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#1
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Johnny Angel's Review of Dungeons & Dragons
[Warning: this review contains slight spoilers, but mostly of predictable developments, and some gratuitous D&D terminology that the author hasn't bothered to define for the squares] I didn't ask much of this movie, and it failed to deliver. I went in with full willingness to suspend disbelief, and tried very hard to let the film sweep me away, but Dungeons & Dragons did nothing to reward my indulgence. It failed as a movie in general, and failed especially as a movie for D&D fans. It barely ever rose above mediocre, even by the generous standards I chose to judge it by. Justin Whalin, as Ridley, cuts a dashing figure of a swashbuckling rogue when he gets to do something, which isn't often enough. Mostly, like every other character, he's a mouthpiece for empty dialogue. We get to see him use the traditional D&D thieving skills -- he reads languages, finds traps, picks locks and suprisingly even gets in a devastating backstab, though by D&D rules, he was cheating. Ridley's sidekick Snails, played by Marlon Wayans, smacks very much of the sambo characters of another era. He's cowardly, inept, and never contributes anything worth his share of the XP. I don't mind him being comic relief, but a better movie would have given him some skills, made him a solid guy you could count on in a pinch. It's been done before, and audiences respond well. Look at Bull Harris in Howard Hawks' El Dorado. He amounts to more than the sum of his dagnabits and tarnations -- he knows his job and does it well. But Snails is a throwaway character, and the movie does indeed throw him away. The mage, played by Zoe McLellan, knows two spells -- Magic Missle and Dimension Door -- and doesn't bother to cast them often, largely because she doesn't bother to carry any spell components. However, those of us who play D&D know that neither of these spells actually require material components. McLellan is the love interest for Whalin, though they appear to have fallen in love in a scene that was cut. Lee Arenberg's portrayal of a dwarf is exactly what we gamers like a dwarf to be. Scruffy, mean, violent and loud. Unfortunately, he doesn't do much, doesn't have many good lines, and could have easily have been cut out of the story altogether. Kristen Wilson's elven ranger was appropriately high-tone and laconic, but this unfortunately means that we never get to see any depth to her personality. And her costume is absurd, both because her metal breastplate violates the D&D armor restrictions for rangers, and because under it she appears to be wearing khakis or longjohns or something. She does get to be the love interest for Snails, since she is the only other black person in the movie. Clearly, the human/elf race line is blurry, but the black/white race line is cut in stone. The Empress Savina is played by Thora Birch, much lauded for her role in the Oscar-winning American Beauty, who delivers the worst performance I've ever seen outside of a Billy Jack movie. Everbody in the movie has lousy dialogue, but Thora Birch chokes on hers. To be fair, hers is the worst. But this doesn't explain or justify her abysmally bad, constipated and simpering delivery. We all know she can act; it's not clear why she decided not to. I thought Jeremy Irons' over-the-top performance as the evil mage Profion was marvelous. He delivers every line with his face quivering, his voice trilling, his fists clenching and flailing, even when there seemed to be no need for it. He was absolutely my favorite character, and if he had been given any good lines at all, he would have stolen the film and set the standards for villians for years to come. Bruce Payne is the badass evil henchman, who for some unexplained reason has periwinkle lips. He has a strong presence, and makes a decent villain, though he doesn't actually do anything all that interesting. Yet, he's more involved in the plot than Irons. Tom Baker has a cameo, and he does a good job of delivering a bad speech that sounds like it has something to do with the plot, but doesn't. Yes, there is a plot. But it's so confused that to be charitable we have to assume that the original script must have been four times the size of the one that made it to the screen. We seem to be missing a lot of explanation. Irons tries to create a rod of dragon control, and fails, ruining his scheme to take over the empire and foil Birch's attempt at enlightened despotism. He needn't have worried much. The Empress is no Voltaire. She clearly hasn't thought this through, since no attempt is made to explain how she expects to enforce universal equality in a world where the nobles can all shoot fireballs out of their finger-tips, except that apparently she plans to throw dragons at the problem. She has her own rod of dragon control, which she apparently can't use yet, until at some point in the movie she suddenly, and without explanation, can. Because the council of mages, at Irons' urging, has voted for Birch to give up her rod, the heroes go in search of yet another one, hoping to pull a sly one on the council by allowing the Empress to comply without relinquishing her power. This entire premise is shot to hell when the Empress summons her dragons before the new rod is found, making the entire quest pointless. Yet, the quest continues anyway, though the only thing it can accomplish at this point is to deliver the rod into the hands of the bad guys, which is just what happens. Mother Theresa may have been charitable enough to read this as ironic. I am made of weaker stuff. I took it as sloppy writing. There are some things D&D fans will like about the film, but a lot more things they won't. It's nice that they threw in a beholder, an infamous creature in D&D, but for some reason, it's being used by humans as some kind of a guard dog. In D&D, it's beholders who use humans, often as food. The difference between gold and red dragons is never explained (gold