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View Full Version : The just HAS to be Blood Bowl Players on SDMB!


BlinkingDuck
12-02-2009, 04:00 PM
Any of you slack jawed pussy wimps play the manly game of Blood Bowl?

The latest just came out for the PC available on Steam. First time released in the U.S. I think. Playing online, I see many Frenchies, Deutschlanders and Spanish dudes but no one from the U.S. yet.

Sitnam
12-02-2009, 04:28 PM
Yeah, I started a thread when it came out a few months ago, then it got resurrected with someone accusing me of being a sock created to shill the game.

Drain Bead
12-02-2009, 04:37 PM
I used to play the miniatures version when I was in High School. Fun stuff. I'll play it if they make an iPhone app.

Revenant Threshold
12-02-2009, 04:42 PM
I'm a player of the game, and in Europe, so it's been out for a good while to tool around in (I also played on fumbbl, though). Great fun, plus lizzies are in it, so i'm happy.

BlinkingDuck
12-02-2009, 04:48 PM
I have a team rolled up on the BB server...Bitten Ear (an orc team).

I'm not very good...lost like 4 in a row...but then drew the last 2 (and should have one the last one as I had a 5 in 6 chance of making a TD)...so I think I am getting better.

Wouldn't mind playing against some Dopers. Maybe get some strategy discussions going and all that stuff :)

Odesio
12-02-2009, 08:37 PM
Any of you slack jawed pussy wimps play the manly game of Blood Bowl?


Blood Bowl made me a sexual tyrannosaurus. Seriously, I cut my teeth on the board game. Haven't played the new computer game.

Odesio

Ludovic
12-02-2009, 08:41 PM
I like the face to face game but have never played the computer version. By the time I was hard up enough for a game, fumbbl was out of synch with the living rule book rules. Does the new software at least replicate the Living Rule book rules?

Covered_In_Bees!
12-02-2009, 08:49 PM
Blood Bowl made me a sexual tyrannosaurus.

Why don't you strap this to your sore ass? (http://www.imfdb.org/index.php?title=Image:PredatorCustomLauncher-1.jpg)

Sorry, I'll be leaving now. I have no idea what Blood Bowl is, I just wanted to get in on the Predator quoting action.

Simplicio
12-02-2009, 09:00 PM
Yeah, I started a thread when it came out a few months ago, then it got resurrected with someone accusing me of being a sock created to shill the game.

From 2003?

Sitnam
12-03-2009, 09:56 AM
From 2003?
The computer game. (http://www.bloodbowl-game.com/)

duality72
12-03-2009, 11:36 AM
I would get it, but Steam refuses to take my money so I'm still waiting for the XBox release.

Hoopy Frood
12-03-2009, 12:05 PM
The computer game. (http://www.bloodbowl-game.com/)

I think Simplico meant that it'd be odd for someone to consider you a sock when your join date is 2003.

Sitnam
12-03-2009, 04:11 PM
I think Simplico meant that it'd be odd for someone to consider you a sock when your join date is 2003.
Oh, yeah, I guess he figured Games Workshop thinks long term.

BigNik
12-03-2009, 04:25 PM
I bought the computer game, but it doesn't seem to be related in any way to the board game which NEVER HAD A RELEASE AFTER THE SECOND EDITION AND THIS FACT IS NOT SUBJECT TO DISCUSSION.

Whether the Dungeonbowl supplement to the second edition exists? That, we'll discuss.

It also loaded up my system with SecuRom malware which required me to reformat my hard drive to get rid of.

Just Some Guy
12-03-2009, 04:31 PM
I played the board game a long time ago and I'm considering importing the DS game if I can find a decent deal on it. One of the stumbling blocks for me is that all the reaction to it I can find is either "I can't figure it out!" or "OMG! It's Blood Bowl!" which is no help in evaluating if the portable version has a decent feature set.

