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  #6001  
Old 10-04-2018, 08:52 PM
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I'm really disappointed it's the same mechanics again, down to literally digging a second time.

Also? I earned a gate as a prize and it's also something I can craft? So now I have to craft a bunch of bushes or trees or a gate, all things I ALREADY HAVE to level up crafting. Crafting should be ONE PER ITEM and they should be UNIQUE, at least in the event.

F U, EA
  #6002  
Old 11-03-2018, 06:29 PM
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This event seems rather unbalanced as one of the collectables maxed out last week (the one which increased tapping radius), the three characters were maxed out yesterday, I'm almost done with the crafting (and I maxed out the 100% bonus for the graveyard+Flanders time even earlier), now I'm grinding out the mummy dressings which will probably take another week+ (11 days left).

But maybe that's how all these things go.
  #6003  
Old 11-15-2018, 09:01 PM
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Thanksgiving mini update. Looks like mystery boxes instead of straight-up hour-by-hour Black Friday deals, but I could be reading the other sites wrong.

Christmas info is on the app store. Four parts... not specifically four "acts." Hopefully it'll be a little bit of a change up from the three acts+crafting we've been doing non-stop.
  #6004  
Old 11-20-2018, 03:17 PM
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New thing just dropped with golden tokens. Short version - if you buy donuts you can get tokens to get stuff. The final prize is a Lard Lad Donut factory that produces six donuts a day. But you need to buy 900 donuts to get it. Or $50 in real world money. And yes, you need to buy the donuts, earned donuts don't count.
  #6005  
Old 11-20-2018, 09:03 PM
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You do get one free token so spend it wisely. Most people are opting for Gold Box, as that is the quest and that has the best prizes.
  #6006  
Old 11-24-2018, 09:00 PM
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Pretty good value here... the $1.99 12 donuts + a token gives a pretty hefty 91 donuts equivalent for every $1 spent (a redeemed golden token gives you something worth a minimum of 170 donuts, ((170+12)/2=91)). I'm not doing the math for all the purchases, but I think the only value better is a $1 Golden R scratch off which gets you a chance to win 100 donuts.
  #6007  
Old 11-24-2018, 10:09 PM
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Crunching the numbers, the best way to get the 900 is not through the 1-time purchase of 900 donuts for $50 (also gets you 7 tokens), but through 3 purchases of 300 donuts for $20 each (also gets you 5 tokens per purchase, therefore 15 tokens).

One time purchase, 900 donuts + 7 tokens for $50:

(900 + (170◊7))/50 = 2,090/50 = 41.8 donuts per dollar spent.

3 purchases of 300 donuts @ $20 each:

(900+(170◊15))/60 = 3,450/60 = 57.5 donuts for every dollar spent.

(Technically, you can avg 91 donuts per dollar spent if you make 75 purchases of 12 donuts each, but that will cost $150 and require 75 separate purchases. But if you do that, you will get a minimum of 13,650 donut equivalents ((75◊170)+900).)

Last edited by JohnT; 11-24-2018 at 10:11 PM.
  #6008  
Old 12-02-2018, 09:53 AM
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Any word on when the Christmas event will drop? I took a long break and came back in the middle of Halloween so I didnít get close to completing it
  #6009  
Old 12-02-2018, 09:11 PM
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Nothing official but I'm going to guess this week, most likely Tuesday or Wednesday.
  #6010  
Old 12-05-2018, 01:52 PM
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New event dropped with a 6 second job for Lisa followed by 4 hour tasks for Lisa, Millhouse, and Ralph.


On a semi-related note. I realized a couple days ago that Big Claw, the giant turkey pays out when you tap it. I have trouble finding it in my Springfield, but I got money and XP when I did tap it.
  #6011  
Old 12-05-2018, 01:56 PM
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Big Claw pays out 3 times every 24hours, so tap it, track it as it runs, tap it again, track it again, tap it. All right after the other.

He gives 2 pills as well as XP and $.

And, just in case somebody forgot, the TV station has timed tasks as well.

