Reply
 
Thread Tools Display Modes
  #351  
Old 09-07-2018, 09:08 PM
smiling bandit is offline
Guest
 
Join Date: Nov 2001
Posts: 16,955
Bringing up Duke Nukem, though - I think something similar happened to Star Citizen as with Duke Nukem Forever. It wasn't that the game could not have been not, but there was infinite re-work due to mismanagement from above. Specifically, the guy in charge had all the money to keep work for a very long time, which is exactly what happened. Eventually, the project just kind of fell apart as it was never going to be finished, even though several games could have been completed in the time frame.
  #352  
Old 09-10-2018, 08:52 AM
Airk is offline
Guest
 
Join Date: Sep 2008
Posts: 2,969
Quote:
Originally Posted by Telperion View Post
And also had the second highest development cost in history.
What's the first? The Wikipedia page for development budgets doesn't list Star Citizen at all (as well it ought, since it's neither done nor done increasing the budget).
  #353  
Old 09-10-2018, 09:11 AM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
It's probably not going to make any lists until it's been either published or canceled.

According to the Wikipedia page, the most expensive development cost was The Old Republic at 200 million, while the most expensive total (development+marketing) was GTA V at 265 million. Something tells me we'll never get a true reckoning of how much money was raised for this game, let alone where it went.

Last edited by Johnny Bravo; 09-10-2018 at 09:13 AM.
  #354  
Old 09-10-2018, 11:50 AM
Airk is offline
Guest
 
Join Date: Sep 2008
Posts: 2,969
Quote:
Originally Posted by Johnny Bravo View Post
It's probably not going to make any lists until it's been either published or canceled.

According to the Wikipedia page, the most expensive development cost was The Old Republic at 200 million, while the most expensive total (development+marketing) was GTA V at 265 million. Something tells me we'll never get a true reckoning of how much money was raised for this game, let alone where it went.
Yeah, hence my confusion at the oddly specific ranking.
  #355  
Old 09-10-2018, 01:45 PM
Telperion's Avatar
Telperion is offline
Guest
 
Join Date: Jul 2005
Posts: 1,487
Quote:
Originally Posted by Airk View Post
What's the first? The Wikipedia page for development budgets doesn't list Star Citizen at all (as well it ought, since it's neither done nor done increasing the budget).
I think we can read between the lines by the fact that they have raised over $180 million and are desperate to raise more funds. The most expensive game so far was Star Wars: The Old Republic, which reportedly cost $200 million to develop. Destiny and Grand Theft Auto V share third place at approximately $140 million in development costs, although marketing for GTA V is estimated to have cost an additional $125 million.
  #356  
Old 09-10-2018, 04:37 PM
Ellis Dee is offline
Guest
 
Join Date: Jul 2003
Location: New England
Posts: 14,516
Quote:
Originally Posted by defenderofjustice View Post
Star Citizen is the Future of PC Gaming
As in, it always and only exists in the future, never to be released in any today?
  #357  
Old 09-10-2018, 04:48 PM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
It's like the sign in the bar that says "free beer tomorrow."
  #358  
Old 09-19-2018, 12:43 PM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Found at a Russian site: according to the current TOS, backers can only get refunds if "the studio announces the complete cessation of the development of the game."
  #359  
Old 09-20-2018, 08:37 PM
TimeWinder is offline
Charter Member
 
Join Date: Jan 2004
Location: Albany/Corvallis, OR
Posts: 4,757
Quote:
Originally Posted by defenderofjustice View Post
This game is the most crowdfunded anything to ever exist. I think it's going to be the next big PC game.

If you disagree, then say why. I'd be happy to answer any questions you have about the game, as I have been following it since it started development in 2012.
It's not clear the OP is still around, but I'd be interested in hearing his(?) thoughts on it now, three years after the OP was posted (which was itself after three years of development).

ETA: I'm likely to wait a long time, the OP was in fact the only post ever made by defenderofjustice.

Last edited by TimeWinder; 09-20-2018 at 08:39 PM.
  #360  
Old 09-20-2018, 08:51 PM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
Quote:
Originally Posted by TimeWinder View Post
It's not clear the OP is still around, but I'd be interested in hearing his(?) thoughts on it now, three years after the OP was posted (which was itself after three years of development).

