2010 SDMB Chess Championship

Cool. Then the Rd 2 pairings stand.

Which means I have you, which is going to be a messy game, for me, not you. I got lucky with Auto really.

Fubbleskag if you’re ready to kick my ass I’m over on Gameknot under the same name. I worked out for me and Meser to have three day moves just in case something comes up or in my case goes down (I’m giving up drunken chess at least until Saturday).

Here’s my and Auto’s game.

  1. e4 e5 2. Nc3 Nf6 3. Nf3 Nc6 4. d3 d5 5. exd5 Nxd5 6. Bg5 f6 7. Bh4 g5 8. Bg3 Nf4 9. Bxf4 gxf4 10. Be2 Bc5 11. Ne4 b6 12. Nxc5 bxc5 13. Nd2 O-O 14. O-O Rb8 15. b3 f5 16. Bf3 Nd4 17. c3 Ne6 18. Bc6 Bb7 19. Bxb7 Rxb7 20. Qe2 Qd6 21. Nc4 Qa6 22. Qxe5 h5 23. Qd5 Rd8 24. Qxf5 Rxd3 25. Qg6+ Kf8 26. Qxd3 Ng5 27. Qd8+ Kf7 28. Qxg5

Now I’m waiting for Chessic to start a game since I don’t know what his name is over at chess.com.

Ed had me from the start, although I’m sure I missed some obvious ways of turning the game around. To be honest though, I think I was more my own worst enemy, and then your offensive moves at the end were pretty easy to see.

OK let’s go Ivan.

It’s ChessSoldier, from my Army days. I have cast the gauntlet…have at you!

Maser, mind taking a look at this one? Typed up a long analysis but accidentally closed the tab and lost the whole post. I’d like to see someone else’s take on it while I work up the will to start over. Plus, I need something to do at work tomorrow between all the Freecell and Onion reading.

I had to take care of many administration items at the school, So I just got back to the game against Maserschmidt.

I was thinking that I was headed for defeat, but it seems that we are headed to a draw.

After some back and forth (I was up, then I think he was up) my game with GIGObuster trickled down into a standard drawn ending (K+P vs. K+opposition).

Excellent game, GIGO…one day we should have another game!

A draw with **Maserschmidt ** it is, I figure that if black plays what the ending dictates this will end in a draw anyhow.

I have to admit that I was thinking that I was going to lose just before the end game, so getting a draw from **Maserschmidt **was a relief, this guy is tough.

Yeah, I have to remark that I was marking the game as a loss when I noticed that my plans in the middle game came out as duds.

So yes, we will play again some other time.

And if you dare to look and analyze that 67 move monster of a game, you can see it and replay it here:

I can’t find you ivan. I’m autolycus84

Can one of you guys put the moves into a spoiler box so I can analyze it at work? Your tax dollars are paying my salary, so I figure you should get something for it.

Essentially, the mistakes for White are about development and piece placement. For Black, the mistakes all have to do with pawn structure.

White:
2. d3 is a little early. You should develop the bishop outside the pawn chain with Bc4 before pushing d3, which in this game, trapped the bishop and made it useless for much of the game. Also, it remains to be seen if you can push d4, so you might want to wait a few moves before deciding on d3 or d4.

I can’t decide if you should let Black play Nxc3. Sure, it doubles your c pawns but that just makes d3-d4 all the more playable. It also lets out the bishop and rook. You want to play d3-d4 so your king’s bishop can get active and have a job. The question would be if you really need the open b file for the rook or the queen’s bishop on the long diagonal. I don’t think you’ll need the b file but you could use the bishop on b2 where it helps push through d4. After Bg5, however, this becomes moot.

  1. Bc6…I can’t find the purpose of that move. Much better is Nc4. Black has two isolated pawns on the c file that are just begging to be blockaded by a knight. That knight would also hit the center pawns and get out of the way of the queen on d1.

Black:

I’ll leave out all the forks and things that dropped serious material. Instead, let’s focus on how you got into that situation in the first place.

While …f6 is a fine idea since the White’s light-squared bishop is stuck and can’t get to c4, …g5? overextends these pawns. It punches holes in your kingside and leaves your king with nowhere to hide. That directly led to the queen shooting in and forking your shit up (chess puns…love it!).

This pattern continues with playing Nf4 instead of Nxc3. The former helps white ruin your pawns while the latter damages White’s structure.

Then you play Bc5 and b7-b6 which lets white not only break up your bishop pair, but also triple-isolates your pawns on the a and c files. At this point, you’re totally screwed going into any sort of endgame. White will easy scoop up these undefended, ruined pawns and promote one of his.

My last idea for you is to not play 0-0, but 0-0-0 instead. Look on the bright side of your position: Sure, you’ve got wrecked kingside pawns, but you have an open g file, which White’s king is on! So play Rg8 and get a queen or rook also on that file, accompanied with Bh3 or something. Finally, those pawns are diorganized but they’re also advanced. So you should try throwing them at the kingside and seeing what damage you can do. Of course you’d have to plan it out, but I’m just tossing out general ideas.
So that’s my quick advice. I hope I didn’t improve you guys too much right before our matches!

