Anyone else played Celtic Tales: Balor of the Evil Eye? Heavy on the Irish atmosphere, which made it a little unique for the genre.
… Enchanter, Leader Board Golf, Leather Goddesses of Phobos, Necromancer, Digdug, River Run, Last Days of Saigon, Clowns and Balloons…
Who can sing along with this?
(The insanely catchy M.U.L.E. intro music. It’s been probably 40 years and this tune is still lodged in my head. Game’s a lot of fun, too.)
Oh, I forgot about Autoduel! It was based off of Car Wars, a table top game made by Steve Jackson games. I don’t remember having a good time with Autoduel. Mainly because I found it difficult and I just kept dying.
I never had anything to play this on but whenever I was in a computer store and this was on one of their demonstrator models…
https://www.mobygames.com/game/30101/3-in-three/
The Commodore version has a couple of ways to cheat the system when starting a new game. One official, one not; I recall the former as being programmed into the game like a text version of the Konami code and the latter had something to do with the floppy, which I discovered by accident. Both gave the player a significant head start.
I gotta question that one. Besides being a very popular arcade game, it’s had a new version put out within the last ten years.
even tho its been gone for a couple of decades the original online graphical RPG Neverwinter nights
3 in Three was great. Fool’s Errand, the predecessor game by the same designer, was also great fun.
But it seems people do not remember the sequel ( The Fool and His Money) ? It was at least as good.
There was also the one by a different author, System’s Twilight
Loved that one. How about
Heaven and Earth
Shufflepuck Cafe
Projectyle (Amiga)
A little more obscure, I think, for the C64
Rockstar Ate My Hamster — a quirky rock band management game
The Sentry/Sentinel — a kind of turn-based 3D rendered puzzle game. I wouldn’t be surprised if there’s remakes or adaptations of this
Bobby Bearing - an isometric game where you control a marble trying to rescue his family or friends or something. This is obviously a game designed for the Speccy, so may have been popular in the UK, but here it in the US I’ve only seen it on crack disks, where it was mislabeled as “Spin Dizzy,” another similar isometric perspective game.
Rocketball - a roller derby type of game where you try to throw a ball into a goal while opposing skaters try to knock you down and make you drop your ball. I played the crap out of this.
Montezuma’s Revenge — an early platformer that controlled exceptionally well and moved quickly (unlike you, highly praised Great Giana Sisters) programmed by a teenaged kid. Get the loot, avoid the obstacles, move to the next level. There was no end to the game, as it was unfinished, but no matter how much I played, I could never get that far.
The Pawn - a graphic text adventure that advertised the most comprehensive parser at the time. Some of the puzzles were absolutely maddening — I kept writing Rainbird/Firebird for hints and answers so often that they eventually just sent me the walkthrough. Some of the puzzles I don’t even know how I was supposed to figure out. Beautiful graphics for the C64 at the time, and very well written characters with a sense of humor. You even meet the devil at one point!
Zuma/Zuma Deluxe
Choplifter, Witness, The Count, Asylum, Maniac Mansion, Archon II:Adept, Shanus 2, Blue Max 2000, Castle Wolfenstein, Winter Games, Pole Position, Zaxxon, Ghostbusters, Bruce Lee…
Worst game ever: E.T. (I still don’t have a clue how to play it or what was happening).
I liked Autoduel, but it was hard to understand if you had never played Car Wars. I haven’t the foggiest idea if any of these games were re-released or are still popular. Most of them were great, very fun to play even now, and a few very heavily played in the day. Some I would like to play right now after remembering their existence.
There are some BASIC games I don’t remember the names. In addition to the “draw mountains and two guns, enter angle and power”, there was “two growing snakes that could not collide” (a more fun, earlier version of Tron?) and Kingdom (Hammurabi gets grain to feed a growing population, insects eat it).
And someone was wondering if t text adventures (AKA Interactive Fiction) were still a thing, there’s a competition every year that grew out of the usenet group for IF:
I was a big fan of that one (and probably my first introduction to the name Cecil!) though it would be years before I got half the joke artist names beyond the super obvious ones.
I owned The Pawn but got stuck almost immediately and didn’t have your drive to send letters to the dev/publisher
I owned a copy of E.T. and it’s well rembered as the poster child for the video game crash of 1983. Not that E.T. caused the crash on its own of course. Another infamous game was Superman 64 from 1999 released for the N64. I was with a friend when he bought it and put it in his console and 15 minutes later I was like, “Dude, I’m sorry you’re out $70.”
Had this on DOS. Great game.
Yeah, pretty early on in the game, like maybe not even a quarter of the way through, you get to this point where there’s a boulder blocking the path up the mountain. You know how you’re supposed get around it? You’re supposed to find a rake and a hoe, and then tie the rake and hoe together with a tee-shirt, and then use the command LEVER BOULDER WITH RAKE AND HOE. I kid you not.
I found a walkthrough that describes it:
I just hope that this was hinted at in one of the character conversations, but I don’t have any evidence of that. I kinda want to fire up the emulator and go back to the guru and ask him about the boulder to see if he has any advice, because there’s no way a normal human being would be able to figure that out.
Hah! That boulder is where I got stuck and stopped. It was obvious that you were supposed to lever it out (I think there was an in-game hint even) but I would try to use the rake, use the hoe, etc. Never imagined having to tie them together into one uber-lever.
Oooh…I had completely forgotten that one. Loved it.