Reply
 
Thread Tools Display Modes
  #851  
Old 09-16-2019, 04:06 AM
Smapti is online now
Charter Member
 
Join Date: Mar 2002
Location: Olympia, WA
Posts: 16,598
I'll have to keep that in mind as I'm farming heirlooms. So far, I haven't found a "perfect" plagued shield - the best I have so far has crit chance, crit damage, void chance, plaguebringer, and trainer efficiency. I'm guessing that once I have two good ones, that the point where you stop overkilling every zone would be the point to switch from void chance to health.

Meanwhile, after my last few runs I was finally able to max out Capable, and in the subsequent run I've hit level 10, evolved, and leveled Fluffy back up to E1L8. I'm not quite feeling the difference to my attack bonus yet, but I'm sure it'll become noticeable soon.
  #852  
Old 11-20-2019, 07:50 PM
Smapti is online now
Charter Member
 
Join Date: Mar 2002
Location: Olympia, WA
Posts: 16,598
In today's update, the daily challenge multiplier now affects dark essence, nature tokens, and nullifium recycling, which should definitely speed a lot of things up.
  #853  
Old 11-21-2019, 02:12 AM
Rhodes's Avatar
Rhodes is offline
Member
 
Join Date: Oct 2008
Location: TX
Posts: 882
Also a new repeatable Radon challenge up to zone 70, so we don’t have to run 10-minute Melts any more.
  #854  
Old 01-11-2020, 12:04 PM
Knowed Out's Avatar
Knowed Out is offline
Guest
 
Join Date: Nov 2001
Location: North Kakkalakee
Posts: 15,458
Can I get everybody's opinion on how many gigastations to build at a time? I originally waited until I had at least 100 Warpstations before building them, and always bought the max amount. However, the Reddit forums recommend something entirely different.
Quote:
Your strategy should aim for one main goal - that you end your run with no GS and that you use your last GS 1-2 zones before the end. If you do that then you've maximized fully your potential of GSs.

To achieve that you need 2 things - a starting point and a delta. The starting point is the number of WSs you need to build before beying your first GS. The delta determines how much this amount increases for each consecutive GS.

Those 2 numbers can change a lot as your He increases. For example early in the game you can start with at 10 with a +1 delta. Then you slowly raise your starting point until you find that you can do much more. Lets say you've reached 25 and +1 delta and you think 25 is already too late to begin. Then you switch to 15 and +2. And you keep adapting those numbers according to how your last run went.
So this one recommends buying 1 GS at 10 WSs, then 2 at 20 WSs, correct? Do you want to restart your WSs at 1 each time you buy GSs?
  #855  
Old 02-04-2020, 04:08 AM
Smapti is online now
Charter Member
 
Join Date: Mar 2002
Location: Olympia, WA
Posts: 16,598
Ah, I'd forgotten how easy Poison Spires are. Just got my first Spire V clear without even having to do much extra aside from unlocking Z620 gear and saving all my nurseries until the end.

Now that I've got the Classy perk, I'm assuming I should pump as much helium into it as I can so I can get Fluffy those last few evolutions he needs to unlock Radon.

Last edited by Smapti; 02-04-2020 at 04:09 AM.
  #856  
Old 02-04-2020, 01:16 PM
Rhodes's Avatar
Rhodes is offline
Member
 
Join Date: Oct 2008
Location: TX
Posts: 882
Quote:
Originally Posted by Knowed Out View Post
Can I get everybody's opinion on how many gigastations to build at a time? I originally waited until I had at least 100 Warpstations before building them, and always bought the max amount. However, the Reddit forums recommend something entirely different.
Quote:
Your strategy should aim for one main goal - that you end your run with no GS and that you use your last GS 1-2 zones before the end. If you do that then you've maximized fully your potential of GSs.

To achieve that you need 2 things - a starting point and a delta. The starting point is the number of WSs you need to build before beying your first GS. The delta determines how much this amount increases for each consecutive GS.

Those 2 numbers can change a lot as your He increases. For example early in the game you can start with at 10 with a +1 delta. Then you slowly raise your starting point until you find that you can do much more. Lets say you've reached 25 and +1 delta and you think 25 is already too late to begin. Then you switch to 15 and +2. And you keep adapting those numbers according to how your last run went.
So this one recommends buying 1 GS at 10 WSs, then 2 at 20 WSs, correct? Do you want to restart your WSs at 1 each time you buy GSs?
I think "10 with a +1 delta" means you buy 10 WS, then a GS. Then 11 WS, then a GS. Then 12 WS... . But you can adjust at any time if it seems too hard or too easy to buy the next WS.

When I was at that stage of the game, I wasted way too much time trying to maximize my population (and thus coordination) on each run. It's probably best not to spend a ridiculous amount of time for a single WS, unless maybe you're almost out of GS and 1 extra WS will earn you a coordination.
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:54 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.

Send questions for Cecil Adams to: cecil@straightdope.com

Send comments about this website to: webmaster@straightdope.com

Terms of Use / Privacy Policy

Advertise on the Straight Dope!
(Your direct line to thousands of the smartest, hippest people on the planet, plus a few total dipsticks.)

Copyright 2019 STM Reader, LLC.

 
Copyright © 2017