# Creating realistic-appearing humanoid robots

**URL:** <https://boards.straightdope.com/t/creating-realistic-appearing-humanoid-robots/951017>\
**Category:** In My Humble Opinion\
**Created:** [September 20, 2021, 7:57pm UTC](https://boards.straightdope.com/t/creating-realistic-appearing-humanoid-robots/951017 "2021-09-20T19:57:49Z")\
**Posts on this page:** 4\
**Page:** 3

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**Author:** ![Max\_S](https://avatars.discourse-cdn.com/v4/letter/m/46a35a/32.png) [@Max\_S](https://boards.straightdope.com/u/Max_S)\
**Post date:** [September 23, 2021, 3:20pm UTC](https://boards.straightdope.com/t/creating-realistic-appearing-humanoid-robots/951017/41 "2021-09-23T15:20:54Z")

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Exactly. Remember the autopilot from _Airplane!_? Ha!

~Max

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**Author:** ![Retzbu\_Tox](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/retzbu_tox/32/11829_2.png) [@Retzbu\_Tox](https://boards.straightdope.com/u/Retzbu_Tox)\
**Post date:** [September 25, 2021, 4:03pm UTC](https://boards.straightdope.com/t/creating-realistic-appearing-humanoid-robots/951017/42 "2021-09-25T16:03:30Z")

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The “stuntronic” robots Disney has been working on are decent at superheroic human-like movements. They use them for eliminating risks to actual human performers in stunt shows. If you jump to the 3-minute mark in the Youtube video, the aerial gymnastics look pretty fluid.

[![](https://img.youtube.com/vi/rVl_GuPb0rk/maxresdefault.jpg "Avengers Campus First Look Reveals Amazing Spider-Man Animatronics (Nerdist News w/ Dan Casey)") ](https://www.youtube.com/watch?v=rVl_GuPb0rk)

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**Author:** ![Chronos](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/chronos/32/134_2.png) [@Chronos](https://boards.straightdope.com/u/Chronos)\
**Post date:** [September 25, 2021, 4:13pm UTC](https://boards.straightdope.com/t/creating-realistic-appearing-humanoid-robots/951017/43 "2021-09-25T16:13:50Z")

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A Spider-Man stuntronic does have the advantage that they don’t need to get the skin right, at all, since it’s entirely costumed. Nor does anyone ever need to touch it, or even see it up close, or for longer than a second or two at a time.

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**Author:** ![Mijin](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mijin/32/9369_2.png) [@Mijin](https://boards.straightdope.com/u/Mijin)\
**Post date:** [September 25, 2021, 5:27pm UTC](https://boards.straightdope.com/t/creating-realistic-appearing-humanoid-robots/951017/44 "2021-09-25T17:27:43Z")

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> [@Grrr](#):
>
> Computers where not ubiquitous in the '80s and most of the '90s. They didn’t start becoming common until after the 2000s.

Yeah they were, they were ubiquitous in industry and pretty popular in the home market too.

One could make a much stronger case that _games_ are what have advanced digital technology. Games are older than PCs (in that games were a common test of programmable computers long before consumer devices existed). They’ve pushed 2D and 3D technology (including the whole raison d’etre for GPUs), as well as AI, compression etc algorithms and overall system specs.

Porn came much later, although no doubt it has also been a force in, for example, demand for broadband and high-quality streaming.

> [@msmith537](#):
>
> Even with a still photo, you can tell that the robot isn’t human. It looks like a mannequin (or at best, a Kardashian)

Exactly. She can take it as a preview of what she’d look like post-botox.

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