ETA: I'm likely to wait a long time, the OP was in fact the only post ever made by defenderofjustice.
They were a spammer promoting the game. You might as well hope for a conversation with the sender of a Viagra email.

Last edited by Atamasama; 09-20-2018 at 08:51 PM.
  #361  
Old 09-20-2018, 09:17 PM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
Yeah, the original post in the thread had a referral link. The guy was just spamming forums hoping to get some in-game currency.
  #362  
Old 09-23-2018, 11:40 AM
TimeWinder is offline
Charter Member
 
Join Date: Jan 2004
Location: Albany/Corvallis, OR
Posts: 4,757
Quote:
Originally Posted by Atamasama View Post
They were a spammer promoting the game. You might as well hope for a conversation with the sender of a Viagra email.
Nonsense. With the Viagra spammer, you have to give up after four hours.
  #363  
Old 10-03-2018, 10:56 AM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Methinks Roberts is about to have a whole bunch of his thunder stolen. Single-player only but X4 sounds & looks damn good, and I just bought a new computer which happens to have the recommended specs.

Last edited by Skywatcher; 10-03-2018 at 11:00 AM.
  #364  
Old 10-03-2018, 12:44 PM
Quartz's Avatar
Quartz is offline
Charter Member
 
Join Date: Jan 2003
Location: Where haggis roam free
Posts: 31,111
Aren't you forgetting Elite Dangerous?
  #365  
Old 10-03-2018, 01:51 PM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Quote:
Originally Posted by Quartz View Post
Aren't you forgetting Elite Dangerous?
X4 sounds like it's taking the best elements from that game plus the best elements from No Man's Sky and creating something new.

Last edited by Skywatcher; 10-03-2018 at 01:54 PM.
  #366  
Old 10-03-2018, 07:38 PM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
Ooh that game looks good.
  #367  
Old 10-03-2018, 08:30 PM
FoieGrasIsEvil's Avatar
FoieGrasIsEvil is offline
Guest
 
Join Date: Jan 2008
Location: Land of Cheese Coneys
Posts: 18,061
I can make a minor contribution (just like I did to Star Citizen!): the game, such as it is, is fucking mind blowing. I finally can run it now (requires at least 8GB of RAM) on it's lowest settings and it still looks amazing and is true to four dimensional space, gravity, etc.

It's complicated as fuck though. The keyboard really needs an old school overlay there's so many damn commands. I did a quick run through with a friend who's experienced with it and has a God PC to run it on and through Discord and headphones he patiently guided me through simple tasks, then through more complex ones, including flying the ship I had already bought, but that got rough.

"Q does this, you need to hit K for that, etc etc". Fuck, I can't remember all that stuff.

Apparently as its in ongoing development, it only has a couple space stations, a few moons and some asteroids to visit, but there's AI controlled (I forget what the AI Navy is called, the MSC or some such) space for shipping lanes, etc, and outside of that you risk being attacked by pirates, and all kinds of pretty cool shit.

My friend has sent me several jaw-dropping screen shots from his rig of corpses floating in front of his ship that he and his friends just destroyed that were pirates, cool otherwordly spacescapes, etc. If the game ever fully gets off the ground, the possibilities for where to go, what kind of career you want to have doing whatever you want in this vast, vast galaxy is going to start to take shape. Allegedly. At least, those are the notes I have.

Still pretty damn cool so far, although I was so overwhelmed at first (and intimidated) that I begged off after about an hour and I am screwing up my courage to play again. I hate absolutely sucking at games, and I completely suck at this one. Learning curve seems steep for the casual gamer like me.
  #368  
Old 10-04-2018, 09:26 AM
FoieGrasIsEvil's Avatar
FoieGrasIsEvil is offline
Guest
 
Join Date: Jan 2008
Location: Land of Cheese Coneys
Posts: 18,061
I guess what I really could have said was that its right now more like "a really cool place" as opposed to "a game".
  #369  
Old 10-04-2018, 10:19 AM
Grey is offline
Guest
 
Join Date: Sep 2002
Location: Ottawa, Canada
Posts: 6,783
You could say it's EVE with walking.
  #370  
Old 10-04-2018, 12:10 PM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Quote:
Originally Posted by FoieGrasIsEvil View Post
I guess what I really could have said was that its right now more like "a really cool place" as opposed to "a game".
Given that there is plenty of incentive to continue development with no requirement to specify exactly what is being done with all that money and negative incentive to officially stop development, it's highly likely that "a really cool place" is all this will ever be.