dragons are good, red ones are evil), and dragons never seem to be more than snarling brutes, in contrast to the deviously hyper-intelligent spellcasters gamers know them to be. Their breath weapons come in short bursts of fire, rather than the streaming cones described in the Monster Manual. I could point out more, but you get the point. They didn't try very hard to get it right. Although there were action sequences in the movie that I enjoyed, nothing particularly interesting happens until the second act, and even then the story fails to gather any momentum. If the movie had been distilled down to the perhaps thirty minutes of battling dragons, swinging blades and magic swords clashing, the story would have made just as much sense and would have been a treat to see. As a bonus, I wouldn't have had to sit through the Birch's blubbering speeches, which were embarassingly bad attempts at social commentary and courtly intrigue. But the good stuff doesn't make up for the bad stuff. Not nearly. Even with all the things I liked about the film, the dungeon crawling and the dwarf hollering and the atmospheric set design and computer-generated architecture and the (usually) decent costuming, I cannot in good conscience recommend this film to anyone at all, not at full price. If you're curious, go and see it when it comes around to the El Cheapo, or wait until it comes out on video and give it the MST3K treatment. Just don't expect it to be worth the money. I'd like to support the production of D&D movies, but I sure don't want to send the message that this is what gamers are looking for. Conan the Barbarian still remains the closest thing to a D&D movie ever made. |
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#2
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Dude, I HAVE to see this movie!
If for no other reason than to find out if you were overly critical.
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I sold my soul to Satan for a dollar. I got it in the mail. |
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#3
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RottenTomatoes shows it has collected one of the worst assortment of reviews I have seen so far (one marked "good" was that it was a better B-movie then SW Episode I was in epic sci-fi).
A couple of people who gave it good reviews on /. did so by saying they thought the lame acting and script brought to mind a group of teenage kids playing around at D&D. bleah. |
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#5
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Please, please, please see this movie. Do it for me. If it gets a lot of money they will make a Drangonlance movie. If it flops, no Dragonlance movie. I want to die a happy man. Oh please, kindly donate to me 2 hours of your life. Hell, I saw it twice yesterday.
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#6
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They might make a Dragonlance movie?
::running to the theater::
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I sold my soul to Satan for a dollar. I got it in the mail. |
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#7
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A dragonlance movie with the same director?
Do you really want that to happen? |
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#8
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*SPOILERS*
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There are so many (more) unanswered questions it almost scares me. If I wasn't such a fan of the genre, I'd give it a 0. As it is...it gets a 1.5.
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[b]I'm not egotistical....I just like to talk about myself a lot.[b] |
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#9
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From what people have been saying:
They made the movie for non D&D fans. They played on the well-known stereotypes for each class (rogues are always witty swash-bucklers. Did they have rapiers?). It also sounds like they loaded the movie with too many characters for each one to be well developed (there are a ton of X-Men, they dealt with about 5). Then, they forgot that the main audience for a D&D movie would be: people who love D&D and know what the people SHOULD be like, rather than the stereotypes. Sound good?
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I sold my soul to Satan for a dollar. I got it in the mail. |
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#10
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You notice there was one skill that neither of those two bumbling buffoons never seemed to use: MOVE SILENTLY!!! They made more noise than two cats in heat! And their wall-climbing skills were less than impressive, at least to D&D players who are used to thieves who climb sheer walls with their bare hands. [qoute]Ridley's sidekick Snails, played by Marlon Wayans, smacks very much of the sambo characters of another era. He's cowardly, inept, and never contributes anything worth his share of the XP.[/quote] Amen, pardner. Couldn't have said it any better. I hated what they did with that character. Quote:
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As for everything else you say, and most especially the black/white race line, the most eloquent thing I can say is: Ditto! You tell 'em! Quote:
Overall, I would say the movie is worth while seeing as long as you walk in an hour late, or fast forward through the first hour on video. Thereby you spare yourself the irritation of Snails, and see the only part of the movie that is worth seeing: the dragon battle over the city. Your exposition of the movie's flaws is, overall, superb. Danimal (now forging his longsword +3, +6 vs. Courtney Solomon. |
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#11
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I just got back from seeing the movie. I was very disappointed. And, like Johnny Angel, I wasn't expecting much to begin with.
