# Duke Nukem Forever: I'm feeling much better!

**URL:** <https://boards.straightdope.com/t/duke-nukem-forever-im-feeling-much-better/552514>\
**Category:** The Game Room\
**Created:** [September 3, 2010, 6:21pm UTC](https://boards.straightdope.com/t/duke-nukem-forever-im-feeling-much-better/552514 "2010-09-03T18:21:22Z")\
**Posts on this page:** 3\
**Page:** 2

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**Author:** ![Revtim](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/revtim/32/1042_2.png) [@Revtim](https://boards.straightdope.com/u/Revtim)\
**Post date:** [September 5, 2010, 4:37am UTC](https://boards.straightdope.com/t/duke-nukem-forever-im-feeling-much-better/552514/21 "2010-09-05T04:37:28Z")

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There better be some in-game jokes about how long it took for the game to come out.

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**Author:** ![GIGObuster](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gigobuster/32/421_2.png) [@GIGObuster](https://boards.straightdope.com/u/GIGObuster)\
**Post date:** [September 5, 2010, 7:37am UTC](https://boards.straightdope.com/t/duke-nukem-forever-im-feeling-much-better/552514/22 "2010-09-05T07:37:29Z")

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Articles are flying on CVG and [others](http://www.dailytech.com/Hades+Freezes+Over+Duke+Nukem+Forever+Makes+Comeback/article19544.htm), I liked what some commentators said:

[http://www.computerandvideogames.com/article.php?id=263042](http://www.computerandvideogames.com/article.php?id=263042)

> [@](#):
>
> > [@](#):
> >
> > Did we need 10 different articles today just to tell us this?
> 
> **Any other day I’d agree with you.  
> But for this one… think I’m going to need at least 12 articles before I really believe it!! (one for every year we’ve been waiting!)**

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**Author:** ![GIGObuster](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gigobuster/32/421_2.png) [@GIGObuster](https://boards.straightdope.com/u/GIGObuster)\
**Post date:** [September 5, 2010, 5:11pm UTC](https://boards.straightdope.com/t/duke-nukem-forever-im-feeling-much-better/552514/23 "2010-09-05T17:11:30Z")

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OK, after looking around this time it looks real\*, the biggest clue, besides the working demo at the trade show, is that I noticed that the recent lawsuits had been settled and the companies finishing the game did not start from scratch as in past resurrections.

> **[Pigs Fly! Duke Nukem Forever To Ship in 2011](https://www.pcworld.com/article/502947/pigs_fly_duke_nukem_forever_to_ship_in_2011.html)**
>
> It took a completely different developer to get the game on track, but it looks like Borderlands developer Gearbox is going to make Duke Nukem Forever a reality at last.

> [@](#):
>
> Pigs Fly! Duke Nukem Forever To Ship in 2011

> [@](#):
>
> To paraphrase Mark Twain, there are lies, damned lies, and Duke Nukem Forever stories. The game’s been vaporware for over a decade. Leaked screens and gameplay videos from so-called alpha versions occasionally emerge then fade in a muddle of half-baked theories, forum mockery, and fan dismay. When the game’s now defunct publisher 3D Realms talk about the game these days, few listen.
> 
> Until today, that is.
> 
> Yesterday 3D Realms president George Broussard teased gamers with a picture of pigs flying. (In a 2006 1UP interview, Broussard joked the game would be out when pigs flew.) Today, he’s explaining what that means. Or at least the game’s new developer is.
> 
> At PAX Prime 2010, Gearbox (Brothers in Arms, Borderlands) president Randy Pitchford confirmed rumors that his studio has assumed responsibility for the practically mothballed shooter. What’s more, he announced it’ll be playable–that’s right, playable–on the show floor.
> 
> “People seem to be enjoying the game a lot,” reads a dispatch from 2K Games’ Twitter feed. “How many [PAX] folks thought they’d leave Seattle having played [Duke Nukem Forever]?”
> 
> The game, due in 2011, will be available simultaneously for Xbox 360, PlayStation 3, and Microsoft Windows.

[http://content.usatoday.com/communities/gamehunters/post/2010/09/borderlands-studio-gearbox-resurrecting-duke-nukem/1](http://content.usatoday.com/communities/gamehunters/post/2010/09/borderlands-studio-gearbox-resurrecting-duke-nukem/1)

\*Real as in “we are polishing the latest work done, and a working episode demo in the trade show” this makes it very likely that we will see it in 2011.

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