# Best MP map of all time in any FPS games?

**URL:** <https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308>\
**Category:** Cafe Society\
**Created:** [May 15, 2004, 7:34pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308 "2004-05-15T19:34:16Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![Max\_Carnage](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/max_carnage/32/12775_2.png) [@Max\_Carnage](https://boards.straightdope.com/u/Max_Carnage)\
**Post date:** [May 17, 2004, 1:47pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/21 "2004-05-17T13:47:04Z")

</div>

Can’t remember the name of the map, but the one in **Half-Life** with the missle launch button. Run into the bunker, hit the button, and then guard all the entrances until the blast doors shut, dooming the unfortunate fools stranded outside.

---

<div class="post-metadata">

**Author:** ![yojimbo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/yojimbo/32/232_2.png) [@yojimbo](https://boards.straightdope.com/u/yojimbo)\
**Post date:** [May 17, 2004, 1:52pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/22 "2004-05-17T13:52:08Z")

</div>

> [@Max Carnage](#):
>
> Can’t remember the name of the map, but the one in **Half-Life** with the missle launch button. Run into the bunker, hit the button, and then guard all the entrances until the blast doors shut, dooming the unfortunate fools stranded outside.

I love that level. Great fun when there’s a good few people playing.

For one on one action my favourite is _The Dark Place_ from the original Quake. I love _The Cistern_ from Quake as well. They are the reason I still have Quake (GL) still installed.

---

<div class="post-metadata">

**Author:** ![Amp](https://avatars.discourse-cdn.com/v4/letter/a/6a8cbe/32.png) [@Amp](https://boards.straightdope.com/u/Amp)\
**Post date:** [May 17, 2004, 1:54pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/23 "2004-05-17T13:54:38Z")

</div>

> [@Max Carnage](#):
>
> Can’t remember the name of the map, but the one in **Half-Life** with the missle launch button. Run into the bunker, hit the button, and then guard all the entrances until the blast doors shut, dooming the unfortunate fools stranded outside.

I remember that map. Depending on my position I either loved that map or hated the hell out of it.

---

<div class="post-metadata">

**Author:** ![Severian](https://avatars.discourse-cdn.com/v4/letter/s/49beb7/32.png) [@Severian](https://boards.straightdope.com/u/Severian)\
**Post date:** [May 17, 2004, 2:21pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/24 "2004-05-17T14:21:13Z")

</div>

> [@Mekhazzio](#):
>
> On that note, I remember my astonishment upon finding out people actually played e1m1 and Doom2’s MAP01 as DM levels. Tiny, linear, and uninteresting, and yet, quite popular. I still don’t get it.

No, no. I picked it just because I have a wonderful memory of a bunch of high school geeks staying after school trying to get multiplayer Doom working on a bunch of 386 PCs. When we finally got it working we spent a two or three minutes just running around before someone realized “Hey, I can shoot these punks!” Then all hell broke loose. It was kind of surreal, and that’s why it’s my favorite level.

It’s not something I still play. Heheh.

---

<div class="post-metadata">

**Author:** ![The\_Mad\_Hermit](https://avatars.discourse-cdn.com/v4/letter/t/b5ac83/32.png) [@The\_Mad\_Hermit](https://boards.straightdope.com/u/The_Mad_Hermit)\
**Post date:** [May 17, 2004, 2:59pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/25 "2004-05-17T14:59:07Z")

</div>

ONS\_November?

I meant November from UT-GOTY, I don’t know what I was thinking… unless I was mixing the assault map with the new ONS map I just found online.

All of the ONS maps are good, I just wish I could figure out Unreal Ed enough to make my own ONS map- I have a great idea.

I’ll try again- anybody interested in playing online? Name the game and time.

---

<div class="post-metadata">

**Author:** ![cckerberos](https://avatars.discourse-cdn.com/v4/letter/c/f0a364/32.png) [@cckerberos](https://boards.straightdope.com/u/cckerberos)\
**Post date:** [May 17, 2004, 3:14pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/26 "2004-05-17T15:14:42Z")

</div>

q2dm1 - The Edge

---

<div class="post-metadata">

**Author:** ![nesta](https://avatars.discourse-cdn.com/v4/letter/n/a4c791/32.png) [@nesta](https://boards.straightdope.com/u/nesta)\
**Post date:** [May 17, 2004, 7:02pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/27 "2004-05-17T19:02:31Z")

</div>

In RTCW, TrenchToast reigned supreme. Mostly one big sniper dual, but it worked on that map. I’d become bored of RTCW until I started playing TT, but ended up playing months of almost nothing but that one map.

I’ll also second Q1 dm3, and add dm6 for one-on-one matches.

