# Fallout 4: Now Playing

**URL:** <https://boards.straightdope.com/t/fallout-4-now-playing/737122>\
**Category:** The Game Room\
**Tags:** video-games-e-games\
**Created:** [November 9, 2015, 6:01pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122 "2015-11-09T18:01:15Z")\
**Posts on this page:** 20\
**Page:** 57

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**Author:** ![gnoitall](https://avatars.discourse-cdn.com/v4/letter/g/bb73d2/32.png) [@gnoitall](https://boards.straightdope.com/u/gnoitall)\
**Post date:** [January 26, 2016, 9:51pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1121 "2016-01-26T21:51:57Z")

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> [@thelurkinghorror](#):
>
> Companions have infinite ammo for their DEFAULT weapon. Curie is unarmed.

I don’t play yet, so I can’t testify from personal experience, but the [Wiki](http://fallout.wikia.com/wiki/Curie) says she starts with a default laser rifle. Google-age supports this (like a [reddit page](https://www.reddit.com/r/fo4/comments/3ted62/fix_for_companions_not_using_their_default_weapon/) about using console commands to force Curie to actually equip her laser, even giving its objectID (22CC13) in the appropriate console command).

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [January 26, 2016, 10:11pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1122 "2016-01-26T22:11:06Z")

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She starts with a laser rifle _when she’s a robot_.

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**Author:** ![duality72](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/duality72/32/3910_2.png) [@duality72](https://boards.straightdope.com/u/duality72)\
**Post date:** [January 27, 2016, 12:02am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1123 "2016-01-27T00:02:18Z")

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> [@Norm66](#):
>
> I have a question about placing items using the rug glitch (I’m on xBone). I watched some videos and it seemed easy enough: place a rug then drop a (in my case) section of junk fence on it and use the rug to allow it to clip into other items and make tight fencelines. Unfortunately I can’t get the rug to move the fence section unless I put it under the back of the fence where the beams that would theoretically hold it up touch the ground. Placing fence sections from the rear is difficult and requires a bunch of running around to see if it’s in the right place, then going back to the rear and adjusting, etc.
> 
> Seems like I’m probably missing something simple to allow me to do the adjusting from the front. I tried placing multiple rugs on top of each other to get a longer reach and that didn’t seem to work, plus it’s that much more of a headache. Any ideas?

Can’t you just rotate the rug 180 degrees? Maybe I’m not understanding.

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**Author:** ![MikeG](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mikeg/32/4329_2.png) [@MikeG](https://boards.straightdope.com/u/MikeG)\
**Post date:** [January 27, 2016, 12:23am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1124 "2016-01-27T00:23:42Z")

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I gave Curie Kremvh’s Tooth and she’s done quite well with it.

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**Author:** ![Jophiel](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jophiel/32/66_2.png) [@Jophiel](https://boards.straightdope.com/u/Jophiel)\
**Post date:** [January 27, 2016, 12:49am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1125 "2016-01-27T00:49:24Z")

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Curie seems to do well in melee (I gave her Pickman’s knife and then upgraded to the Tooth) but Synth-Curie easily has the worst stats out of all the companions. Across the board, they’re almost all 4’s except for a 5 in strength. She must have gotten a cut-rate synth body, but makes up for it in adorableness.

To compare her against the other girls…  
Piper: 5 ST, 10 PE, 7 EN, 10 CH, 8 IN, 10 AG, 8 LK  
Cait: 5 ST, 10 PE, 7 EN, 7 CH, 7 IN, 10 AG, 7 LK  
Curie (Bot): 4 ST, 4 PE, 4 EN, 4 CH, 11 IN, 4 AG, 4 LK  
Curie (Synth): 5 ST, 4 PE, 4 EN, 4 CH, 4 IN, 4 AG, 4 LK (yes, she’s 7 pts dumber now)

I haven’t noticed a real difference with her though so I don’t know how strongly the game uses SPECIAL stats for NPCs.

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**Author:** ![Norm66](https://avatars.discourse-cdn.com/v4/letter/n/53a042/32.png) [@Norm66](https://boards.straightdope.com/u/Norm66)\
**Post date:** [January 27, 2016, 2:14pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1126 "2016-01-27T14:14:10Z")

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After paying attention last night, Curie seems to be willing to switch between her souped up laser rifle and her sledgehammer when the situation calls for it. I guess I need to pick her out one of my Legendary melee weapons, perhaps a flaming sword…

I kind of figured out the rug thing, I just need to use one of the larger ones. It’s a bit clunky in that you have to be careful how you place the fence section on the rug or the rug will interfere with the nearby fence/house/whatever object you’re trying to clip into. I do hope one of the xBone mods makes this easier to do.

