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  #51  
Old 11-27-2018, 03:13 PM
Athena Athena is offline
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Originally Posted by Arcite View Post
It's impossible to permanently miss out on a main story (i.e., yellow) mission. As soon as you quit it, it will be back on the map, available for you to restart.
^^ that's the part I haven't been able to determine. I'd actually found the same thread you linked, but it doesn't talk about what happens AFTER you quit a mission. I figured there would be a way to restart but didn't want to find out the hard way that I'd done something wrong.
  #52  
Old 11-27-2018, 05:32 PM
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  #53  
Old 11-28-2018, 07:55 AM
Staggerlee Staggerlee is online now
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Color me surprised...

..Surely, someone else is playing?
I think it's the console-only aspect preventing this thread from staying afloat.

I too was impressed with the knee-deep snow, and irritated by the 'speak to' and 'point gun at' functions being mapped to the same buttons but am, on balance, loving this game.

I like the contrast between playing a soothing game of dominoes one moment, then being involved in a horrific gun battle the next, with surprisingly gory gunshot wounds inflicted.

And I'm curious about the Online aspect - I'm reluctant to even try this until I've finished the campaign so as to avoid spoilers, and it'll presumably involve the entire map at least, which I haven't yet explored.
  #54  
Old 11-28-2018, 08:03 AM
Cumbrian Cumbrian is offline
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And I'm curious about the Online aspect - I'm reluctant to even try this until I've finished the campaign so as to avoid spoilers, and it'll presumably involve the entire map at least, which I haven't yet explored.
I am too. It looks like though, from early reports, that the Online element is set some indeterminate time prior to the events of the main plot.
  #55  
Old 11-28-2018, 10:32 AM
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'speak to' and 'point gun at' functions being mapped to the same buttons
That seems like an oversight.
  #56  
Old 11-28-2018, 06:47 PM
Unpronounceable Unpronounceable is offline
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It's just diplomacy by differing methods.
  #57  
Old 11-28-2018, 07:02 PM
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I've not said much in this thread, because despite having bought it on release day I haven't put more than a few hours into it. It didn't quite catch my attention the way the first one did, and I think it's going to probably not really get played until work shuts down for Christmas. I also don't like some of the mapping, with the biggest problem being the aforementioned "speak to" and "point gun at".

Last edited by asterion; 11-28-2018 at 07:03 PM.
  #58  
Old 11-29-2018, 07:04 AM
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I had a dabble with the Online Beta last night. The character creation is pretty hilarious - essentially a wide range of skin complaints, misshapen features and tombstone teeth. Trying to model myself, I created Eighties Nick Cave on a bad heroin day.

It all seemed quite engaging, with some good introductory story stuff, and an abundance of cosmetic options (mostly locked) - but I stopped before I entered the actual Online arena. As I say, I'd like to discover all the map locations as part of the campaign, rather than visiting first in Online and being shot to death by a tennager while I'm taking in the scenery.
  #59  
Old 11-29-2018, 07:16 AM
jonathanrace jonathanrace is offline
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I'm really tempted by this. Is it as good as they say it is?
  #60  
Old 11-29-2018, 08:05 AM
Cumbrian Cumbrian is offline
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I'm really tempted by this. Is it as good as they say it is?
This is a question I have been grappling with, actually.

I am in the epilogue - so completed the main body of the game - so will proceed with caution re: spoilers. Suffice it to say though, that I think that they have told a decent enough story that I cannot see myself ever replaying. It's quite a downer and having to go through some of the quest lines again seems unlikely for me. I'm looking forward to completing the game and treating the game as a sandbox though - and in this respect, am potentially up for engaging with the online mode more than I did with GTAV, particularly if they can expand the game's scope/activity set (they should bring back Liar's Dice, imo). Even then, I played the game as a straight up white hat, and have plenty of stuff I've never done (like hold up a citizen, much less a stage coach, train or a bank outside the main missions), so I still have plenty to do for the time being

There are mechanical issues with the game (the button mapping issues already highlighted being one example) but I've not found them game breaking. The game itself is really quite pretty - I don't often find myself stopping and taking photos in game with other titles but have done so frequently for landscape shots in this - and I've found just tooling around in between missions and doing side quest stuff pretty good fun. It's a slow game though, interspersed with bouts of action, so if you're looking for something that is a mile a minute, probably not what you're after. It also really doesn't hold your hand much or provide constant signals that something can be done (at least as much as some other open world titles - such as Assassin's Creed -do) and you kind of have to work some bits and pieces out for yourself (or look them up online).

