# Designing One World Governments For Fun And Profit!

**URL:** <https://boards.straightdope.com/t/designing-one-world-governments-for-fun-and-profit/690420>\
**Category:** In My Humble Opinion\
**Created:** [June 9, 2014, 5:35pm UTC](https://boards.straightdope.com/t/designing-one-world-governments-for-fun-and-profit/690420 "2014-06-09T17:35:03Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Smapti](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/smapti/32/17938_2.png) [@Smapti](https://boards.straightdope.com/u/Smapti)\
**Post date:** [June 17, 2014, 8:50am UTC](https://boards.straightdope.com/t/designing-one-world-governments-for-fun-and-profit/690420/21 "2014-06-17T08:50:37Z")

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> [@Czarcasm](#):
>
> No figurehead at all to inspire and direct the populace?

None. Having an identifiable leader risks generating a cult of personality where the people are loyal to the man and not to the state.

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**Author:** ![Czarcasm](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/czarcasm/32/4050_2.png) [@Czarcasm](https://boards.straightdope.com/u/Czarcasm)\
**Post date:** [June 17, 2014, 6:56pm UTC](https://boards.straightdope.com/t/designing-one-world-governments-for-fun-and-profit/690420/22 "2014-06-17T18:56:29Z")

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> [@Smapti](#):
>
> None. Having an identifiable leader risks generating a cult of personality where the people are loyal to the man and not to the state.

But doesn’t loyalty to the state lead to religious overtones?

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