Baldur's Gate 3! {finally Released August 3rd, 2023}

Try a solo tactician run. I think that’s probably the best way to get the most variety out of the runs.

Damn right. I always thing about doing multiple run throughs but I have other games I’m interested in.

Hah, I’m on Run #4

#1 - Fairly Good Thief/Barbarian, romance Shadowheart
#2 - Evil Drow Spore Druid, Romance Minthara
#3 - Goodie-good heroic Swords Bard, Romance Karlach
#4 - Resisting Dark Urge Archfey Warlock, Meant to romance Wyll but I think Vae’zel skipped ahead of the line

If/When I do a #5, it’ll probably be an Origin character

Got my $60 worth out of this game, anyway!

Baldur’s Gate 3 has a good time at the Golden Joystick Awards, winning

  • Ultimate Game of the Year
  • PC Game of the Year
  • Best Game Studio (Larian)
  • Best Supporting Performer (Neal Newbon as Astarion)
  • Best Storytelling
  • Best Visual Design
  • Best Game Community

I got to see that actor’s full range recently.

Asterion Act III Story Spoilers:

When I defeated the Vampire Lord, I apparently made some bad dialogue choices and Ast got enraged, destroyed the staff killing all the imprisoned vampires, and told me at the top of his lungs that he didn’t care what happened to me but he hoped I died screaming. And then left my party and the game.

I felt terrible. It stuck with me. I had to reload and replay the scene. This time I chose different options. He still killed his former master (rightly so) but this time spared the vampires and was contrite and thankful (as much as he could be that is). It was like night and day.

I can still him screaming at me. It was a great performance.

Could this game maybe be the best game ever made up to this point? It’s a phenomenon.

Anyone else have this problem? When Halsin is in my party he never follows. I have to make him lead or I’ll leave him whenever he’s standing.

Is he in a separate “group”? You can divide the four characters in the active party into multiple groups. I think it’s the G key that groups and ungroups everyone.

I know how to group and break up the group although it’s different on PS5. No if I switch to any of the other three in the party he doesn’t move. If I make Halsin the lead the rest follow him. I think it happened after the first time he turned into a bear.

Is it a jump-distance problem? Characters that can’t jump as far as the group leader can get stranded when the leader jumps farther than they can.

Halsin is one with nature, man. You can’t, like, make him conform to your party-centric industrial loot complex hierarchies. You gotta let him be free.

Yet somehow he showed up uninvited to my camp and wouldn’t take the hint I didn’t want him hanging about. Which I guess does fit the pattern of some hippies I knew.

Nope just walking across a room.

Next time I’m on I’ll experiment by taking him out of the party then adding him back. If it’s fixed I’ll see if it happens again after he transforms.

I ran into that. It’s a known bug. It sometimes happens with Shadowheart, too, although that seems to be rarer.

I don’t know a work around, unfortunately.

The November 9th hotfix was supposed to correct the problem with Shadowheart at least.

This terribly written article blames the latest patch for a number of issues on PS5, including the party not following you.

So far my game doesn’t seem to be completely broke. Halsin is just being lazy.

Now that I read the article it seems to be a problem mostly with chapter three. I’m going back and tying up lose ends before heading into chapter 3. I guess I’ll see if there is a big problem when I get there.

I’m curious about everyone’s gameplay. Are you playing like it was a game of D&D? What I mean by that is are you living by your bad decisions and playing through? Are you reloading if you get a bad roll on a saving throw?

I haven’t played this particular RPG, but in general I only reload if I think it would be un-fun to continue (e.g. my party is so badly wounded that they would likely die if I continued, or if I accidentally damaged my PC’s relationship with a friendly NPC beyond repair).

This is pretty much me. I scum save occasionally, but not often (the opening on the nautiloid excepted, I often do compulsively grind that). Mostly if I think it is going to cause terminal frustration if I don’t or when I have been very curious about dialogue options.

I am pretty liberal about using inspiration points. Since you can only stack four and you can get them often enough, I don’t tend to hoard them.