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Old 02-15-2012, 12:40 AM
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Well, no, those old RPGs were pretty story-light, so there generally weren't any plot decisions that needed to be imported: each game could only end in one way. Mass Effect is certainly taking the concept to a new level, but it's not a unique or unprecedented idea.

On the other hand, the Gold Box games, at least, actually imported your entire character: items and experience points were retained between games, without forcing a reset or depowering on your characters. If you were a sixth level fighter with a +2 longsword at the end of the first game, you'd be a sixth level fighter with a +2 longsword at the start of the second. Which was also pretty cool.