# Fallout 4: Now Playing

**URL:** <https://boards.straightdope.com/t/fallout-4-now-playing/737122>\
**Category:** The Game Room\
**Tags:** video-games-e-games\
**Created:** [November 9, 2015, 6:01pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122 "2015-11-09T18:01:15Z")\
**Posts on this page:** 20\
**Page:** 19

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**Author:** ![Scumpup](https://avatars.discourse-cdn.com/v4/letter/s/ce73a5/32.png) [@Scumpup](https://boards.straightdope.com/u/Scumpup)\
**Post date:** [November 20, 2015, 5:09pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/361 "2015-11-20T17:09:19Z")

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> [@XT](#):
>
> I think it was something they were trying to make like their vault mini-game on the iPad (which I never could get into). You are right, it really doesn’t work well. I’ve found that I just generally abandon the other settlements out there except to ensure that they are all linked so I can get to their resources. It’s too much of a pain to try and figure out who is doing what (some of my friends suggest putting different hats/head scarves on different people doing different things, but this is a manual process and a pain in the ass, IMHO). About all I do is if I put someone on defense I give them armor and weapons so they stand out and leave it at that.
> 
> Hopefully someone will do a major mod to overhaul this system as it’s one of the weak points in the game.
> 
> (I’m still having a blast playing though :))

I was working with a few settlements, but I am going to abandon them until the process gets streamlined by modders. It was fun for a while getting Sanctuary set up real nice, but it grew tedious trying to upgrade multiple settlements. Til the modders (I hope someguy resurfaces and does his magic) come to their rescue, those hapless drifters and wastelanders are on their own.

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**Author:** ![Johnny\_Bravo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_bravo/32/493_2.png) [@Johnny\_Bravo](https://boards.straightdope.com/u/Johnny_Bravo)\
**Post date:** [November 20, 2015, 5:10pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/362 "2015-11-20T17:10:25Z")

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From what I’ve gathered anecdotally, it seems like the majority of my damage comes from weapon-specific perks. I imagine super mutants have “super perks” that increase their baseline damage with whatever weapons they use, scaling with level.

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**Author:** ![XT](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/xt/32/456_2.png) [@XT](https://boards.straightdope.com/u/XT)\
**Post date:** [November 20, 2015, 5:21pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/363 "2015-11-20T17:21:18Z")

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> [@Johnny\_Bravo](#):
>
> From what I’ve gathered anecdotally, it seems like the majority of my damage comes from weapon-specific perks. I imagine super mutants have “super perks” that increase their baseline damage with whatever weapons they use, scaling with level.

Yeah, that’s my non-joking WAG as well. Basically, I do a lot more damage now with the base weapons (of course, mine are all modded to the max as well) than I did when I was level 5 or whatever, so I’m sure it’s the major factor for NPC baddies as well. And they have scaled damage and difficulty (and HPs and such) with level to keep it interesting, otherwise once you get to around level 20 you will be a god, basically, able to easily do whatever you want…and where would the fun of that be? As it is, around level 40 which is where I’m at, most things are pretty easy for me to kill now with the perks and gun mods I have, as well as pretty much unlimited use of T-60 modded power armor (I have something like 40 fusion cores at this point and the caps to buy more if I ever needed them).

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**Author:** ![thelurkinghorror](https://avatars.discourse-cdn.com/v4/letter/t/7c8e57/32.png) [@thelurkinghorror](https://boards.straightdope.com/u/thelurkinghorror)\
**Post date:** [November 20, 2015, 6:42pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/364 "2015-11-20T18:42:48Z")

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> [@Mahaloth](#):
>
> Why was Fallout New Vegas not Fallout 4? Isn’t this kind of Fallout 5?

Why were there like 4 full games (not counting handheld etc.) between Grand Theft Auto 3 and 4?