Spurious George
12-03-2009, 05:13 PM
I would get it, but Steam refuses to take my money so I'm still waiting for the XBox release.

That'll do. Any ETA on this version?

BigNik
12-03-2009, 05:30 PM
I played the board game a long time ago and I'm considering importing the DS game if I can find a decent deal on it. One of the stumbling blocks for me is that all the reaction to it I can find is either "I can't figure it out!" or "OMG! It's Blood Bowl!" which is no help in evaluating if the portable version has a decent feature set.
It's playable, but you're often fighting the interface. Much the same as the PC version. It's a game that looks hard to design a good interface for, and this is better than the previous version, but gods know it's not the easiest thing to deal with and a couple of times I've decided not to boot it up because I don't want to deal with the interface.

BigNik
12-03-2009, 05:32 PM
That'll do. Any ETA on this version?
Currently Dec 10 in Australia. This, however, is the fourth release date I've seen for it. If you're looking on release calendars it's sometimes called "Warhammer: Blood Bowl"

duality72
12-03-2009, 05:59 PM
That'll do. Any ETA on this version?

I've seen November (didn't happen), Q4 2009, and 12 January 2010 as possible dates. So I'm betting on late January.

Just Some Guy
12-03-2009, 06:49 PM
It's playable, but you're often fighting the interface. Much the same as the PC version. It's a game that looks hard to design a good interface for, and this is better than the previous version, but gods know it's not the easiest thing to deal with and a couple of times I've decided not to boot it up because I don't want to deal with the interface.

Thanks. It sounds like if I can find it for around seven or eight pounds it'll be worth the expense of importing it to the US (which is another five or six pounds on its own) but not much more than that.

BigNik
12-03-2009, 06:53 PM
Thanks. It sounds like if I can find it for around seven or eight pounds it'll be worth the expense of importing it to the US (which is another five or six pounds on its own) but not much more than that.
No worries. The best answer to your question is "how badly do you want to play Blood Bowl against an AI?" and how much you want this game is somewhat less than that.

Also, the AI is predictable and really likes the box move. Important games against even opponents aren't hard to win 1-0 or 2-1, even if you can't break his box.

Least Original User Name Ever
12-03-2009, 08:28 PM
Man, you Dopers are weird.

BigNik
12-03-2009, 08:33 PM
You skipped the TMI threads, passed by the ones devoted to perversity and went straight by the bizarre and opaque sides of GQ to drop that in a thread about a computer adaptation of a well-established board game?

Least Original User Name Ever
12-03-2009, 09:41 PM
You skipped the TMI threads, passed by the ones devoted to perversity and went straight by the bizarre and opaque sides of GQ to drop that in a thread about a computer adaptation of a well-established board game?

Yep. But more power to ya. What are the rules for Blood Bowl like? I assume it's a football-esque type of game, but kinda of in the Cyberball (http://en.wikipedia.org/wiki/Cyberball)mode?

BigNik
12-03-2009, 09:45 PM
Closer to Speedball, but more tactical and with dwarves, elves, orcs and the like (from the Warhammer universe).

It's a board game, and the computer adaptation is a board game, too. Turn orders, dice, movement allowance and all.

You play a persistent team, usually in a league. This allows for player recruitment and improvement, but if your star blitzer gets killed by a rat ogre in week 3, you're facing a difficult season.

Mekhazzio
12-04-2009, 05:11 AM
The AI is nothing to write home about. I'd never played Blood Bowl at all before, and within 3 or 4 games I was routinely clobbering the AI. The interface could be a bit better, it seems needlessly clunky for a few things, but for a low-budget game it does a pretty good job setting the atmosphere, and would be grand if you had regular buddies to multiplay with.

Kobal2
12-04-2009, 07:45 AM
The latest just came out for the PC available on Steam. First time released in the U.S. I think. Playing online, I see many Frenchies, Deutschlanders and Spanish dudes but no one from the U.S. yet.

