Originally Posted by Caridwen
I really think that more than just one are unsolveable. Unless it's just me.
In the original version, there are 32,000 possible games and only one of these is unsolvable. In more recent versions, there are 1,000,000 possible games, which includes the original 32,000 games, and 8 of these are now known to be unsolvable. If you dealt with actual cards, you could have 52!/8! (about 2 x 1063
, officially, a metric shitload) different games; it is not known how many of these are actually unsolvable since FreeCell has been shown to be NP Complete--you have to determine solvability by brute force.