Others have already pointed out many of the films major faults. One that I was particularly annoyed with was the portrayal of relative fighting skills. As anyone who's played the game knows, thieves, fighters and mages all have definite fighting styles: fighters fight well, thieves fight so-so, and are better at sneaky tactics, and mages suck at it. In the movie, the mid-level (at best) thief out-fights the much stronger, high-level warrior-henchman (the fight between the henchman and Snails, I thought, was much truer to the game). The Evil Mage out-fights said thief by using a staff one-handed (I should point out, however, that the movie's version of 'out-fighting' in this case involves the Evil Mage simply hiding behind his staff, as the thief-guy swings his sword at it). This is way off from the way things would happen in the game. Personally, I feel that the movie's biggest failing was in attaching the "Dungeons & Dragons" name to it. By implying that the movie is going to essentially be a D&D adventure come to life, fans of the game (or even RPGing in general) are going to have certain expectations. The director (and probably everyone else involved) has apparently never played the game, so had no idea what these expectations were, and as a result, missed the point. The movie had a lot of potential, whether played seriously, or even camped up as a film version of what tends to happen in an actual game (personally, I think the latter would have been a real hoot). Unfortunately, it failed to live up to any of its potential. They only needed to roll a 10 to score a hit and probably make most of its audience happy. They rolled a one. |
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#12
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Dark Lord Davidson wrote:
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#13
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My reaction to the D&D movie: Star Wars without guns. They simply substituted "magic" for "The Force", magic swords for lightsabers, dragons for X-wings, and a dwarf for Chewbacca. They didn't even substitute the Empress... they kept the queen they had in TMP.
Anyway... The acting was horrendous. I originally thought that Marlon Wayans would ruin the movie, but it turns out he was the best actor in the whole thing, with Justin Whalin coming in a close second. Nobody else even comes close. Profion was a pretty good villain, but he looked like a Wall Street executive. I half-expected him to pull out his cell phone and say "Sell my Mage Corp. stock!" The best part of the movie was listening to the hardcore fanboys in the theatre whispering about the movie... "Ooh, a spell of binding... aha, a dwarf!... wow, an Elven blade!... oh, no, Beholders!" On the way out, me and my friend started a list of what the typical D&D enthusiast would think after seeing the movie... here're some of the better ones: "They didn't roll dice once in that movie!" "That was horrible... they made him take 17 points of damage when EVERYbody knows he should have only taken 15!" "Y'know that part where they had their lips pressed together? What's that called, anyway?"
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MaDa: Making Sense of the Nonsensical... Sensibly. |
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#14
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AD&D players: Please see my sarcastic review of the movie at http://www.hit-n-run.com/cgi/read_re...=53538_rogermw, in which I re-tell the entire plot using AD&D rules terminology.
![]() Oh, and I'm sure that wasn't metal breastplate the elven ranger was wearing. It was probably a silver lamé 1-piece swimsuit, which sounds like the perfect garment to be wearing in the middle of the woods at night.
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#15
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Re: *SPOILERS*
Johnny Angel wrote:
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And that other spell she cast at Bruce Payne twice might not have been "magic missile", it could've been "lightning bolt." What with those little electric arc bolts and things. (Of course, lightning bolt requires material components she didn't have, but then again, dimension door should've been too high level a spell for her to cast anyway.) Dark Lord Davidson wrote: Quote:
They missed the gold dragons because, as of the 2nd Edition Monstrous Compendium/Monstrous Manual, adult and older gold dragons have magic resistance. They must've all made their magic resistance rolls.Quote:
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#16
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I haven't seen the movie, and don't plan to (sorry Goose). D&D doesn't have a distinct setting. A Dragonlance movie would have been a better idea, it has a plot ready for convertion as well as a definite setting that is at least somewhat different from generic fantasy.
Besides this it was cleary WotC thinking, "Hmm we have a nice fan base, most everyone at least knows of D&D. Does anyone else smell profit?" Now there isn't anything wrong with making money, but the movie's point was just money. I doubt much thought, passion or effort went into the film.
