something with a little magnifying lens?

Askance
02-26-2008, 10:21 PM
Is there anything you could maybe use the marble with? Perhaps something with a little magnifying lens?Well first, I got the origin of the marble I was talking about wrong, it's the one that appeared in the wineglass. But no, I don't seem to have anything in my inv that it can operate with. Aside from it I only have the screwdriver handle, headless doll, doll head/key, crank, and the grey thing with the 5 buttons on one side and one reset button on the end. None of these objects seem to operate with each other.

Sir Dirx
02-26-2008, 11:44 PM
Well first, I got the origin of the marble I was talking about wrong, it's the one that appeared in the wineglass. But no, I don't seem to have anything in my inv that it can operate with. Aside from it I only have the screwdriver handle, headless doll, doll head/key, crank, and the grey thing with the 5 buttons on one side and one reset button on the end. None of these objects seem to operate with each other.
If I remember correctly, most keys can be used as soon as you find them. Anything that might resemble a keyhole you haven't tried? Perhaps the doll's head itself resembles something else you've seen somewhere.

Antinor01
02-27-2008, 01:57 AM
Good grief that was hard. Thanks for the link.

bouv
02-27-2008, 02:50 AM
I suck so hardcore at these games.

I can't find the fucking triangle. I assume it's on/near one of the plants? I swear I've clicked every pixel of every plant and pot, and nothing, nada.

Richard Pearse
02-27-2008, 04:19 AM
You're looking in the wrong places. Just have a good look around the room, walls, corners, etc.

pulykamell
02-27-2008, 09:56 AM
I suck so hardcore at these games.

I can't find the fucking triangle. I assume it's on/near one of the plants? I swear I've clicked every pixel of every plant and pot, and nothing, nada.

Two of the numbers are in the same view of the room, just on opposite corners.

Peter Morris
02-27-2008, 01:49 PM
Hint please.

I've got the combination, and found the flytrap and metal thing. Now what do I do? I can't find anything that works.

Yes, I've looked at the bottom of the flytrap, and entered that pattern on the clock, except for the arrow pointing at 3. What is that? I cant move the hand (screwdriver). It doesn't do anything. What else should I do?

bouv
02-27-2008, 01:54 PM
Hint please.

I've got the combination, and found the flytrap and metal thing. Now what do I do? I can't find anything that works.

Yes, I've looked at the bottom of the flytrap, and entered that pattern on the clock, except for the arrow pointing at 3. What is that? I cant move the hand (screwdriver). It doesn't do anything. What else should I do?

Yeah, I'm at the same spot.

sinjin
02-27-2008, 02:03 PM
Yeah, I'm at the same spot.

Check out this post (http://boards.straightdope.com/sdmb/showthread.php?t=456839&page=1&pp=50). I was stuck in the same place and after reading this a couple of times had a :smack: moment.

pulykamell
02-27-2008, 02:12 PM
Hint please.

I've got the combination, and found the flytrap and metal thing. Now what do I do? I can't find anything that works.

Yes, I've looked at the bottom of the flytrap, and entered that pattern on the pot, except for the arrow pointing at 3. What is that? I cant move the hand (screwdriver). It doesn't do anything. What else should I do?

If I remember correctly, the position of the screwdriver is related to the arrow in the map. Rotate the pattern appropriately. If it doesn't work, try inverting the sequence (i.e., where you pressed the buttons last time, leave those up and press down the ones you had up the first go around).

bouv
02-27-2008, 04:19 PM
*sigh* still sucking.


Went outside, got the gears, replaced good with the rusty, put the good one inside, got the new key...where the fuck does it go? I've unlocked everything I can see...
(And I never did figure out what number the hexagon was, I just did trial and error until I got it. :p

Richard Pearse
02-27-2008, 05:19 PM
Have a look around the hallway/tunnel that leads outside. The hexagon number was on the hexagonal part of the windmill. It had to be rotating and you had to climb to the top of the ladder and look up to see it.