Honestly, I think it's not necessarily for everyone and is worth searching out more opinions on if you're on the fence on whether to buy (or wait for a discount or similar).

I replayed RDR1 three or four times back in the day and the prevailing emotion I have is that I would like to play that game again, if only because
SPOILER:
I spent much of the latter half of RDR2 desperate to kill Dutch and finally getting revenge on the bastard would be pretty cathartic, having seen just how much of a shit he is in the prequel.
. In point of fact, the one thing the story in RDR2 has done is it's probably deepened my respect for RDR1 and put a retrospective sheen/justification on that story. Given I would have RDR1 in my personal top 5 games of all time, actually improving its standing in my head is some achievement.

The very best expansion of RDR2 that Rockstar could do, in my view, is to expand the map to Mexico and dump the whole of RDR1 into the new game engine and allow you to play that. Simple to say, doubtless logistically incredibly difficult to do - it won't happen and now we're going to get them trying to make the online world take something of the money that GTAV online does.
  #61  
Old 11-29-2018, 08:28 AM
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I've been playing on and off, but the deliberateness of travel (certainly a feature and not a bug) is making it hard for me to get much time in. RDR2 is not a "pick up and play for a few minutes" kind of experience.
  #62  
Old 11-29-2018, 10:36 AM
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I've been playing on and off, but the deliberateness of travel (certainly a feature and not a bug) is making it hard for me to get much time in. RDR2 is not a "pick up and play for a few minutes" kind of experience.
As an example of this, take hunting. The last open-world games I've played that featured hunting were Assassin's Creed games. In those games, once you've explored an area, there will be icons on the map showing animals which exist in that area. If you travel to the exact spot on the map marked with the animal icon you're almost guaranteed to find one of those animals in sight. You shoot it, and you've got the supplies you need. Done. In RDR 2, the only thing that shows up on the map is a sketch of an animal if you have previously encountered that animal in that location. Even then, if you travel back to the location, there's no guarantee that there will be one of those animals anywhere nearby. And for crafting supplies, you need a perfect pelt, so you need to find a perfect animal. There have been times in this game I've decided I wanted to, say, upgrade my satchel, for which I needed a perfect bison pelt, went to a location where I've encountered bison before, spent half an hour looking for one, didn't find one, went to a different bison location, spent almost half an hour looking for one, finally found one, but it was only good and not perfect. Then I realize in real life that it's late and I have to go to bed. I've spent an hour playing the game, and made absolutely zero progress in it. That's a little too realistic, if you ask me.

And speaking of controls, has anyone ever had "rob" actually accomplish anything? I'm playing mostly as a good guy, but every time I've ever tried to rob someone, the NPC's response is to pull out their own gun and start shooting me, leaving me with no choice but to kill them or, if I'm thinking quickly enough, whip out my lasso and hog-tie them. Not that I blame a person for trying to defend themselves, but if there is zero chance of a person giving in and handing over their money peacefully, why does the "rob" option exist?
  #63  
Old 11-29-2018, 10:55 AM
Athena Athena is offline
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I'm really tempted by this. Is it as good as they say it is?
So far, I think it is. Given that I had to buy a PS4 to play it, it was not an insignificant expenditure for me, and I'm happy I did it. There's a lot of stuff going on in the game that I've never seen before, and that's enough of a reason for me.

