Early days of the internet.

My first experience started in 1981 although it wasn’t the internet exactly. I was writing a book jointly with someone in Cleveland and mail between Cleveland and Montreal took a minimum of two weeks. A colleague went on leave and lent me his teletype machine and, with the help of our computer centre I was able to set up an account that both I and my coauthor could sign on to. He had an Apple II while I had the teletype. He was limited to 40 columns, caps only, while I had this device that printed fanfold paper. My coauthor had to go through commercial networks, tymnet in the US, which connected to Datapac in Canada and then to my computer. I don’t recall what his modem was like, but my 300 baud modem was a machine about the size of a shoebox and I dialed the number and when the modem at the other end answered, I put the telephone handset into the modem. And of course, the telephone was tied up during that time.

In 1984 my son went away to college and they had Bitnet. Later that fall, so did we and we could communicate by email, which we did several times a week. I got a faster modem (1200 baud) that plugged directly into the phone circuit and dialed directly, so I no longer had to plug a handset into it. Around 1990, a grad student here did an MSc project to created a web crawler called Archie that indexed everything it could find. In those days what we were looking for were scientific documents and Archie was good for that. I guess Netscape came around 1995, but my dialup modems were still to slow to make much use of any graphical interface. I was still using it only for emails. By the late 1980s when we were writing a second book, we simply used email attachments. The first book, incidentally, was written using a beta version of Latex and appeared in 1984, a year before Latex was officially released. The second one was also in Latex.

In 2001, I finally sprang for DSL service and have never looked back.

My wife was a translator and, for each client, she had to get an account on the clients computer (they were generally large commercial companies and had mainframes) and pick up the files to be translated on that account and leave the finished translation in the same place. By 1997, suddenly they all had email and she was able to communicate with them using attachments. It all changed rather suddenly.

Not counting my college work-study job in the 1980s, when I was dialing into University computers to download tables from databases, I first got online (with a home computer) on AOL in '94. At that time, most people who were going online for recreation / personal use were using a dedicated service, like AOL, Prodigy, or Compuserve. All of those had lots of native content (the predecessor of the SDMB, in fact, was a set of message boards on AOL). AOL, at least, introduced web browsing when the Web became a thing. (Prodigy and Compuserve might have, as well, but I didn’t use them, so I don’t recall.)

Lordy, yes. I think that my AOL account covered 5 hours of usage per month; after that, you were paying extra. You could set things up to dial in to download your email, and then log off – you’d then write replies to your emails offline, and log on for a second time to mail replies.

The first time I stayed logged in to AOL for an extended time, it was because I’d discovered a sci-fi oriented chatroom, and I stayed on for a couple of hours. It felt almost surreal.

In late '96, AOL (which was one of the biggest, if not the biggest, ISP at the time) got rid of the hourly limits, and went to a flat rate. For several months after, it could be difficult, if not impossible, to log on, since their dial-in centers didn’t have nearly enough ports to accommodate demand, once people could stay online all day, if they wanted.

Looking this up now, it appears that AOL was structured at an hourly rate of $2.95 or so a month – still a disincentive for spending long periods of time online.

Used?

Okay, seriously, I use Chrome as my main browser. But I was still using Netscape as recently as two years ago. It had some great features for browsing text that I can’t find on more recent browsers.

But then Microsoft apparently decided to shut it down. Netscape suddenly stopped working one day.

Every website looked like the Space Jam site. Large images loaded one line at a time. Lots of people thought the height of design was plastering dozens of flashing lights and gifs all over the place, and don’t forget the MIDI music and multiple frames.

People actually used message boards.

When I started in 1992 or so there was no World Wide Web. We accessed using a shell account that used Linux commands. The bulk of our time was spent on Usenet message boards. Images either on the screen using ASCII characters or files you had to download to see.

It was a smaller place but friendlier and almost exclusively college students and faculty. I remember I made a handshake deal over Usenet to buy a comic I had been looking for for decades. I sent a money order and they mailed me the book. Even just a few years later that would seem like a dumb idea.

I used AlltheWeb.

For a good glimse at the earlish days of computer networks and the internet was like, you really should find (and then read, of course) a copy of The Cuckoo’s Egg by Cliff Stoll. Or at least watch the Nova version. Or the C-Span version.

There’s an AMC series (recently ended, sadly enough) called Halt and Catch Fire that might help to illustrate some of this. In the final season, which just ended a couple of months ago, some of the characters were attempting to build a Yahoo!-like hand-built directory of websites. (This was of personal interest to me, as I worked at a company that was also trying to build a directory of websites.)