Askance
02-27-2008, 06:01 PM
If I remember correctly, most keys can be used as soon as you find them. Anything that might resemble a keyhole you haven't tried? Perhaps the doll's head itself resembles something else you've seen somewhere.Well I've tried the doll's head key in every keyhole I know of: the drawer above the cupboard with the combination lock, the middle drawer below the bowl of fruit, and the wooden (?) box with the green gem on its lid. I thought the round doll's head referred to the shape of the surrounds of the keyhole (as it did for the hexagon-headed key and the lock for the wine cupboard), but both the drawers mentioned above have round keyhole surrounds yet the key works in neither. So either I have an interface problem or more likely I'm missing something blindingly obvious, as happens so often to me in games like this!

bouv
02-27-2008, 06:19 PM
Well I've tried the doll's head key in every keyhole I know of: the drawer above the cupboard with the combination lock, the middle drawer below the bowl of fruit, and the wooden (?) box with the green gem on its lid. I thought the round doll's head referred to the shape of the surrounds of the keyhole (as it did for the hexagon-headed key and the lock for the wine cupboard), but both the drawers mentioned above have round keyhole surrounds yet the key works in neither. So either I have an interface problem or more likely I'm missing something blindingly obvious, as happens so often to me in games like this!

It's not really a key, but something else required to open a drawer

Peter Morris
02-27-2008, 06:25 PM
Okay, Askance, I'll tell you directly.

No oblique hints, a direct answer.

Only highlight if you want the problem spoiled for you.

There's a desk with the map on it. You're looking at it when you start the game. There are two drawers. The one on the right lacks a handle. The dolls head becomes the handle.

Askance
02-27-2008, 09:05 PM
:smack: I never even considered that that was a drawer! Shows why I'm so hopeless at these game. Thanks for your patience all.

puppygod
02-28-2008, 06:35 AM
Halp. I don't know if I'm doing it wrong or there is a bug...
I found gem and used box to read formula: key = triangle + square x circle. Numbers are: triangle 25, square 35 and circle 46. So i thought that it gives 2760. Nice four digit number. Just right for that four digit code lock. But entering that number does... nothing. Just tell me if it's supposed to work as I think or there is other solution.

Peter Morris
02-28-2008, 06:42 AM
Answer to puppygod



key = triangle + (square * circle)

not (triangle + square) * circle

puppygod
02-28-2008, 06:56 AM
Elementary! My Dear Watson!

Thanks. Now I feel stupid. ;)

puppygod
02-28-2008, 07:47 AM
Haha! I did it. Great game.

Askance
02-28-2008, 07:06 PM
OK finally got it after 3 days of trying. Thanks all!

threnodyangelfire
02-28-2008, 08:50 PM
I am nearly 100% sure that you need to push the north east west south buttons on the compass, but when I do, nothing seems to happen. Any ideas?

Leaper
02-28-2008, 08:55 PM
I am nearly 100% sure that you need to push the north east west south buttons on the compass, but when I do, nothing seems to happen. Any ideas?

Surely that's not all the clue said, is it?

threnodyangelfire
02-28-2008, 09:00 PM
Surely that's not all the clue said, is it?

Oh doh! thanks x

Peter Morris
02-28-2008, 09:09 PM
Okay, I'm outside the room.

I see the numbers IV, V, VII.

Ive got the sketchbook showing that the numbers run in a spiral. I've put the numbers into the keypad, but nothing happens.

I've tried things like rotating the pattern, or the numbers being left standing out when others are in, but no result.



Hint, please. A pointer in the right direction, but please try niot to make it too obvious.

Leaper
02-28-2008, 09:14 PM
Okay, I'm outside the room.

I see the numbers IV, V, VII.

Ive got the sketchbook showing that the numbers run in a spiral. I've put the numbers into the keypad, but nothing happens.

I've tried things like rotating the pattern, or the numbers being left standing out when others are in, but no result.




You need more information. There's a source or two you haven't tapped yet.

The weather outside sure is nice and warm, isn't it?

Peter Morris
02-28-2008, 09:18 PM
Oh, well

yeah, I saw the picture of the flytrap under the sun. But I can't find a place to put it.

Leaper
02-28-2008, 09:21 PM
Oh, well

yeah, I saw the picture of the flytrap under the sun. But I can't find a place to put it.

I had that problem too. But as it turns out, your inventory isn't anything you put into an invisible bag or something; it's as if you're carrying the whole thing out in the open in your arms.

Tony
02-29-2008, 01:24 PM
Any clues for the RGB game?