Yup, the AI is quite subpar. The worst thing is that, in an apparent leave of their senses, all teams play from the same book. You'd think they'd have gone... well, not the extra mile, rather gone out of bed and coded a file for each race that would play to their strenghts, but no. Elves cage up, dwarves try to dodge and Gutter Runners try to blitz their way through.
Not to mention the horrendous AI team management. It's bad enough that it selects player skills entirely at random, but it will never, ever fire a player. Doesn't matter if he's got 4 skill downs, 9 niggling injuries and no XP whatsoever, that guy's gonna play.

So, yes, single player sucks. Multi is neat, though. It's sooo cool to be able to play a match without losing markers and messing the paint on your players :p

BlinkingDuck
12-04-2009, 09:33 AM
I don't find the interface bad...I think it is quite good (I have the PC version). The rules reference living rule book #5 so I think that's what they use.

The AI is nice for figuring out how to play...but like virtually all games out there the AI is not that good (though it will most likely toast you while you are figuring out the game).

The TRUE game is against other humans. There is nothing like playing against fellow humans and the rush of beating them. The AI is a very pale shadow by comparison. Last night I played 2 games and won them both! Getting better :).

Which brings me to another observation...young people these days! (get offa my lawn)

I've asked my opponents how old they are...and all of them have been 35+. I think this is because we grew up with board games and facing oponents across the table top so we are attracted to these competitive games which, by their nature, were turn based and require thinking/strategy. Young people seem...well...like slack jawed pussy wimps when it comes to direct competition like this. They seem to like non-zero sum games, preferable beating up on AI opponents and also seem to prefer more real-time twitch/reflex games.

When I think about it, games like Blood Bowl require you to 'toughen up' and take your lumps/losses and make you realize there are people out there better than you.

Kobal2
12-05-2009, 09:48 AM
When I think about it, games like Blood Bowl require you to 'toughen up' and take your lumps/losses and make you realize there are people out there better than you.

True that. Last night, I had three wins in a row, was getting cocky... The fourth player didn't give me a chance. Every dumb mistake I made, I paid for. Luck didn't help, either (fuckin' two TDs ruined by a single GFI roll...). A really humbling experience. And to him, must have feeled like playing the AI :)

That said, there's also lots of... well, not cheaters per se, but people who push the system - like, by designing the perfect team by playing again and again against their friends (and making tons of XP because their friend lets them win), and only starting to play for real when they've got 6 Sauruses with block, mighty blow, piling on, jump up, or every single player of theirs has +1 ST... Of course, generally these knuckleheads are bad players on the pitch, so :cool:

BlinkingDuck
12-07-2009, 09:01 AM
True that. Last night, I had three wins in a row, was getting cocky... The fourth player didn't give me a chance. Every dumb mistake I made, I paid for. Luck didn't help, either (fuckin' two TDs ruined by a single GFI roll...). A really humbling experience. And to him, must have feeled like playing the AI :)

That said, there's also lots of... well, not cheaters per se, but people who push the system - like, by designing the perfect team by playing again and again against their friends (and making tons of XP because their friend lets them win), and only starting to play for real when they've got 6 Sauruses with block, mighty blow, piling on, jump up, or every single player of theirs has +1 ST... Of course, generally these knuckleheads are bad players on the pitch, so :cool:

I really want to play a dodgy team. When I've tried...I can win sometimes but when I lose it is bad and even when I win it is almost always a pyrric (sp?) victory in that I have hurt and dead players. This means that even if I win, my team is worse off.

So, when I meet a dodgy team player that seems to know what they are doing I am excited because I want to learn how they play. I used to even ask advice etc.

One guy in particular played wood elves and he beat me 5-0. He was giving me loads of advice. I was dutifully (with a pen and notepad) taking many notes.

Toward the end I asked him "You will smoke me this game...but how do you handle injuries? You have 2 dead and 4 wounded - 2 of the wounded 'permanent' injury types."

