# Deadliest video game obstacles

**URL:** <https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688>\
**Category:** The Game Room\
**Created:** [February 27, 2018, 6:48pm UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688 "2018-02-27T18:48:07Z")\
**Posts on this page:** 9\
**Page:** 2

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**Author:** ![Robot\_Arm](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/robot_arm/32/18280_2.png) [@Robot\_Arm](https://boards.straightdope.com/u/Robot_Arm)\
**Post date:** [February 28, 2018, 10:27pm UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/21 "2018-02-28T22:27:25Z")

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Evil Otto in _Berzerk_. Don’t let the smiling face fool you; when that guy shows up, be somewhere else.

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**Author:** ![Quercus](https://avatars.discourse-cdn.com/v4/letter/q/7ab992/32.png) [@Quercus](https://boards.straightdope.com/u/Quercus)\
**Post date:** [March 1, 2018, 12:14am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/22 "2018-03-01T00:14:26Z")

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> [@Robot\_Arm](#):
>
> Evil Otto in _Berzerk_. Don’t let the smiling face fool you; when that guy shows up, be somewhere else.

“Intruder Alert! Intruder Alert!”

Believe it or not, I opened the thread planning on posting that, even before reading **Robot Arm** ’s post.

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**Author:** ![Lamoral](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/lamoral/32/16078_2.png) [@Lamoral](https://boards.straightdope.com/u/Lamoral)\
**Post date:** [March 1, 2018, 12:27am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/23 "2018-03-01T00:27:47Z")

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Oh man, this is an awesome thread. There are definitely some major contenders from the games I played as a kid (mostly Playstation 1 and N64.) Rather than try to remember them all at once, I’ll post them as they come to me. For now, I’m going to submit the infamous “Control” room in _Goldeneye,_ the one where you have to defend Natalya from successive waves of enemies as she hacks into the computer. Even on “easy” mode, it’s fucking hard as hell, and on the “007” mode, which true _Goldeneye_ players must play, it is goddamn near impossible. I think I must have attempted it at least 50 times before I completed that level.

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**Author:** ![snfaulkner](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snfaulkner/32/433_2.png) [@snfaulkner](https://boards.straightdope.com/u/snfaulkner)\
**Post date:** [March 1, 2018, 12:55am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/24 "2018-03-01T00:55:23Z")

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The lunch sack on the table of the kitchen of Zork is deadly as hell!

On the table is an elongated brown sack, smelling of hot peppers.

\>get sack  
Taken

\>Throw sack at me  
A terrific throw! The brown sack hits you squarely in the head. Normally, this wouldn’t do much damage, but by incredible mischance, you fall over backwards trying to duck, and break your neck, justice being swift and merciful in the Great Underground Empire.

\*\*\*\* You have died \*\*\*\*

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**Author:** ![snfaulkner](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/snfaulkner/32/433_2.png) [@snfaulkner](https://boards.straightdope.com/u/snfaulkner)\
**Post date:** [March 1, 2018, 1:18am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/25 "2018-03-01T01:18:16Z")

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> [@Robot\_Arm](#):
>
> Evil Otto in _Berzerk_. Don’t let the smiling face fool you; when that guy shows up, be somewhere else.

Looks like [he’s headed](https://motherboard.vice.com/en_us/article/bj53q3/astronauts-will-welcome-a-free-floating-robot-head-to-the-iss-this-summer) (get it? :rolleyes:) for the ISS soon.

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**Author:** ![Chisquirrel](https://avatars.discourse-cdn.com/v4/letter/c/6bbea6/32.png) [@Chisquirrel](https://boards.straightdope.com/u/Chisquirrel)\
**Post date:** [March 1, 2018, 5:54am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/26 "2018-03-01T05:54:16Z")

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> [@Chronos](#):
>
> Not sure if this is quite an “obstacle”, since it’s an entire level… but in Chip’s Challenge, there’s a level called “The Jumping Swarm”. The only enemies on the map are Walkers, which move in a straight line until they hit an obstacle, and then turn in a random direction and continue moving in a straight line. But this level has them being constantly generated, one every couple of ticks of the game clock, and gradually filling up the level. Meanwhile, they’re bumping into various obstacles and each other, and turning in a random direction each time, so that it’s impossible to predict where they’ll be (you can estimate some probabilities of where they’re more likely to be, but that’s it). Even aficionados of the game who try for the absolute possible highest score typically retire entirely from that level, once they’ve managed to beat it a single time.

Dude, I need a trigger warning next time to bring up Chip’s Challenge.

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**Author:** ![bmasters1](https://avatars.discourse-cdn.com/v4/letter/b/b5e925/32.png) [@bmasters1](https://boards.straightdope.com/u/bmasters1)\
**Post date:** [March 1, 2018, 9:28am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/27 "2018-03-01T09:28:49Z")

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Oh, and BTW, O-R _Sonic_ was not the only Sonic game to have these-- _Sonic 3 and Knuckles_ (also _S&K_ alone) had them in Lava Reef act 1; if one of those fell on you, it had the same effect as in Marble Zone in O-R _Sonic_.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [March 1, 2018, 9:53am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/28 "2018-03-01T09:53:23Z")

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> [@Atamasama](#):
>
> How about, EVERYTHING in a Dark Souls game.

Disagree. Dark Souls is tough, but fair. Well, maybe not the Bed of Chaos, that is indeed some tedious bullshit, but other than that it’s fair.

That jet bike level from Battletoads \*\*Superdude \*\*mentions, now that’s bovine feces heaped mighty high. I have no idea how many times I went splat on those stupid fucking walls. I do know I only managed to clear the level once, only to die immediately afterwards from the adrenaline shakes in my hands.

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**Author:** ![nightshadea](https://avatars.discourse-cdn.com/v4/letter/n/7ba0ec/32.png) [@nightshadea](https://boards.straightdope.com/u/nightshadea)\
**Post date:** [March 1, 2018, 9:54am UTC](https://boards.straightdope.com/t/deadliest-video-game-obstacles/809688/29 "2018-03-01T09:54:31Z")

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> [@Left\_Hand\_of\_Dorkness](#):
>
> I don’t think anyone has mentioned [Trap Adventure 2](http://ftw.usatoday.com/2018/01/trap-adventure-2-ios-video-game-impossible-frustrating-omg-this-is-so-hard-video), but the video of its gameplay was making the rounds a few weeks back, and it’s pretty hilarious.

that game is just someone trolling the world …

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