I have three colored tokens with roman numerals on the back, and the monkey doll that fits into the left footprints on a strange box, but doesn't if the head is removed. I have the drawing of the token dispenser, with four colored circles, which may or may not refer to the colored tokens. (I've only found three so far.) And I realize by now that the right wall hanging is a diagram of the room. Unfortunately, I've been literally going round and round in circles unable to get the next step. Is there a next step or am I stuck in this room forever?

Koldanar
02-29-2008, 03:56 PM
So um, here's how i'm stuck :

I have the frog and the gem from the top of the box...but the damn thing won't go in it's eye!!! WHY!!!!

Chronos
02-29-2008, 04:18 PM
Some general hints (no specific spoilers, so feel free to read, but boxed just in case):

Everything that you can interact with, you need to interact with at some point or another.

It's impossible to get "stuck": If an option becomes unavailable, you can either make it available again with what you have, or you don't need it any more.

Items disappear from your inventory when you don't have use for them any more. The correlary is, if it is still in your inventory, you still have use for it.

Form follows function. If a thing has an obvious purpose, it serves that purpose. There's nothing like using a letter opener as an improvised lockpick, like you see in some games.

If there's something you need to do, but can't do it, there's a logical reason why you can't do it. Correlary: If you can't do something, and there's no logical reason why you can't, then you don't need to do it. For instance, if you can't open a cabinet, it's because it's locked, and you need to unlock it somehow. But if you can't put a particular object on a particular shelf, it means that putting that object on that shelf wouldn't accomplish anything.

There are a few places that might make you think they're the end, but they're not. When you've genuinely finished, the game will give you a congratulations message.

Koldanar
02-29-2008, 04:20 PM
Nevermind my post; figured it out.

Leaper
02-29-2008, 07:58 PM
Any clues for the RGB game?

I have three colored tokens with roman numerals on the back, and the monkey doll that fits into the left footprints on a strange box, but doesn't if the head is removed. I have the drawing of the token dispenser, with four colored circles, which may or may not refer to the colored tokens. (I've only found three so far.) And I realize by now that the right wall hanging is a diagram of the room. Unfortunately, I've been literally going round and round in circles unable to get the next step. Is there a next step or am I stuck in this room forever?

If you only have three, here are some hints to all of the ones you can find at this point, so you can see which you're missing:

Have you utilized the diagram of the room to find one (not directly, but it is the first step)? Have you blown your nose? Have you checked the time? Have you admired the diagram on the easel?

Tony
02-29-2008, 09:29 PM
If you only have three, here are some hints to all of the ones you can find at this point, so you can see which you're missing:

Have you utilized the diagram of the room to find one (not directly, but it is the first step)? Have you blown your nose? Have you checked the time? Have you admired the diagram on the easel?


I can't even remember anymore where I found all three, although:

I do recall finding one by the tissue dispenser and another in the clock. What I got from the diagram on the easel is the code to remove the monkey doll's head. Is there something else I'm missing from it? I also punched the code into the box on the sofa and it opened. I also took the middle hanging off the wall, where it displays a message in the dark, which helped to open the box. The room diagram has a little darkened upper right corner and I'm not sure what it might refer to. I'm clicking to no avail in the corresponding area of the room.

Tony
02-29-2008, 09:41 PM
Thanks Leaper ! I finally got it.

The room diagram clue is what I needed.

Paladud
02-29-2008, 11:28 PM
Hopelessly stuck.

I currently have the complete screwdriver, the venus flytrap, the cranking dealie, the headless doll, the box that permits the inspection of marbles + one green marble, and an oddly shaped piece of metal.

Leaper
02-29-2008, 11:31 PM
Hopelessly stuck.

I currently have the complete screwdriver, the venus flytrap, the cranking dealie, the headless doll, the box that permits the inspection of marbles + one green marble, and an oddly shaped piece of metal.

Ah, you have a screwdriver! In these games, having a screwdriver generally means there are screws to be driven or undriven.

Paladud
03-01-2008, 12:06 AM
Ah, you have a screwdriver! In these games, having a screwdriver generally means there are screws to be driven or undriven.

Ah, thanks.

I did the frog thing (my eyes must be going to have missed those screws ;)) and the reflection, and now have two metal pieces slotted into the wall safe. My inventory has a venus flytrap, the headless doll, the observation box, the painting (now keyless), and the green and blue marbles. The dots (or holes?) in the newly revealed niche look like they might have some significance, but no interaction comes to mind.