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**Author:** ![Johnny\_Angel](https://avatars.discourse-cdn.com/v4/letter/j/d26b3c/32.png) [@Johnny\_Angel](https://boards.straightdope.com/u/Johnny_Angel)\
**Post date:** [November 20, 2015, 9:09pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/365 "2015-11-20T21:09:28Z")

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I do hope they give Obsidian a crack at another Fallout game using the new engine and mechanics. I give Bethesda credit for overall good game design, and the creativity with which they play with the setting. Yes, it’s a lot of shoot-and-loot, but there are also memorable characters and encounters, richly detailed environments. But… I can’t help but think about what Obsidian could do with these new toys to play around with. As it is, I expect the mod community to substantially contribute. Honestly, Bethesda never does seem to get what is really needed in a tricked-out home base – entry without too much zoning, crafting without any zoning if possible, script-assisted sorting of loot and trophy displays that require as little dicking around with the grab-and-wiggle mechanic as possible.

The problems with the community organization are many. It’s a throw-in, not the main game. But in throwing that in, they created powerful tools for the mod community to play with. The potential you get with a Bethesda game so often beats the shit out of any amount of full implementation in other games. That is, if you’re on a PC. (cough, cough) Not to start any shit, you know, but…

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**Author:** ![Jophiel](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jophiel/32/66_2.png) [@Jophiel](https://boards.straightdope.com/u/Jophiel)\
**Post date:** [November 20, 2015, 9:22pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/366 "2015-11-20T21:22:40Z")

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For those who dislike the “yes”, “No”, etc options for dialogue, [there’s a mod out](http://www.polygon.com/fallout-4/2015/11/18/9756972/fallout-4-dialogue-mod-pc-xbox-playstation) that shows exactly what your character will actually say rather than a vague hint. Makes it look more like the previous games.

> [@Johnny\_Angel](#):
>
> I do hope they give Obsidian a crack at another Fallout game using the new engine and mechanics. I give Bethesda credit for overall good game design, and the creativity with which they play with the setting.

What we need is a Fallout with Obsidian doing the story and Bethesda doing the world. The main criticism for New Vegas seemed to be that the Mojave landscape was less packed with things to find and do than the Capital Wasteland. That and those damn invisible walls fencing you around (which thankfully could be modded out on PC).

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**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [November 21, 2015, 12:42am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/367 "2015-11-21T00:42:06Z")

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> [@Ike\_Witt](#):
>
> Has anyone else seen an airplane or UFO crash? I saw/ heard it after leaving Diamond City once, and I can’t find where it actually ended up.

> [@Gorsnak](#):
>
> I saw what looked like a UFO crash while at the quarry east of Sanctuary & north of the drive-in, streak southwards. Spent a bunch of time looking for it but haven’t found it.

> [@Johnny\_Bravo](#):
>
> I watched a Brotherhood of Steel vertibird fight a bunch of super mutants at an area I was investigating. I don’t know whether it was a scripted event or a random one.

The vertibirds are everywhere, and I’ve seen them plop down ground troops and get into fights with raiders/mutants/etc. several times, as well as seen a few of them crash. Ike Witt and Gorsnak - are you sure what you saw wasn’t a vertibird?

I also had a vertibird attack me once for no apparent reason, even though I’ve been doing plenty to help the BoS (it’s possible I hit it with a stray round when I was shooting at something else, as I’ve had a few issues like that with friendly NPCs). I shot it down, and it didn’t even have any loot! Hmph.

Also a fun experience today while I was at the (real-life) grocery store; [End of the World](https://www.youtube.com/watch?v=sonLd-32ns4) by Skeeter Davis came on the sound system (one of the songs on Diamond City radio). In my mind I was instantly transported to the wasteland. Had to resist the urge to start looting everything in the store. 😛

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**Author:** ![Johnny\_Angel](https://avatars.discourse-cdn.com/v4/letter/j/d26b3c/32.png) [@Johnny\_Angel](https://boards.straightdope.com/u/Johnny_Angel)\
**Post date:** [November 21, 2015, 12:58am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/368 "2015-11-21T00:58:16Z")

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> [@Jophiel](#):
>
> What we need is a Fallout with Obsidian doing the story and Bethesda doing the world. The main criticism for New Vegas seemed to be that the Mojave landscape was less packed with things to find and do than the Capital Wasteland. That and those damn invisible walls fencing you around (which thankfully could be modded out on PC).

I like the cut of your jib. It’s true that nobody at Obsidian seems to smoke whatever it is that produces encounters like Swan.

