# Battlefield 3

**URL:** <https://boards.straightdope.com/t/battlefield-3/600591>\
**Category:** The Game Room\
**Created:** [October 24, 2011, 12:33am UTC](https://boards.straightdope.com/t/battlefield-3/600591 "2011-10-24T00:33:28Z")\
**Posts on this page:** 20\
**Page:** 17

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**Author:** ![Captain\_C](https://avatars.discourse-cdn.com/v4/letter/c/e5b9ba/32.png) [@Captain\_C](https://boards.straightdope.com/u/Captain_C)\
**Post date:** [November 17, 2011, 3:31am UTC](https://boards.straightdope.com/t/battlefield-3/600591/321 "2011-11-17T03:31:16Z")

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> [@FoieGrasIsEvil](#):
>
> you guys still have an SDMB server? I searched for the 1920’s Death Ray one and couldn’t find it…does it have a different name now?

Yeah, search for “SDMB”. We don’t use it very often though. Mostly we all just come and go on Ventrillo throughout the evening, and hop on the same server. You can find the Vent server info higher up in this thread.

Seem to average about 6 people on most weeknights.

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**Author:** ![Interconnected\_Series\_of\_Tubes](https://avatars.discourse-cdn.com/v4/letter/i/13edae/32.png) [@Interconnected\_Series\_of\_Tubes](https://boards.straightdope.com/u/Interconnected_Series_of_Tubes)\
**Post date:** [November 17, 2011, 9:20pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/322 "2011-11-17T21:20:17Z")

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I’d just like to mention that, stability issues aside, this game is awesome. And I’m pretty tough to please.

If anybody’s still on the fence about it, I highly recommend it. There’s a smallish group that plays pretty regularly, and we always manage to have a lot of fun. Even sucking at this game can be a hilariously good time - the BF3 engine is wonderful for bloopers.

It’s been pretty tough going back to infantry combat after discovering the joy of piloting helichoppers, though. ☹

ETA: Last time I checked, the SDMB server was configured with single-play starts and instant vehicle spawns to let people hop in and practice flying around and such.

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [November 17, 2011, 10:49pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/323 "2011-11-17T22:49:07Z")

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> [@FoieGrasIsEvil](#):
>
> you guys still have an SDMB server? I searched for the 1920’s Death Ray one and couldn’t find it…does it have a different name now?

As I told someone above, I’m Rmcnally on there. I usually play during the group games. You could also go through me to find the other guys (and gal).

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [November 18, 2011, 6:20pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/324 "2011-11-18T18:20:53Z")

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> [@FoieGrasIsEvil](#):
>
> you guys still have an SDMB server? I searched for the 1920’s Death Ray one and couldn’t find it…does it have a different name now?

Add me on steam as a friend and on the battlelog too, I’ll get you into the games. We’re still playing every day.

Anyway, there’s a new trailer for the [Strike at Karkand](http://www.youtube.com/watch?feature=player_embedded&v=6rSywXhx4AE') map. It looks like crazy explodey goodness.

Can’t wait for the pack - “December 2011” it says, which is vague. I heard it was supposed to come out a month after release so I was hoping soon. Can’t wait to see the new Wake Island.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [November 18, 2011, 6:38pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/325 "2011-11-18T18:38:13Z")

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More about that.

> [@](#):
>
> Battlefield 3 Back To Karkand will feature 4 maps, 3 vehicles, and 10 new weapons, but there are some other new features that aren’t part of EA’s regular pitch: improved destruction and Conquest Assault. Back To Karkand maps such as Strike At Karkand will feature improved destruction where buildings can be destroyed to a point where only the skeleton remains, according to new info. We’ve previously seen before and after pics of Karkand’s destruction, where the destruction looked a lot more extensive than what we’re used to in Battlefield 3.
> 
> In addition to improved destruction, Battlefield 3 ships with a new game mode called Conquest Assault, which hails back from Battlefield 2, but back then it was called just “Conquest”. In the Conquest Assault mode, one team starts with all of the flags and the other team has to attack and advance throughout the map — if you’ve played Strike At Karkand in Battlefield 2, you’ll know exactly what it is (and the tense fighting that happens at the first flag).

