Unintentionally Blank:
Part 1: Creative Block
Being creative on demand. Forget about waiting for inspiration, the client needs it yesterday!! There are a few things you can do to find inspiration:
Practice habits that make creativity flow. A Whack on the Side of the Head by Roger von Oech is my favorite book for this, but there are several books in that area. You can also subscribe to (and READ) How magazine; they always have articles on solving problems and being creative.
Find work that makes you think “Damn! I wish I did that!!” Every designer should be buying the design annuals from Graphis, Communication Arts, Typography (Type Director’s Club), Art Director’s Annual, AIGA Year in Design and the One Show. Find the stuff that really makes you salivate. Cut it out (Yes, I just said that) and keep a scrapbook of all the stuff you wish you did. This is your battery, your well, your energizer. You may choose to intersperse the pages with words of wisdom from “Whack…” At this point, the trick is to NOT copy them, but to isolate the elements, the solutions, the techniques that drew this piece to your attention and make a note of it.
Get smart. Be well-read. Read the History of Graphic Design (Phillip Meggs) and know who the experts in the field are. Go on your favorite e-commerce book site and do a search for author/editor Steven Heller. He’s one of the more prolific writers on design.
Part Two: Creating your masterpiece, your baby, and having some monkey-suited philistine tell you that you should use more green. He likes green. Oh, and make the logo bigger. And can we add a perforation? Can we get this by tomorrow morning?
The toughest thing about design is that it is where two diametrically opposite elements: art and commerce, collide. They didn’t teach me that in art school. Some clients hire a designer for their expertise and others hire a designer because they need a Mac-jocky. In either case, the problem is that design ain’t math. There is a creative, esoteric element to it that is subject to subjectivity. The best way to get around that is to agree up front on the priorities. Get them to tell you everything they can about the project. They may have preconcieved notions about what they want. Honor and respect these notions but don’t be limited by them. Get at the desire underneath what they are asking for. Get adjectives; all the things this thing should feel like. Help them get clear on their objectives and then make them prioritize them. Because, more often than not, they will want the piece to do everything under the sun, but it won’t be able to. Have them pick the top 3 important objectives. The top 3 important adjectives. Then write a summary of what you talked about (the creative brief) and send it to them to make sure you’re on the same page. If yes, then you can design against those criteria (plus any additional esoteric designy stuff to satisfy the inner muse – so long as it doesn’t counter the stuff in the creative brief. Then, when they come back with their subjective stuff, you can weigh their comments against what you agreed to up front. If it supports the brief, do it. If it doesn’t neccessarily counter the brief, but doesn’t neccessarily support it, pick your battles carefully. If it counters the brief, bring that point to their attention (diplomatically) and speak intelligently about your design decisions that were made to meet strategy.
Presentation is a skill all its own. Not only do you need to speak succinctly, you need to exude the impression that you are a world-class PhD in design that they would be fools to disagree with. Now do all that while not being arrogant and controlling, instead fostering a positive cooperative collaboration.
And you thought designing pretty graphics was tough.