# Are there any good strategy games for the PC anymore?

**URL:** <https://boards.straightdope.com/t/are-there-any-good-strategy-games-for-the-pc-anymore/928445>\
**Category:** The Game Room\
**Created:** [December 20, 2020, 5:46am UTC](https://boards.straightdope.com/t/are-there-any-good-strategy-games-for-the-pc-anymore/928445 "2020-12-20T05:46:58Z")\
**Posts on this page:** 1\
**Showing post:** 35

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**Author:** ![Babale](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/babale/32/15666_2.png) [@Babale](https://boards.straightdope.com/u/Babale)\
**Post date:** [December 29, 2020, 2:58pm UTC](https://boards.straightdope.com/t/are-there-any-good-strategy-games-for-the-pc-anymore/928445/35 "2020-12-29T14:58:04Z")

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> [@Sitnam](#):
>
> I guess I’m in the minority here, for me the Civ franchise when down hill after Civ IV with Beyond the Sword. I get that with hexes with only one unit per hex they were trying for a more tactical game, but for me it doesn’t work at this scale (parking a pikeman in a mountain with a catapult behind him?)

I have to strongly disagree. Maybe it doesn’t make too much sense at scale, but gameplay is SO much better with the hex. In Civ 4, the strategy was simple: build a massive doomstack filled with catapults and melee units. Invade enemy. Suicide your catapults on THEIR doomstack causing tons of collateral damage. Then attack their troops with yours. As long as you amassed a critical mass of catapults, you’d be unbeatable- unless their doomstack got the drop on yours, in which case you’d be the one taking a ton of collateral damage.

Then you send in melee unit after melee unit to clean up.

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