# Did they ever fix the bugs in Arma 2?

**URL:** <https://boards.straightdope.com/t/did-they-ever-fix-the-bugs-in-arma-2/537728>\
**Category:** The Game Room\
**Created:** [April 29, 2010, 8:14am UTC](https://boards.straightdope.com/t/did-they-ever-fix-the-bugs-in-arma-2/537728 "2010-04-29T08:14:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [April 29, 2010, 8:14am UTC](https://boards.straightdope.com/t/did-they-ever-fix-the-bugs-in-arma-2/537728/1 "2010-04-29T08:14:43Z")

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I remember that when [Arma 2](http://en.wikipedia.org/wiki/ARMA_2) first came out, most of the reviews basically covered five points:

1. This thing is frickin’ beautiful
2. The sheer open-endedness and sandbox-y leanings promise lots of fun.
3. Wow, this game is really hard to learn.
4. Huh, a lot of these controls and interfaces could stand to be much more user-friendly.
5. OH GOD THE BUGS, THEY BURN LIKE NAPALM.

So, being a rather pernicious and hard-to-please gamer, I said to myself “This game looks totally awesome. I think I’m going to wait a year and see if the developers manage to patch it into some semblance of playability.”

It’s been almost a year since the release, so I’m hoping the board has at least a few people who are still playing and can tell me: did they ever make an effort at cleaning up the glitches? Or am I still at constant risk of having moods and fun multi-hour missions scrapped by a game or mission-breaking bug at regular intervals?