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"Quoting yourself is a sign of extraordinary arrogance." - The Tim My livejournal |
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#17
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*cough cough*
Congratulations! Welcome to the world of "How can Hollywood screw up this franchise?" For those of you unfamiliar with this game, I suggest you do an archive search for "Heinlein" in MPSIMS and IMHO. (Here, I'll save you the trouble.) Heinlein Books and Movies: http://boards.straightdope.com/sdmb/...threadid=20966 Starship Troopers: did anybody understand it?: http://boards.straightdope.com/sdmb/...threadid=43651 One of the threads has a link to a web site by one of the screenwriters for Robert Heinlein's The Puppet Masters. It is an eye-opening look at how Hollywood goes about screwing up a good thing. From a person deeply involved in the process, and crying the whole way. There is also a link to an interview of the director of Starship Troopers, and how he decided he didn't like Heinlein's premise and views, so set about destroying the story by his interpretation. Here's the link to the story. http://www.wordplayer.com/columns/wp....the.Bomb.html Someone said that the surest way to tell when a story most deviates from the author's version is when they list the author's name in the title. I think that applies here. |
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#18
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One of the reasons for the bad script is it took them 10 years of rewriting before they got it greenlit. Then, whenever they came up with a good idea, the director would go "Yeah! great! let's do it!" and the next day "Nope, sorry, it's crap. Start again from scratch."
This guy got so obsessed with making a great movie, he forgot to make a great movie. Or so I'm gathering from these reviews. (I ain't seen it yet)
__________________
Several billion trillion tons of superhot exploding hydrogen nuclei rose slowly above the horizon and managed to look small, cold and slightly damp. |
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#19
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![]() Did anyone else see Darth Maul in Bruce Payne? What about Yosemite Sam in the dwarf? |
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#20
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Johnny Angel wrote, in the OP:
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What fighter doesn't wear plate mail? Or plate armor, when that became available in the Unearthed Arcana supplement to the 1st Edition rules. But at least plate mail. |
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#21
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tracer wrote:
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As for the spells Profion uses, I think he can cast Minor Fireball and Tasha's Uncontrollable Hideous Thing On Your Back. |
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#22
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Johnny Angel wrote:
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I contend that the "scroll" he invoked was not a scroll at all, but a magic treasure map that's activated by a command word. Furthermore, there are plenty of magical devices that don't require any special skills to use -- a jack-in-the-box that projects an illusory image of a miniature dragon skeleton by touching a button doesn't require any arcane knowledge to operate, f'rinstance. Quote:
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#23
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tracer wrote:
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Unfortunately, it turns out that dragon's blood explodes when it hits water. Thank goodness nobody bothered to find out where it came from. Otherwise, we might have missed hearing Profion shout, "You can rrrrrrrrunnnnnnn, but you can't hiiiiiiiiiiide-uh!" while people were running toward him. |
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#24
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Re: Re: *SPOILERS*
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Damn stupid.
__________________
[b]I'm not egotistical....I just like to talk about myself a lot.[b] |
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#25
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Arrgh, I really disliked it. I went in not expecting much and hoping to have a good time, and it was so bad I really couldn't even enjoy it on a B-movie level.
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#26
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After watching that, erhem, "Movie" I went out and ate a big pile of DOG SHIT to get the BAD TASTE OUT OF MY MOUTH.
'nuff said broccoli! (King Dork and sixteen year gamer [yes I know a lot of you have me beat {just more bracketing}])
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Maybe, just once, someone will call pezpunk "sir" without adding, "you're making a scene." punk snot dead |
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#27
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Fireballs, or magic missiles?
Dark Lord Davidson wrote:
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(And, hey, if I'm gonna watch a D&D movie, I wanna be able to memorize the verbal components they utter when they cast their spells! Klaatu Barada Nikto!) Oh -- and considering the presence of ballistae on that upper parapet, perhaps they were actually casting "flame arrow." (And what's with those ballista missiles with grappling hooks and tow cables on them? It's not like they were "reeling in" any of the dragons they harpooned with them.) |
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#28
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They really needed to get a new Dungeon Master for this one. The 1980's D&D cartoon was better, for Pete's sake. And what was up with Wayans's strange ear-covering/hat thingy? I thought at the beginning, "Oh, he's really a half-elf or an elf, and he's trying to 'pass' as human." But I guess he really was human...he told the elf woman that he was only 23, after all. So, I guess it was just a silly hat.