Last edited by JohnT; 12-05-2018 at 01:59 PM.
  #6012  
Old 12-05-2018, 02:05 PM
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Black Friday roundup

Went ahead and got my donut factory, quite happy with it. I spent all my tokens on token items and then spent well over 1k donuts on kids for 20 donuts each (compared to "men" who were going for 90 donuts, a 3.5:1 bargain). When I ran out of kids, I bought alter-egos (25 donuts) then 1 or 2 women (70 donuts).

As far as I can tell, the kids earn the same as adults for the same tasks, so spending 90 for the same thing 20 gets you seemed kind of silly.
  #6013  
Old 12-17-2018, 11:56 AM
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I've been putting off getting Santa's Little Helper for a long time because paying a lot of donuts for a character with no tasks seemed silly to me. Lo and behold, they gave him to me today. And with tasks! It's a Christmas miracle!
  #6014  
Old 12-17-2018, 12:00 PM
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I was literally about to post the same thing - how I wanted SLH, how it seemed silly to spend 150 donuts on the dog, how... since I have the donut factory now... I might go ahead and buy him anyway - and now he's just been given to me. It is a Christmas Miracle™, it is!

Last edited by JohnT; 12-17-2018 at 12:00 PM.
  #6015  
Old 12-17-2018, 08:52 PM
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I'm happy when stuff is given to players, but seriously, wtf? I paid good donuts for that damn dog. Just like I paid for Kang and/or Kodos.

So long-term players get... nothing?
  #6016  
Old 12-18-2018, 10:22 AM
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If they ever get tasks for Handsome Pete, I'm getting that guy.

Is Handsome Pete still available?
  #6017  
Old 12-23-2018, 01:26 AM
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One thing I've been doing to increase donuts is cancel out my daily contest if it doesn't offer donuts, forcing the game to offer another one. You can do this once, daily, and I do it if the challenge nets me something lame like... well, like anything other than donuts.
  #6018  
Old 12-31-2018, 05:21 PM
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I think I found a bug which gives me an extra 100k XP whenever I exploit it. It requires the "digging tiles" from the Halloween contest, however, AND I'm running the XP Collider.

Not 100% sure of the steps I take to do it, but here goes:

1. Dig, winning at least two prizes.
2. Do something else.
3. Exit the game (you want it to ask if you want to go)
4. Return to the game.
5. Voila! 100k XP!
  #6019  
Old 01-02-2019, 08:39 AM
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I've done the above 3 times since I posted it and, yeah, it does work. I don't know if it's 100k or a multiple of the number of items I've dug up, but the above technique does work and it's replicable.
  #6020  
Old 01-02-2019, 10:37 AM
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This explains the mystery bonuts I get sometimes when starting the game
  #6021  
Old 01-02-2019, 11:31 AM
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Seems to be about 4300 xp before all my crazy multipliers kick in and end up giving me about 600000 xp.
  #6022  
Old 01-02-2019, 11:32 AM
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600k or 60k?
  #6023  
Old 01-02-2019, 12:01 PM
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600k. My bonus percentage is 2638 before the collider kicks in.

It actually seems to be about 4444 xp

Last edited by Folly; 01-02-2019 at 12:02 PM.
  #6024  
Old 01-02-2019, 12:15 PM
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Hmmm. "Bonus Percentage"? What's that?
  #6025  
Old 01-02-2019, 12:23 PM
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The extra percentage you get to money and xp collected depending on what items you have in your springfield. You can see it when you click on the conformity stats in the lower left. I'm guessing yours is about 450ish.
  #6026  
Old 01-02-2019, 12:27 PM
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I just happen to be running the Mulitplier today because I had a free one in storage. I tried this trick but it didn't work for me though -- I won two items from the burial grounds, then went out and collected from buildings, exited, and then went back into the game. Do you have to leave XP and money floating and not counted for it to work?
  #6027  
Old 01-02-2019, 12:32 PM
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No. I deliberately let everything get collected first
  #6028  
Old 01-02-2019, 12:52 PM
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Quote:
Originally Posted by Intergalactic Gladiator View Post
I just happen to be running the Mulitplier today because I had a free one in storage. I tried this trick but it didn't work for me though -- I won two items from the burial grounds, then went out and collected from buildings, exited, and then went back into the game. Do you have to leave XP and money floating and not counted for it to work?
Hmm. Here are the steps I just took:

1. Started out with 28 pickaxes. XP is 456,251
2. I dug for 3 prizes. XP at the end of this was 471k.
3. Went through, got some more prizes. Ending XP before I exited was 472,716.
4. Exited the game.
5. Immediately re-entered. (in other words, did nothing else on my phone but re-tap the game icon.)
6. I was greeted with this.
7. Ending XP: 32,596

Additional XP gained: 59,880. If it's dependent upon the number of prizes, then 19,960 per prize.
  #6029  
Old 01-02-2019, 12:59 PM
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That first number should be 456,261.
  #6030  
Old 01-02-2019, 03:42 PM
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I did it 3 times in a row and it added another base 2222 in xp (so total about 900k in my game). Also, just going to the friends screen and back triggered it without exiting.
  #6031  
Old 01-02-2019, 03:45 PM
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Interesting. I'll try that next time.

But, to make sure, you're confirming that there is a bug here?
  #6032  
Old 01-02-2019, 03:53 PM
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Quote:
Originally Posted by JohnT View Post
Interesting. I'll try that next time.

But, to make sure, you're confirming that there is a bug here?
Yeah, seems to be. This XP appears to be in addition to the 15 base xp / square or 525 base xp for the whole field.
  #6033  
Old 01-02-2019, 09:41 PM
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Quote:
Originally Posted by Folly View Post
The extra percentage you get to money and xp collected depending on what items you have in your springfield. You can see it when you click on the conformity stats in the lower left. I'm guessing yours is about 450ish.
More like 75%, if we are talking the same thing...
  #6034  
Old 01-02-2019, 10:54 PM
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Quote:
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More like 75%, if we are talking the same thing...
I'm not sure. I can't access that image. I'm not talking about your conformity percentage. You have to click on the stars. If you're getting 19,960 per prize than yours is actually around 180% I think.
  #6035  
Old 01-03-2019, 03:13 PM
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Huh. It's actually at 74.7%

To be honest, I completely ignore this part of the game.
  #6036  
Old 01-03-2019, 05:27 PM
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Quote:
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Huh. It's actually at 74.7%

To be honest, I completely ignore this part of the game.
Hmmm. Must be something wrong in my calculation or my understanding. There used to be a 'hidden' xp boost from certain Springfield Height buildings, but I thought they fixed that in a recent(ish) update. Maybe not though.
  #6037  
Old 01-03-2019, 08:43 PM
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No, it's not fixed. I have a 500% bonus according to the stars, but I'm really pulling 700% when I tap.
  #6038  
Old 01-04-2019, 01:02 AM
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Quote:
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No, it's not fixed. I have a 500% bonus according to the stars, but I'm really pulling 700% when I tap.
Ah... OK.
  #6039  
Old 01-13-2019, 05:42 PM
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Quote:
Originally Posted by Folly View Post
I did it 3 times in a row and it added another base 2222 in xp (so total about 900k in my game). Also, just going to the friends screen and back triggered it without exiting.
My XP collider expired this weekend. Without the XP collider, this bug did not work.
  #6040  
Old 01-15-2019, 08:51 AM
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Two questions:

1. What are "animations"?
2. Some of my tasks have a symbol beside them which indicate... speed, I guess. (Three people outlines, different shading). What does the symbol mean?
  #6041  
Old 01-15-2019, 10:30 AM
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I think the answer to both your questions is the same. The little icon indicates that the activity is something you can watch them doing. In other words, not inside a house or structure or otherwise out of sight.
  #6042  
Old 01-15-2019, 10:42 AM
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Gotcha. Not really seeing the benefit, but, c'est la vie.
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