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-   -   Bethesda's Fallout announcement (today?) (https://boards.straightdope.com/sdmb/showthread.php?t=855805)

Mahaloth 05-30-2018 08:56 AM

Bethesda's Fallout announcement (today?)
 
So they have something to announce today about Fallout.

If it isn't Fallout 5, I don't think they should be teasing it this much. A tease like this should NOT end with "Happy 10th birthday, Fallout 3, we re-mastered you!".

Any predictions?

Note: I'm hearing the announcement is today, can not be totally sure.

bobot 05-30-2018 09:07 AM

I'm on board with whichever comes out next, a new Fallout, or a new GTA. If you hear the announcement, keep us posted, eh?

Mahaloth 05-30-2018 09:13 AM

Quote:

Originally Posted by bobot (Post 20990316)
I'm on board with whichever comes out next, a new Fallout, or a new GTA. If you hear the announcement, keep us posted, eh?

I don't think Bethesda makes GTA. They make Elder Scrolls and Fallout.

bobot 05-30-2018 09:38 AM

Yeah, I was just talking about whichever game I was certain to pick up.

Mahaloth 05-30-2018 10:22 AM

New game, called Fallout 76.

No idea what kind of game it is yet, though. A full new Fallout?

Johnny Bravo 05-30-2018 10:32 AM

Vault 76 is known to be a control vault, so no real clues there. It doesn't have an established location, either.

Maybe it will be focused around the Minutemen (hence the '76) and the reestablishment of an actual government rather than a new story of factions battling for scraps of the wasteland.

Whatever they do, I hope they add a bit more life to the palette. I'm getting a little tired of the color drab.

SenorBeef 05-30-2018 10:41 AM

That reminds me - I can't remember, did Fallout 1 and 2 have the silly idea of the human experiment vaults? I don't think they did - you were trying to save your vaults in those games, no need for crazy nonsense on top of that. But I can't remember if any of the other vaults were like that in those games. Was the idea of the experimental vaults invented by fallout 3?

Sir T-Cups 05-30-2018 10:50 AM

Nah, it's Fallout in 1976.

Disco Lives Forever!

Johnny Bravo 05-30-2018 10:59 AM

I'm pretty sure it was stated in the first games, though it's been so long since I played them that I couldn't tell you exactly where.

It was definitely a thing well before Fallout 3 came out - the very first Fallout Bible talks about the experiments and refers to them as one of "three huge questions."

bobot 05-30-2018 11:31 AM

I watched the trailer which can also be seen at fallout.com. "Country Roads" was playing, so perhaps a West Virginia setting? As mentioned above, no real information about it. There was mention of more info at the next GameCon or whatever the name is.

gnoitall 05-30-2018 11:42 AM

Quote:

Originally Posted by bobot (Post 20990598)
I watched the trailer which can also be seen at fallout.com. "Country Roads" was playing, so perhaps a West Virginia setting? As mentioned above, no real information about it. There was mention of more info at the next GameCon or whatever the name is.

A new Eastern seaboard (or inland) Fallout 4 DLC? Maybe a new game with the FO4 engine and setting, but geographically distant from the Commonwealth (a la New Vegas v. Capital Wasteland).

Actually, I'd be happy if they did the Capital Wasteland, since they knifed the mod for that in the back, but I'd also be disappointed because it wouldn't be very novel. ("Been there, done that, got the Project Purity water purifier.")

TBH, I'm skeptical it could be very much. No leaks, no hints? Anything as big as FO5 or even new DLC for FO4 would leak some development information.

Mahaloth 05-30-2018 11:54 AM

Quote:

Originally Posted by SenorBeef (Post 20990493)
That reminds me - I can't remember, did Fallout 1 and 2 have the silly idea of the human experiment vaults? I don't think they did - you were trying to save your vaults in those games, no need for crazy nonsense on top of that. But I can't remember if any of the other vaults were like that in those games. Was the idea of the experimental vaults invented by fallout 3?

Yes, they did. Or at the very least, they had detailed stories about what went wrong in them. You did go in other vaults and read their computers and learn the backstory.

G0sp3l 05-30-2018 12:09 PM

Quote:

Originally Posted by Sir T-Cups (Post 20990510)
Nah, it's Fallout in 1976.

Disco Lives Forever!

I felt bad about setting off the nuke in Megaton, somehow,.. I don't think I'd feel that way about burning the Bay City Rollers. Quite the opposite in fact.

HookerChemical 05-30-2018 12:21 PM

Quote:

Originally Posted by SenorBeef (Post 20990493)
That reminds me - I can't remember, did Fallout 1 and 2 have the silly idea of the human experiment vaults? I don't think they did - you were trying to save your vaults in those games, no need for crazy nonsense on top of that. But I can't remember if any of the other vaults were like that in those games. Was the idea of the experimental vaults invented by fallout 3?