Sadly Hamlet’s clock ran out. That’s not how I wanted to win, and I was afraid of it after he said his internet access would be spotty this week. :frowning:

Could I get you to go through my game with Maser? I’d like to improve a bit besides the whole no drinking thing.

Sure, here is the monster:

(Monster as in very ugly and big) :slight_smile:

[spoiler]1. d4 d5
2. Nc3 Nf6
3. Bg5 Nbd7
4. Qd2 c6
5. f3 Qb6
6. b3 e6
7. Na4 Qc7
8. O-O-O b5
9. Nb2 a5
10. e4 dxe4
11. Qe3 exf3
12. Nxf3 Bd6
13. g3 O-O
14. Ne5 Nd5
15. Qd2 Nxe5
16. dxe5 Bxe5
17. Bg2 Bf6
18. Bxd5 Bxg5
19. Qxg5 cxd5
20. h4 h6
21. Qe3 Bb7
22. Rhg1 Rac8
23. Rd2 Qc5
24. Qxc5 Rxc5
25. Nd3 Rc3
26. g4 Rfc8
27. g5 h5
28. g6 fxg6
29. Rxg6 d4
30. Rxe6 Bd5
31. Re5 Bc6
32. Rxh5 Be4
33. Kb2 Bxd3
34. cxd3 Rc8c5
35. Rxc5 Rxc5
36. Re2 Rf5
37. Re4 Rf2+
38. Ka3 b4+
39. Ka4 Rxa2+
40. Kb5 Rb2
41. Kxa5 Rxb3
42. Rxd4 Kf7
43. Ka4 Rb1
44. Rxb4 Rd1
45. Rd4 Rb1
46. Re4 Kf6
47. d4 g5
48. hxg5+ Kxg5
49. Ka3 Kf5
50. Re5+ Kf6
51. Ka2 Rb4
52. Re4 Kf5
53. Rh4 Kf6
54. Ka3 Rb1
55. Re4 Kf5
56. Re5+ Kf6
57. Re2 Rd1
58. Re4 Rb1
59. Ka4 Kf5
60. Re5+ Kf6
61. Rb5 Rd1
62. Rb4 Ke6
63. Kb3 Rb1+
64. Kc3 Rxb4
65. Kxb4 Kd5
66. Kc3 Kd6
67. Kc4 Kc6

Draw requested by black and accepted by white.
[/spoiler]

I can, I saw it as a free spot that somewhat kept both the queen and rook from full movement. I didn’t see a downside, and to me it helped as it trapped the rook between the two pawns. At least that’s how I saw it. As I said I’m not that good of a player and can’t see more then a move or two ahead really.

Sure thing. The moves were:

1. e4 Nf6
2. Nc3 Nc6
3. g3 e5
4. Bg2 Bc5
5. Nge2 d6
6. Na4 Bg4
7. Nxc5 dxc5
8. f3 Bh5
9. O-O Nd4
10. d3 O-O
11. Be3 Qd7
12. c3 Nxe2+
13. Qxe2 b6
14. Rad1 Qb5
15. Qc2 Rad8
16. Rd2 c4
17. d4 Rd7
18. Bh3 Rd6
19. dxe5 Qxe5
20. Bd4 Rfd8
21. Bxe5 Rxd2
22. Bxf6 Rxc2
23. Bxd8 Rxb2
24. Rf2 Rb1+
25. Kg2 c5
26. Rd2 Kf8
27. f4 Rd1
28. Rxd1 Bxd1
29. Bd7 Bc2
30. Kf3 g6
31. h3 f5
32. e5 a5
33. e6 b5
34. Bxb5 Be4+
35. Ke3 h6
36. e7+ Kf7
37. e8=Q+ Kg7
38. Qe7+

You guys both played very well. You both recognized that the tension was the d4 square. So I don’t really have much to say about it.

For White:
I really don’t like this opening you’re going with here. I mean, your bishop is locked in right from the start. That e4 pawn doesn’t move. If you were intending the Catalan, then d4 was the right start, not e4.

You missed an interesting double-edged opportunity, or maybe you just evaluated it as risky, in playing 15. g4 and then h4, trapping a piece.

Lastly, you could have held more material by retreating your queen instead of playing 22. Bxf6. You’re still threatening to take a c pawn and the f6 knight next move. Qa4 forks two pawns, so that’s got to work out for you. But hey, being up a clear piece isn’t bad either.

For Black:
I’m almost out of time, so I’ll hurry up here.

Bg4 isn’t the right idea. That knight isn’t pinned, as you found out after f2-f3. So your bishop should be on e6, controlling some center. In the game, your bishop became sidelined and nearly trapped because of this move.

Pushing c4 isn’t right, because the whole fight for the center was in controlling the d4 square. pushing c4 just weakens that square, immediately allowing White to free himself.

Rfd8 is a HUGE blunder. It loses a queen for a rook. Perhaps your drunken mind saw a winning combination, but there is none in reality. After that blunder, it’s impossible to make a come back.