Leaper
03-01-2008, 12:28 AM
Ah, thanks.

I did the frog thing (my eyes must be going to have missed those screws ;)) and the reflection, and now have two metal pieces slotted into the wall safe. My inventory has a venus flytrap, the headless doll, the observation box, the painting (now keyless), and the green and blue marbles. The dots (or holes?) in the newly revealed niche look like they might have some significance, but no interaction comes to mind.

There's something you need that it seems you haven't found yet. Look high and low.

Paladud
03-01-2008, 01:54 AM
Finished! Thanks so much :)

picunurse
03-02-2008, 01:09 AM
I know I'm not this stupid!
I can't find the doll or the sketch book! I see the venus flytrap, but can't move it. I see the frog, but it doesn't budge, either.

I've obviously missed a step, but I don't know where.

I have the screwdriver handle, the hand drill handle, the green marble, and thing with five dowels and a button on the end. I found the book with the torn page, and I've reunited it. The pages don't turn, so I'm assuming there's another sketch book.
I've used the key, the paper, the wine/glass, and recovered the green marble. I found the circle, square and triangle numbers, but since I haven't found the sketch book, the code doesn't work. (yes, I cheated and looked at the spoiler.)I just don't want to wander around helplessly anymore. Just give me a little boost. Thanks.

picunurse
03-02-2008, 01:47 AM
As soon as I asked, I figured part of it out. I got the doll and the brass box. I found the formula for closet code and got the plant. I rescued the frog and his blue eye, but I don't understand the picture arrow instruction.

Student Driver
03-02-2008, 01:55 AM
As soon as I asked, I figured part of it out. I got the doll and the brass box. I found the formula for closet code and got the plant. I rescued the frog and his blue eye, but I don't understand the picture arrow instruction.

The arrow and circles is an image of the clock. You can't turn the clock's "hand," so perhaps you could mentally reorient the picture to match the clock?

picunurse
03-02-2008, 05:42 AM
The arrow and circles is an image of the clock. You can't turn the clock's "hand," so perhaps you could mentally reorient the picture to match the clock?
No, no, I got that one. It's the triangles on the sea picture I'm confused about. I put the blue gem in the box. It has 5 triangles, each oriented a little differently. I just can't seem to figure out what they want me to do.
Where is the sketch pad I heard tell of? Aw, maybe I am an idiot...

Richard Pearse
03-02-2008, 05:55 AM
No, no, I got that one. It's the triangles on the sea picture I'm confused about. I put the blue gem in the box. It has 5 triangles, each oriented a little differently. I just can't seem to figure out what they want me to do.
Where is the sketch pad I heard tell of? Aw, maybe I am an idiot...
Check out the picture above the two seat chair.

picunurse
03-02-2008, 07:06 AM
Check out the picture above the two seat chair.
I've beat that darn picture half to death. Each triangular button does the same thing; tilts it a little to the left, then straightens to the middle then a little to the right.

The blue marble viewer shows 5 triangles, each tilted to a different angle, but the picture doesn't tilt as much as the triangles in the viewer.

I did Myst in less than two weeks, the sequels took a little longer, but I finished them all but the last. (I didn't like that one.)
I didn't have much trouble with MOTAS, but finished it.
This one is frustrating me no end... Maybe I'm just getting old.

Richard Pearse
03-02-2008, 07:54 AM
I've beat that darn picture half to death. Each triangular button does the same thing; tilts it a little to the left, then straightens to the middle then a little to the right.

The blue marble viewer shows 5 triangles, each tilted to a different angle, but the picture doesn't tilt as much as the triangles in the viewer.

You might notice that the triangles in the jewel or all pointing in one of four directions. The triangles on the picture are also all pointing in one of four directions.

I did the first Myst, found it frustrating but finished it ok. Some time ago I got another Myst game, don't know which one, and didn't get very far at all before giving up. I finished Vision quite quickly but have had no luck with one of the other ones linked to in this thread. I think sometimes the puzzles just click in your head, other times it doesn't happen.

picunurse
03-02-2008, 08:56 AM
You might notice that the triangles in the jewel or all pointing in one of four directions. The triangles on the picture are also all pointing in one of four directions.

