Any eRepublik players out there?

Maybe not for working in the company, because we might have skills that aren’t useful. I’ll soon have 3 in land, so if we open a manufacturing company, not only I won’t be very productive, but it will throw me back. Plus, if it’s created in some random country, we would have to travel there, and some may be more interested in their current ecountry life.

Maybe it could employ other dopers interested in joining later, though?

Regarding my previous post, I had forgotten that there was a clause in the contract I signed stating that I could leave the company, give back the house and get back my money. So I’m not in a hurry anymore.

However, I’m quite willing to start soon and invest my 5 golds, personnally.

Let’s see :

Raza is willing to put in 10 golds

Oredigger, Tr0psn4j, you, me : that’s 20 golds, assuming 5 golds/head

Chessic sense might have more money, with people he invited an who are leveling but he’s away for now. let’s assume he’s willing to invest 10 gold.

That’s 40 golds. It might be enough if we buy a company instead of creating one and/or if we reduce the “safety net” to 15 golds instead of 20. But we’ll have to wait until Chessic sense will return, Oredigger will level up…so, it would be possible to begin next week, I assume.
Until when would you rather wait, ideally, ** Dosipede **?
And finally, if nobody comes up with a smart name (or any name, actually), I’m going to open a thread in the game room : “help us unimaginative dopers finding a name for our ecompany”.

Don’t forget to take into account the gold Chessic will recieve when we level up to 6 as well.

I figure if we could get to a point where each of us wouldn’t be completely cleaning out our gold stashes, that would be good. Didn’t have a particular time frame in mind. But I’m flexible on this thing, so if the rest of y’all are jumping in whole hog and we have a decent plan in place, who am I to blow against the wind?

Apologies to Paul Simon.

I mentioned that… that’s why I guesstimated he could be willing to put in 10 golds.

OK, then : who is willing to jump in as soon as we can, and who isn’t?

Me!

And to switch to another topic : do you eAmerican have a clue whom you’re going to vote for, on sunday?

Because on my side of the pond, I don’t have the slightest clue about politics. Never looked into it. There isn’t even a declared candidate yet. :confused:

Well… I asked the representative of a party about their platform, and besides the explanations, I got two Q2 gifts . I like this way of doing politics :slight_smile:

So they bought you off?

Again, in order to give other dopers who might be interested in eRepublik a gist of what’s going on in this game (here, concerning wars and international relationships), I’m posting an article written by an Alex Lawrence in one of the numerous eRepublik newspapers.

I found it searching for informations about the situation in Austria and I found it pretty good (though, IMO, biased). To the moderators : the author allowed me to post it here.

Huh, I just may look into the game. I hate economics. Gold exchange rate, salary, etc, but I do love war games and invasions.

It seemed to me that regarding this company, we were proposing everything and its contrary, and were in the most complete fog.

But I reread the whole thread since the beginning, and I realized that actually there was a rather general (maybe not universal) agreement expressed.

The idea seems to

1)Create a Q1 weapon company
2)Create/buy in the same country an iron company (of undetermined level) to feed the first one.
3)Do that in a country with a large population of weapon buyers
I said create in 1) because I looked into companies for sale in some countries, and weapon companies seem to be sold at high prices (first price was 40 gold in France, 50 in Indonesia, though only 21 in the USA). There are plenty of iron companies for sale at cheap price, however, though I suspect most are in non productive regions.

So, we need a large country with a high iron region. Here are the countries producing iron (to be double-checked. I might have missed some, and didn’t check the region screen to make sure the maps were accurate).

-Brazil (2 regions). Pop : 3,300
-Spain (in the north, near Portugal). Pop : 4,300
-Turkey (in Greece). Pop : 2,400
-Romania (in what should be Ukraine, near Poland). Pop : 10,500
-Norway (2, in what used to be Russia). Pop : 2,100
-Iran (2, in what used to be China). Pop : 2,900
-Indonesia (In India). Pop : 11,500

Despite the large differences, by eWorld standards, all of these countries are quite populated.
I’ll leave it at that tonight, let me know if you think this concept is actually the consensus, as it seemed to me.