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Originally Posted by Staggerlee View Post
I had a dabble with the Online Beta last night. The character creation is pretty hilarious - essentially a wide range of skin complaints, misshapen features and tombstone teeth. Trying to model myself, I created Eighties Nick Cave on a bad heroin day.
Curious if you can you make female characters?
  #64  
Old 11-29-2018, 11:00 AM
Cumbrian Cumbrian is offline
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As an example of this, take hunting. The last open-world games I've played that featured hunting were Assassin's Creed games. In those games, once you've explored an area, there will be icons on the map showing animals which exist in that area. If you travel to the exact spot on the map marked with the animal icon you're almost guaranteed to find one of those animals in sight. You shoot it, and you've got the supplies you need. Done. In RDR 2, the only thing that shows up on the map is a sketch of an animal if you have previously encountered that animal in that location. Even then, if you travel back to the location, there's no guarantee that there will be one of those animals anywhere nearby. And for crafting supplies, you need a perfect pelt, so you need to find a perfect animal. There have been times in this game I've decided I wanted to, say, upgrade my satchel, for which I needed a perfect bison pelt, went to a location where I've encountered bison before, spent half an hour looking for one, didn't find one, went to a different bison location, spent almost half an hour looking for one, finally found one, but it was only good and not perfect. Then I realize in real life that it's late and I have to go to bed. I've spent an hour playing the game, and made absolutely zero progress in it. That's a little too realistic, if you ask me.
To upgrade the satchel to the legendary level, I literally spent 7-10 days of real life gaming (at about the same rate you're talking about here) hunting animals in and around Big Valley, simply to get about 3 or 4 perfect animal pelts. The cougars in particular were a pain in the arse - it looks like only one cougar will spawn at a time, and if it's not a perfect animal to start with, you're not going to be able to use it. And then, once killed, I had to haul the thing back to camp across much of the map (I wound up using trains to do this) to bank it and reset the area so another cougar would spawn.

It was just about worth it to never really have to worry anymore about space when looting, but it wasn't exactly easy or non-time consuming. On the plus side I also killed a lot of more mundane wildlife which I was able to craft some of the unique clothing with.

Last edited by Cumbrian; 11-29-2018 at 11:01 AM.
  #65  
Old 11-29-2018, 11:55 AM
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Curious if you can you make female characters?
There is a female option, though I didn't try it - unsure if they're as snaggle-toothed and unappealing as the male avatars.

I've been assuming that animals have to be killed 'perfectly' (e.g. with an arrow through the eye) to yield a 'perfect' carcass - but are some animals spawned perfect? I should just look it up on the Internet I suppose..
  #66  
Old 11-29-2018, 12:01 PM
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There is a female option, though I didn't try it - unsure if they're as snaggle-toothed and unappealing as the male avatars.

I've been assuming that animals have to be killed 'perfectly' (e.g. with an arrow through the eye) to yield a 'perfect' carcass - but are some animals spawned perfect? I should just look it up on the Internet I suppose..
To get a perfect pelt, you need to:

- Have a perfect animal (when aimed at it's got three little white dots next to the name of the animal in the bottom right hand corner of the screen- as opposed to one or two)
- Kill it with the "right" weapon - i.e. whatever the game suggests is the best weapon to kill it with when you push L1 (on PS4 - or is it R1 - I don't remember right now) when looking at the animal
- One shot kill it

It doesn't matter how or with what you kill Legendary animals - they'll always yield the pelt and it doesn't change the ability to craft with it.

If you go and find/kill the Legendary Buck first, and craft the trinket from it at a Fence, the perk gives you better quality animal skins, which allows you some leeway on these conditions (e.g. after getting it, I'd find a 3 point snake, mess up killing it with the right weapon, so when dead, it was a 2 point carcass, but on skinning it, get a three point skin).

Last edited by Cumbrian; 11-29-2018 at 12:01 PM.
  #67  
Old 11-29-2018, 12:08 PM
Arcite Arcite is offline
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Originally Posted by Staggerlee View Post
There is a female option, though I didn't try it - unsure if they're as snaggle-toothed and unappealing as the male avatars.

I've been assuming that animals have to be killed 'perfectly' (e.g. with an arrow through the eye) to yield a 'perfect' carcass - but are some animals spawned perfect? I should just look it up on the Internet I suppose..
If you look at an animal with your binoculars, aim at it with your gun, or are tracking it, you will see a number of stars next to its name. 3 stars indicates a perfect animal, 2 good, and 1 poor. They do have to be killed perfectly but they also have to be perfect to begin with. You can downgrade the quality of an animal with a "bad" kill, but never upgrade it with a "good" kill. So, for example, if the animal is of good quality to begin with, and you kill it with a single headshot with the "correct" kind of weapon mentioned in its description in the compendium, it will be a good carcass/pelt, but if you kill it with a bunch of shotgun blasts to the body, it will be a poor one. The only way to get a perfect carcass/pelt is to kill a perfect animal with a clean, quick kill with the correct kind of weapon. (Also, for animals you can lasso, lassoing the animal and killing it with your knife will always count as the cleanest possible kill.)