His response....

"I farm"

So, you essentially cheat - play against yourself in a second account.

Your notes and advice are essentially worthless dude! How can you build a Wood Elf team without 'farming'??

That's what I want to know.

Ludovic
12-07-2009, 09:49 AM
Don't know how relevant it is to the computer edition, but yes, Wood Elf teams in tabletop are hard to keep up. My strategy for this (1 loss in 2 1/2 seasons with them) was:

-- Treeman on front line. Your other players are good enough that even if you totally discount the Treeman, you're almost a match for most other teams 11 guys with your 10. Over the course of a game, on average this should avoid 1/4 to 1 injury depending on how many times you kick off and how much your opponent likes to foul.
-- First two skill upgrades you get to two different rookie linesman should be Block and those should also go on the front line. Blodgers are so much better than just blockers or dodgers. (Now, a problem I would run into was when one of those would get a second skill before any of my other linesmen would get their first, then they would be too valuable to get placed on the front line but the rookies were too vulnerable.)

BlinkingDuck
12-07-2009, 12:39 PM
Don't know how relevant it is to the computer edition, but yes, Wood Elf teams in tabletop are hard to keep up. My strategy for this (1 loss in 2 1/2 seasons with them) was:

-- Treeman on front line. Your other players are good enough that even if you totally discount the Treeman, you're almost a match for most other teams 11 guys with your 10. Over the course of a game, on average this should avoid 1/4 to 1 injury depending on how many times you kick off and how much your opponent likes to foul.
-- First two skill upgrades you get to two different rookie linesman should be Block and those should also go on the front line. Blodgers are so much better than just blockers or dodgers. (Now, a problem I would run into was when one of those would get a second skill before any of my other linesmen would get their first, then they would be too valuable to get placed on the front line but the rookies were too vulnerable.)

I agree that blodgers are needed...the question is how do you get there.

Here is my wild-ass idea...let me know what you think since I haven't tried it and it would require much time and patience to build up.

Start with 1 tree and 10 lineman. Now wait..your thinking I'm completely nuts! If a tree is 130 or less then you can start with 2 rerolls. The thinking here is that you don't try to win at first but just trying to get your people SPP's (MVP and by passing every turn). Look like you are defending when they have the ball but don't seriously contest them unless you see an opening. Concentrate on getting SPP's (by MVP if necessary)

After the first game, you will have attrition. Don't replace them but rely on the free mercenaries you get to complete the 11 player line up. Put those mercenaries on the line.

Over time you will build up some experience and money. First, buy an Apoth. then start getting other types of players besides linemen. By the time you are done, hopefully 2-3 linemen will have survived and be skilled hopefully even blodgers.

Stupid crazy or viable strategy??

Ludovic
12-07-2009, 01:13 PM
The only flaw I see is lack of positionals. I'm also not a fan of passing every turn to gain SPP, but some swear by it (I only do so when I am already 1 SPP shy of a level due to an MVP or such.) But if this is a very open ended league like I am seeing from a reading of this thread, it seems like a good way to build up your team and just pretend that the first 10 or so games never existed. Then once you have the money you can build up your positionals.

(Also good call on the Journeymen taking the front line abuse, I've done much the same. And of course if you are still in development mode you'd put them on the front line even if you have blodgers, but I seldom did if I had one-skill blodgers available as I was always in Win at all Costs mode.)

Kobal2
12-07-2009, 01:19 PM
Yup, I also usually start my elf teams (of any kind - Dark, Wood and High) with only Lineelves. Elf rerolls are so expensive, it's really better to buy 3 or 4 of them at creation.
Plus, elven specialists usually come with everything they need either right off the bat or only one XP level away (the exception would be Dark Elf assassins, who really benefit from both Dodge and Tackle, and maybe Diving Tackle to boot).

