I got my copy of PCGamer (US) in the mail the other day and got around to reading it last night.
Maxis is gone. Don’t know if y’all know that, but the development house that created A-Train, Sim Earth, Sim City, and, of course, the Sims, has quietly wrapped up the original Walnut Creek office to be enveloped in the ever-growing arms of EA’s corporate HQ in Redwood Shores.
http://www.gamespot.com/all/news/news_6089213.html
Same thing with Origin. They have a longer drive though, being in Texas. At least Maxis was just a county over from EA.
But that’s not what depressed me, sad enough as it is. When long-known franchises and companies have been going under or getting bought out at bargain prices for a period of years, you kind of expect it. Following this industry is like being an old man and reading the Sunday paper to see who died each week.
Then I read the articles, with such titles as “D&D: Prospects Bleak for a PC Revival” (page 98) and “There’s a New Mag in Town and It Kicks Ass!” (page 96, italics mine). The Eyewitness (i.e., news) section on page 24 which gave more wordspace to American Army and a mod for a failed Sierra game, Starsiege, than to the purported “deaths” of the above studios’ last vestige of independence (I can’t find verification of the stories other than Gamespot, btw).
This didn’t depress me either, nor did the realization that the biggest positive news in this section was for a game distributed for free by the US Army and a user mod. Wow. Color me impressed. :snore:
The usual complaints of few games in development with little originality (of a whopping 6 “previews” 2 were for expansion packs, 2 were sequels, 1 was a port (X-Box) and only 1 original build (I think: City of Heroes? Anybody know about that?)) or quality (not a single one of the 17 games/expansion packs reviewed got above an 80% score) were still there.
But not even that depressed me, as used to it as I am.
No, what depressed me was their coverage of their “Tenth Anniversary Issue”, how sh*ttastic it truly was.
Caveat: I’m a sucker for nostalgia pieces and anniversary issues for magazines, especially if they’re wordy and contain lots of lists. If you’re going to go through the effort of doing a nostalgia piece, do it right. That’s all I ask.
First was their treatment of SMAC. While I never got into the game, I realized that beyond it’s too-ugly-to-ignore graphics SMAC was a deep and involving game with a lot of thought behind it. Apparently so did PCGamer upon release, giving it a 98% rating (out of 100), the highest ever for a game. Higher than Doom, Half Life, Star/Warcraft, Diablo, anything. Twice(!) did they (slightly) slam on themselves for giving the top rating to such an unworthy game, once in the letters section and once in their “Ten Years of PC Gamer Magazine” article. To quote the letter:
Then we had the retrospective itself. At one, maybe two pages per year there was far more interest in games that never came to be (Duke Nukem Forever, Middle Earth Online) and “where are they now” snippets of past columnists (like we give a flip) than the Civilization games (0, except for SMAC, once), Starcraft (0), any PC sports game or developer (0), or Curt Schilling (1 (?)).
One would think that the ten-year celebration of surviving as a magazine in an industry that went from mainstream to near-niche in 4 years would command more respect to detail and info, ya know?
CGW had a 200th issue retrospective a few years ago, and they did it right: not only did they have a good selection of articles, they actually went through the trouble and expense to create a retrospective CD, with Windows 98 compatable versions of a number of games including X-Com, Betrayal at Krondor, and Empire.
Anyway, I just wanted to do some useless ranting. If you find the state of the PC game industry to be sucktacular, feel free to join in. And while it is a rant, it is pretty mild and not truly Pit-worthy, imho.
*One of the reasons I like PC Gamer is because they do a lot of these type of issues. Also, I still have the issue where they voted Alpha Centauri that 98%. If anybody is interested, I’ll go dig it up.