Remember web rings? For me that was the early internet equivalent of a Wiki walk.

There were message boards you got on to with your Commodore VIC-20 or C-64 with a 300 baud modem. No hard drive buy you used a cassette deck or an external floppy 5.25 drive for storage. 40 column monitor. It really wasn’t the internet yet. I got online rather late. Win 95, AOL 3.5 (the first to have instant messaging), 14.4 Kbps modem, 512 mB hard drive. No one had a second phone line. The SD was a favorite of the PTB on AOL. It took forever to download photos. Compuserve was more of a business oriented place, AOL was more social. There was a big uproar among AOL volunteers when they went from charging by the minute to $20 a month.

For those of you who would like to recreate the 1980s terminal experience on your smartphone or mac, there is an app for that:

http://www.secretgeometry.com/apps/cathode/

You can recreate those jittery green 80 x 25 screens and 300bps modem speeds and show the youngsters how it was back in the day!

:smiley:

There’s something wrong here. Netscape was owned by AOL in its final years. AOL stopped supporting Netscape in 2008.

Microsoft had no control over shutting it down. And in any case it wouldn’t suddenly stop working one day.

As mentioned in some recentish thread, I downloaded, installed and tested Mosaic under Windows 7 not too long ago. Crashed on most sites.


One thing about the early Internet days was how things just went Pow! so rapidly.

E.g., at a college I had worked at, some students decided to start an off-the-books ISP on a spare machine in the basement. It took off rapidly, eventually becoming one of the more well known ISPs. It merged with another ISP which is still around and has been mentioned in recent threads here.

One of about a zillion examples of “If I had just invested with those guys …”

Some friends of my kids started a web comic/animation thing that became quite a deal back then. Mostly moribund but they come out with something new once in a while so I see people get excited when a new one appears.

A friend of mines wife was one of the very early employees of Yahoo!. They came out of it with a lot of money.

A cousin also did well working for a chip maker during it’s big breakout days.

Just so many, many examples of being nearish to something that became a big deal.

Truth.

My experience started as a freshman in college in 1994. My strongest impressions in retrospect, were:

So. Much. Porn. And none of it video! (Gives away my age at the time, even if I hadn’t mentioned it)

In general, no video at all.

Email was the text-messaging of its time. My first serious girlfriend and I spent hours writing each other flirty emails.

The homepages for even major companies looked embarrassingly amateurish.

Online discussion groups had people from all over the world, which was amazing. I chatted with someone in China, and it blew my mind.

Since people have been talking about pre-internet BBSs, one thing I clearly remember is the various steps involved in downloading stuff.

So suppose, purely hypothetically, that you had found a BBS which would let you downloaded pirated games. How did you actually do the downloading? Well, you needed two things:
The first thing you needed was a downloading protocol, which let your modem program know which of the various bits coming in from the modem were part of a binary file, as opposed to being text-to-display, etc. These had names like XMODEM, YMODEM and ZMODEM, in approximately increasing order of awesomeness. The better ones were faster, but they also had very important features like disconnection-recovery. If you’ve spent an hour with your 1200-baud modem and you’re 250K into a 300K file, and then your sister picks up the phone, disconnecting your modem, so your connection drops, you really want to be able to reconnect, and download just the remaining 50K. The other “killer app” was automatic download detection. So with the first generation of all of this stuff, you would connect with a special modem program, in which you would do your general “browsing” of the BBS main menu and so forth. Then when you found that this BBS did in fact have UltimaV.zip ready for download, you would tell it to start the download, then quit your modem software, then manually run “xmodem.exe -download b:ultimaV.zip” or something like that. Then XMODEM would run for an hour, at the end of which your file would be downloaded. But in a big step upward from that, later modem software would let you tell the BBS “please start downloading ultimaV.zip”, and then your modem software would automatically recognize the bits that meant “I am starting a ZMODEM download”, and immediately start it going, with the xmodem/ymodem/zmodem built right into your modem software.

