# Best Star Wars game?

**URL:** <https://boards.straightdope.com/t/best-star-wars-game/266827>\
**Category:** Cafe Society\
**Created:** [September 30, 2004, 12:41pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827 "2004-09-30T12:41:05Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![sturmhauke](https://avatars.discourse-cdn.com/v4/letter/s/e47c2d/32.png) [@sturmhauke](https://boards.straightdope.com/u/sturmhauke)\
**Post date:** [October 1, 2004, 8:20am UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/21 "2004-10-01T08:20:40Z")

</div>

I didn’t care for Rogue Squadron, the controls and chase camera bugged me. I played the hell out of X-Wing and TIE Fighter though. Me and a friend used to play as pilot and R2 unit, even though TIEs don’t have R2s. One of us would fly and shoot, the other would manage the targeting computer, weapon selection, and output levels. Then we’d switch between missions.

KOTOR was a blast too, definitely one of my favorite games ever.

---

<div class="post-metadata">

**Author:** ![Pleonast](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/pleonast/32/1183_2.png) [@Pleonast](https://boards.straightdope.com/u/Pleonast)\
**Post date:** [October 1, 2004, 4:23pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/22 "2004-10-01T16:23:12Z")

</div>

> [@](#):
>
> I played the hell out of X-Wing and TIE Fighter though. Me and a friend used to play as pilot and R2 unit, even though TIEs don’t have R2s.

Hey, me too! The game was much easier with a copilot managing shields and weapons. We used to do the same thing with Mechwarrior.

---

<div class="post-metadata">

**Author:** ![sturmhauke](https://avatars.discourse-cdn.com/v4/letter/s/e47c2d/32.png) [@sturmhauke](https://boards.straightdope.com/u/sturmhauke)\
**Post date:** [October 1, 2004, 5:10pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/23 "2004-10-01T17:10:51Z")

</div>

Whoa. If I didn’t know better I’d think you were the same friend.

---

<div class="post-metadata">

**Author:** ![GargoyleWB](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gargoylewb/32/199_2.png) [@GargoyleWB](https://boards.straightdope.com/u/GargoyleWB)\
**Post date:** [October 1, 2004, 7:54pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/24 "2004-10-01T19:54:06Z")

</div>

For historical context…there was an old text-adventure game that I used to play on the Apple II as a wee bairn. I think it was just called “Star Wars”. You were luke on the Death Star, trying to kill Darth Vader and blow up the Death Star with a self-destruct switch. You would enter commands like “move east”, “climb ladder”, “swing chasm”, etc. You fought stormtroopers “fire blaster”, “swing sabre”, etc.

Anyone else remember this?

---

<div class="post-metadata">

**Author:** ![slortar](https://avatars.discourse-cdn.com/v4/letter/s/6bbea6/32.png) [@slortar](https://boards.straightdope.com/u/slortar)\
**Post date:** [October 1, 2004, 8:26pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/25 "2004-10-01T20:26:22Z")

</div>

Sure, it was an Eamon game. Unfortunately, I don’t have time to dig up the link but there’s a few fan pages out there about them.

One of the amusing things about the game engine was that it was designed for fantasy, so it had things like fumbles. Yes, you, Luke Skywalker, could fumble and break your lightsaber. 🙂

---

<div class="post-metadata">

**Author:** ![Pleonast](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/pleonast/32/1183_2.png) [@Pleonast](https://boards.straightdope.com/u/Pleonast)\
**Post date:** [October 1, 2004, 10:02pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/26 "2004-10-01T22:02:11Z")

</div>

> [@](#):
>
> If I didn’t know better I’d think you were the same friend.

Do you happen to know of anyone killed by a stray neutrino (about ‘this’ big)?

---

<div class="post-metadata">

**Author:** ![slortar](https://avatars.discourse-cdn.com/v4/letter/s/6bbea6/32.png) [@slortar](https://boards.straightdope.com/u/slortar)\
**Post date:** [October 1, 2004, 10:30pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/27 "2004-10-01T22:30:43Z")

</div>

> [@slortar](#):
>
> Sure, it was an Eamon game. Unfortunately, I don’t have time to dig up the link but there’s a few fan pages out there about them.
> 
> One of the amusing things about the game engine was that it was designed for fantasy, so it had things like fumbles. Yes, you, Luke Skywalker, could fumble and break your lightsaber. 🙂

[Here it is.](http://www.lysator.liu.se/eamon/)

---

<div class="post-metadata">

**Author:** ![Dewey\_Cheatem\_Undhow](https://avatars.discourse-cdn.com/v4/letter/d/13edae/32.png) [@Dewey\_Cheatem\_Undhow](https://boards.straightdope.com/u/Dewey_Cheatem_Undhow)\
**Post date:** [October 1, 2004, 10:58pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/28 "2004-10-01T22:58:26Z")

</div>

Yet another vote for TIE Fighter.