I did the first Myst, found it frustrating but finished it ok. Some time ago I got another Myst game, don't know which one, and didn't get very far at all before giving up. I finished Vision quite quickly but have had no luck with one of the other ones linked to in this thread. I think sometimes the puzzles just click in your head, other times it doesn't happen.
awk!I got the picture down, before I even read your help. There's a wall safe (?) there. The piece of metal found with the plant fits, but it's obvious I missed the rest of the lock. (I need a tearing out my hair smilie) There can't possibly be another hiding place in this damn room!
I hated the Red Room, only because it glitched at the end, every time. This is frustrating in the same obstinate way.

I'm going go get some breakfast.

TellMeI'mNotCrazy
03-02-2008, 09:48 AM
Since you guys got me hooked on these games, here's my reciprocation:

http://terminalhouse.com/guesthouse.html

A pretty good one, though there is a bit of pixel hunt for one particular item!

Plynck
03-02-2008, 02:53 PM
Since you guys got me hooked on these games, here's my reciprocation:

http://terminalhouse.com/guesthouse.html

A pretty good one, though there is a bit of pixel hunt for one particular item!I can only assume that it must be addictive or time consuming, because it is blocked by my company's nannyware.

Sir Dirx
03-02-2008, 03:17 PM
Since you guys got me hooked on these games, here's my reciprocation:

http://terminalhouse.com/guesthouse.html

A pretty good one, though there is a bit of pixel hunt for one particular item!
Alright, I've gotten pretty far, I think, but I'm stumped now.

I managed to get the life support machine working, fed the girl a soda, and got her hooked up to oxygen, which is now pumping. Her vital signs went from red to yellowy. I'm guessing I need to get her fully revived, so the two of us can pull the levers on either side of the door, but I can't think of anything else I can do or where I can look. Any cryptic hints?

Peter Morris
03-02-2008, 03:38 PM
Little help with possibly the last puzzle.

I've gone down in the lift to the lower room. I've made the seahorse in the grid. But what is the rest of the pattern? What gives the clue?

Are there any objects to find in this room? I've clicked everywhere, but I can't find any.

Does the blank page in the sketchbook have any significance?

puppygod
03-02-2008, 04:16 PM
Alright, I've gotten pretty far, I think, but I'm stumped now.

I managed to get the life support machine working, fed the girl a soda, and got her hooked up to oxygen, which is now pumping. Her vital signs went from red to yellowy. I'm guessing I need to get her fully revived, so the two of us can pull the levers on either side of the door, but I can't think of anything else I can do or where I can look. Any cryptic hints?

Sorry, but it's about "pixel hunting" so it's hard to do a cryptic hint.

Cryptic hint:
Maybe one soda is not enough?

Less cryptic hint:
You need another token, have you looked everywhere?

Straightforward answer:
Second token is on top of box with electric breaker. Two sodas + oxygen should put her vitals in green zone. Now just try to open doors.

puppygod
03-02-2008, 04:21 PM
Little help with possibly the last puzzle.

I've gone down in the lift to the lower room. I've made the seahorse in the grid. But what is the rest of the pattern? What gives the clue?

Are there any objects to find in this room? I've clicked everywhere, but I can't find any.

Does the blank page in the sketchbook have any significance?



Ha! I know this one. So, returning favor
No hints are really needed. If you made a seahorse, then there is only one way to arrange rest of pieces in a way that all lines connects nicely.

Sir Dirx
03-02-2008, 05:21 PM
Straightforward answer:
Second token is on top of box with electric breaker. Two sodas + oxygen should put her vitals in green zone. Now just try to open doors.
Ah, thank you, I never would have found that on my own. Aside from that hunting, not a bad game.

Inner Stickler
03-02-2008, 05:48 PM
Since you guys got me hooked on these games, here's my reciprocation:

http://terminalhouse.com/guesthouse.html

A pretty good one, though there is a bit of pixel hunt for one particular item!Acck! I can't find the rectangle with 3 triangles pointing out of it. Help, please?

ETA: False alarm. I found it. :o

«Ðëëp¤F®ïêd»™
03-03-2008, 05:09 PM
Sorry, but it's about "pixel hunting" so it's hard to do a cryptic hint.

Cryptic hint:
Maybe one soda is not enough?