Also, if you kill the legendary buck, you can get the fence to craft the buck antler Trinket, which makes it easier to get a perfect animal product. The exact mechanics aren't clear, but it lowers the threshold required to count as a clean kill. That is, it doesn't make perfect animals spawn more often and you still need to kill a perfect animal to get a perfect animal product.

ETA: ninja'd

Last edited by Arcite; 11-29-2018 at 12:12 PM.
  #68  
Old 11-29-2018, 12:13 PM
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So, for example, if the animal is of good quality to begin with, and you kill it with a single headshot with the "correct" kind of weapon mentioned in its description in the compendium, it will be a good carcass/pelt, but if you kill it with a bunch of shotgun blasts to the body, it will be a poor one.
This is a little more accurate than what I have posted - a clean kill in the right area prevents degradation. The elk trinket prevents you from losing a perfect pelt off a less than perfect kill.

Later in the game, Dead Eye levelling improvements lead to showing all the vulnerable areas of a target which allows you to aim at something other than the head (if your angle isn't right) and keep your skin level high.

Also, if you lasso something and kill it with your knife, you won't degrade the pelt ever. Some animals can't be lassoed though.
  #69  
Old 11-30-2018, 12:21 AM
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I am finding the game 'realistically' difficult too - without auto-aim, I'm continually out-gunned.
Is this true -- is there really no auto-aim? Like, at all? I'm not sure I could deal with that; I'm not real good at hitting a moving target.
  #70  
Old 11-30-2018, 07:14 AM
Staggerlee Staggerlee is online now
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Is this true -- is there really no auto-aim? Like, at all? I'm not sure I could deal with that; I'm not real good at hitting a moving target.
Sorry; I was a bit unclear. There's loads of auto-aim if you want it (this is quite customisable). It's my own stubborn choice to switch auto-aim off completely, then whinge about not being any good at shooting. But the way I'm thinking, I'm not going to improve unless I'm manually aiming/missing.
  #71  
Old 01-08-2019, 08:37 AM
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I am not a horse rider in real life, and assumed that part of horse riding was being able to rely on the horse using its own eyes. My horse is an asshole who will run head on into a tree or a pole, knocking itself out for a minute.
  #72  
Old 01-08-2019, 11:25 AM
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I REALLY want this to come out on PC.
  #73  
Old 01-08-2019, 03:16 PM
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I am not a horse rider in real life, and assumed that part of horse riding was being able to rely on the horse using its own eyes. My horse is an asshole who will run head on into a tree or a pole, knocking itself out for a minute.
The tip I heard is to not be pressing the X button (PS4-type) - if you just have the stick pointing in the direction you want to go, your horse will avoid trees. Also, if you lay off the X button, you won't be prompted to jump onto someone else's horse, or a wagon as you're passing by.



I really started enjoying this after a rough start. I did have a few set backs. I had a save game set up so I could run my gold bar scam that I overwrote by accident, so I'll have to find a new way to cheat. I also forgot that I should manually save often. I ran two missions one morning and then just let my PS4 go to sleep for the day. When I went to pick it back up at the end of the day, an update file needed to be loaded, which restarted my game and I lost all the progress on the those two missions. Arg.

That said, I haven't been really playing that much. I just don't have the time it would require - that and when I do have time, I've got ten other new video games or so (new from Steam sales, or old games I reloaded). When I game, I'm usually looking for maybe 20 or 30 minutes a go and I'm good. This game needs more attention I think. I believe I'm on Chapter 3 at this point, but the last few times I picked it up I just concentrated on hunting/crafting/accomplishments type things.
  #74  
Old 01-08-2019, 03:28 PM
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My horse was totally sprinting. I'm also on chapter 3, and was trying to quickly cross the wanted dead or alive zone where Blackwater is. To get to the other side. Those lawmen/bounty hunters over there mean business, so we were moving. They were hard enough to avoid without me and my horse both being laid out after running smack into a tree. Maybe I'll rename my horse Bertha.
  #75  
Old 01-08-2019, 05:50 PM
asterion asterion is offline
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See, I don't like riding horses in real life because I prefer for my mode of transportation to not have a mind of its own, and I don't like riding horses in this game because my mode of transportation doesn't have enough of a mind of its own.
  #76  
Old 01-09-2019, 04:59 PM
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The tip I heard is to not be pressing the X button (PS4-type) - if you just have the stick pointing in the direction you want to go, your horse will avoid trees. Also, if you lay off the X button, you won't be prompted to jump onto someone else's horse, or a wagon as you're passing by.