Until a few years ago, there were two contants in the computer game world: _Star Wars_ games rocked, and _Star Trek_ games sucked (Interplay’s 25th Anniversary Trek Game excepted).

---

<div class="post-metadata">

**Author:** ![sturmhauke](https://avatars.discourse-cdn.com/v4/letter/s/e47c2d/32.png) [@sturmhauke](https://boards.straightdope.com/u/sturmhauke)\
**Post date:** [October 2, 2004, 8:52am UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/29 "2004-10-02T08:52:51Z")

</div>

> [@Pleonast](#):
>
> Do you happen to know of anyone killed by a stray neutrino (about ‘this’ big)?

Nope.

---

<div class="post-metadata">

**Author:** ![Jeff\_Lodoen](https://avatars.discourse-cdn.com/v4/letter/j/b3f665/32.png) [@Jeff\_Lodoen](https://boards.straightdope.com/u/Jeff_Lodoen)\
**Post date:** [October 2, 2004, 11:37am UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/30 "2004-10-02T11:37:39Z")

</div>

> [@slortar](#):
>
> Sure, it was an Eamon game. Unfortunately, I don’t have time to dig up the link but there’s a few fan pages out there about them.
> 
> One of the amusing things about the game engine was that it was designed for fantasy, so it had things like fumbles. Yes, you, Luke Skywalker, could fumble and break your lightsaber. 🙂

I heard of that, but I remember a standalone Applesoft BASIC Star Wars adventure. It had sound effects and was very simple. Verb/Noun parser.

---

<div class="post-metadata">

**Author:** ![Max\_Torque](https://avatars.discourse-cdn.com/v4/letter/m/e9bcb4/32.png) [@Max\_Torque](https://boards.straightdope.com/u/Max_Torque)\
**Post date:** [October 2, 2004, 2:32pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/31 "2004-10-02T14:32:59Z")

</div>

> [@E-Sabbath](#):
>
> Until fairly recently, _every_ Star Wars game was groundbreaking in one way or another. It served as the fairly shining example of how to do a franchise right. They were also fairly rare. With the recent proliferation, some of them have been… not so good.

Oh, I dunno, I can think of some rather poor SW games. The original **Rebel Assault** , for one. Same level of control over your ship as you had over Dirk the Daring in **Dragon’s Lair** , basically. And am I the only person in North America who bought **Shadows of the Empire** for the N64? NOT a good game.

> [@](#):
>
> Tie Fighter: Even better. Secret extra mission objectives. New ships that fit the genre. (Mmm. Gunboat.) Voted Best Game Ever about ten years later by PC Gamer, IIRC.

This, I can totally agree with. I bought a joystick just to play **Tie Fighter** and don’t regret it a bit.

---

<div class="post-metadata">

**Author:** ![E-Sabbath](https://avatars.discourse-cdn.com/v4/letter/e/e19adc/32.png) [@E-Sabbath](https://boards.straightdope.com/u/E-Sabbath)\
**Post date:** [October 2, 2004, 4:11pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/32 "2004-10-02T16:11:45Z")

</div>

Rebel Assault: Not a great game. But a groundbreaking one. Made me buy a CD-ROM. Great graphics, outstanding sound and music… and it spawned the entire genre of rail shooters.

Actually, it’s a ‘great’ game, but not one that lasted.

---

<div class="post-metadata">

**Author:** ![BraheSilver](https://avatars.discourse-cdn.com/v4/letter/b/ecccb3/32.png) [@BraheSilver](https://boards.straightdope.com/u/BraheSilver)\
**Post date:** [October 2, 2004, 4:46pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/33 "2004-10-02T16:46:36Z")

</div>

> [@Max Torque](#):
>
> And am I the only person in North America who bought **Shadows of the Empire** for the N64? NOT a good game.

To be fair, SotE has the best Hoth battle level ever. Everything that has come later is just trying to reach that perfection.

---

<div class="post-metadata">

**Author:** ![Larry\_Mudd](https://avatars.discourse-cdn.com/v4/letter/l/f14d63/32.png) [@Larry\_Mudd](https://boards.straightdope.com/u/Larry_Mudd)\
**Post date:** [October 2, 2004, 5:11pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/34 "2004-10-02T17:11:57Z")

</div>

> [@Max Torque](#):
>
> Oh, I dunno, I can think of some rather poor SW games. The original **Rebel Assault** , for one. Same level of control over your ship as you had over Dirk the Daring in **Dragon’s Lair** , basically.

Not even that, for some levels. (AT-AT looping. Ugh.)

_Rogue Squadron_ was a lot of fun, though-- for a shoot 'em up. Looked great, too. Not a patch on _X-Wing Alliance_, though.

I can’t wait to get set up with a computer that can handle _Battlefront_.

That looks pretty prime to me, from what I’ve seen.