Oh, and the Empress...Look, there's another Child-Like Empress! Oh boy! Her lack of acting has already been covered. And exactly how was she going to make everyone "equal", anyway? Did I miss something?...the "commoner" populace didn't look enslaved or anything like that, but that seemed to be what was implied. My husband thinks that they must have been under a lot of constraints to keep away from any aspect of the game that might possibly be construed as "Satanic" by the fundies out there. But, don't fundies already think the game is Satanic, anyway? I don't think this movie will change their minds, at any rate. I wish they had made this movie for the people who were going to see it rather than for the people who weren't. |
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#29
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Tamex wrote:
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Oh, and there's TWO MORE reasons why the spells those mages cast at the Gold Dragons COULD NOT have been "fireball"s:
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#30
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Besides, Eric would have been an even bigger whiner in plate armor. "My armor's too hot! It's too heavy! Let's sit down!" "ERIC!" Quote:
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#31
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I've never played D&D but I like fantasy fiction and the like, so I saw this movie the other day. Man, did it suck.
However, I think you guys are missing the boat when you criticize it for being insufficiently accurate wrt hit points, spell levels, character restrictions, etc. etc. This was NOT the game. It was a MOVIE loosely based on the game. You sound like Trekkies decrying the use of an incorrect verb tense in the Klingon word for "to stab" in StarTrek V. Get a grip. The movie sucked for reasons that had entirely to do with movie making. Specifically, the direction was simply atrocious. The actors may have pulled off even the hideous dialogue they were given, with a little guidance, but they were left floundering. I'm particularly thinking of the silly romance tacked on between the dame and the buckaroo, whatever their names were - I forget now. It must be a union rule or something to have that stupid, tired, "after-initial-tension-they-finally-realize-they-love-each-other" scene in every fucking movie made in Hollywood. Even Jeremey Irons started out okay but got ever more hammy as the thing went on. Personally, I think he's a good enough, experienced enough actor to realize the project was turning into a turkey and he was trying to carry the thing. Unfortunately he ended up emoting wildly while the rest of the cast muttered and shuffled like a high school drama class. Except for the Wayans guy who was just plain awful. Even unfamiliar with the game as I am, I can appreciate the need for a professional thief to be subtle and quiet just on the grounds of plausability. This guy might as well have tied a string of tin cans to his ankles. But really, I think the worst part about him was that he just WASN'T FUNNY. He played a kind of a Stan Laurel/Lou Costello/Bob Denver/Three Stooges sad sack, but without all that wit and dignity. He was about as entertaining and humorous as reruns of Scooby Doo. I suppose there are people for whom that appeals, but I'm not one of them. I'll leave that sort of humor to those who enjoy it, and to you I say, Rotsa Ruck. That mage character shore do got a purty mouth, but was otherwise lacking in interest. Same for the elf with her boobplate armor. And please, don't criticize this one appealing aspect of her character! The princess would make a good Lolita, but did not make a good princess (was it empress? Whatever. She seemed too young to be an empress). The dwarf character was okay, mainly because he didn't say much. The bad guy with the blue lipstick was a complete enigma, but not in a good way. (Was he a quasi-transvestite? A punk rocker? Very cold?) He needed more characterization, or perhaps less - either would have been better than the confusions of motivation and/or loyalty we got (or did we? I'm not sure). They ALL needed something (like a director), in place of the frenetic, disconnected "plot". Generally, plots should develop, not just happen. To summarize: 1) Hideous Acting, even from Jeremy Irons who usually knows his business. 2) A script that was only involved in the project to get publicity until her big break comes along. 3) Okay special effects, although since the advent of computer methods, effects just aren't special enough by themselves to carry a movie anymore. 4) A couple of hot actresses, provided you don't listen. And finally, the main problem: 5) No direction whatsoever most of the time, and bad direction the rest. |
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#32
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Tamex wrote:
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#33
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APB9999 wrote:
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But seriously, folks, my, ahem, "criticisms" of the points at which the movie got the D&D mechanics wrong are essentially sarcasm. There was obviously nothing redeeming about this moive as a movie, so the only way to keep from regurgitating my lunch and clawing out my own eyeballs while I was trapped in the movie theater was to focus my attention on some nice, convenient distraction -- such as counting the number of times it violated AD&D rules. Calculating the characters' Armor Classes, or looking up the spells they were casting in the Player's Handbook, was far more entertaining than the movie itself was, believe me. Quote:
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#34
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I would like to point out, though, that Marlon Wayans is certainly NOT the "7-Up" guy. That would be Orlando Jones who seems to also be having an illustrious movie career. |
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#35
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Anybody happen to know whether "Courtney Solomon," the director of this atrocity, is male or female? "Courtney" does leave both possibilities open.
