I agree with this. The fabricated scales were hard to read as body and felt more like armor. But the wings on back helped.
She was so embarrassed and afraid when Glenn pulled the hood back to reveal all the work on back, but I think that actually helped her. They were able to see the quality of her sculpt and the effort she put in to making the piece, and realized she had some problems with the mold failure. So she got safe mostly because what she did in the face and head was decent work and she was stuck with a lemon on torn appliances and such. Basically, there were enough people who had design and technique problems that her issues were safe for now. She won’t win if that keeps up, but the hope is that’s a one off and things go better for her.
He seems to do good work, lots of skills and techniques, and works fast.
Right away I figured the winner. Tyler’s was the first revealed, and it was stellar work that would stand up in late episodes on previous seasons. It was a cohesive character that had a solid story and all the design elements tied together, and it was creative. None of the others popped like his did. Well-deserved win.
I was less thrilled with George and his “Chinese” dragon. I didn’t like the red - it seemed too strong with the bronze. Yes, the shapes and sculpt were interesting, but the color scheme didn’t seem fire dragon to me, more fire demon.
The eliminated player was a harder call. I could see arguments for all three of the bottom looks going home. I could have argued Chloe, but I think they made the right call there. I was thinking it would be Niko. His body sculpt didn’t work and he went for chest paint, but that made it much more human hybrid and that was less tied to the concept, and the paint job just really sucked. The sculpt was also weird, some of the contours read at first like edge lines until I studied them.
But when Glenn said he didn’t think Daniel’s conveyed elements of dragon, then I thought he would likely be the one. Missing the concept is a big no-no. Tess had a lot of problems, from time management, poor application, bad layering with the feathers, and bad paint. I still think she had some abilities that showed better than Niko, but she’s going to have to work hard to remain around long.
Daniel’s work didn’t seem that bad to me. Yes, the kimono outfit thing didn’t work, it was simultaneously garish and conflicting with the paint scheme, plus it didn’t feel like it fit the story of the lady dragon being chased off and hiding in a cave waiting for her husband to return. And I was kinda put off by the dragon boobs. Yes, women have boobs, but boobs are a mammalian feature that shouldn’t really be on a lizard. There was an oddity to me in the joint line between the small green chest scales and the large yellow belly - it was a horrible transition. I didn’t have problems with the small scale texture, just the blending. But Glenn’s observation was he didn’t include enough “dragon” elements, with teeth, wings, horns, etc, so the head didn’t read dragon, but alien. While I’m not sure I agree, I do see his point, and if they didn’t feel the result was really a dragon, then I guess I see why they sent him packing for missing the challenge. But I’d have picked keeping him over Niko.
But the one that really jumped out at me that they didn’t say anything about was Graham and his slime dragon. The face was horrendously bad - cartoon bad. Really, what was up with that face? It was dreadful, and deserved at least a mention by the judges in their closeup reviews.