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  #1  
Old 07-10-2012, 10:25 AM
Shosy Shosy is offline
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So a realistic game

Lets say we took a realistic scenario, a B-17 tail gunner, and made it into a video game (yes taking into account ammunition expenditure, etc) would any one actually like it? I'm thinking of when they change the rate of fire for SWOTL because no on wants to play a game with 2 seconds of ammunition.
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  #2  
Old 07-10-2012, 10:37 AM
Labtrash Labtrash is online now
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Doubt it.

No gun onboard a B-17 carried more than 1 minutes' worth of ammunition
cite

Game would be over too quickly.
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  #3  
Old 07-10-2012, 11:03 AM
Sitnam Sitnam is offline
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Originally Posted by Labtrash View Post
Doubt it.

No gun onboard a B-17 carried more than 1 minutes' worth of ammunition
cite

Game would be over too quickly.
You wish.

First you'd start the mission in briefing, moving on to assemble your kit while you wait for bomber command to give the go ahead, so a few hours before you ever get into the air.

Once there you'll sit in freezing temperatures for hours on end trying to keep body parts from sticking to metal all the while staring out at an empty sky hoping you don't see anything that day.

Then the flack starts, booms so loud your brain rattles around in your skull, nothing you can do but just wait.

So the 'game' would be hours of waiting coupled with horror show moments of the closest friends you are ever likely to have falling to their death or burning alive.
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  #4  
Old 07-10-2012, 11:31 AM
Enderw24 Enderw24 is offline
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Originally Posted by Sitnam View Post
So the 'game' would be hours of waiting coupled with horror show moments of the closest friends you are ever likely to have falling to their death or burning alive.
Google Desert Bus.

Give them a single bullet and I think people would still play this game.
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  #5  
Old 07-10-2012, 11:59 AM
Rubixcube Rubixcube is offline
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Would many people buy B-17 Tail gunner: The Simulation? No, but I bet that if you made an entire game around simulating all of the roles of every man in multiple types of planes with lots of realistic scenarios and mechanics there would be plenty of aviation/military sim fan who would jump on it.
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  #6  
Old 07-10-2012, 12:07 PM
PacifistPorcupine PacifistPorcupine is online now
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Originally Posted by Rubixcube View Post
Would many people buy B-17 Tail gunner: The Simulation? No, but I bet that if you made an entire game around simulating all of the roles of every man in multiple types of planes with lots of realistic scenarios and mechanics there would be plenty of aviation/military sim fan who would jump on it.
B-17 Flying Fortress
B-17 Flying Fortress: The Mighty 8th
... among others.

I've only played the second one, not bad.
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  #7  
Old 07-10-2012, 12:41 PM
Labtrash Labtrash is online now
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Quote:
Originally Posted by Sitnam View Post
You wish.

First you'd start the mission in briefing, moving on to assemble your kit while you wait for bomber command to give the go ahead, so a few hours before you ever get into the air.

Once there you'll sit in freezing temperatures for hours on end trying to keep body parts from sticking to metal all the while staring out at an empty sky hoping you don't see anything that day.

Then the flack starts, booms so loud your brain rattles around in your skull, nothing you can do but just wait.

So the 'game' would be hours of waiting coupled with horror show moments of the closest friends you are ever likely to have falling to their death or burning alive.
My cousin's Father in Law was the tail gunner on a B-24 Liberator. He said once his ammo was gone he was just "waiting for the bullet that would kill me"
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  #8  
Old 07-10-2012, 12:51 PM
Shosy Shosy is offline
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Originally Posted by Enderw24 View Post
Google Desert Bus.

Give them a single bullet and I think people would still play this game.
I guess thats why in TCE I can get hit with 3 rounds from an AK-47, duck into cover, pull out my glock and kill them with a head shot

Last edited by Shosy; 07-10-2012 at 12:52 PM.
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  #9  
Old 07-10-2012, 12:55 PM
Shosy Shosy is offline
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Quote:
Originally Posted by Sitnam View Post
You wish.

First you'd start the mission in briefing, moving on to assemble your kit while you wait for bomber command to give the go ahead, so a few hours before you ever get into the air.

Once there you'll sit in freezing temperatures for hours on end trying to keep body parts from sticking to metal all the while staring out at an empty sky hoping you don't see anything that day.

Then the flack starts, booms so loud your brain rattles around in your skull, nothing you can do but just wait.

So the 'game' would be hours of waiting coupled with horror show moments of the closest friends you are ever likely to have falling to their death or burning alive.
Amen brother, that's why we have to remember them always.
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  #10  
Old 07-10-2012, 01:00 PM
Rubixcube Rubixcube is offline
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Originally Posted by PacifistPorcupine View Post
B-17 Flying Fortress
B-17 Flying Fortress: The Mighty 8th
... among others.

