I’ve done pretty well in my first game so far. I played as India and started out close to America. There were four city states on my home continent as well as me and Washington.
Two of the city states got in a spat, so first I took out one of them as a quest for another. And then my borders were smashing up against Washington’s so I decided to go to war.
Everyone was saying cities were so hard to take, but I didn’t have much trouble. I wiped the floor with Washington. I gave him peace cause he was giving me a ton of gold, plus handing over Boston, and giving open borders. So I kept the peace for quite a while.
Eventually Washington got pissy about my army standing on his doorstep, and asked if I was going to go to war or just screwing around, so I decided that was enough of him, and finished off his last city in a quick war.
Things went more peaceful for a while, and I pushed towards Astronomy while developing my land. I had a lot of cities, 4 of them were puppets ( I had conquered another city state after killing off Washington), so I slowly annexed them and build Courthouses, keeping my happiness under control.
I’ve got a mega-ton of money in this game compared to Civ 4. Once I got Astronomy, I found a bunch of Civs and city states, and pretty much all of them begged me to go to war with China, so I did.
I got my first experience of moving troops across the ocean without transports. It feels really weird to just walk your troops onto the water and send them around the world. My ships were utterly smashing barbarian archers that I found in various places. Frigate vs. Archer is a hillarious matchup, and it goes to show that ships are not a joke in Civ 5, they can be a major part of your land assault. You can even get a promotion to make them more effective at attacking land units.
I promoted all of my naval units to be more effective on land, cause no one else was fielding frigates or even caravels yet.
It was a massive pile-on against China. A city-state actually gave me a CANNON. I had paid them a lot of money to like me, since they were near to China, and they joined the war on my side. I didn’t have cannon tech yet, but getting that from them was nice.
Persia, Arabia and Germany were all going after China as well as me, and several city states. I managed to get their last two cities, and I puppeted them. I didn’t see any bad effects for puppeting cities on other continents, it seemed to work just like normal.
I think I will go for a Science victory, I have too many cities to get enough Social policies for a Culture win. As far as SP’s I’ve hit a lot of the policies in Tradition, as well as several in Honor.
I figure with the Indians bonus to big cities, that my capital would be large, and thus Tradition would be a good one. It can give you a lot of bonuses to Wonder building and to your capital’s production and such.’
The City States make the game seem much more full, rather than just you against a few guys. I would have never thought of an idea like that, and I thought they would be stupid, but I really like them now. Planning an amphibious invasion, befriend a city-state on the other continent, or however you want to deal with them.
I’m still seeing a ton of barbs naval units in late renaissance. The land unit barbs seem to be confined to remote areas, but the naval barbs are travelling in quite a few places still.