The vault experiments go all the way back to the original Fallout. The Necropolis was designed with faulty doors, which led to the high ghoul population.

SenorBeef 05-30-2018 12:45 PM

Temper your enthusiasm, one of the editors at kotaku says

"I think it's really important to reiterate this: Anyone who spends the next two weeks expecting Fallout: 76 to be a new traditional single-player RPG will be VERY disappointed"

They're being really vague about this. If it turns out to be Fallout Shelter 2 or something after people work themselves into a hype about a new full fallout game then there's going to be ... fallout from the PR fiasco.

gnoitall 05-30-2018 01:03 PM

Quote:

Originally Posted by SenorBeef (Post 20990749)
They're being really vague about this. If it turns out to be Fallout Shelter 2...

Yeah. This is the kind of thing I'm afraid of.
Quote:

then there's going to be ... fallout from the PR fiasco.
(•_•)
( •_•)>⌐■-■
(⌐■_■)
YEEEEAAAHHH!


(quote split for comic effect, because SUNGLASSES)

dzeiger 05-30-2018 03:19 PM

Some reports I'm hearing are claiming it's going to be more Rust-style, taking the settlement building parts of FO4 and adding in multiplayer. Given that my internal word-association with "Rust-style" is "greifing," I'm not sure that sounds like all that great an idea.

Der Trihs 05-30-2018 03:53 PM

Quote:

Originally Posted by dzeiger (Post 20991068)
Some reports I'm hearing are claiming it's going to be more Rust-style, taking the settlement building parts of FO4 and adding in multiplayer. Given that my internal word-association with "Rust-style" is "greifing," I'm not sure that sounds like all that great an idea.

I'm hearing people say that rumor is impossible because the engine couldn't handle multiplayer in the first place.

There's very little actual information and an awful lot of rumors; I'd take anything we hear with a huge grain of salt right now.

gnoitall 05-30-2018 03:58 PM

Quote:

Originally Posted by dzeiger (Post 20991068)
Some reports I'm hearing are claiming it's going to be more Rust-style, taking the settlement building parts of FO4 and adding in multiplayer. Given that my internal word-association with "Rust-style" is "greifing," I'm not sure that sounds like all that great an idea.

If they announce a multiplayer battle royale I'll puke.:dubious:

Atamasama 05-30-2018 04:08 PM

Could it just be a big DLC for Fallout 4?

bobot 05-30-2018 05:08 PM

If so I could probably handle that for a while. I like new maps and things because I'm easily amused. Just not so much building anymore, ok? The vault 88 download was fun but I wanted no part in building all the floors and walls and hallways in that cavern.

Gray Ghost 05-30-2018 05:28 PM

I think it's going to be an MMO, or some sort of add on like Fallout Survivor.

There's a tweet from Obsidian floating around that heavily implies they ain't involved.

Doesn't sound like something I'd be interested in, but y'all have fun.

EDIT: As to the experimental nature of the vaults and their lore in FO1 and 2, I remember that Necropolis was supposedly a mistake, but I don't remember that you found out in the first one that the vault was left cracked open on purpose. Was it lore that was in FO2?

Not that adherence to lore has been Bethesda's strong suit.

Gray Ghost 05-30-2018 05:39 PM

Supposedly the MSRP is $60, which seems a bit high for something like a phone game redux. But a bit low for a whole new game.

I dunno. I'm not interested in a multi-player, Rust-ish game, but that's what the price, studio (I guess the Austin studio that Bethesda bought did a lot of MMO-type things), and setting imply.

Skywatcher 05-30-2018 06:23 PM

Quote:

Originally Posted by Gray Ghost (Post 20991373)
I think it's going to be an MMO

Given the history, perhaps the Elder Scrolls MMO rewritten for Fallout?

Lightnin' 05-30-2018 06:30 PM

Quote:

Originally Posted by Skywatcher (Post 20991462)
Given the history, perhaps the Elder Scrolls MMO rewritten for Fallout?

Nah, not with the Bethesda and Austin studios working on it- they'd have their MMO-experienced studio working on it, the one in Hunt Valley. I mean, hell, that's why it was opened in the first place.

Rumors I've heard is that it's going to be an open-world sandbox survival game, like Conan Exiles. That genre is very "in" right now- emergent gameplay reduces the need for quest design, one of the largest timesinks of game development. A lot of their previous work on Fallout 4, primarily the base building aspect, would work well with this genre as well.

Atamasama 05-30-2018 08:22 PM

I like the idea of a “Fallout Exiles” game.

You start out with almost nothing and have to scavenge to build weapons, tools, shelter, and armor, get food and water, and survive.

thelurkinghorror 05-31-2018 01:54 AM

I really hope this isn't online only. I understand an online component sells, I just lost interest in things like Team Fortress and CS, and never tried PUBG etc. because I have little interest in online components.