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**Author:** ![thelurkinghorror](https://avatars.discourse-cdn.com/v4/letter/t/7c8e57/32.png) [@thelurkinghorror](https://boards.straightdope.com/u/thelurkinghorror)\
**Post date:** [January 27, 2016, 8:10pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1127 "2016-01-27T20:10:35Z")

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> [@Jophiel](#):
>
> Curie seems to do well in melee (I gave her Pickman’s knife and then upgraded to the Tooth) but Synth-Curie easily has the worst stats out of all the companions. Across the board, they’re almost all 4’s except for a 5 in strength. She must have gotten a cut-rate synth body, but makes up for it in adorableness.
> 
> To compare her against the other girls…  
> Piper: 5 ST, 10 PE, 7 EN, 10 CH, 8 IN, 10 AG, 8 LK  
> Cait: 5 ST, 10 PE, 7 EN, 7 CH, 7 IN, 10 AG, 7 LK  
> Curie (Bot): 4 ST, 4 PE, 4 EN, 4 CH, 11 IN, 4 AG, 4 LK  
> Curie (Synth): 5 ST, 4 PE, 4 EN, 4 CH, 4 IN, 4 AG, 4 LK (yes, she’s 7 pts dumber now)
> 
> I haven’t noticed a real difference with her though so I don’t know how strongly the game uses SPECIAL stats for NPCs.

If anything, I’d expect her Endurance to go down.  
Would I and C have any effect on NPCs? All I could think of is that **maybe** high C means that vendors drive a harder bargain, but I don’t know if that’s reflected in the game.

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**Author:** ![Jophiel](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jophiel/32/66_2.png) [@Jophiel](https://boards.straightdope.com/u/Jophiel)\
**Post date:** [January 28, 2016, 4:56am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1128 "2016-01-28T04:56:07Z")

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> [@thelurkinghorror](#):
>
> Would I and C have any effect on NPCs? All I could think of is that **maybe** high C means that vendors drive a harder bargain, but I don’t know if that’s reflected in the game.

Nick’s intelligence is crazy high: something like 16. That might help him when he offers to hack terminals for you but that’s the only time I could see it actually being useful or why they’d bother making it so high. I can’t think of a meaningful effect for NPC charisma.

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**Author:** ![Norm66](https://avatars.discourse-cdn.com/v4/letter/n/53a042/32.png) [@Norm66](https://boards.straightdope.com/u/Norm66)\
**Post date:** [January 28, 2016, 12:26pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1129 "2016-01-28T12:26:33Z")

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I’ve been waiting to romance Curie and passed up two chances to “Flirt” with her for whatever reasons and now it’s been a few days and I haven’t had another chance. I did get the maximum affinity message. I tried dismissing her and then picking her back up, but it didn’t seem to help.

Did I miss the boat with her?

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [January 28, 2016, 2:36pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1130 "2016-01-28T14:36:56Z")

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I don’t think so. I passed on romancing Piper the first few times it was available and it didn’t seem to do any harm. Have you tried initiating conversation?

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**Author:** ![Jophiel](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jophiel/32/66_2.png) [@Jophiel](https://boards.straightdope.com/u/Jophiel)\
**Post date:** [January 28, 2016, 5:04pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1131 "2016-01-28T17:04:15Z")

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If you friend-zone someone (i.e. respond to their awkward declaration of affections with some version of “I’m glad we’re such besties”) then they won’t try again. If you respond with some sort of “Well, ain’t that a corker, hey look at the time…” then they’ll keep trying until you either reciprocate or shut them down with the friend comment.

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**Author:** ![gnoitall](https://avatars.discourse-cdn.com/v4/letter/g/bb73d2/32.png) [@gnoitall](https://boards.straightdope.com/u/gnoitall)\
**Post date:** [January 28, 2016, 6:13pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1132 "2016-01-28T18:13:30Z")

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> [@Jophiel](#):
>
> If you friend-zone someone (i.e. respond to their awkward declaration of affections with some version of “I’m glad we’re such besties”) then they won’t try again. If you respond with some sort of “Well, ain’t that a corker, hey look at the time…” then they’ll keep trying until you either reciprocate or shut them down with the friend comment.

Ooh, that’s bad. I’ll have to remember that. I’d hate to have to [tamper with someone’s brain](http://fallout.wikia.com/wiki/Fallout_4_console_commands) in order to get them to open up to me again.

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**Author:** ![Norm66](https://avatars.discourse-cdn.com/v4/letter/n/53a042/32.png) [@Norm66](https://boards.straightdope.com/u/Norm66)\
**Post date:** [January 28, 2016, 6:14pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1133 "2016-01-28T18:14:14Z")

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Crap, I may have done that. When I ask her about our relationship she doesn’t say anything. Still responds to the ‘Everything OK?’ question though. I hope I didn’t blow it, but it sounds like I did.