---

<div class="post-metadata">

**Author:** ![DarkPrince](https://avatars.discourse-cdn.com/v4/letter/d/ce73a5/32.png) [@DarkPrince](https://boards.straightdope.com/u/DarkPrince)\
**Post date:** [October 2, 2004, 7:36pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/35 "2004-10-02T19:36:14Z")

</div>

KotOR was good, but was waaay too linear IMHO. Pissed me off when I became a jedi and realized all those blaster/melee feats I had purchased earlier were absolutely useless, though it was really fun being eeeeeeeeeeeeeeevil.  
I never played TIE Fighter, Xwing vs. Tie Fighter, or Xwing Alliance (This thread is really making me wish I had though), but the original Xwing was great fun. Even playing it on an old joystick with only two buttons and no roll control I still spent hours doing strafing runs on blocky-looking, two-color frigates. 😃  
Gotta mention Jedi Knight 1/2 also. Once you got really good with a lightsabre some of the duels you’d have with other people ROCKED.

> [@BraheSilver](#):
>
> To be fair, SotE has the best Hoth battle level ever. Everything that has come later is just trying to reach that perfection.

On the same note as this, Rogue Squadron 2 has the BEST battle of Endor in any Star Wars game. I must’ve played that one scenario over and over at least 50 times in one day. 😛  
/Goes off making lightsabre noises

---

<div class="post-metadata">

**Author:** ![Bryan\_Ekers](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bryan_ekers/32/183_2.png) [@Bryan\_Ekers](https://boards.straightdope.com/u/Bryan_Ekers)\
**Post date:** [October 6, 2004, 3:34am UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/36 "2004-10-06T03:34:16Z")

</div>

Best Star Wars game?

_Wing Commander IV_, natch.

---

<div class="post-metadata">

**Author:** ![msmith537](https://avatars.discourse-cdn.com/v4/letter/m/d9b06d/32.png) [@msmith537](https://boards.straightdope.com/u/msmith537)\
**Post date:** [October 6, 2004, 12:48pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/37 "2004-10-06T12:48:30Z")

</div>

I’m disappointed that they never did manage a great RTS game. Star Wars: Force Commander had potential but was ultimately disappointing compared to games of its time like Command & Conquer or Total Annihilation. I never played Age of Empires: Star Wars (Galactic Battlegrounds) but it didn’t seem to me that futuristic weapons would translate well to a game engine designed for midevil combat.

I

---

<div class="post-metadata">

**Author:** ![badomen](https://avatars.discourse-cdn.com/v4/letter/b/c2a13f/32.png) [@badomen](https://boards.straightdope.com/u/badomen)\
**Post date:** [October 6, 2004, 4:50pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/38 "2004-10-06T16:50:35Z")

</div>

Occasionally I still break out my X-Wing Alliance discs and give it an install. Runs pretty good on today’s hardware. I had a couple friends who would play it online with me. We started with X-Wing vs Tie Fighter but for some reason the online net stuff wasn’t great in that, but it was ok for LAN parties. X-Wing Alliance was much more solid and we’d take turns picking bad guys and what not to fight next.

Co-op games have always appealed more to me than strictly adversarialy (at least in multiplayer).

That being said me and a few friends of mine are playing Star Wars Battlefront. It’s pretty good too, we’ve been playing Battlefield 1942, Vietnam, DC, etc for a while. It’s not quite as polished as those though, so I wouldn’t say it’s the Best Star Wars game, but it has the feel right.

---

<div class="post-metadata">

**Author:** ![Ferret\_Herder](https://avatars.discourse-cdn.com/v4/letter/f/e47774/32.png) [@Ferret\_Herder](https://boards.straightdope.com/u/Ferret_Herder)\
**Post date:** [October 6, 2004, 5:20pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/39 "2004-10-06T17:20:29Z")

</div>

> [@DarkPrince](#):
>
> KotOR was good, but was waaay too linear IMHO. Pissed me off when I became a jedi and realized all those blaster/melee feats I had purchased earlier were absolutely useless, though it was really fun being eeeeeeeeeeeeeeevil.

I replayed the game a few times, and managed to get off Taris without leveling past level 2 or 3. 😃 Much more fun having all those Jedi powers/feats to play with.

I never managed to go Dark Side, though. I wussed out and went Light Side to start with, and after that I couldn’t bear to hurt any of the NPCs’ feelings… :smack:

---

<div class="post-metadata">

**Author:** ![mouthbreather](https://avatars.discourse-cdn.com/v4/letter/m/a698b9/32.png) [@mouthbreather](https://boards.straightdope.com/u/mouthbreather)\
**Post date:** [October 6, 2004, 5:33pm UTC](https://boards.straightdope.com/t/best-star-wars-game/266827/40 "2004-10-06T17:33:01Z")

</div>

> [@MGibson](#):
>
> Knights of the Old Republic is hands down the best Star Wars video game ever made.

What he said.

[Previous page](https://boards.straightdope.com/t/best-star-wars-game/266827.md?page=1)

[Next page](https://boards.straightdope.com/t/best-star-wars-game/266827.md?page=3)
