Is there a Physics Engine for Ballet?
I understand that back in the day, every choreographer has his/her own notation for dances, to the point that when a troupe wanted to perform a new number, they needed the notation for the choreography as well as an "interpreter".
With the various motion capture and video game physics engines in use now, I was wondering if there was a standard notation(language) that can be used to model ballet.
Bear with me if my terminology is a bit outdated. Old fart, etc...