# Any State-of-the-art submarine sims nowadays?

**URL:** <https://boards.straightdope.com/t/any-state-of-the-art-submarine-sims-nowadays/736864>\
**Category:** The Game Room\
**Created:** [November 7, 2015, 3:17am UTC](https://boards.straightdope.com/t/any-state-of-the-art-submarine-sims-nowadays/736864 "2015-11-07T03:17:03Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Sailboat](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/sailboat/32/461_2.png) [@Sailboat](https://boards.straightdope.com/u/Sailboat)\
**Post date:** [November 7, 2015, 3:17am UTC](https://boards.straightdope.com/t/any-state-of-the-art-submarine-sims-nowadays/736864/1 "2015-11-07T03:17:03Z")

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Years ago, on much less capable computers, I played several submarine simulator games…Silent Service and the like. As late-night pastimes, they were good…sneaking up on a convoy, laying out some torpedoes, and slipping away under the thermocline was a sort of solitary Zen-like entertainment.

Over the last few years, I 've browsed store shelves and Gamespot reviews looking for a modern, non-pixelated sub game, maybe even one in colors other than magenta and cyan. But haven’t recognized anything as especially up-to-date. This used to be a popular genre. Does anybody make these any more? Any state-of-the-art new releases? Any favorites or not-so-current but good ones to recommend?

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [November 7, 2015, 3:27am UTC](https://boards.straightdope.com/t/any-state-of-the-art-submarine-sims-nowadays/736864/2 "2015-11-07T03:27:38Z")

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[Crash Dive](http://store.steampowered.com/app/365260/?snr=1_7_7_151_150_1) was released earlier this year. Bought it on sale and haven’t played yet but it’s pretty and has good reviews.

I tried to play some of the Silent Hunter series, I think the most recent of which is from 2007. I say “tried” because they keep crashing to desktop before I encounter any targets.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [November 7, 2015, 3:58am UTC](https://boards.straightdope.com/t/any-state-of-the-art-submarine-sims-nowadays/736864/3 "2015-11-07T03:58:48Z")

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\*Silent Hunter III _(with the_ Grey Wolves \*mod) is difficult to top. It’s a [del]couple years[/del] decade old now - damn, time flies like a banana - and it can get \*really \*grognardy, but it’s also really good and still looks gorgeous. There’s still an [active modding community](http://www.subsim.com/radioroom/forumdisplay.php?f=195) keeping it looking pretty.  
I wasn’t as impressed with _SH IV_, to say nothing of _V_, but YMMV.

If you’re into the Cold War more than WW2 however, then I’m afraid the field’s been bone dry since _Sub Command_. Which is a good game, mind you, but its “unpixellated” status is questionable by now :). Apparently the same guys have made another, more recent version of that sim called _Dangerous Waters_ (which also lets you play as a P3-Orion jockey or a destroyer skipper) but I haven’t played it myself, so can’t vouch for it.
