# Caveat Emptor/Video Game Developers

**URL:** <https://boards.straightdope.com/t/caveat-emptor-video-game-developers/801108>\
**Category:** The Game Room\
**Created:** [November 9, 2017, 7:38am UTC](https://boards.straightdope.com/t/caveat-emptor-video-game-developers/801108 "2017-11-09T07:38:36Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Johnny\_Bravo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_bravo/32/493_2.png) [@Johnny\_Bravo](https://boards.straightdope.com/u/Johnny_Bravo)\
**Post date:** [November 9, 2017, 2:40pm UTC](https://boards.straightdope.com/t/caveat-emptor-video-game-developers/801108/7 "2017-11-09T14:40:21Z")

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> [@anomalous1](#):
>
> To any who are thinking “If you don’t like it, don’t buy it” or anything along that train of though, you are woefully missing the point as well. Once you buy it, you are stuck with it, whether or not they gave you a kiss beforehand.

I suppose that’s me. I agree with your overall point about some of these developers, but (as you said) they’re a totally known quantity. If I buy the new Battlefield or Call of Duty and am shocked to discover its business model, then I clearly haven’t been paying attention.

If I spend 60 bucks to preorder a crappy game instead of waiting a few days for initial user reviews, that’s on me for buying a product sight unseen.

> [@](#):
>
> I challenge anyone to play Star Wars Battlefront (1), vanilla, no mods or dlcs, and tell me it feels like a full game or rushed to make a profit. ARGHH!!

Yep. Figured that out on the free demo weekend prior to release and never bothered to pick it up as a result. The modern gaming world is terrible in that a lot of content is rushed, but it’s wonderful in that staying informed is super easy.

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