–nesta

---

<div class="post-metadata">

**Author:** ![slortar](https://avatars.discourse-cdn.com/v4/letter/s/6bbea6/32.png) [@slortar](https://boards.straightdope.com/u/slortar)\
**Post date:** [May 17, 2004, 7:41pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/28 "2004-05-17T19:41:56Z")

</div>

Really, any of the original Unreal Tournament maps were mindblowingly good (except for Fetid. God, I hated that level). The one that sticks out for coolness, though, was the one where you were jumping around in low gravity on the tops of those giant skyscrapers. That level was responsible for making me buy that game.

I’d also nominate almost the entire game of Serious Sam SE. Just when you thought you’d seen all there was to see, the designers would pull something even more psychotic out of their collective asses, like making you fight in a giant rotating cylinder with messed up gravity…fantastic level design…the first time I played that game coop, I did twelve hours straight without moving a muscle save that which was necessary for playing the game. When we finally pulled ourselves away from it, I was astonished to find out my legs had gone numb.

---

<div class="post-metadata">

**Author:** ![The\_Hamster\_King](https://avatars.discourse-cdn.com/v4/letter/t/8edcca/32.png) [@The\_Hamster\_King](https://boards.straightdope.com/u/The_Hamster_King)\
**Post date:** [May 17, 2004, 9:39pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/29 "2004-05-17T21:39:16Z")

</div>

> [@Stinkpalm](#):
>
> I was playing Ghost Recon the other night and remembered how awsome the Embassy level was for multi player. I think it is the most perfectly designed level of any FPS type game. You have people in the alleys, on top of the embassy, in parking garages. Very realistic IMHO. Great lvl.

Woo hoo! You made my day, man! I **designed** that level.

(Well … it was actually a collaboration between me and the level artist. I did the initial layout and he tweaked a bunch of stuff to make it work. But still … damn!)

My personal favs? DM2 & DM3 from the original Quake … .

---

<div class="post-metadata">

**Author:** ![Sarcastro](https://avatars.discourse-cdn.com/v4/letter/s/e495f1/32.png) [@Sarcastro](https://boards.straightdope.com/u/Sarcastro)\
**Post date:** [May 17, 2004, 9:46pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/30 "2004-05-17T21:46:12Z")

</div>

> [@slortar](#):
>
> Really, any of the original Unreal Tournament maps were mindblowingly good (except for Fetid. God, I hated that level). The one that sticks out for coolness, though, was the one where you were jumping around in low gravity on the tops of those giant skyscrapers. That level was responsible for making me buy that game.

I was thinking of what I’d say while reading the thread, but you said it first. UT had an abundance of fantastic maps. I believe the one you’re talking about was called “Morpheus,” but that could be wrong. It’s something like that. November and Lava Giant were always my favorites, but virtually every other one was a work of art too.

---

<div class="post-metadata">

**Author:** ![Tenebras](https://avatars.discourse-cdn.com/v4/letter/t/977dab/32.png) [@Tenebras](https://boards.straightdope.com/u/Tenebras)\
**Post date:** [May 18, 2004, 12:26am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/31 "2004-05-18T00:26:37Z")

</div>

For Team Fortress, I liked the generic 2 Forts map. 4 Forts could also be fun. Why don’t they have CTF w/ 4 teams anymore?

Also, there was a map which had two facing forts across a big courtyard, and cutting across the courtyard was a long tunnel you had to go through (or through the water)

For UT, Dark City ][. There’s a Dark City 2 which isn’t as good. It’s a big map, lots of open space, and very shadowy and dim. It’s great because you can get lots of places by running around inside and having these battles in hallways, or large rooms inside, but outside its a sniping paradise, hiding in the shadows, picking people off and hoping they don’t see your shells dropping.

What I like about the sniping is that there are several great places to hide, but they’re fairly exposed and you can never be sure someones not going to pop up behind you and blow you away with the flak cannon. Best without the transponder, think.

---

<div class="post-metadata">

**Author:** ![SPOOFE](https://avatars.discourse-cdn.com/v4/letter/s/c5a1d2/32.png) [@SPOOFE](https://boards.straightdope.com/u/SPOOFE)\
**Post date:** [May 18, 2004, 12:52am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/32 "2004-05-18T00:52:06Z")

</div>

Speaking of UT, I always thought _Hall of the Giants_ was a pretty fun map, but then, I’m a sucker for huge open spaces.

---

<div class="post-metadata">

**Author:** ![Doomtrain](https://avatars.discourse-cdn.com/v4/letter/d/0ea827/32.png) [@Doomtrain](https://boards.straightdope.com/u/Doomtrain)\
**Post date:** [May 18, 2004, 3:38am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/33 "2004-05-18T03:38:07Z")

</div>

> [@Tenebras](#):
>
> For Team Fortress, I liked the generic 2 Forts map. 4 Forts could also be fun. Why don’t they have CTF w/ 4 teams anymore?