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#36
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It is now just a matter of time before Hollywood pumps out "EverQuest: The Movie," starring somebody named Chad, Jason or Justin as the lovable thief, somebody named Wayans as the funny black guy, and Halle Berry as the Erudite spellcaster. Movie theatres across the world will be filled with irate EQ addicts screaming, "A 16th level magician can't proc Chaotic Feedback from a Staff of Writhing!" and wondering if the Iskar are being poorly represented as a race.
I wonder if Spielberg will direct.
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Providing useless posts since 1999! |
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#37
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LateComer wrote:
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[redneck mode] All them thar goofy klutzes all look alike to me! [/redneck mode] |
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#38
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RickJay wrote:
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<somebody whispers something into tracer's ear about Death Race 2000> D'OH!! Okay, then, how about Paranoia: The Movie? |
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#39
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<rimshot>
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LARRY - "This is our year, I'm telling you. Best football season ever. I'm so in shape, I'm a rock -- it's all about egg whites -- we got Garrity at running back, Dale at QB, if we can focus, keep discipline and not have quite as many mysterious deaths, Sunnydale is gonna RULE!" |
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#40
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Check this out
__________________
Several billion trillion tons of superhot exploding hydrogen nuclei rose slowly above the horizon and managed to look small, cold and slightly damp. |
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#41
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I am disappointed that the D&D Movie didn't address that one deep question that's been plaguing humanity since the beginning of time.
Namely: Does a "protection from magic" scroll disable magic items within its radius of effect, line an "anti-magic shell" spell does? |
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#42
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GuanoLad wrote:
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"Third edition came out in like 1993" When we all know the 3rd edition rules came out just this year! (note: for the sarcasm-impaired)
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#43
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The stats for all the PCs are available online, as well as the maps to what passed for dungeons. Chequez vous.
But wait, something is screwy. Ridley has a 15 DEX, which gives him a +4 bonus? Uh uh. That's either an 18 DEX or a +2 bonus. Norda is not a ranger, as I had assumed, but a 7th level fighter. Even Elwood is a third level fighter. But Ridley is a 2nd level rogue, 1st level fighter. How come he did most of the fighting? And how did he manage to last as long as he did against Damodar, who is also a 7th level fighter? According to her character sheet, Marina can't cast Dimension Door at all, or any other gate or teleport spell. She has a magical device that allows her to cast Magic Lasso, though. With her current spell selection, she's incapable of casting Feeblemind on herself, so I guess she won't want to go out with Ridley. Snails is a 3rd level thief, and actually looks fairly competent, if skill ranks are anything to go by. Obviously, though, he's too cowardly to actually use any of these skills. |
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#44
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Marc |
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#45
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A comment about the special effects in D&D...
Frankly, even they sucked. We've gone through the Jurassic Park movies. We know that CG designers can A: make big, realistic lizard-like things (i.e. dragons) and B: make them interact with the environment realistically. The CG in this movie were cheap, shoddy, and cartoony, the kind of thing you'd find in the earliest days of computer games with CG movies, or even in some of the "graphics-intensive" movies that followed immediately after Terminator 2. So you can't even say that the special effects in this movie were good. Especially when compared to other movies. BAH! HUMBUG! At least we have The Lord of the Rings coming out soon to help us forget this travesty. ::crosses fingers::
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MaDa: Making Sense of the Nonsensical... Sensibly. |
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#46
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The sad part is, this movie was greenlit now so that it could cash in on the Fantasy mania that Lord of the Rings is establishing. After it comes out, there'll be an onslaught of cheapo stuff ruining potential franchises.
There's an Elfquest movie coming out. There's a Dinotopia movie (and TV series) shooting now. There's hope for a Dragonlance movie, and also a Dragonriders of Pern film. (I think the Pern movie has been cancelled, though) Most of those will be rushed, cheap, and made by first-timers who haven't learned the lesson that Fantasy is so hard to translate well.
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Several billion trillion tons of superhot exploding hydrogen nuclei rose slowly above the horizon and managed to look small, cold and slightly damp. |
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#47
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Johnny Angel summarized the official character sheets for the D&D movie charactes thusly:
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(Seriously, I think Damodar was supposed to be toying with him.)I can't believe Damodar is only 7th level, though. Quote:
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#48
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#49
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Johnny Angel wrote:
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The character sheets on that page are writted for 3rd Edition D&D rules! I thought they were using 2nd Edition AD&D as the basis for the movie! Quote:
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#50
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