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#51
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I totally didn't know this either.
That will make inventory management a lot easier. EDIT: Anyone else REALLY missing WoW-type addons through Curse? I don't know about you, but being able to bind a key to an ABILITY instead of a quickbar slot is SO much better.. I have no idea why they didn't implement that into the game. When you're leveling up, you have to constantly swap your bars around to match the keybinding for that bar. So irritating. Not to mention the 10 or so other add-ons I used regularly.. Last edited by elninost0rm; 12-19-2011 at 08:37 AM. |
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#52
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Quote:
But I could make a Jedi toon on for a euro doper guild |
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#53
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Companions can't turn on you can they? I ask because my Sorcerer treats his companion (Khem Val) like a slave, with a healthy dose of comtempt. I'm not going to change the way I RP it, but just wondering if he'll abandon me / kill me like he's been threatening to.
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#54
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Khem val will love you if you are a dick to everyone. You can't lose companions but having them hate you does have detrimental effects. I think they fail crafting missions more often among other things.
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#55
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No macros yet they are coming soon(tm) having to click and heal rather than mouseover is annoying. |
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#56
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That's my M.O.! I guess I'm building up more affection from him with my other conversations than I lose when I berate him personally.
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#57
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To answer your question; no companions will never turn on you but if they like you this can lead to bonuses, crafting bonuses for example. An early build allowed you to kill your companions but they took this out for some reason I can't remember now.
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#58
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I can't WAIT until something similar to Flashheal (or whatever it was called) comes out. I loved having like 10 different abilities all on the mouse, depending on how you click the name. |
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#59
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Speaking of healing, did a brief stint as a heal-specced Operative for a flashpoint, and to my dismay realized their main heal is a stacking hot a la WoW's Lifebloom. I never much liked that when playing my druid and I'm not much liking it now, especially with no mods to keep track of the hots. I had to try to find the hot's tiny buff icon among half a dozen icons and then try to decide if I should refresh it yet by staring at that moving line that marks the buff expiration. Very annoying, especially with my crappy fps. Respecced back to stabbing things as soon as I got out of the flashpoint.
Anybody got a 20+ healers of other classes? How's the healing mechanics? |
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#60
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For companion inventory:
Click "c" (default for character sheet popup), and at the bottom is a companion tab. For advanced class training: your class trainers have another tab at the bottom of their course (skill) list for your advanced class. Don't forget to check both tabs when looking to train up your skills! |
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#61
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Quote:
Also, it's nice that you can hover on an item of gear (or is it right-click?) to see if it is an upgrade for you, but I wish there was an easy way to see if it is an upgrade for your companion. It'll get even trickier when you have multiple crew members I'd imagine. |
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#62
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Speaking of Advanced Class abilities. I have a Jedi Sentinal and it is probably a very good idea to start training those along with your regular abilities as soon as you choose your advanced class.
I would not recommend doing what I did and wait until you are lvl 14 to realize that you even have advanced class abilities to train in the first place. Of course when I noticed I had AC abilities I had just spent all of my money on crafting and didn't have enough to train up those abilities. So goal #1 tonight is to make some money so I can train my AC abilities and I'm going to go ahead and guess here but I think it might make questing a bit easier. I'm loving the game so far. Crafting is still weird to me. I'm used to WoWs crafting. I opened up tier 2 of Archealogy and Treasure Hunting last night and some of those missions are 8 minutes long. Also I noticed that some of my dialogue options have "Flirt" next to them. Now as a Jedi I try not to get emotionally attached to the sexy bitches around me but I was wondering if anyone else has choosen those options and what if anything happened? |
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#63
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Quote:
Last edited by Headrush042; 12-19-2011 at 02:06 PM. |
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#64
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![]() *Ahem.* Pro tip, obviously. |
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#65
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#66
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You just saved me so much future raging as well as eventually ranting in General like a total moron.
