# Chess - training game (Glee v SiXSwordS)

**URL:** <https://boards.straightdope.com/t/chess-training-game-glee-v-sixswords/496301>\
**Category:** The Game Room\
**Created:** [May 13, 2009, 4:13pm UTC](https://boards.straightdope.com/t/chess-training-game-glee-v-sixswords/496301 "2009-05-13T16:13:11Z")\
**Posts on this page:** 1\
**Showing post:** 53

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 17, 2009, 7:23am UTC](https://boards.straightdope.com/t/chess-training-game-glee-v-sixswords/496301/53 "2009-05-17T07:23:03Z")

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> [@SiXSwordS](#):
>
> …how do you mean “flexible” play?..it gives me a lot of options?  
> …how do you mean “sharp” play?.. my opponent has to recapture?

Yes, you are 99% sure in this position that your Knight should develop to f6.  
Although the other moves are perfectly good, they are a little more ‘committal’ (e.g. …e7-e6 blocks the bishop on c8 and …c5xd4 frees up the c3 square for me after I recapture.)  
The ‘sharp’ play comes after continuations like:

1. … c5xd4
2. c3xd4 Nb8-c6
3. Nf1-f3 e7-e5
4. Nb1-c3 Bf8-b4
5. Bc1-d2 Bb4xc3
6. Bd2xc3 e5-e4
7. Nf3-e5 Nc6xe5
8. d4xe5 Ng8-e7

which by the way is all ‘book’! :eek:

[QUOTE=Glee]

after exchanging Queens, castling is less important

[/quote]

> [@SiXSwordS](#):
>
> …in this game? …or in general?

In general.  
Once the Queens have been exchanged, the chance of being checkmated drops dramatically.  
Now in the ending (you’re not there yet, but you’re well on the way), the King is a useful piece. And it takes a few moves to ‘uncastle’ (i.e. after OO and reaching an ending … Rf1-d1, Kg1-f1, Kf1-e2).

\*\*Glee SiXSwordS

1. e2-e4 c7-c5
2. c2-c3 d7-d5
3. e4xd5 Qd8xd5
4. d2-d4 e7-e6
5. Ng1-f3\*\*

White develops a piece, controls the centre and gets closer to castling. Easy peasy!

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