Sounds awesome. I wonder why they didn’t include this more destructable terrain thing in previous maps - maybe the first set of maps was too far along the pipeline to add too much to it and they developed the advanced destruction stuff at a later phase? Don’t know. BF3 needs more completely destructable buildings … people complained BC2 overdid it and the maps got too flat after a battle, but I think having the changing environment is cool, and maps only last 20 minutes anyway.

Anyway, that all sounds awesome. Old style BF attack conquest, new maps and weapons - I normally hate DLC but I love this game so much that I hope they give us content out the ass, so long as it doesn’t hold up BF4. It’s not some bullshit call of duty style $15 for 5 maps, 2 of which are recycled - each expansions will have maps, weapons, new technology, etc.

Edit: Also it’s free if you preordered.

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**Author:** ![rogerbox](https://avatars.discourse-cdn.com/v4/letter/r/76d3ee/32.png) [@rogerbox](https://boards.straightdope.com/u/rogerbox)\
**Post date:** [November 19, 2011, 3:14am UTC](https://boards.straightdope.com/t/battlefield-3/600591/326 "2011-11-19T03:14:53Z")

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I just got a 21 kill streak on operation metro!

Can you guys see this, or do you have to be logged into my account to see my stats?

> **[Battlelog
 / Battlefield 3](https://battlelog.battlefield.com/bf3/gate/?returnUrl=%7Cbf3%7Csoldier%7Cjulius%20blaze%7Cstats%7C352648260%7Cxbox%7C)**
>
> Battlelog is a free social platform that ties into Battlefield 4 and Battlefield 3 and lets you socialize, track stats, plan your next game, and more from your web browser!

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [November 20, 2011, 4:12am UTC](https://boards.straightdope.com/t/battlefield-3/600591/327 "2011-11-20T04:12:48Z")

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Fun games tonight on our server.

I’ve got a few new videos  
[Jeep in the wrong place at the wrong time](http://www.youtube.com/watch?v=Os9rKwISWUo)

[Another Goomba Stomp only this time a suicide](http://www.youtube.com/watch?v=S7amHWMyj40)

[RPG team hits an attack chopper twice](http://www.youtube.com/watch?v=epHysf4VMEM)

[Helicopter gets revenge on mobile AA](http://www.youtube.com/watch?v=adwASYpeL9o) (the mobile AA vehicles are so overpowered that it’s super satisfying when you manage to take them out from helicopters)

And a long but awesome one: [A round in scout helicopters](http://www.youtube.com/watch?v=qmhpLhhPoDY) from tonight’s game on the SDMB server. It has it all - helicopter duels with a guy who pounds his head into the desk after being smacked around several times, circling infantry 10 feet above their heads while minigunning them with enough rounds that it looks like the opening scene from robocop, crashing in ridiculous ways but recovering, Torus indulging in his furry fetish, etc.

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**Author:** ![Captain\_C](https://avatars.discourse-cdn.com/v4/letter/c/e5b9ba/32.png) [@Captain\_C](https://boards.straightdope.com/u/Captain_C)\
**Post date:** [November 20, 2011, 4:22pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/328 "2011-11-20T16:22:20Z")

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> [@rogerbox](#):
>
> I just got a 21 kill streak on operation metro!
> 
> Can you guys see this, or do you have to be logged into my account to see my stats?
> 
> [Battlelog / Battlefield 3](http://battlelog.battlefield.com/bf3/soldier/julius%20blaze/stats/352648260/xbox/)

We can see your stats. Nice!

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**Author:** ![Shniru](https://avatars.discourse-cdn.com/v4/letter/s/4da419/32.png) [@Shniru](https://boards.straightdope.com/u/Shniru)\
**Post date:** [November 20, 2011, 5:31pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/329 "2011-11-20T17:31:54Z")

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Too bad I don’t have fraps so I could have recorded smashing my jet and suiciding just to get you, Beef. 😉 Man, I am a terrible strafer.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [November 20, 2011, 5:35pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/330 "2011-11-20T17:35:01Z")

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I need to go through my footage but I don’t think I was recording when that happened or I’d post it for you. It’d look better from your angle anyway.