Last edited by elninost0rm; 12-19-2011 at 02:17 PM. |
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#67
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Well I meant the bi where you can see their kit. I literally was not giving my companion anything as I had no idea how to. If I was developing the GUI I'd have a separate window for all companion/crew things, not skills in one place, inventory in another and God knows what elsewhere.
In other news, after never having experienced a queue over the past four days, I read about queues on Eurogamer on the way and home, try to log in and then ... get a queue. |
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#68
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Quote:
My inquisitor/sorcerer has flirted with various NPCs, but usually so he can turn round and crush them. "[flirt] What's such a beauty like you doing out here?" "Oh, my colleague went into that tomb and hasn't come out and I'm worried about him!" "Well why don't you go in after him, you stupid wench?" ![]() My gunslinger is quite the flirt too, but to no effect yet. Last edited by Skammer; 12-19-2011 at 02:28 PM. |
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#69
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Quote:
Good stuff. |
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#70
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More stuff I wish I knew earlier - at 25 the speeder skill + speeder itself will cost you 48k credits, so better save up. I was very close to buying another inventory tab for 20k when I had the cash, now I'm very glad I didn't. Almost 25 and I have 51k credits saved, but had to stop sending my droid to missions and haven't trained lvl 24 skills yet.
Also, made my first epic boots. Did some green boots, reverse engineered them, got a blue recipe. Did a few of those blue boots and reverse engineered them, and BAM - epic recipe. Shame it was heavy armor but at least the stats are perfect for Kaliyo. Last edited by Arrogance Ex Machina; 12-19-2011 at 04:06 PM. |
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#71
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Only annoyance I've had so far had been some of the Coruscant multi-stage bonus missions that end having to kill a named--respawn time is way too long, and ends up with a bunch of people just standing and waiting, then getting ninjaed. |
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#72
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If they were smart, they'd group up while waiting around and share kill credit.
Also, I just learned another pro tip: companions are able to craft for you using mats stored in the cargo hold -- no need to lug all your crafting mats around with you. Just drop off everything you gather every time you hit town and you'll be able to carry plenty of loot! |
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#73
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Quote:
A related tip: When your companion is actually crafting items, not just doing missions, you don't have to wait around you can go questing just like when they are on missions. I didn't "discover" this until lvl 13 and had previously spent a lot of time just standing around doing nothing. |
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#74
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Apparently, you get no "legacy experience" until you've earned a legacy name on at least one character on a server. This means if you're planning to have alts, you're losing legacy points by leveling them up at the same time.
That's rather annoying and not well documented (I just happened to stumble across it). I had been planning to level up multiple characters and then decide which to stick with as a main. Looks like that's a bad idea. |
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#75
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#76
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#77
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I'm not sure I *want* all my toons to have the same legacy last name, so unless legacy stuff includes something more useful, I'm not going to worry about it. I will have alt-itis forever, muhahahah!!
I kept running into large queues on the Burning Whomp Rat server, so I started playing on Jung-Ma; oddly enough, it had even more queues at the beginning but now it's easier to get into than the other one. Or so it seems; after today the artificial population limits should be expanded/erased, so the queue problem really shouldn't be much of one at all. |
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#78
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And welp...guess it's time to finally uninstall Star Wars Galaxies. Meant to log in for the last couple of days to see the galaxy die off/explode/go still, but...seems I was in another universe, far far away.
Hope ToR proves to be as amazing as SWG had the potential for. |
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#79
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son of a sassafrassing ... looks like the servers are down for maintenance the midnight ET (11 pm CT) official launch. I've got work tomorrow dammit, and Monday night is one of my few weeknights to play. Can't play over the weekend due to holiday travelling
. So looks like Wednesday night is all I get until next week. ![]()
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#80
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Well, the game is here and it's not going anywhere. You'll have plenty of people to group with no matter when you play, for quite a while. That's my guess, anyway. I wouldn't worry about missing anything, 'cause you really won't be.
You'll spend all your Wednesday time rolling toons probably anyway. Just to see what they're like and such.