Less cryptic hint:
You need another token, have you looked everywhere?

Straightforward answer:
Second token is on top of box with electric breaker. Two sodas + oxygen should put her vitals in green zone. Now just try to open doors.

I can't find the first token, i guess? I found the one on the breaker and got a blue can. I have her hooked up to oxygen but can't turn it on. All I have in my inventory is the notebook and the blue can of soda. Anybody got a clue for me?

«Ðëëp¤F®ïêd»™
03-03-2008, 06:05 PM
Shoot, sorry 'bout that. Board went down before I could edit.

Inner Stickler
03-03-2008, 06:11 PM
I can't find the first token, i guess? I found the one on the breaker and got a blue can. I have her hooked up to oxygen but can't turn it on. All I have in my inventory is the notebook and the blue can of soda. Anybody got a clue for me?The girl has the other token in her hand. Have you figured out which number each of the four shapes represents?

Also, I reported your post so that hopefully a mod will come by and fix it for you.

«Ðëëp¤F®ïêd»™
03-03-2008, 06:21 PM
The girl has the other token in her hand. Have you figured out which number each of the four shapes represents?

Also, I reported your post so that hopefully a mod will come by and fix it for you.

ohh DUH. Yep, got it. Thanks!

DfrntBreign
03-04-2008, 04:42 AM
Since you guys got me hooked on these games, here's my reciprocation:

http://terminalhouse.com/guesthouse.html

A pretty good one, though there is a bit of pixel hunt for one particular item!
See how you are!
You do know that's the third of a series, right? The first is Terminal House, the second is Rental House. So thanks for three games, not just the one.

I recommend the middle game (Rental House) to anyone who enjoyed the Guest House game. (link to index for all three) (http://terminalhouse.com/index.html)
But, as for the first game (Terminal House):
If I wanted to play Guitar Hero (without music no less) I'd friggin' play Guitar Hero!!

I drank the first energy drink after taking enough pictures to buy it. I then arm wrestled the robot for five minutes and still hadn't won. If the only way to beat it is to go back and take enough pictures to buy the other drink (10000 pts?) then...okay the game beat me. I've given it all I'm going to. If that's not the answer...

Sir Dirx
03-04-2008, 06:18 PM
Well, I'm stumped on Terminal AND Rental House now.

In Terminal House:
I got the camera and USB cable, and hooked them up to the computer. It says No Data. I found a CD, but can't turn the projector on; I think I need to find a power cord. I can't reach the thing on top of the soda machine (why I can't drag the chair over is beyond me), nor can I reach the projector screen.

And in Rental House:
Again, my problem seems to be in finding the second coin. I got the one in the sink (silver coin, got me the blue soda), but can't find another. Already dumped it, the water, and the pill into the machine in the corner, and I discovered a number that I probably need to use on that machine once I add the red soda. I've also got a torn bit of paper with a design on it.

If there's some logical clue I'm missing, I appreciate hints. But if it's another case of not finding the exact pixel to click on, the feel free to be specific. I've practically broken my mouse trying to click everywhere.

Peter Morris
03-04-2008, 07:46 PM
Sir Dirx, in Terminal House

look under the sofa

gripe- Shortly after that you've got to play a couple of video games, which depend on fast reactions rather than logic. I haven't got past the second one yet. :(

And is there any way to turn that music off? And keep the sound effects, too, I don't want to turn off sound on my computer.

And can you save your game?

Sir Dirx
03-04-2008, 10:58 PM
Ok, yeah, I'm quitting Terminal House for good. That game is ridiculous. Back to clicking furiously for something I missed in Rental House...

TellMeI'mNotCrazy
03-04-2008, 11:40 PM
Well, I'm stumped on Terminal AND Rental House now.


And in Rental House:
Again, my problem seems to be in finding the second coin. I got the one in the sink (silver coin, got me the blue soda), but can't find another. Already dumped it, the water, and the pill into the machine in the corner, and I discovered a number that I probably need to use on that machine once I add the red soda. I've also got a torn bit of paper with a design on it.

If there's some logical clue I'm missing, I appreciate hints. But if it's another case of not finding the exact pixel to click on, the feel free to be specific. I've practically broken my mouse trying to click everywhere.
For Rental House:

You should have two torn pieces of paper. One is in a drawer, one is under the safe. That might be enough to set you off in the right direction again.


