# Divinity: Original Sin | Another return to the CRPG's of Old but with a modern approach!

**URL:** <https://boards.straightdope.com/t/divinity-original-sin-another-return-to-the-crpgs-of-old-but-with-a-modern-approach/692145>\
**Category:** The Game Room\
**Created:** [July 1, 2014, 10:46pm UTC](https://boards.straightdope.com/t/divinity-original-sin-another-return-to-the-crpgs-of-old-but-with-a-modern-approach/692145 "2014-07-01T22:46:55Z")\
**Posts on this page:** 1\
**Page:** 6

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**Author:** ![Johnny\_Bravo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_bravo/32/493_2.png) [@Johnny\_Bravo](https://boards.straightdope.com/u/Johnny_Bravo)\
**Post date:** [October 30, 2015, 11:43am UTC](https://boards.straightdope.com/t/divinity-original-sin-another-return-to-the-crpgs-of-old-but-with-a-modern-approach/692145/101 "2015-10-30T11:43:24Z")

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I’m remembering now that it was Pillars of Eternity which caused me to drop it due to difficulty issues.

I don’t remember why I stopped playing this one. I might have just gotten bored. Either way, I’ll be giving it another shot.

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