The main problem I get with Elven teams is that it's really easy to send your team value up in the higher stratosphere. Want to add one or two linemen as replacements for the inevitable atttrition ? That's 140 TV, right there. More if they have exp. It's such a fine line between having a reliable elven team, and giving your opponent scores of free stuff that defeat the entire purpose of having a reliable elven team :/

Which is why I mostly play Chaos and Orcs :)

Ludovic
12-07-2009, 01:50 PM
Kobal: IME having a team rating too high does not really hurt you until you are in the 2000K's, and having more replacements is always better than not having them, especially with the Elves.

But it's true what you say, that in online play it might be less reliable to have a very very high TR than a middling one, as if you do not choose who you play against you might be paired off against a rookie team who buys 3 400K cards against you and takes all your rerolls and your two best players. (Whereas face to face league play usually has teams of more equal TR facing each other, in which case you almost always prefer to have a higher TR.)

BlinkingDuck
12-08-2009, 09:00 AM
I tried it last night as I was a bachelor for the evening :)

Made a Dark Elves team...started with 10 lineman and 1 blitzer plus 4 rerolls.

I expected to lose the first 10 games or so. I was surprised that I won 3 and drew 3. :)

Also only lost 2 linemen! Replaced them with another blitzer and a war witch. Still don't have a lvl 3 lineman but 2 are very close. I gave all of them block except for one who rolled an increased attribute so I took armor to 9.

I think this may be a viable way to go. I am second guessing my war witch. I think I should have taken another blitzer because blitzers and linemen have AV8 and a lvl 2 blitzer will be a blodger.

GreedySmurf
12-08-2009, 06:58 PM
I got excited about the thread title until I realised you were talking about the Computer game. I play the Tabletop version a lot - I'm co-commissioner for a league with ~30 coaches in the current season. A lot of fun.

I haven't actually gotten around to buying the PC game yet, for a couple of reasons, the single player is stupid by all accounts, and I already get my multiplayer fix from the tabletop league.

In regards to guys cheating, A friend of mine (who is also a BB fan) is a games designer (although not on this game), and by all accounts it is pretty simple to mess with the games files on your own computer, to change things which aren't checked for, and so aren't detected when hooking up a multiplayer game. A couple of examples he gave, was you can change the injury table. so instead of a 10-12, it only registers an injury on a 12, same on the casulty table so no matter what dice is rolled the worst that can happen is a Badly Hurt. Would help protect those fragile teams.

BlinkingDuck
12-09-2009, 09:58 AM
I got excited about the thread title until I realised you were talking about the Computer game. I play the Tabletop version a lot - I'm co-commissioner for a league with ~30 coaches in the current season. A lot of fun.

I haven't actually gotten around to buying the PC game yet, for a couple of reasons, the single player is stupid by all accounts, and I already get my multiplayer fix from the tabletop league.

In regards to guys cheating, A friend of mine (who is also a BB fan) is a games designer (although not on this game), and by all accounts it is pretty simple to mess with the games files on your own computer, to change things which aren't checked for, and so aren't detected when hooking up a multiplayer game. A couple of examples he gave, was you can change the injury table. so instead of a 10-12, it only registers an injury on a 12, same on the casulty table so no matter what dice is rolled the worst that can happen is a Badly Hurt. Would help protect those fragile teams.


I don't think I've seen that yet...those fragile teams still get hurt easily when I played against them.

Ludovic
12-09-2009, 12:23 PM
There's also cheating in ftf leagues (which doesn't exclude cheating online). There were huge rumors in one of our first ftf leagues in Orlando about people coming to an agreement when they played each other that all casualties would be "badly hurt" rather than seriously injured or death.

Just Some Guy
12-23-2009, 07:44 AM
Bumping the thread to let you guys know that the game has found a US distributor for at least the PC and XBox 360 version and should be in stores at the end of January. So if you didn't want to download it there will be an option soon.