It appears to be the earliest Fallout game, chronologically, only 25 years after the bombs fall. Playable ghouls? Mutant Virginia oppossums?

Lightnin' 05-31-2018 09:29 AM

Quote:

Originally Posted by thelurkinghorror (Post 20992083)
I really hope this isn't online only.

I hope so as well. I don't like relying upon other players to be nice so I can enjoy my game. Conan Exiles has a single-player mode, and there's also the option to run a LAN private server (if you've got a spare machine). My wife and I are playing a co-op game together, and having a lot of fun.

Johnny Bravo 05-31-2018 09:43 AM

It's looking like the Ark/Rust style of game is what it's going to be after all. Not really my cup of tea, but you can't really blame them for following after the success of other sandbox survival games.

DCnDC 05-31-2018 09:46 AM

Ugh, MMO.

Online gaming, much like the Fallout universe, is a molten wasteland filled with trolls and idiots.

I'll pass.

Skywatcher 05-31-2018 11:17 AM

There may have been a new leak on Reddit, which has since been taken down.
Quote:

It will feature a scavenger from the surface as an important character which would explain why the vault seen in the trailer is empty aside from the protagonist. It has a cooperative mode but the source claimed it’s “not an MMO or Rust-like”. The game will also come with a phone app and have a voiced protagonist like Fallout 4. Six factions will be present. Three of these are “notables” that were in past games. It could also have “numerous retcons” to the events of Fallout 4 and past games with the likes of Maxson and Harold making an appearance. And to no one’s surprise, Fallout 76 is “laying the groundwork for Fallout 5 which is already in the works.”

Interestingly, the source stated that Bethesda will not allow fan-made modifications to Fallout 76 that don’t go through the company’s Creation Club, effectively killing off the likes of Nexus Mods.

Skywatcher 05-31-2018 12:47 PM

According to a terminal entry in the Citadel, Vault 76 is supposed to be near the Capitol Wasteland. Fallout's version of Project Greek Island?

Gray Ghost 05-31-2018 01:06 PM

Quote:

Originally Posted by Skywatcher (Post 20992571)

Despite their protestations that it's not going to be an MMO-like, your further quote,
Quote:

Interestingly, the source stated that Bethesda will not allow fan-made modifications to Fallout 76 that don’t go through the company’s Creation Club, effectively killing off the likes of Nexus Mods.
, doesn't make sense IMHO, unless they plan on it being some sort of multi-player.

I am not a fan of unmodded Bethesda games (or Obsidian's crack at the FO universe either). FO3 got a whole lot better, IMHO, when it was a part of Tale of Two Wastelands, with Project Nevada running in that. Nexus mods really broadened the appeal of what were pretty buggy games.

I can't really argue with their marketing people though; MMOs, microtransactions, and the settlement stuff in FO4 have all proven to be obscenely popular and profitable.

Skywatcher 05-31-2018 01:12 PM

Quote:

Originally Posted by Gray Ghost (Post 20992760)
Despite their protestations that it's not going to be an MMO-like, your further quote ... doesn't make sense IMHO, unless they plan on it being some sort of multi-player.

Not all multiplayer games are MMOs. The aforementioned Conan Exiles, for example.

gnoitall 05-31-2018 01:13 PM

Quote:

Originally Posted by Skywatcher (Post 20992726)
According to a terminal entry in the Citadel, Vault 76 is supposed to be near the Capitol Wasteland. Fallout's version of Project Greek Island?

The limited information canonically available about Vault 76 never mentioned it as an elites vault or Continuity of Government site (like Greenbrier was IRL). It was still part of the Vault Experiment, but as a control sample. (That's just good science, right there.)

AFAIK, the US Government never trusted Vault-Tek with anything that mattered to them. The only canonical CoG sites were the Poseidon Oil Rig and other Enclave sites.

Skywatcher 05-31-2018 01:19 PM

Quote:

Originally Posted by gnoitall (Post 20992776)
The limited information canonically available about Vault 76 never mentioned it as an elites vault or Continuity of Government site (like Greenbrier was IRL). It was still part of the Vault Experiment, but as a control sample. (That's just good science, right there.)

Maybe, like in real life, the place was built as a government bunker in the Fifties but never used and ultimately decommissioned. Then co-opted by Vault-Tec.

asterion 05-31-2018 03:32 PM

Well, if it's set in 2101, you know what that means. The Fallout/Zero Wing crossover we've all been waiting for. "In 2101, war was beginning and it never changes."

And think of the possibilities if they keep the base-building from Fallout 4. Next time the super mutants overrun your settlement, they'll announce that they have your base.

thelurkinghorror 05-31-2018 04:29 PM

Quote:

Originally Posted by Skywatcher (Post 20992571)

Interesting on the voiced protagonist as they have acknowledged that it wasn't a universally popular choice. I never minded it in 4, just the poorly written dialog options. Also if multiplayer, the same 2 voices for everyone might be weird? Maybe not a traditional multiplayer. Fallout Shelter 2.0?