Maybe this game is a little too real. lol

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**Author:** ![Chihuahua](https://avatars.discourse-cdn.com/v4/letter/c/dec6dc/32.png) [@Chihuahua](https://boards.straightdope.com/u/Chihuahua)\
**Post date:** [January 28, 2016, 7:11pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1134 "2016-01-28T19:11:53Z")

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Question: Has anyone figured out what to do with Jun Long? He’ s the guy that spends the whole game moping around Sanctuary, whining about the friends and loved ones that he has lost. Pretty much every time I visit Sanctuary, he walks past me at least once and drops some repetitive dialogue snippet about how sad he is. I can’t transfer him to another (shittier) settlement, and I can’t assign him to a supply route, so is there some function he actually serves to the plot? I’ve reached the point where I am seriously thinking about murdering him.

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [January 28, 2016, 7:13pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1135 "2016-01-28T19:13:31Z")

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> [@Really\_Not\_All\_That\_Bright](#):
>
> I’ve reached something of an impasse.
> 
> I have progressed in the Institute questline to Mass Fusion, and I want to take control of the Institute so I can make them stop being jerks to synths. But I have a feeling that if I do stick with the Institute I’m stuck doing whatever my arsehole kid’s got planned. Otherwise I definitely won’t be siding with the Institute because, you know, FEV. Also, I really want to watch Liberty Prime squash everything again.

Any help with this?

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**Author:** ![Uosdwis\_R.Dewoh](https://avatars.discourse-cdn.com/v4/letter/u/9e8a1a/32.png) [@Uosdwis\_R.Dewoh](https://boards.straightdope.com/u/Uosdwis_R.Dewoh)\
**Post date:** [January 28, 2016, 8:17pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1136 "2016-01-28T20:17:35Z")

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> [@Chihuahua](#):
>
> I’ve reached the point where I am seriously thinking about murdering him.

Put some points into pickpocketing and place a nuke grenade on him, it’s the only way to be sure. But seriously, I haven’t found any use for him, or the others for that matter.

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**Author:** ![gnoitall](https://avatars.discourse-cdn.com/v4/letter/g/bb73d2/32.png) [@gnoitall](https://boards.straightdope.com/u/gnoitall)\
**Post date:** [January 28, 2016, 8:24pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1137 "2016-01-28T20:24:23Z")

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> [@Really\_Not\_All\_That\_Bright](#):
>
> Any help with this?

Um. Save, play it one way, reload, play it the other?

As far as I can tell, there are no “Join and reform the Institute” options. You either join 'em in their current quest or you blow them up.

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [January 28, 2016, 8:31pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1138 "2016-01-28T20:31:54Z")

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That was pretty much what I was looking for. I thought about the “save/reload” thing but the game doesn’t let you name your savegames which is hella annoying.

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**Author:** ![bobot](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bobot/32/21622_2.png) [@bobot](https://boards.straightdope.com/u/bobot)\
**Post date:** [February 1, 2016, 1:06am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1139 "2016-02-01T01:06:26Z")

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Hello Fallout 4 players, I’m late to the party. I’m late to the party when it comes to gaming, actually, but better late than never, eh? Anyway, I’ve been playing Fallout 4 for about a week now, trying to figure out what the hell I’m supposed to be doing, and how I’m supposed to do it. Tonight I achieved level 5 after agreeing to a request from another character. Today is the same day that I finally

killed the Deathclaw in Concord

after looking up youtube help. What a pain in the ass that was! The youtube video was kind of funny in that the opening was a slow motion montage of failure at this mission, along with sad music and the text “Are you about to rage-quit?” The advice in the video was good, and I was glad to have that done.  
Then, I ran my

Iron Man Armor

out of fuel, and had to find more. Thanks again, online answers!  
This is my first RPG experience, and I’m learning the whole thing as I go along. (And as the ads suggested, I have a dog.) I like having the dog- he can tell I suck at the game, and he helps me kill

giant radioactive mosquitos and flies and such.

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**Author:** ![Aghris](https://avatars.discourse-cdn.com/v4/letter/a/ecccb3/32.png) [@Aghris](https://boards.straightdope.com/u/Aghris)\
**Post date:** [February 1, 2016, 12:48pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1140 "2016-02-01T12:48:43Z")

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It happened again. Same as with FO3, New Vegas, Oblivion, Skyrim and GTA V. Every single time.

I play the game religiously. I postpone end game as long as possible. I do every side quest imaginable, max out all my stats, romance every NPC, explore the entire map, just to make sure I enjoy the game to its maximum, not wanting it to end, because I know that I don’t come back to the game once I finished the main quest.

And in doing that I lost my interest in the game altogether. Two weeks ago I started the end game in doing the Mass Fusion quest, and somehow I haven’t gone back to it. The Witness is partly to blame for that, but the main reason is that these types of games are just too big. In all of them I put at least 100+ hours, but none of them I finished.

Anyone else have this problem?

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