I really started enjoying this after a rough start. I did have a few set backs. I had a save game set up so I could run my gold bar scam that I overwrote by accident, so I'll have to find a new way to cheat. I also forgot that I should manually save often. I ran two missions one morning and then just let my PS4 go to sleep for the day. When I went to pick it back up at the end of the day, an update file needed to be loaded, which restarted my game and I lost all the progress on the those two missions. Arg.

That said, I haven't been really playing that much. I just don't have the time it would require - that and when I do have time, I've got ten other new video games or so (new from Steam sales, or old games I reloaded). When I game, I'm usually looking for maybe 20 or 30 minutes a go and I'm good. This game needs more attention I think. I believe I'm on Chapter 3 at this point, but the last few times I picked it up I just concentrated on hunting/crafting/accomplishments type things.
I think you're right in how to avoid horse collisions, though I almost always find falling off my horse, down steps and off small cliffs in first person quite amusing (not IRL). I'm also on Chapter 3 and rarely find the time to put the hours in, which I mainly spend noodling about and exploring. It''s strange how the missions are my least favourite bit by some margin, while still enjoyable. And it beggars belief, the prospect of acquiring so many Perfect small animal carcasses to make all the fancy clothes in this. I haven't even seen a robin or a badger, much less skilfully terminated a prime specimen.
  #77  
Old 01-15-2019, 09:21 AM
asterion asterion is offline
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Finally started getting more into the game, and I still think it's fallen into the "bigger is better" trap. Perhaps I'd be proven wrong if I started playing Red Dead Redemption again after all these years, but the whole thing seems more complicated and more like work than the previous game.

Amusingly, Securitas AB, who now own the Pinkerton trademark, have decided that Rockstar owes them money. My favorite part is that Securitas AB "claimed [Rockstar] was trading on the 'goodwill' associated with the company’s trademarks, creating a false impression that the game was made by or connected with Pinkerton."

Considering the history of Pinkerton National Detective Agency, I find it hilarious to suggest that the name has any actual goodwill in the modern world. Both in the business sense of goodwill and in the normal sense.
  #78  
Old 01-29-2019, 12:59 PM
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OK, I'm pretty sure I have completed the main story line and I am unhappy with a few things. (The completion percentage is at 75%, so I'll withhold judgement for now.)
By the way, the song May I Stand Unshaken is pretty good.
  #79  
Old 01-29-2019, 01:37 PM
Boozahol Squid, P.I. Boozahol Squid, P.I. is offline
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By the way, the song May I Stand Unshaken is pretty good.
That's the song at the conclusion of Morgan's tale? You really liked it? I don't know if it's better in the evil version, but I could barely stand listening to it with the good ending. Too croony, it reminded me of a 90's Seal B-side more than a conclusion to a western epic filled with betrayal, revenge and redemption.
  #80  
Old 01-29-2019, 01:55 PM
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I didn't realize that there were different endings. If choices I make determine which ending I get, I need a sledgehammer subtle notice like in Falout 4. "Warning: if you do this thing..."
  #81  
Old 01-29-2019, 02:48 PM
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I didn't realize that there were different endings. If choices I make determine which ending I get, I need a sledgehammer subtle notice like in Falout 4. "Warning: if you do this thing..."
I think it's just based on your black hat/white hat status before you enter the final mission (or the second to last one, depending on how you count 'em.) If you havea save from before then, I think you can just go around shooting up homesteaders for a bit to get yourself into black hat territory to see the bad ending. That's what I understand, though, not anything I know for sure.
  #82  
Old 01-30-2019, 10:56 AM
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I'm in the epilogue now, and now I really want Rockstar to release a DLC that allows you to play a remastered RDR1 in the new map with all of the weapons, skills, and horses I've got now.
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