A last thing, however : I assume that the weapon market probably collapses in time of general peace, and sky rockets when there are many conflicts. So, it might be very uneven, even though it might also be that there are conflicts almost all the time.

Turkey has a lot of trade embargoes set on it. So we might try to avoid that one.

I think we have to go with either Romania or Indonesia. They’re constantly at war with each other, to such an extent that I want to rub my hands together and say “Excellent.” Wouldn’t it be deliciously greedy to start a weapons company in both?

Sounds good to me Dosipede.

In passing : looking in the “shares, investments and partnerships” subforum of the maineRepublik forum might be interesting. There are quite a lot of adds fors loans, materials on sale at cheap price, etc…

I applied for a loan from the “Monopolous lending bank” (they offer various durations, amount and interest rates) for a 2 weeks loan of 5 gold, at a 10% rate, thinking that (since they’re a new company) they might run out of money to loan quickly.

I figured that it would allow me to invest in…what is our organization name already?..without needing to quit my current job and give back my house, and that in any case, I could make more than 10% on the monetary market in two weeks.

I ran some figures yesterday, for a weapon company in Indonesia (since Raza seemed to be bent on Indonesia) using http://www.cccp-group.org/index.php?page=erep_prodcalc

I picked ** Raza ** himself as a typical worker (he has a level 2 in manufacturing) and assumed a full complement of 10 Razas working, picked what seemed the current salaries and current prices of Iron in Indonesia, and got the following result :

Iron consumption : about 75/day
Weapon production : about 15,5/day
Cost per weapon : about 6 IDR (that’s about 0.2 gold)

Note that I might have made some big mistake when using the calculator, and as a result gotten very wrong figures.
My comments :

-VAT for weapons in Indonesia is very low (something I hadn’t thought about previously)

-I tried too with a variety of skill levels for the workers (still using what seemed to be the current salaries in Indonesia). The Razas were the most cost effective, apparently. However, I think that the actually most cost effective would probably be a mix of low skilled workers (not paid much, but boosting the productivity of others, probably even people who registered, found a job and left the game, so not being paid but still boosting productivity) and high skilled ones. However, since you must check separately for each worker with the calculator, I didn’t check.

-It would produce much more weapons than I expected.

-6 IDR is about the cost of a Q1 weapon on the Indonesian market currently, so it’s not like we would be making much money (or any at all), barring a change in weapon prices (if they change as often as the price of food do, such static calculations might not have much meaning), or some combination of workers that will be more productive. The GM will have to be very careful about who he employs to make sure the company is viable.

-On the other hand, 0.2 gold is cheap by eWorld standards. Ideally, those weapons should be sold in other countries, by smuggling I assume since otherwise we need an import license that cost IIRC 20 gold and need to pay taxes. That’s a lot of weapons to smuggle. I assume we should post offers on the forums, knock at the door of governments for direct sales, look for personnal “I need weapons” (I’ve seen a number of those) whatever…

-Operating the company at this level would cost about 3 gold/day (about 40% salaries, 60% iron). So, assuming we would have 20 gold in reserve, we would need to have regular sales within the first week.

-In any case, if we can’t sell those weapons at a profit, we always can fire the workers and wait until we manage to sell the stock, or prices rise, or something like that. But then we’ll have to find again workers later.

Of course this is a very arbitrary scenario, where we would magically get 10 workers with exactly the same skill, paid at the same rate, that the price of weapons stays stable, and so on… (for all I know, salaries might be twice as high and weapon price 50% lower today). However I think it gives some idea of what we’re talking about.

Regarding that : At first I thought that it wouldn’t necessarily be important, since there a lot of players travelling to fight in battles, government sending soldiers in foreign countries, etc…But it occurred to me that soldiers travelling a lot are probably the best ones, rather searching for high quality weapons, having their own providers, etc…

So, indeed I suppose that our potential customers would be run-of-the-mill low level players who will only fight in the country they’re already in, hence that we indeed need a country where there’s a lot of fighting going on.

Did you join?