# Any genuinely new ideas in recent science-fiction?

**URL:** <https://boards.straightdope.com/t/any-genuinely-new-ideas-in-recent-science-fiction/640267>\
**Category:** Cafe Society\
**Created:** [November 7, 2012, 7:28pm UTC](https://boards.straightdope.com/t/any-genuinely-new-ideas-in-recent-science-fiction/640267 "2012-11-07T19:28:07Z")\
**Posts on this page:** 1\
**Page:** 3

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**Author:** ![Dave\_Hartwick](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@Dave\_Hartwick](https://boards.straightdope.com/u/Dave_Hartwick)\
**Post date:** [November 12, 2012, 8:52am UTC](https://boards.straightdope.com/t/any-genuinely-new-ideas-in-recent-science-fiction/640267/41 "2012-11-12T08:52:35Z")

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I was thinking possibly the mobile cities of Reeves’ _Mortal Engine Quartet_, but looks like the walking city idea has been used in science fiction since the 80s.

> **[Walking city](https://en.wikipedia.org/wiki/Walking_city)**
>
> A walking city is a type of city that is created to avoid internal transportation, and therefore be small enough that a person can use walking to navigate the city. It is characterized by narrow, often winding streets. Its transport system is inherently egalitarian, with no one being disadvantaged by a lack of transport, unlike modern automotive cities. Walkability within areas positively impacts equity, sustainability, health, social benefits, less demand on other modes, economic developme Befor...

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