Last edited by Skywatcher; 10-04-2018 at 12:14 PM.
  #371  
Old 10-04-2018, 12:29 PM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
Quote:
Originally Posted by FoieGrasIsEvil View Post
I guess what I really could have said was that its right now more like "a really cool place" as opposed to "a game".
That's basically how I'd describe No Man's Sky, even in its current very awesome state. The problem is that NMS never aspired to be much more than the "chill exploration simulator" it is. That's a stark contrast to Star Citizen, which aspires to be the very best part of every space sim ever created.

Last edited by Johnny Bravo; 10-04-2018 at 12:32 PM.
  #372  
Old 10-04-2018, 01:44 PM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
Quote:
Originally Posted by Johnny Bravo View Post
That's basically how I'd describe No Man's Sky, even in its current very awesome state. The problem is that NMS never aspired to be much more than the "chill exploration simulator" it is. That's a stark contrast to Star Citizen, which aspires to be the very best part of every space sim ever created.
“Star Citizen isn’t a game, it’s an idea! It’s in all of our hearts!”
  #373  
Old 10-04-2018, 02:10 PM
RickJay is offline
Charter Jays Fan
Moderator
 
Join Date: Jun 2000
Location: Oakville, Canada
Posts: 41,613
X4 is simply a harbinger of what will inevitably happen; other games that were what Star Citizen should have been will come along and snap up all the customers while Star Citizen is still in "development."
__________________
Providing useless posts since 1999!
  #374  
Old 10-04-2018, 02:11 PM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Quote:
Originally Posted by Johnny Bravo View Post
That's a stark contrast to Star Citizen, which aspires to be the very best part of every space sim ever created.
And, evidently, what X4 is going to be, just without the multiplayer.

ETA: nice simul-post.

Last edited by Skywatcher; 10-04-2018 at 02:13 PM.
  #375  
Old 10-04-2018, 02:57 PM
wolfman is offline
Guest
 
Join Date: Mar 2000
Posts: 10,956
I want to be excited for X4. Then I remember X:Rebirth and get pissed off all over again.
  #376  
Old 10-11-2018, 09:18 PM
FoieGrasIsEvil's Avatar
FoieGrasIsEvil is offline
Guest
 
Join Date: Jan 2008
Location: Land of Cheese Coneys
Posts: 18,061
Sooo....the new trailer for "Squadron 42" just dropped to demo the single player mode of this game that's coming.

If it looks anything like the trailer, and it probably will given the PC system requirements to even run this game, it looks...AWESOME!!!!!

If they deliver on this all the doubters will disappear.

https://www.youtube.com/watch?v=Vppj...596ef-41665745
  #377  
Old 10-11-2018, 11:59 PM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
Quote:
Originally Posted by FoieGrasIsEvil View Post
If they deliver on this all the doubters will disappear.
Your statement is quite tautologically sound.
  #378  
Old 10-12-2018, 07:10 AM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
Quote:
Originally Posted by FoieGrasIsEvil View Post
If they deliver on this all the doubters will disappear.
That's been true since the game was announced in... 2012?
  #379  
Old 10-12-2018, 07:43 AM
muldoonthief's Avatar
muldoonthief is offline
Member
 
Join Date: Jul 2003
Location: North of Boston
Posts: 11,028
Yeah, an extended cutscene without about 5 seconds of actual gameplay doesn't exactly make me slaver in anticipation.

And whoever made the decision to have the characters look exactly like their famous voice actors should be tossed out an airlock.
  #380  
Old 10-12-2018, 07:49 AM
RickJay is offline
Charter Jays Fan
Moderator
 
Join Date: Jun 2000
Location: Oakville, Canada
Posts: 41,613
Well, hey, that's what Chris Roberts did with Wing Commander III back in 1997 or whenever it was.

That's a Youtube video, so who cares? Games aren't videos.
__________________
Providing useless posts since 1999!
  #381  
Old 10-12-2018, 07:57 AM
MichaelEmouse's Avatar
MichaelEmouse is offline
Guest
 
Join Date: Jan 2010
Posts: 7,360
Quote:
Originally Posted by muldoonthief View Post
Yeah, an extended cutscene without about 5 seconds of actual gameplay doesn't exactly make me slaver in anticipation.