But yeah, I wish more of you guys recorded stuff - lots of great stuff happens that you can post, and we could make cool videos from multiple angles if we collaborated.

I did post a few more short videos last night.

[Helicopter passenger takes out enemy helicopter with RPG](http://www.youtube.com/watch?v=DDEc8JtmBs0)

[2 RPG team takes out attack chopper](http://www.youtube.com/watch?v=epHysf4VMEM)

And in the stupid/goofy category, [helicopter steal attempt goes wrong](http://www.youtube.com/watch?v=SJwkhwvZlvk)

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**Author:** ![rogerbox](https://avatars.discourse-cdn.com/v4/letter/r/76d3ee/32.png) [@rogerbox](https://boards.straightdope.com/u/rogerbox)\
**Post date:** [November 21, 2011, 8:04am UTC](https://boards.straightdope.com/t/battlefield-3/600591/331 "2011-11-21T08:04:21Z")

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I’m definitely going to get a PVR after my vacation in January to beef up my youtube channel.

Today I actually succeeded in doing a Jihad Humvee: Cover the hood with C4, aim at an enemy tank and floor it, then jump out and pull the trigger when it rams the tank. Hilaaaarious mayhem!

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**Author:** ![Inthewater](https://avatars.discourse-cdn.com/v4/letter/i/f9ae1b/32.png) [@Inthewater](https://boards.straightdope.com/u/Inthewater)\
**Post date:** [November 21, 2011, 3:17pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/332 "2011-11-21T15:17:38Z")

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Had a couple of good games after a few really bad nights of horrible losing streaks.

I am playing mainly engineer right now.

Got an RPG hit on a chopper finally, and he was harassing us on Damavand Peak near the tunnel entrance.

Then, got 2 good moving RPG hits on Humvees on the same map later.

Something satisfying about those kills, not sure what it is.

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**Author:** ![Sitnam](https://avatars.discourse-cdn.com/v4/letter/s/6a8cbe/32.png) [@Sitnam](https://boards.straightdope.com/u/Sitnam)\
**Post date:** [November 22, 2011, 4:34am UTC](https://boards.straightdope.com/t/battlefield-3/600591/333 "2011-11-22T04:34:06Z")

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Anybody else on the Xbox getting tired of the EA servers being down? I’d guess they’ve been down 40% of the time I log on to play.

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**Author:** ![rogerbox](https://avatars.discourse-cdn.com/v4/letter/r/76d3ee/32.png) [@rogerbox](https://boards.straightdope.com/u/rogerbox)\
**Post date:** [November 22, 2011, 5:34am UTC](https://boards.straightdope.com/t/battlefield-3/600591/334 "2011-11-22T05:34:51Z")

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I haven’t had the XBL servers being down problem since launch until a few days after launch, strange? I just got done losing two INSANELY stupid games thanks to my team. I don’t think I EVER saw more than one teammate in an area at a time, a bunch of lone wolfs never able to capture a single objective because they meet 2-3 opponents working as a squad. So dumb.

I will NEVER understand why these people don’t just play team deathmatch if they only like mindlessly rushing around by themselves.

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**Author:** ![Sitnam](https://avatars.discourse-cdn.com/v4/letter/s/6a8cbe/32.png) [@Sitnam](https://boards.straightdope.com/u/Sitnam)\
**Post date:** [November 22, 2011, 6:28am UTC](https://boards.straightdope.com/t/battlefield-3/600591/335 "2011-11-22T06:28:24Z")

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> [@rogerbox](#):
>
> I will NEVER understand why these people don’t just play team deathmatch if they only like mindlessly rushing around by themselves.

'cause Conquest offers the chance to camp. But yeah, it’s stupid.

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [November 22, 2011, 7:03am UTC](https://boards.straightdope.com/t/battlefield-3/600591/336 "2011-11-22T07:03:12Z")

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> [@Sitnam](#):
>
> 'cause Conquest offers the chance to camp. But yeah, it’s stupid.

I especially hate on defending Rush when the station is being blown up and there are ten snipers camping on the edge of the map.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [November 22, 2011, 2:05pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/337 "2011-11-22T14:05:38Z")

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They actually released [patch notes](http://battlelog.battlefield.com/bf3/news/view/2832654775415378344/) this time. Any idea if they ever released previous patch notes in any context?