The other thing you needed to do was to turn a bunch of files into a single file. The first well-known way to do that was the “.arc” (for “archive”) file format. As I remember the story (and I’m sure some googling would correct the inaccuracies here), some random company invented it, and released a program called ARC.EXE, which would take a bunch of individual files, compress them, and group them together into a single file. This worked, but was SUPER slow. So a guy named Phil Katz wrote a program that did the same thing, but WAY faster. (Actually, two programs: PKARC to compress and PKXARC to extract). Then the ARC company sued him. So he got pissed off, invented a much better format, released it to the public domain forever, and again, wrote two programs, one for compressing and one for uncompressing. They were called PKZIP and PKUNZIP, and the .zip format has been used ever since.
One final random detail I remember from those days (and this has more to do with my youthful days pirating DOS games on 5.25 inch floppies than the internet)… back in the early days of DOS games, games came on (one or more) 5.25 inch floppies. Sometimes, those floppies would just be normal DOS-formatted floppies full of files. So if you wanted to send a copy of that floppy to a BBS, you would just .zip all its files into a single .zip. But sometimes, the disk would boot up itself and have its own OS of some sort, and have no DOS files at all. (I’m now a professional programmer with two decades of experience, and I admit this still feels like magic to me.) You might or might not be able to copy a floppy disk like this, onto a blank disk, using various tools nominally designed for “archiving”, with the best known being “copyiipc”. Of course, game makers didn’t want people copying their games and sharing them for free, so there was an ongoing technology arms race in which the game makers made their floppy disks harder and harder to copy, and copyiipc and equivalent software getting better and better. (I’d be interested to hear technical details of how this worked, if anyone is familiar with it… I mean, could you physically manufacture a floppy disk where reading track 8 sector 5 wouldn’t always return the same value, and then set up your game to only boot if it read that track/sector and got inconsistent results, and thus copyiipc couldn’t replicate that, or something?)

Anyhow, copyiipc let you COPY floppy disks, but not turn them into a file you could send over a modem. But someone, in a fit of larcenous genius, wrote a program called “snatchit”. You would run snatchit. Then you would run copyiipc. And snatchit would somehow intercept what copyiipc was doing, and instead of copying from a disk to a disk, it would copy from a disk to a file. Then you could send that file, basically an entire copyiipc-disk-image, over the modem, and then on the other side, someone could run snatchit again, feed that data into a live-running copy of copyiipc, and end up with a floppy disk copy of whatever copy-protected software you were trying to pirate.

I gotta say, in retrospect, I’m impressed as hell by whoever wrote snatchit. Assuming they didn’t have access to copyiipc’s source code, they had to use some sort of primitive debugger to reverse-engineer exactly what copyiipc was doing, then write a program to leech onto that and encode all the data, then reverse that. I wouldn’t even know how to START with something like that.
Good times…

What, no love for Win 3.1? I bought my first PC in 1993. I remember constantly switching back and forth between Win 3.1 and DOS, depending on what program I was using. Everything done on-line was agonizingly slow. The screech of the 1200 baud modem (later upgraded to 2400!). My library (in 1998) had some text only browsers for people just looking for information and didn’t want to wait for the graphics to load one… line… at… a… time… There was a lot of porn but almost all of it pictures. Video and audio took forever to download and tied up the phone line the whole time and often lost connection during the download, resulting in a lot of wasted time. I was a heavy user of Usenet (what, no love for Free Agent?) and miss the sense of community some groups formed in those days. Never dreamed the internet would get so huge and that I would *carry it around in my pocket *some day.

Here’s one for the old timers: Slirp. Software to fake an Internet connection over a modem.

The college I worked at had dial in modems. My own office computer of course had an Internet connection. So I’d dial in, connect to my computer and fire up Slirp. Presto, I had an Internet connection at home.

Before that I was just doing command line things remotely. I remember doing Archie searches for the kids for homework problems. They’d need pics of a comet, the Palace at Versailles, etc. Needed the name of the Michelin mascot and on and on.

The Internet clearly was going to change how kids did homework.

But with Slirp I could run Mosaic and friends at home for the first time. We wuz wired.

And don’t get me started on FSP.

This isn’t really “early” internet but just pre-Web (c. 1993): I vaguely remember porn (or pr0n) from alt.binaries type Usenet groups, but I also remember it being a bit of a pain-in-the-ass to get it. However, my memory is failing here. It wasn’t like you just downloaded a jpeg. I seem to recall having to download a series of files, then maybe uncompressing them, and then stitching them together. Or maybe flip-flop steps two and three? At any rate, it’s something that definitely required knowledge of the command line. Anybody have an idea of what I’m talking about?

Mark my words, Internet porn will be the catalyst for turning us all into Matrix-type pods. I’ve heard they’re already experimenting with virtual-reality porn. Throw in a little Smell-o-vision, Taste-o-vison, other sensory refinements, and no one will ever want to get disconnected.