And whoever made the decision to have the characters look exactly like their famous voice actors should be tossed out an airlock.
"HEY! We got Gillian Andersen, the redhead from the X-files, and GARY FUCKING OLDMAN! We're a big game. We're the biggest!"

I kept crashing into the uncanny valley.


At which timemark was the gameplay?
  #382  
Old 10-12-2018, 08:02 AM
Czarcasm's Avatar
Czarcasm is online now
Charter Member
Charter Member
 
Join Date: Apr 1999
Location: Portland, OR
Posts: 62,572
Quote:
Originally Posted by FoieGrasIsEvil View Post
If it looks anything like the trailer, and it probably will given the PC system requirements to even run this game, it looks...AWESOME!!!!!
So, do the games you buy look like the promotional trailers very often? BTW, what are the PC system requirements for this game to run properly?
  #383  
Old 10-12-2018, 08:06 AM
Czarcasm's Avatar
Czarcasm is online now
Charter Member
Charter Member
 
Join Date: Apr 1999
Location: Portland, OR
Posts: 62,572
Check to see if you can run it.
  #384  
Old 10-12-2018, 08:08 AM
muldoonthief's Avatar
muldoonthief is offline
Member
 
Join Date: Jul 2003
Location: North of Boston
Posts: 11,028
Quote:
Originally Posted by RickJay View Post
Well, hey, that's what Chris Roberts did with Wing Commander III back in 1997 or whenever it was.
But that was actual live footage of the actors. And he had Luke Skywalker making out with a pornstar.

Quote:
Originally Posted by MichaelEmouse View Post
At which timemark was the gameplay?
Right at the end, 2:42 when the space battle moves into the cockpit. May not even be real gameplay, but it's closer than anything else in the trailer.
  #385  
Old 10-12-2018, 11:44 AM
glee is offline
Guest
 
Join Date: Aug 1999
Location: Obama country
Posts: 15,615
This incredible saga reminds me of a perpetual motion company that raised about $2.9 million.

Steorn Ltd was a small, private technology development company based in Dublin, Ireland. In August 2006, it announced that it had developed a technology to provide "free, clean, and constant energy" via an apparent perpetual motion machine, something which is contrary to the law of conservation of energy, a fundamental principle of physics.

In November 2016, the company laid off its staff, closed its facility, and prepared for liquidation.
  #386  
Old 10-12-2018, 12:43 PM
RickJay is offline
Charter Jays Fan
Moderator
 
Join Date: Jun 2000
Location: Oakville, Canada
Posts: 41,613
Ha! Orbo! I'd forgotten about them.

People stuck with them long after the scam was pathetically obvious.
__________________
Providing useless posts since 1999!
  #387  
Old 10-15-2018, 02:57 PM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
Star Citizen took in about a million dollars last week, at least in part because of the 'release' of a new $330 ship. I put it in sarcasm quotes because the ship is of course not available in what they're calling the "persistent universe" module.

A million dollars in four days. Why bother releasing a game when you can win the lottery literally whenever you want?
  #388  
Old 10-15-2018, 05:17 PM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
They’re really milking the Milky Way.
  #389  
Old 10-30-2018, 05:07 PM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Quote:
Originally Posted by MichaelEmouse View Post
"HEY! We got Gillian Andersen, the redhead from the X-files, and GARY FUCKING OLDMAN! We're a big game. We're the biggest!"

I kept crashing into the uncanny valley.
The uncanny valley is getting deeper, and is totally not feature creep. Yeah, right.

Last edited by Skywatcher; 10-30-2018 at 05:10 PM.
  #390  
Old 11-05-2018, 03:48 PM
Airk is offline
Guest
 
Join Date: Sep 2008
Posts: 2,969
That's an interesting tech, but that article made my brain hurt.

"This wasn't a long effort by a big team, it was 4-5 guys working on stuff while also working on other things."
and then
"It took us five months just to get the facial rigging right."

Uh...huh.
  #391  
Old 11-05-2018, 04:01 PM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
Quote:
Originally Posted by Airk View Post
That's an interesting tech, but that article made my brain hurt.

"This wasn't a long effort by a big team, it was 4-5 guys working on stuff while also working on other things."
and then
"It took us five months just to get the facial rigging right."