Technical reasons? (This is a genuine guess and not sarcasm). _Tribes_ had quite a few 4 way matches but only 2-3 people on a team at a time. You can have a fun time with 16 total people, but at 32 a lot of people (me included) don’t like playing and it takes a much beefier server than 12-16.

---

<div class="post-metadata">

**Author:** ![Apos](https://avatars.discourse-cdn.com/v4/letter/a/838e76/32.png) [@Apos](https://boards.straightdope.com/u/Apos)\
**Post date:** [May 18, 2004, 4:00am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/34 "2004-05-18T04:00:22Z")

</div>

> [@Max Carnage](#):
>
> Can’t remember the name of the map, but the one in **Half-Life** with the missle launch button. Run into the bunker, hit the button, and then guard all the entrances until the blast doors shut, dooming the unfortunate fools stranded outside.

There were two of these, but the first one of them was called, well, airstrike.

---

<div class="post-metadata">

**Author:** ![klockwerk](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/klockwerk/32/6475_2.png) [@klockwerk](https://boards.straightdope.com/u/klockwerk)\
**Post date:** [May 18, 2004, 4:35am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/35 "2004-05-18T04:35:33Z")

</div>

I’m going to have to go out on a limb and say just about every MP level from the old 3d shooter \<b\>Blood\</b\>.

Specifically one map known as Bodies. Ask any devout Blood fan, and you will hear the same from them.

---

<div class="post-metadata">

**Author:** ![klockwerk](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/klockwerk/32/6475_2.png) [@klockwerk](https://boards.straightdope.com/u/klockwerk)\
**Post date:** [May 18, 2004, 4:37am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/36 "2004-05-18T04:37:51Z")

</div>

> [@Max Carnage](#):
>
> Can’t remember the name of the map, but the one in Half-Life with the missle launch button. Run into the bunker, hit the button, and then guard all the entrances until the blast doors shut, dooming the unfortunate fools stranded outside.

> [@Apos](#):
>
> There were two of these, but the first one of them was called, well, airstrike.

I believe the map name you are referring to is **crossfire**. If I was going to vote for a map from HL DM, it would be **killbox**

---

<div class="post-metadata">

**Author:** ![HoldenCaulfield](https://avatars.discourse-cdn.com/v4/letter/h/22d042/32.png) [@HoldenCaulfield](https://boards.straightdope.com/u/HoldenCaulfield)\
**Post date:** [May 18, 2004, 5:58am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/37 "2004-05-18T05:58:15Z")

</div>

**Spry** from SiN. Anyone that has played it for a significant amount of time will tell you the same, (except for those that have played it _too_ much, but any map that gets played over and over again for three years definitely qualifies.)

We worship the god that is levelord.

---

<div class="post-metadata">

**Author:** ![HoldenCaulfield](https://avatars.discourse-cdn.com/v4/letter/h/22d042/32.png) [@HoldenCaulfield](https://boards.straightdope.com/u/HoldenCaulfield)\
**Post date:** [May 18, 2004, 6:00am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/38 "2004-05-18T06:00:10Z")

</div>

On a side note, many of the maps from SiN beat out most of the maps mentioned. There are just so many good ones. **sincity** and **biodm** at least deserve honorable mentions, and **paradox** wins points for creativity.

---

<div class="post-metadata">

**Author:** ![Ogre](https://avatars.discourse-cdn.com/v4/letter/o/ecb155/32.png) [@Ogre](https://boards.straightdope.com/u/Ogre)\
**Post date:** [May 18, 2004, 7:03am UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/39 "2004-05-18T07:03:04Z")

</div>

> [@Amp](#):
>
> I knew someone was going to respond with this. Everyone says it. Why? It isn’t a bad level but neither is it a particularly good level. I would rank it below average. Death Island is a way better level.

Amen. Death Island is one of the best levels for any FPS I’ve ever seen.

---

<div class="post-metadata">

**Author:** ![Max\_Torque](https://avatars.discourse-cdn.com/v4/letter/m/e9bcb4/32.png) [@Max\_Torque](https://boards.straightdope.com/u/Max_Torque)\
**Post date:** [May 18, 2004, 1:33pm UTC](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308/40 "2004-05-18T13:33:56Z")

</div>

“Mars Needs Women” from **Marathon**. “Waldo World” was pretty good too.

[Previous page](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308.md?page=1)

[Next page](https://boards.straightdope.com/t/best-mp-map-of-all-time-in-any-fps-games/245308.md?page=3)
