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Old 11-30-2017, 03:35 PM
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Join Date: Mar 1999
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Originally Posted by gnoitall View Post
Hasn't this been their problem since Day 0? They haven't finished any damn thing; they keep starting new things. Adding Promising features and delivering none seems to have always been their MO.
Yeah, but now they're explicitly saying that they want to bring in more money with the goal of "deeper features". Squadron 42 was supposed to be their way of building up funds for Star Citizen but that game isn't showing signs of a full release any time soon, either. This harks back to a post by Johnny Bravo:
Originally Posted by Johnny Bravo View Post
In 2012, somebody backing the game could reasonably expect that he would be able to run it on a good 2014 rig, since that was when the game was supposed to be released.

Look, is Chris Roberts a development veteran-slash-genius who understands that ambitious games have 5-6 year development cycles? If so, then he lied to his backers when the Kickstarter was created because he knew the game wouldn't be done in 2014.

Or did he honestly believe he could deliver the game in 2014? If so, then he knows less than every SC fanboy on the internet who waves a hand and says "it's totally normal for game development to take this long, literally everybody knows that and should have known that from the moment they backed the game." And if that's the case, if he misunderstood such a fundamental concept, then he can't be much of a veteran-slash-genius.

We're into CS Lewis territory here. Either Chris Roberts is a fraud, delusional, or the messiah of gaming.
We're into classic swindle territory here, selling deeds to land that currently does not exist and may never will.

Plus there's that whole "more features likely means more impossible" thing in that article linked five posts up.

Last edited by Skywatcher; 11-30-2017 at 03:35 PM.