# Any interest in a multi-player NWN 2 game?

**URL:** <https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486>\
**Category:** The Game Room\
**Created:** [January 15, 2009, 8:51pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486 "2009-01-15T20:51:21Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 15, 2009, 8:51pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/1 "2009-01-15T20:51:21Z")

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Just wondering if anyone would be interested in playing through a multi-player adventure module for Neverwinter Nights 2.

I was thinking of playing through the Tomb Of Horrors: [Neverwinter Nights Guide - IGN](http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=197) But we can go through on any other short multi-player module.

Tomb Of Horrors is about 5 hours or so long, so we can probably whip it out in two sessions over one or two weekends. We can voice chat through teamspeak, or whatever other app everyone is willing to use.

I think we can make a go of it with three to five players total. Common, Tomb of Horrors! You know you want to 😉

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**Author:** ![Carnacki](https://avatars.discourse-cdn.com/v4/letter/c/b5e925/32.png) [@Carnacki](https://boards.straightdope.com/u/Carnacki)\
**Post date:** [January 15, 2009, 10:09pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/2 "2009-01-15T22:09:56Z")

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> [@Kinthalis](#):
>
> Just wondering if anyone would be interested in playing through a multi-player adventure module for Neverwinter Nights 2.
> 
> I was thinking of playing through the Tomb Of Horrors: [Neverwinter Nights Guide - IGN](http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=197) But we can go through on any other short multi-player module.
> 
> Tomb Of Horrors is about 5 hours or so long, so we can probably whip it out in two sessions over one or two weekends. We can voice chat through teamspeak, or whatever other app everyone is willing to use.
> 
> I think we can make a go of it with three to five players total. Common, Tomb of Horrors! You know you want to 😉

I have MotB, but I don’t have the most recent expansion (SoZ) - would that be necessary?

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 15, 2009, 10:52pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/3 "2009-01-15T22:52:58Z")

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Nope, I believe all you need is the original NWN 2, no expansions required for this particular mod.

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**Author:** ![runcible\_spoon](https://avatars.discourse-cdn.com/v4/letter/r/9fc29f/32.png) [@runcible\_spoon](https://boards.straightdope.com/u/runcible_spoon)\
**Post date:** [January 17, 2009, 3:43am UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/4 "2009-01-17T03:43:09Z")

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Ooh, count me in! Well, provided I’m available when you want to play. But yeah!

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 17, 2009, 3:59am UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/5 "2009-01-17T03:59:12Z")

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Sweet! We got two players so far then Kid Scruffy, you in?

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 17, 2009, 5:33pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/6 "2009-01-17T17:33:10Z")

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I’d love to play, too! Definitely count me in.

ED: Hmm, I see that the recommended level min is 9th… should we hash out character classes now, so we can work on our characters in advance?

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 17, 2009, 5:51pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/7 "2009-01-17T17:51:06Z")

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Yeah sounds good! I’ll go last and fill in any niche we don’t have covered.

Also, unless someone has a better app, Teamspeak can be downloaded here: [http://www.teamspeak.com/](http://www.teamspeak.com/)

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 17, 2009, 5:58pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/8 "2009-01-17T17:58:51Z")

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Actually xfire might be more popular and easier to set up. Let me know if that’s better for you guys: [http://www.xfire.com/](http://www.xfire.com/) It’s also compatible with NWN 2 in game. So actually, that is the better choice. Xfire then?

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [January 17, 2009, 6:07pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/9 "2009-01-17T18:07:29Z")

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Y’know, I hadn’t bee interested in this kind of gameplay until the bad party Ai got me killed… again… yesterday.

Frighteningly, _Baldur’s Gate_’s somewhat chaotic party controls were a great improvement over today’s completely chaotic party controls.

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 17, 2009, 6:28pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/10 "2009-01-17T18:28:05Z")

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Hmm, I’m thinking that I’d like to try the cleric, but if anyone else wants it I’d be happy to consider something else.

Oh, and whoever ends up playing our arcane spellcaster, _please_ don’t specialize in evocation: low-level Summoned critters are unbelievably handy to send ahead of the party to set off traps. 😉

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 17, 2009, 8:45pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/11 "2009-01-17T20:45:27Z")

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Gah, early experiments have shown that I’m absolutely hopeless when it comes to using spellcasters in a timely manner… I think I’d better stick to the rogue or fighter for simplicity’s sake.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 17, 2009, 9:55pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/12 "2009-01-17T21:55:01Z")

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I’ll take either the wizard or cleric depending on what **runcible spoon** wants to play.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 17, 2009, 10:16pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/13 "2009-01-17T22:16:40Z")

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If we can get organized in time, I’m in for a session tomorrow night.

My Xfire ID is: kinthalisthornblade

Add me as a friend!

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 17, 2009, 10:21pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/14 "2009-01-17T22:21:57Z")

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I’m good for tomorrow night… I guess I’ll take rogue or fighter, depending on what everyone else wants to play.

Regarding equipment, am I right to assume that we’ll just make new characters, import them to the module with the starting equipment, and split the (admittedly rather basic) gear on the supply wagon between ourselves?

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 17, 2009, 10:25pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/15 "2009-01-17T22:25:54Z")

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yep. It’s going to be a tough start 🙂

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 17, 2009, 10:48pm UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/16 "2009-01-17T22:48:11Z")

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See, this is why I always play the monk; not having (_that_) many material needs can be an advantage. 😃

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**Author:** ![runcible\_spoon](https://avatars.discourse-cdn.com/v4/letter/r/9fc29f/32.png) [@runcible\_spoon](https://boards.straightdope.com/u/runcible_spoon)\
**Post date:** [January 18, 2009, 12:25am UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/17 "2009-01-18T00:25:35Z")

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I’m afraid I can’t make tomorrow night. If you can get enough people without me, feel free to go for it - my schedule’s hectic enough that I don’t want y’all to have to wait on me.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 18, 2009, 1:02am UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/18 "2009-01-18T01:02:17Z")

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No prob. If we get at least 1 more player we’ll start tomorrow night, though you can feel free to join us next week. If we don’t have enough people for tomorrow we’ll start out, all of us, next week together.

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**Author:** ![Carnacki](https://avatars.discourse-cdn.com/v4/letter/c/b5e925/32.png) [@Carnacki](https://boards.straightdope.com/u/Carnacki)\
**Post date:** [January 18, 2009, 1:37am UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/19 "2009-01-18T01:37:58Z")

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Sorry I haven’t checked back in a while. I’m out of town (aka away from my gaming machine) until Wednesday, so unfortunately I can’t join you guys. I’ll check this thread again in case it gets pushed back to next weekend, or in case you start another module sometime in the future.

Edit: In case it does end up being next weekend, am I right in thinking there’s still a need for a lockpicker/trap disarmer?

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [January 18, 2009, 2:23am UTC](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486/20 "2009-01-18T02:23:50Z")

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Let’s leave it for next weekend then guys. This way we’ll all get to take part and we’ll have some time to plan our party.

I just tested the game server and it’s working great so we’re go on that front.

We’ll definitely need a full time rogue for this adventure. Tomb of Horrors is riddled with traps. 🙂

[Next page](https://boards.straightdope.com/t/any-interest-in-a-multi-player-nwn-2-game/481486.md?page=2)
