This is to finish the game already partly annotated (as usual my comments are in italics):
e4 c5
b3 Nf6
Nc3 d6
Bb2 Nc6
Qe2 Bg4
Nf3 a6
h3 e6
hxg4 Nxg4
Ng5 Qxg5
and now
0-0-0 Be7
11.Na4 0-0
Na4 feels like a trap. I don’t know what to do with it. Almost moved b5 but didn’t.
This was probably a mistake. But at the time I felt like centralizing my rooks to the white king side was important. But this is where I feel I lost my momentum.
*Na4 is not a trap. The Knight can go to b6.
(To be honest, playing poor moves just because they might lead to a trap is not good chess. Yes, you’ll beat a few beginners. But if you consistently play good moves, you’ll not only beat beginners, but many other opponents!)
After 11. Na4 b5 is good for two reasons:
the Knight has to retreat, since after 12. Nb6? Rb8 the Knight is trapped
you start a pawn advance against the enemy King (this frequently happens when the Kings castle on opposite sides of the board)
g3 Re8
Waste of a move by me and I missed the set up to trap my queen. I almost played h6 but didn’t because I was still wanting to start a push in the center and wanted to set up my rooks.
*a) There is no setup to trap your Queen
b) a well-supported push in the centre is a good idea
c) where to put your rooks is an interesting question. It’s good to think about where you want both of them to go, before you move either
*
13. f4 h5??
2. … f6 is not good. It blocks the Knight coming to f6 and opens the line h5-e8, exposing the King.
White can try 3. Nxe5 when 3. … fxe5?? loses after 4. Qh5+, but 3. … Qe7 wins back the pawn.
Bc4 d6
h3 h5?
h3 is unnecessary - it’s important not to waste time in chess. 4. d4 was better, challenging in the centre and opening a line for the bishop on c1.
… h5? doesn’t develop a piece, control the centre or help castling. It simply weakens Black’s position.*
O-O b6
Oh dear. While White plays good moves, Black is moving pawns for no good reason.*
c3 Nc6
Qb3 Ng8e7???
Finally Black develops a piece. However since this allows checkmate in two moves, it’s a blunder!
8. Bf7+ Kd7 (forced)
9. Qe6 mate
1-0
Qb5? a6
Qa4 a5?
*It’s interesting that Black can’t play 9. … b5 (a fork) because 10. Bxb5! wins a pawn as the a6 pawn is pinned. (If 10. … axb5? 11. Qxa8.)
… a5 is another poor move - develop a piece!*
d4 Bd7
Bb5 g5?
Stop moving so many pawns in the opening!
dxe5 f6xe5?
12. … dxe5 or 12. … Nxe5 don’t lose a pawn.
Bxg5 d5??
This loses a pawn, since the Knight on e7 is pinned.
exd5 Nxd5???
This loses a queen, since the Knight on e7 is pinned.
Bxd8
and 1-0
White played well and deserved to win.
It’s interesting that my basic advice (control centre; develop pieces; get castled and check your move isn’t a blunder) was not followed by Black who therefore lost quickly.
Well this thread plus the book Everyone’s 2nd Chess book, have been helpful in getting me to see things better.
I have played several more games with my friend (we essentially start a new game as soon as the old one ends.)
I have questions about 2 of them. In both cases I feel like I put myself into a strong position going into the middle game and then failed to capitalize properly. In one it resulted in a loss. In the other I still won, but it was more hard fought than it should have been.
I would love it of you guys could give me some feedback on where I went wrong (of if I actually did). I can annotate the games if you think it’s helpful, but I’m not sure it would be. Let me know?
This one I’m Black. I felt like I was doing significantly better until around move 12 or so, then it sort of all fell apart.
e4 e6
e5 d5
d4 c5
Nf3 Nc6
Bg5 Qb6
Be3 Qxb2
Nb1d2 Qc3
dxc5 Bxc5
Bxc5 Qxc5
Ng5 Ng8e7
Nb3 Qb4+
Qd2 Qxd2+
Nxd2 O-O
a4 Nxe5
Be2 a6
O-O Ne5c6
Bd3 Nd4
c3 Nd4c6
Nxh7 Kh8
Nxf8 e5
Nh7 g6
Ng5 Bf5
Bxf5 gxf5
Nxf7+ Kg8
Nd6 f4
Nxb7 Rf8
Nc5 d4
cxd4 exd4
Nxa6 Ne5
Ra1e1 Ng4
Rxe7 Rf5
h3 Nh6
Rc1 Ra5
Ra7 Rxa4
Rc8# 1-0
Here I’m white and had the game in hand the whole time, but I feel like I should have put it away sooner than I did. Maybe I couldn’t, but it felt like I let him hang in longer than I should have.
e4 b6
d4 e6
Nf3 Bb7
Bd3 Bd6
O-O Nc6
c3 Qe7
Bg5 f6
Bh4 Qf7
Qb3 O-O-O
Nb1d2 Bf4
Nc4 e5
Nd6+ cxd6
Qxf7 Bh6
dxe5 Nxe5
Nxe5 d6xe5
Be2 Bxe4
Bg4 Bc6
Qc4 Ne7
Ra1d1 Kb7
Bf3 Rc8
Rxd7+ Rc7
Rxe7 Bxf3
Qxc7+ Ka6
Qxa7+ Kb5
gxf3 1-0
Also, glee, if the offer to play you is still open I would take you up on it.
In the first game, you’re right that you were significantly better early on. Your mistake was not dealing with the attack on your h-pawn from his knight and bishop. Something like f6, g6, or h6 on move 17 would have blocked out his attack. Then when he took with Nxh7, you needed to move your rook away rather than playing Kh8. Losing the h-pawn wasn’t the end of the world, but losing the rook is a big problem. It almost looks like you were expecting him to take your pawn with Bxh7+, and you’d have to move your king, so you did that anyway when he took with the knight instead?
In the second game I didn’t see anything obvious that would have ended the game quicker. That really doesn’t matter too much, though. Once you won his queen (nice tactic) you should just play to avoid giving him any counterplay. When you’re so far ahead in material, you can just trade everything off, even if the trades are marginally bad for you, and win easily with your extra material.
When the two players castle on opposite sides like that, it’s often good to push your pawns towards the enemy king, since you aren’t exposing your own king by doing so. If I were playing black in this second game, I would probably have played some kind of g5/h5/g4 moves soon after castling, almost without thinking. I’m not sure whether they’re the best moves, but it’s a natural attack to play.