G0sp3l 05-31-2018 05:02 PM

Quote:

Originally Posted by asterion (Post 20993085)
Well, if it's set in 2101, you know what that means. The Fallout/Zero Wing crossover we've all been waiting for. "In 2101, war was beginning and it never changes."

And think of the possibilities if they keep the base-building from Fallout 4. Next time the super mutants overrun your settlement, they'll announce that they have your base.

The crossover I've been waiting for is Fallout: Half-Life. The vault opens and out steps Gordon Freeman. "We've been waiting for you."

thelurkinghorror 05-31-2018 06:04 PM

Quote:

Originally Posted by G0sp3l (Post 20993285)
The crossover I've been waiting for is Fallout: Half-Life. The vault opens and out steps Gordon Freeman. "We've been waiting for you."

Think of the crossover potential:

Dr. Kleiner: Vault Dweller, the Zero Point Energy Field Manipulator will be useful. Take it.

Dr. Klein: YOU CAN PICK THINGS UP WITHOUT USING YOUR FILTHY PENIS-HANDS? BEHOLD THE POWER OF SCIENCE!

Dr. Kleiner: Oh dear.

asterion 05-31-2018 06:46 PM

Quote:

Originally Posted by G0sp3l (Post 20993285)
The crossover I've been waiting for is Fallout: Half-Life. The vault opens and out steps Gordon Freeman. "We've been waiting for you."

Throw some Portal in and I'm there.

Not to mention the tutorial on crafting. "Pick up that can. Now take it over to that workbench. No, the other workbench. Now select X. Now try to figure out how to line up X with Y with limited camera angles and poor control because you're using a console. Now repeat 50,000 times because we ran out of content early on and the DLC is poor. Now go run the same radiant quest for the fiftieth time." Although it'd probably actually stop after the first two sentences.

G0sp3l 05-31-2018 08:23 PM

Quote:

Originally Posted by asterion (Post 20993500)
Throw some Portal in and I'm there.

Not to mention the tutorial on crafting. "Pick up that can. Now take it over to that workbench. No, the other workbench. Now select X. Now try to figure out how to line up X with Y with limited camera angles and poor control because you're using a console. Now repeat 50,000 times because we ran out of content early on and the DLC is poor. Now go run the same radiant quest for the fiftieth time." Although it'd probably actually stop after the first two sentences.

YES!!! Tired of getting your ass kicked by Super Mutants? Get a Deathclaw to chase you through a portal.

gnoitall 05-31-2018 10:39 PM

Quote:

Originally Posted by asterion (Post 20993500)
Throw some Portal in and I'm there.

Two words: "romancing Chell."

Ucha_G 06-04-2018 01:41 PM

Fallout 76 but honestly it can be Fallout 200 if they don't upgrade their damn game engine. The trailer and graphics looked like Fallout 4's engine. That killed the game for me as it didn't feel next gen at all. Along with the abysmal story.

At this point I would have just liked a New Vegas Remaster.

Sicks Ate 06-08-2018 02:13 PM

How did I miss this thread?! Weird.

IF it's co-op, my biggest wish would be cross-platform so I can play with the wife.

Anyway, right now I'm looking forward to Fallout: New California.

Skywatcher 06-08-2018 03:34 PM

Speaking of New Vegas: anyone who also plays Hearts of Iron IV should be interested in this.

XT 06-08-2018 03:37 PM

The speculation seems to be that it will be a multi-player survival game like Ark or Conan. There is some speculation that there won't be mods...if so then it probably kills it for me, since that implies corporate servers and more of an MMO orientation instead of allowing users to spin up their own servers to host the game in a more restricted manner. It supposedly uses the Fallout 4 engine and settlement system which I'm pretty neutral about. I heard there will be questing and a story driven game, but it's all pure speculation.

The real key will be if it's limited multi-player and can be modded and if they have made the standards survival game (which was popular more a few years ago than now) interesting and fresh set in the Fallout world. I do plan to catch Bethesda's presentation on Sunday, where they will be giving more details about this and other games they have planned (supposedly they will be announcing 2 big games under production and in theory being released this year).

Quimby 06-10-2018 09:55 PM

They revealed some details today. It's a prequel. It is set closer to the actual war in West Virginia.

Here is a trailer.

Mahaloth 06-10-2018 10:31 PM

I was just watching the online reveal.

"And yes....it's an online game."

However, he said you could play it single-player. Having said that, I'm not sure I totally buy that?

D_Odds 06-10-2018 10:34 PM

*sigh*

I really don't like multiplayer, even if it is "only dozens". I like to play at my own pace and not feel like I have to build cookie-cutter characters just to keep up with the joneses.


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