I've only played the second one, not bad.
Actually come to think of it I think I've got the first one lying around here somewhere, completely forgot about it. Couldn't quite get it to work well with DOSBox though, shame as I'd heard reasonably good things about it.
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  #11  
Old 07-10-2012, 01:03 PM
Shosy Shosy is offline
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Quote:
Originally Posted by PacifistPorcupine View Post
B-17 Flying Fortress
B-17 Flying Fortress: The Mighty 8th
... among others.

I've only played the second one, not bad.
And of course SWOTL......

I hated flying the B-17 to be honest, you're trying to do a bombing run, the guns are set on AI, and then you get the dreaded "You have been damaged by a rocket attack" just as you've finally lined up on your target, you swap to look at your engines and you see flames, you switch to the ball turret and it says damaged...
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  #12  
Old 07-10-2012, 01:13 PM
Shosy Shosy is offline
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Originally Posted by Labtrash View Post
My cousin's Father in Law was the tail gunner on a B-24 Liberator. He said once his ammo was gone he was just "waiting for the bullet that would kill me"
Against the Germans (I assume...of course they used B-24's a lot in the Pacific because of their superior range) the bullet was what you hope for, rather than the normal 20mm explosive shell which maimed you to live for the next 6 hours until you bled to death. Give him my best as one of our best

Last edited by Shosy; 07-10-2012 at 01:15 PM.
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  #13  
Old 07-10-2012, 01:33 PM
Kinthalis Kinthalis is offline
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There are ARMA II aficionados out there, THOUSANDS of them who get together a couple of hundred at a time, and actually re-enact huge combat scenerios. Down to organizing into proper military ranks, groups, and following proper military lingo-laden orders in order to accomplish a goal.

Exhibit A:

This could be a scene from an actual boot camp training exercise.

http://www.youtube.com/watch?v=BguGR...ayer_embedded#!

Exhibit B:

One ARMA battle from 3 perspectives:

http://www.pcgamer.com/2012/07/05/re...-perspectives/

There is also about a million people right now playing a Mod for this particular game (ARMA II) where you are thrown into a zombie infested island with a bandage and a prayer, along with hundreds of others, and have to fend for yourself, contend with infection, disease, zombies, and players out to steal your precious bandage.

DayZ: http://www.pcgamer.com/2012/06/15/10...ages-and-more/

Average Joe Gamer would run away from such gaming experiences. Hell, I'm tempted to avert my eyes, even though I do find this kind of stuff fun in a "holy cow in a real military engagement/zombie apocalypse I think I might be able to hold out for 5 minutes! Go me!", kind of way.

So yes, there ARE people out there who would play games like that.

Last edited by Kinthalis; 07-10-2012 at 01:35 PM.
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  #14  
Old 07-10-2012, 01:36 PM
Shosy Shosy is offline
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Originally Posted by Labtrash View Post
Doubt it.

No gun onboard a B-17 carried more than 1 minutes' worth of ammunition
cite

Game would be over too quickly.
The 2 minutes was a general figure, mostly having to do with fighters. Of course pilots and gunners where trained for very short bursts.
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  #15  
Old 07-10-2012, 01:37 PM
Shosy Shosy is offline
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Originally Posted by Kinthalis View Post
So yes, there ARE people out there who would play games like that.
That heartens me actually....
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  #16  
Old 07-10-2012, 01:51 PM
Quimby Quimby is offline
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Didn't the army develop extremely realistic games meant to to be training/recruiting tools that ended up being pretty popular?
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  #17  
Old 07-10-2012, 01:56 PM
Shosy Shosy is offline
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Originally Posted by Quimby View Post
Didn't the army develop extremely realistic games meant to to be training/recruiting tools that ended up being pretty popular?
Realistic meaning you can take a hit from a 15mm machine gun and then duck and learn that standing up wasn't such a good idea? If thats the criteria than yes, it was very realistic.
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  #18  
Old 07-10-2012, 02:06 PM
Shosy Shosy is offline
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Originally Posted by Shosy View Post
Realistic meaning you can take a hit from a 15mm machine gun and then duck and learn that standing up wasn't such a good idea? If thats the criteria than yes, it was very realistic.
I was going to add this as an edit but..5 minutes you know...

The point of those games was team work, how you rely on your fellow soldier to survive and accomplish your mission. Both things, if I designed a game I would probably emphasize .
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  #19  
Old 07-10-2012, 04:17 PM
Palooka Palooka is offline
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Is this Full Spectrum Warrior or America's Army?
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