Speaking of that park, I’m getting pretty dull in my dotage, it seems, but I don’t see what I’m supposed to do next in the Follow the Freedom Trail quest. I’ve found one other medallion with letters circled on it, by accident and it happened to be nearby. But am I supposed to track down all the possible locations connected to what the Robot says?

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**Author:** ![Mr.Kobayashi](https://avatars.discourse-cdn.com/v4/letter/m/4af34b/32.png) [@Mr.Kobayashi](https://boards.straightdope.com/u/Mr.Kobayashi)\
**Post date:** [November 21, 2015, 12:58am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/369 "2015-11-21T00:58:25Z")

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Found a crashed UFO, can’t remember where but it wasn’t all that interesting, just the same as the one in Fallout 3. Weren’t even any aliens around!

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**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [November 21, 2015, 1:16am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/370 "2015-11-21T01:16:51Z")

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> [@Johnny\_Angel](#):
>
> Speaking of that park, I’m getting pretty dull in my dotage, it seems, but I don’t see what I’m supposed to do next in the Follow the Freedom Trail quest. I’ve found one other medallion with letters circled on it, by accident and it happened to be nearby. But am I supposed to track down all the possible locations connected to what the Robot says?

It perplexed me at first as well. Look carefully around the plaque:

There is a thin red line of bricks that leads out from it. At first this just looked to me like a decorative border (since it wraps around part of the park), but the red line _is_ the Freedom Trail. Also, keep track of the letters/numbers as this is the password you need to input once you get there.

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**Author:** ![Johnny\_Angel](https://avatars.discourse-cdn.com/v4/letter/j/d26b3c/32.png) [@Johnny\_Angel](https://boards.straightdope.com/u/Johnny_Angel)\
**Post date:** [November 21, 2015, 1:52am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/371 "2015-11-21T01:52:31Z")

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> [@Rigamarole](#):
>
> There is a thin red line of bricks that leads out from it. At first this just looked to me like a decorative border (since it wraps around part of the park), but the red line _is_ the Freedom Trail. Also, keep track of the letters/numbers as this is the password you need to input once you get there.

What? The game won’t remember it for me? What are we going to go back to game manuals with blank pages for taking notes?! Did we lose a war? Sigh. Okay. I’ll write it down with one of those writey-things, what-do-you-call-them? I want to say… pickles? Also, am I going to need to get out graph paper and map?

Oh, while I’m talking about the game instead of just playing it for once, I’d like to mention that I got the jet pack, which is really more like jump jets, but they are great to have for those parts where you can’t quite hop over a fence, or where there’s a bit of a jumping puzzle keeping you from getting into a house or something. It doesn’t look like any of the weapons I actually use, mostly sniper rifles and shot guns and their energy weapon equivalents, require Gun Nut past rank 3, but it was worth it to get Science and Armorer to 4. Fucking jump jets.

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**Author:** ![Johnny\_Angel](https://avatars.discourse-cdn.com/v4/letter/j/d26b3c/32.png) [@Johnny\_Angel](https://boards.straightdope.com/u/Johnny_Angel)\
**Post date:** [November 21, 2015, 3:01am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/372 "2015-11-21T03:01:36Z")

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Arrrgh. At the risk of coming across as too obsessive a nerd, there’s been an issue for years with Jet appearing in random loot where there shouldn’t be anything from before the War. The lore has it that Myron created Jet not too long before the events of Fallout 2. But I’ve just visited the regional headquarters of VaultTec in Fallout 4 and one of the pre-war e-mails indicated that they were giving Jet, among other drugs, to inhabitants of one of the vaults.

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**Author:** ![Gorsnak](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gorsnak/32/7587_2.png) [@Gorsnak](https://boards.straightdope.com/u/Gorsnak)\
**Post date:** [November 21, 2015, 6:08am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/373 "2015-11-21T06:08:05Z")

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> [@Rigamarole](#):
>
> The vertibirds are everywhere, and I’ve seen them plop down ground troops and get into fights with raiders/mutants/etc. several times, as well as seen a few of them crash. Ike Witt and Gorsnak - are you sure what you saw wasn’t a vertibird?

Naw, it made a loud jet-like roar and left a big contrail across the sky. Very unlike the way-too-plentiful vertibirds.