Uh...huh.
To be fair, when a game is in development for decades (and I wouldn’t be surprised if this one ends up that way) five months is a very short time.
  #392  
Old 11-06-2018, 05:01 AM
Telperion's Avatar
Telperion is offline
Guest
 
Join Date: Jul 2005
Posts: 1,487
Quote:
Originally Posted by Atamasama View Post
To be fair, when a game is in development for decades (and I wouldn’t be surprised if this one ends up that way) five months is a very short time.
I don't know that it's the best use of development time when your game is three years overdue, on the other hand.
  #393  
Old 11-06-2018, 07:51 AM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
If your goal is to raise more money from people buying into your project and you don’t actually care about ever releasing a full game then it’s pretty brilliant to show yet more features people might see as innovative.

When a game is actually released, people will play the game, get bored, and move on. If you string them along indefinitely then your money keeps coming in indefinitely.

If you look at it not as an attempt to make a product but just as a way to make money, these people are geniuses. The amount they’ve earned is staggering and it’s still working. Who cares if those who bought in early lose faith and patience and give up, you don’t allow refunds and you’ve withstood lawsuits so far. Just keep showing more features and make more promises and people keep buying in.

At this point I’m actually excited to see how much they ultimately make. It’s like the movie Catch Me If You Can, you know Leonardo DiCaprio is a criminal but you admire how he gets away with it.
  #394  
Old 11-06-2018, 07:56 AM
Atamasama's Avatar
Atamasama is offline
Member
 
Join Date: Sep 2009
Posts: 4,347
I just went to their funding page. At the top of the page is how much money from how many customers. They are on the verge of breaking 200 million.

https://robertsspaceindustries.com/funding-goals

As I post this it shows: $199,346,048

Wow!
  #395  
Old 11-16-2018, 03:11 PM
Skywatcher's Avatar
Skywatcher is offline
Charter Member
 
Join Date: Mar 1999
Location: Somewhere in the Potomac
Posts: 35,061
Another free trial next week and a new Alpha was released over Veterans Day weekend. Are they that desperate for fresh suckers geeks?
  #396  
Old 11-24-2018, 04:14 PM
FoieGrasIsEvil's Avatar
FoieGrasIsEvil is offline
Guest
 
Join Date: Jan 2008
Location: Land of Cheese Coneys
Posts: 18,061
Quote:
Originally Posted by Skywatcher View Post
Another free trial next week and a new Alpha was released over Veterans Day weekend. Are they that desperate for fresh suckers geeks?
The new planet, it's moons and the city of Lorville on the planet are pretty off the hook. More and more content is being added with each new update/patch.
  #397  
Old 11-24-2018, 04:20 PM
Czarcasm's Avatar
Czarcasm is online now
Charter Member
Charter Member
 
Join Date: Apr 1999
Location: Portland, OR
Posts: 62,572
Quote:
Originally Posted by FoieGrasIsEvil View Post
The new planet, it's moons and the city of Lorville on the planet are pretty off the hook. More and more content is being added with each new update/patch.
That's nice.
Where's the game itself?
  #398  
Old 11-24-2018, 09:36 PM
TimeWinder is offline
Charter Member
 
Join Date: Jan 2004
Location: Albany/Corvallis, OR
Posts: 4,757
Quote:
Originally Posted by Czarcasm View Post
That's nice.
Where's the game itself?
Let's not be demanding, here. Where's an approximate date for the game itself?
  #399  
Old 11-24-2018, 09:45 PM
Johnny Bravo's Avatar
Johnny Bravo is offline
Guest
 
Join Date: Jan 2003
Location: The Swamp
Posts: 7,785
Their road map currently extends into Q2 of next year, so one would assume no earlier than that. I don't think they have an actual release date and haven't had one in a long time.

Last edited by Johnny Bravo; 11-24-2018 at 09:47 PM.
  #400  
Old 11-25-2018, 12:31 PM
TimeWinder is offline
Charter Member
 
Join Date: Jan 2004
Location: Albany/Corvallis, OR
Posts: 4,757
You're right, still too demanding. Where's an approximate date for an approximate date for the game, then?
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:41 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.

Send questions for Cecil Adams to: cecil@straightdope.com

Send comments about this website to: webmaster@straightdope.com

Terms of Use / Privacy Policy

Advertise on the Straight Dope!
(Your direct line to thousands of the smartest, hippest people on the planet, plus a few total dipsticks.)

Copyright © 2019 STM Reader, LLC.

 
Copyright © 2017