And that's my only gripe with these games - the serious pixel hunting. It's a bit inconsistent and sometimes just outlandish. I have been told that pressing tab will run through the hotspots on a screen, but this has yet to work for me. Oh, and based on what I've seen here, I'll just skip terminal house. Arcade style minigames just don't belong in escape the room games, in my opinion.

Sir Dirx
03-05-2008, 12:05 AM
Hooray! Thanks for the hint, and for posting the games in the first place. (I swear I clicked all over that damn thing. I suppose there's always one item that's nearly impossible to click and find, isn't there?)

Now, no one else post any more of these games. I have exams I can't afford to fail, ok? :p

TellMeI'mNotCrazy
03-05-2008, 12:57 AM
Ok Sir Dirx, close your eyes. Better yet - go study!

For all the rest of us who don't have to worry about exams, this link leads to a good list of games of this type http://jayisgames.com/tag/escape

I have played (with my opinion):

RGB, Sphere, Vision As already discussed here - in my opinion the best series overall.

Escape Game - Fun, worth playing

Jinja: The Shrine, Escape from Octlien, Escape from Island, Dr. Dokkoy - Excellent series that actually has a bit of continuity to it. A mixed bag of difficulty, but if you like the genre, you will probably like this set.

Rental House and Guest House - Two of a three part series. Have not played the first (Terminal House) and probably won't bother.

Sphere Core, Cube Core, Prism Core - A well crafted series, but I don't like it. There is some very niggly pixel hunting at some points, and the puzzles defy my sense of logic.

Escape Series 1-3 - These don't pretend to be anything but what they are. In 1, you are stuck in a car. In 2, in a closet. In 3, which is my favorite, you are stuck in a phonebooth. Nothing extraordinarily difficult, but fun nonetheless.

MuseLock - I include this one because I started to play it. Unfortunately, it breaks a cardinal rule (in my opinion) of adventure games - you can die. It's highly frustrating to be unable to experiment without fear of death and having to start over, so I gave up on this one.

Daymare Town - I couldn't get past the weird artistic style of this game. Never made it very far into it.

Mystery of Time and Space - Fantastic. Perfect for anyone looking for a marathon experience. One locked room after another, yet manages to be fresh and challenging throughout.

The Doors - I really liked this one. Nice approach, straightforward but puzzling enough to make it worth your while.


Crimson Room/Viridian Room/Blue Chamber/White Chamber - This series is really well done. My particular favorite was probably Blue Chamber because it actually had a bit of a story to it, even with a bit of emotional resonance. Definitely worth playing.

If anyone plays any of the other games, share your thoughts. I have a crappy connection so it's always good to know whether it's worth waiting for the games to load ;)

Psst. Sir Dirx, you're supposed to be studying!

bouv
03-05-2008, 01:57 AM
So, I'm doing guest room.
I gave the chick both drinks and oxygen, yet she's blue and still in the chamber...?

picunurse
03-05-2008, 08:26 AM
I'm still on Vision. I can't figure out where the doll goes after replacing the head. Do I have to change his limbs? Does he go back in the drawer, or somewhere else?

puppygod
03-05-2008, 11:39 AM
So, I'm doing guest room.
I gave the chick both drinks and oxygen, yet she's blue and still in the chamber...?

Well, you finished the game. All that is left to go to door and pull left lever. Apparently she wakes up automatically and somehow gets out of chamber to pull the other lever.

I'm still on Vision. I can't figure out
Spoiler:
where the doll goes after replacing the head. Do I have to change his limbs? Does he go back in the drawer, or somewhere else?

Look at that strange lock-thing you found over sofa (where drawing of sea creatures was). If you placed two metal parts there, doesn't remaining place reminds you something?

picunurse
03-05-2008, 12:20 PM
Look at that strange lock-thing you found over sofa (where drawing of sea creatures was). If you placed two metal parts there, doesn't remaining place reminds you something?[/QUOTE]
Thanks, got it! I'm finished! :D I'm so proud.

DfrntBreign
03-06-2008, 05:29 AM
....
For all the rest of us who don't have to worry about exams, this link leads to a good list of games of this type http://jayisgames.com/tag/escape ...

Damn it! I was going to get some sleep tonight! :smack:

Oh, and thanks for the link. :)