Could ship A could use ship B’s behavior to its advantage?  Let’s imagine that ship B will always behave both optimally and instantaneously.  Let’s also assume that there is a finite distance (time elapsed) a ship must travel after changing direction.  (This should avoid the instantaneous-left-right-left-right as straight argument.)  Now let’s imagine that the ships are on a Cartesian plane.  Ship A is at (0,1) and ship B is at (0,0).  The units describe the smallest finite time that the ships can operate in.  That is, if ship A, which starts at (0,1) is headed up the Y-axis and doesn’t decide at that moment to change direction, it IS going to end up at (0,2).
So let’s say, for the sake of argument, that ship A decides to veer at a right angle, directly east, so that at the next unit of time it will end up at (1,1).  Ship B instantaneously detects this, as we know, so where does it go?  Well, what point will be closest to (1,1) after the elapsed unit of time?  The 45-degree angle will take her to the closest point, so at the end of the unit of time she will be at (sqrt2/2,sqrt2/2).  And of course, she will have gained a lot of ground.  If we keep this up, it won’t be long at all till she catches ship A (asymptotically included, if you like).  I mean, geometry is what it is, and the hypotenuse is far more efficient than the sum of the two legs.
But here’s the rub.  Ship B can’t just maintain course after the unit of time has elapsed.  It will have to change course itself.  It will have to, independently and on its own, direct itself toward the point where ship A will be after two units of time as it continues on its direct course (y = 1).
So at the end of two units of time, there is a specific point where ship B will be—again, assuming it acts optimally and instantaneously.  Can ship A use this knowledge to its advantage and direct itself to a point that after two units of time is actually farther away from ship A than it was in the beginning?
Of course it can.  If we keep THIS up, ship A is going to be out of ship B’s sight before too long.
This is a long way of saying that ship B always wins when it has the benefit of reacting as opposed to acting, but that ship A can win quite easily if it can somehow depend on that reaction.