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#81
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Oh, I was grouped. Didn't stop other people that didn't group with us from trying to get the tag, even if they hadn't been standing around waiting (and they succeeded once). It's the same crap every MMO goes through at launch, I'd just hoped that since it's hardly a surprise that it's going to happen, they'd have a faster respawn rate, as it's not like those mobs were in a vital area that needed to be clear for travel or something.
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#82
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SPOILER:
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#83
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#84
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Getting to a new area with, say, three or four new quests to pick up is a pain in the arse. |
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#85
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Incidentally, are those tips stored anywhere for browsing later? Like, for example, the codex? |
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#86
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#87
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Cool, cheers.
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#88
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I don't foresee myself doing any sort of raiding or actual grouping until click-to-heal is implemented in some form. I'm just way too used to it on WoW to regress back to this archaic system. |
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#89
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I've healed a couple heroic missions on my sorcerer, and it's not too bad yet although I miss Grid + Clique which I've always used on WoW. I'm only level 12, though, so it probably gets more annoying as the missions get more difficult and you learn more healing abilities.
I have noticed that my heal ability uses a lot less force power than my attacks do. I can spam heals for a long time, but if I try to toss in a lightning bolt or electrocute my force is depleted pretty quickly. |
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#90
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I only have the one healing skill, but Commando has a 'cell' which can power it up a bit. It's nice for an emergency heal, but I doubt I can be a healer. And I'm no tank either, except I'm grabbing aggro easily. I may want to start a healer or tank, just to get the hang of the issues they face. I'm getting the feeling that SWTOR battles will take longer because they are designed that way. What with most resources replenishing faster when you have more, means you can't just pound away at your abilities.
I also tried some of the Warzones, and man are they fun, but you have to find the top level player on your team and stick by them, or else you'll get hammered. Even with the buff, I'm getting torn apart. Oh and boo for queues. |
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#91
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I know Curse usually picks up support for a game not too long after its release. I know Skyrim already has add-ons, I suspect SWTOR isn't too far behind. |
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#92
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#93
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I'm not 100% sure, but I seem to recall that the answers are "no" and "no" - I've gone through so much SWTOR related stuff lately I have no idea where I read that, if anywhere, though.
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#94
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No cite and I don't feel like looking for it, but I read that on a few websites (one of them had a quote from a dev's blog). |
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#95
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I'm installing now, can't wait to try it out.
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#96
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I did 3 of the flash points as a healer(IA) only had to spam the main heal thingy on the player who took the most damage...
But last night I did a heroic area quest...Firestar on Balmora, the quest was level 18 and we were all comfortably over that, 19,20, 20 and 21...a sith tank, bounty hunter, sniper and me as agent healer boy was that hard, this was the first time in SWTOR I felt there might be some skill in this game...had to use all my heal abilities, manage my energy cool downs , also we had to decide what mob to attack in what order, when to use CC....and still we wiped 4 time....we all had a great feeling of satisfaction when we beat the area, It was a Pick Up Group(PUG), but we all added each other as friends |
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#97
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Minor gripe: Tarvis is too big and the quests are spread too far. I always hate how games give you higher mobility late into the game (or at level 25 in this game, it seems).
Yeah yeah, they encourage exploration and all that. I love exploring as much as the next guy, but I also appreciate intelligently designed quest routes and a quick means of completing them. |
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#98
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I couldn't play last night but I was reading the official forums and all the fanboys complaining about the queues, so I launched the game to see how bad it was. WTF? I saw a handful of 10-20 min queues, but literally at least a dozen with "standard" populatoin and a couple "light" population. Even most of the "heavy" pop servers had no queue. What kind of psyche makes someone create a thread "OMG THIS IS THE WORST MMO LAUNCH EVER" because of 5-minute queues on launch day?
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#99
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The thread may have been from earlier in the day? I remember around noonish EST the doper guild server had a 20m queue and the pvp server I rolled on with some friends had a 30m queue. They may have relaxed the population controls later on, as there was no queue at all when I logged in again at peak time (8pm EST).
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#100
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The queues will only last for a few weeks anyway most likely. Population always dips after the first month or so.
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