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**Author:** ![gladtobeblazed](https://avatars.discourse-cdn.com/v4/letter/g/85f322/32.png) [@gladtobeblazed](https://boards.straightdope.com/u/gladtobeblazed)\
**Post date:** [November 21, 2015, 6:54am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/374 "2015-11-21T06:54:12Z")

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This is the first fallout I’ve played where I actually use drugs. Jet is awesome!

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**Author:** ![madsircool](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/madsircool/32/3432_2.png) [@madsircool](https://boards.straightdope.com/u/madsircool)\
**Post date:** [November 21, 2015, 7:46am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/375 "2015-11-21T07:46:16Z")

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> [@gladtobeblazed](#):
>
> This is the first fallout I’ve played where I actually use drugs. Jet is awesome!

Nice username/post combo 🆒

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**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [November 21, 2015, 9:19am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/376 "2015-11-21T09:19:24Z")

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> [@gladtobeblazed](#):
>
> This is the first fallout I’ve played where I actually use drugs. Jet is awesome!

Psychojet is even better. I’ve decimated several boss & legendary mobs by popping one and then unloading a full clip of my fully-automatic legendary shotgun with a 28-round magazine capacity into its face. It’s pretty ridiculous. And this is on “Very Hard” difficulty.

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**Author:** ![Ike\_Witt](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ike_witt/32/283_2.png) [@Ike\_Witt](https://boards.straightdope.com/u/Ike_Witt)\
**Post date:** [November 21, 2015, 1:31pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/377 "2015-11-21T13:31:14Z")

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Is there something in the Pip boy to indicate addiction? If there is, I don’t see it. Also, if you pop several Psychos at once your character will yell ‘Fuckin’ Kill’!

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**Author:** ![Rigamarole](https://avatars.discourse-cdn.com/v4/letter/r/77aa72/32.png) [@Rigamarole](https://boards.straightdope.com/u/Rigamarole)\
**Post date:** [November 21, 2015, 1:46pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/378 "2015-11-21T13:46:32Z")

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> [@Ike\_Witt](#):
>
> Is there something in the Pip boy to indicate addiction? If there is, I don’t see it. Also, if you pop several Psychos at once your character will yell ‘Fuckin’ Kill’!

Yeah, same place you view all your current buffs. Under the “Status” tab there is a button for it (on XB1 it’s RB, I don’t know what it is on PC but it should show you an indicator).

I just wish the buff status also showed how long each one lasts for. I hate not knowing until it happens to show the pop-up that it’s worn off. (in the case of addiction, of course, it lasts indefinitely until cured)

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**Author:** ![Scumpup](https://avatars.discourse-cdn.com/v4/letter/s/ce73a5/32.png) [@Scumpup](https://boards.straightdope.com/u/Scumpup)\
**Post date:** [November 21, 2015, 1:48pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/379 "2015-11-21T13:48:19Z")

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> [@XT](#):
>
> Let us know how it works…might be the first mod I load. What I’ve been doing with .38 is using it as caps. Basically one round = 1 cap, so you can buy other types and spend your .38 (I had over 10k of the useless things since I only used it for the first hour or so in the game, yet I’m one of those who can’t resist picking stuff up when I see it).

Alas, it lets you craft ammo from junk, rather than reprocess existing ammo. I looked over all the mods available for 4 right now, and while I didn’t find any I wanted, I am surprised how many there are only two weeks after release. OTOH, I did find that someguy2000 finally did finish and release New Vegas Bounties 3. I may be quitting The Commonwealth to return to the Mojave for a while.

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**Author:** ![Telperion](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/telperion/32/509_2.png) [@Telperion](https://boards.straightdope.com/u/Telperion)\
**Post date:** [November 21, 2015, 4:10pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/380 "2015-11-21T16:10:33Z")

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> [@Mr.Kobayashi](#):
>
> Found a crashed UFO, can’t remember where but it wasn’t all that interesting, just the same as the one in Fallout 3. Weren’t even any aliens around!

I read up in it the other day and apparently the alien is hiding in a cave nearby. Although when I went to the crash site of course the UFO hadn’t crashed yet, so no alien blaster for me to play with. Might be just as well though, apparently it’s really hard to find alien ammo for it and repurposing it for fusion cells lowers the damage and requires Science level 4 I think it was.

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