# Eve Online (possible spoilers)

**URL:** <https://boards.straightdope.com/t/eve-online-possible-spoilers/185748>\
**Category:** Cafe Society\
**Created:** [July 2, 2003, 11:13am UTC](https://boards.straightdope.com/t/eve-online-possible-spoilers/185748 "2003-07-02T11:13:17Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Doomtrain](https://avatars.discourse-cdn.com/v4/letter/d/0ea827/32.png) [@Doomtrain](https://boards.straightdope.com/u/Doomtrain)\
**Post date:** [July 2, 2003, 9:10pm UTC](https://boards.straightdope.com/t/eve-online-possible-spoilers/185748/21 "2003-07-02T21:10:34Z")

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> [@](#):
>
> \*Originally posted by Eve \*  
> \*\*Was that _you_ in my apartment for the past few nights, **GMRyujin**? I’ll thank you to kindly clean up after you’ve been mining! \*\*

I was mining for a decent drink (or is that pining?), but the cupboard was bare!

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**Author:** ![Doomtrain](https://avatars.discourse-cdn.com/v4/letter/d/0ea827/32.png) [@Doomtrain](https://boards.straightdope.com/u/Doomtrain)\
**Post date:** [July 2, 2003, 9:25pm UTC](https://boards.straightdope.com/t/eve-online-possible-spoilers/185748/22 "2003-07-02T21:25:33Z")

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> [@](#):
>
> \*Originally posted by Avalonian \*  
> \*\*There is _potential_ in a game like EVE… where games like Everquest are filled with players who are primarily focused on stat-building, EVE seems to offer more opportunity for some real in-depth role-playing. However, to meet this potential, it will need to have something more like _millions_ of players rather than thousands, and it will require large chunks of time and effort to establish that level of role-playing consistently.  
> \*\*

Yea, one of the problems I ran into was there were very few people around at any one time. Half the time I was in my “main station”, I was the only one around. Then I’d hop a couple galaxies over and there’d still be no one around. Eve kinda reminded me of Earth and Beyond, but bigger and with fewer people. EnB felt like a single-player space game with a nice IRC chatroom built in. Eve felt like a single player space game with no other ships in it. It was, well, kinda lonely. And I never noticed any roleplaying (but I seldom do in MMORPGs, irony, right?).

Also, the player economy, well, didn’t work that great. For example, there was an Improved Mining Laser that everyone on chat agreed a newbie miner should pick up. So I hopped into the station and the closest one I could find was 10 systems over. Imagine driving New York to LA when you barely know how to work the car…

But that’s just from beta.

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