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Old 03-08-2012, 02:50 PM
Mr. Kobayashi is offline
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Join Date: Feb 2004
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Quote:
Originally Posted by Furious_Marmot View Post
How does the gameplay compare to the first two games? ME1 felt more like a traditional RPG with real time-fights, whereas ME2 felt like a FPS with talking. I liked the plethora of options in ME1, even though the inventory system was kind of a mess. Plus, the regeneration/cover system in ME2 seemed too "gamey" for me. Is the third installment an continuation of the trend, a return to the original, or a whole different thing?
In ME 2 you essentially have 6 life...er...sections; your shields and 5 units of health. Your shields regenerate no matter what, your health only regenerates if you've something left in that section, you can only regain your health sections with Unity's equivalent. See a Let's Play of the demo to see how it functions.