BlinkingDuck
12-23-2009, 08:22 AM
Bumping the thread to let you guys know that the game has found a US distributor for at least the PC and XBox 360 version and should be in stores at the end of January. So if you didn't want to download it there will be an option soon.

How do I know you speak the truth and are not just some guy?

What Exit?
12-23-2009, 08:23 AM
Did anyone play the old CD based PC game of Blood Bowl? It must have been from 1995 or even earlier. If so how does the new compare?

ETA: http://en.wikipedia.org/wiki/Blood_Bowl_%281995_video_game%29

Sitnam
12-23-2009, 08:28 AM
Did anyone play the old CD based PC game of Blood Bowl? It must have been from 1995 or even earlier. If so how does the new compare?

ETA: http://en.wikipedia.org/wiki/Blood_Bowl_%281995_video_game%29
The 1995 version wouldn't let you buy regular roster players, wouldn't let you set up your own formations, wouldn't let you change the way your guy looked, wouldn't let you name them, wouldn't allow player advancement.

The only thing the old game has over the newer one is a greater variety of races.....which I'm holding out hope will be remedied eventually.

What Exit?
12-23-2009, 08:32 AM
The 1995 version wouldn't let you buy regular roster players, wouldn't let you set up your own formations, wouldn't let you change the way your guy looked, wouldn't let you name them, wouldn't allow player advancement.

The only thing the old game has over the newer one is a greater variety of races.....which I'm holding out hope will be remedied eventually.
So the new game allows play against the AI, it is not online only? That would be cool.

The old game did allow you to earn gold to purchase better free agents. That was pretty much the advancement, I typically played Dwarves, got as many Bruzers and Killers as possible and slowly got vastly superior to the other teams through attrition.

Sitnam
12-23-2009, 08:39 AM
So the new game allows play against the AI, it is not online only? That would be cool.
Yeah and despite the complaining of some has decent AI, it's that Blood Bowl fanatics are just that and anything less than a 'Grand Master Rating' is seen as weak programming.

The old game did allow you to earn gold to purchase better free agents. That was pretty much the advancement, I typically played Dwarves, got as many Bruzers and Killers as possible and slowly got vastly superior to the other teams through attrition.
The old game allowed you to purchase Star Players, yes, thats not the same thing as a rookie lineman to fill the depleted ranks, the difference of which any Wood Elf coach can see.

What Exit?
12-23-2009, 08:45 AM
Yeah and despite the complaining of some has decent AI, it's that Blood Bowl fanatics are just that and anything less than a 'Grand Master Rating' is seen as weak programming.


The old game allowed you to purchase Star Players, yes, thats not the same thing as a rookie lineman to fill the depleted ranks, the difference of which any Wood Elf coach can see.
Sorry, I only know the game through that old 1995 software. I never saw a board game and I and my main circle of friends were all heavy gamers. I learned about the board game a few years later. It sounds like I should look for the new title.

Sitnam
12-23-2009, 09:07 AM
Sorry, I only know the game through that old 1995 software. I never saw a board game and I and my main circle of friends were all heavy gamers. I learned about the board game a few years later. It sounds like I should look for the new title.
I got mine D2D, but I think it should be out on disc for PC and Xbox 360 now.

I think you'll enjoy it.

Sitnam
12-23-2009, 09:17 AM
The biggest change you'll notice immediately is the ability to set up your own formations. The 1995 game always seemed to start your Black Orcs in your own god damn endzone which made me feel like I was dealing with a retarded Offensive Coordinator.

Just Some Guy
12-23-2009, 09:23 AM
How do I know you speak the truth and are not just some guy?

Who said I'm not just some guy? :p

I got mine D2D, but I think it should be out on disc for PC and Xbox 360 now.


Ahem:

Bumping the thread to let you guys know that the game has found a US distributor for at least the PC and XBox 360 version and should be in stores at the end of January. So if you didn't want to download it there will be an option soon.