Anyway, a few crash fixes. Primed grenades drop if you’re killed. You’re less likely to spawn near enemies if you spawn at a base. …Added joystick deadzone setting! WOO! It’s crazy high by default.

Added damage of helicopter miniguns, AA, and Jet cannons against infantry. Needed hugely for helicopters - it’s comical that you can launch 1000 minigun bullets at a guy and have him live… the AA is kinda similar except the AA is so damn OP already that it’s sort of silly. As a compromise the explosive/suppressive value is apparently reduced.

Decrease max damage and range on the SCAR. Probably necesary but frowny face.

Reduced damage from stinger/igla, which is weird, since they’re not that effective as it is.

“Significant changes to join squad functionality” - yay, probably.

"• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings " - I wish they’d clarify what that meant? No instant spawn? No start game with 2 people?

“Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.”

Hmm, they are aware of how stupid this is but don’t fix it even when they’re revamping the squad interfaces? dumb.

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**Author:** ![Shniru](https://avatars.discourse-cdn.com/v4/letter/s/4da419/32.png) [@Shniru](https://boards.straightdope.com/u/Shniru)\
**Post date:** [November 22, 2011, 4:37pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/338 "2011-11-22T16:37:36Z")

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They didn’t add more squads, which sucks for 64 player servers. If they allow you to 2-man squad it up . . . well, it just isn’t fair! Plus annoying when there are 4 players in a group and you don’t get in the same squad.

Don’t understand the SAM nerf. ): Also . . . don’t understand the g3(a3) nerf. I’m really glad I didn’t grind out that weapon in coop.

Lied to us about IRNV nerf.

PS: what’s “joystick deadzone setting”?

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**Author:** ![control-z](https://avatars.discourse-cdn.com/v4/letter/c/eada6e/32.png) [@control-z](https://boards.straightdope.com/u/control-z)\
**Post date:** [November 22, 2011, 4:41pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/339 "2011-11-22T16:41:38Z")

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> [@Shniru](#):
>
> PS: what’s “joystick deadzone setting”?

A joystick deadzone is how much you can move the stick from its center neutral position before it registers movement. A small or zero deadzone will register movement even if you move the joystick a tiny amount from the center. A large deadzone may require you to move the joystick 1 or more inches to register any movement.

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**Author:** ![rogerbox](https://avatars.discourse-cdn.com/v4/letter/r/76d3ee/32.png) [@rogerbox](https://boards.straightdope.com/u/rogerbox)\
**Post date:** [November 22, 2011, 5:46pm UTC](https://boards.straightdope.com/t/battlefield-3/600591/340 "2011-11-22T17:46:26Z")

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Question, have you guys EVER shot down an enemy helicopter or jet with the placed Anti-Air cannons? I’ve only ever even got a HIT MARKER one time on a helicopter, I literally think there is no hit detection on the bullets or something, they’re just in the worst places ever and never hit anything.

> [@SenorBeef](#):
>
> Anyway, a few crash fixes. Primed grenades drop if you’re killed.

This is EXCELLENT, I can’t stand when my grenade instantly dissapears a fraction of a second before killing the guy who killed me, just because I died.

> [@](#):
>
> You’re less likely to spawn near enemies if you spawn at a base.

Love this, nothing sucks worse than spawning on a base that needs defending, 5 feet in front of an enemy with your back turned.

> [@](#):
>
> Added damage of helicopter miniguns, AA, and Jet cannons against infantry. Needed hugely for helicopters - it’s comical that you can launch 1000 minigun bullets at a guy and have him live… the AA is kinda similar except the AA is so damn OP already that it’s sort of silly. As a compromise the explosive/suppressive value is apparently reduced.

No problem with this.

> [@](#):
>
> Decrease max damage and range on the SCAR. Probably necesary but frowny face.

Definitely agree with this, the SCAR has ridiculous 1 shot kill potential.

> [@](#):
>
> Reduced damage from stinger/igla, which is weird, since they’re not that effective as it is.

That is just bizarre, they already suck HARD and got nerfed??

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