# Fallout 4: Now Playing

**URL:** <https://boards.straightdope.com/t/fallout-4-now-playing/737122>\
**Category:** The Game Room\
**Tags:** video-games-e-games\
**Created:** [November 9, 2015, 6:01pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122 "2015-11-09T18:01:15Z")\
**Posts on this page:** 20\
**Page:** 76

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [November 8, 2017, 5:11pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1501 "2017-11-08T17:11:26Z")

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> [@Skywatcher](#):
>
> Just plain lazy programming. Offing the Brotherhood is completely optional in the Minutemen ending so they must have known that all three would be around for players taking that route.

It sounds like something he did triggered a bug. I finished the game through the Railroad questline in my first playthrough and the BOS never became hostile.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [November 8, 2017, 7:12pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1502 "2017-11-08T19:12:18Z")

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> [@Really\_Not\_All\_That\_Bright](#):
>
> It sounds like something he did triggered a bug. I finished the game through the Railroad questline in my first playthrough and the BOS never became hostile.

Wait, BoS never did their pincer assault on Railroad HQ? They’re supposed to and kill one of your friends while they defend the front entrance. Followed by you, Deacon, and Tom assaulting the Cambridge police station, infiltrating the Prydwen, and planting explosives.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [November 11, 2017, 5:52pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1503 "2017-11-11T17:52:43Z")

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Decided to try [this alternate start](https://www.nexusmods.com/fallout4/mods/18946/?) for a new game. Put me right outside Diamond City near where the wild dogs spawn.

Speaking of Diamond City, I also installed [the upper stands expansion mod](https://www.nexusmods.com/fallout4/mods/21853/?).

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**Author:** ![wolfman](https://avatars.discourse-cdn.com/v4/letter/w/a8b319/32.png) [@wolfman](https://boards.straightdope.com/u/wolfman)\
**Post date:** [November 22, 2017, 7:14pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1504 "2017-11-22T19:14:18Z")

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I decided to take advantage of the absurdly crowded world by seeing how many sides I can drag into the same firefight.

My current record was north of Revere Satellite Array ( Great location for staging a rumble because the Super mutants have a great high ground position for defense, and long vision range to shoot at anything, the BOS patrols a lot, and a lot of volunteer wildlife)  
The Array Super-mutants  
a random BOS Vertibird  
Settlers from Finch Farm  
My own provisioning robot walking by on the way to Nordhagen  
Minutemen from the checkpoint by the training yard  
Raiders (fighting the minutemen at the checkpoint already)  
Rust devils( random encounter pop up I guess)  
a Deathclaw  
A couple Mirelurks  
Gunners( no idea what they were doing there there)  
Synths(okay so I cheated a bit on that one 😉 I just threw a relay grenade in there for the extra point)  
I tried to get some zombies from the training yard, but Curie kept killing them before I could get them that far.

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [November 22, 2017, 7:57pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1505 "2017-11-22T19:57:58Z")

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> [@Skywatcher](#):
>
> Wait, BoS never did their pincer assault on Railroad HQ? They’re supposed to and kill one of your friends while they defend the front entrance. Followed by you, Deacon, and Tom assaulting the Cambridge police station, infiltrating the Prydwen, and planting explosives.

Whoops. Minutemen questline, not Railroad.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [November 22, 2017, 8:30pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1506 "2017-11-22T20:30:40Z")

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> [@wolfman](#):
>
> I decided to take advantage of the absurdly crowded world by seeing how many sides I can drag into the same firefight.
> 
> My current record was north of Revere Satellite Array ( Great location for staging a rumble because the Super mutants have a great high ground position for defense, and long vision range to shoot at anything, the BOS patrols a lot, and a lot of volunteer wildlife)  
> The Array Super-mutants  
> a random BOS Vertibird  
> Settlers from Finch Farm  
> My own provisioning robot walking by on the way to Nordhagen  
> Minutemen from the checkpoint by the training yard  
> Raiders (fighting the minutemen at the checkpoint already)  
> Rust devils( random encounter pop up I guess)  
> a Deathclaw  
> A couple Mirelurks  
> Gunners( no idea what they were doing there there)  
> Synths(okay so I cheated a bit on that one 😉 I just threw a relay grenade in there for the extra point)  
> I tried to get some zombies from the training yard, but Curie kept killing them before I could get them that far.

If you get the holotape from inside the Robotics Disposal Ground, you can send the prototype over there to join in the fun.

Level 4 in my alternate start experiment, I tried following it all the way down to the South Boston Checkpoint but insists on going past Fallon’s, where three Suiciders live. Cleared them out ahead of time only for it to get one-shotted by the Gunner Commander at the checkpoint.

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**Author:** ![bobot](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/bobot/32/21622_2.png) [@bobot](https://boards.straightdope.com/u/bobot)\
**Post date:** [January 1, 2018, 4:52pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1507 "2018-01-01T16:52:46Z")

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Freefall Legs.  
Ok Fallout 4 fans, I’ve been through the game multiple times now and thought I knew all of the cool stuff. I had no idea, however, about these “freefall legs”. I spent hours plural recently attaining them, which I finally was able to do. (I wasn’t at all practiced controlling my flight using a jet pack.) They are right and left leg armor pieces that when worn together carry the same falling benefit that power armor has. You can jump from any height and land no problem. As far as I can tell, there are 2 ways to get them: an official way and a cheat way. The official way involves jet pack equipped power armor, and the cheat way involves carrying one of those wire basket type trash cans.  
Here’s the video that finally helped me get them. I had no idea.

[![](https://img.youtube.com/vi/XLJyOvcpnGY/maxresdefault.jpg "FALLOUT 4: How To Get FREEFALL ARMOR in Fallout 4! (Unique Armor Guide)") ](https://www.youtube.com/watch?v=XLJyOvcpnGY)

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [February 17, 2018, 8:36pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1508 "2018-02-17T20:36:34Z")

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> [@Skywatcher](#):
>
> Speaking of Diamond City, I also installed [the upper stands expansion mod](https://www.nexusmods.com/fallout4/mods/21853/?).

This mod is getting really interesting. The latest update added a Red [del]Light[/del] Seat District complete with hookers and a strip club. Looks like more is coming as there are still a couple of gates marked inaccessible like the Red Seat entrance had been.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [February 27, 2018, 8:22pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1509 "2018-02-27T20:22:18Z")

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Checked out a new mod that restores The Castle’s walls. Nice concept and very useful for fighting off that Queen but alters too much of the vanilla floorplan for my taste. Would be much better without adding that wall between the bunkroom and the mess; there’s also a weird dirt mound which is invisible from one side but that might disappear when the place gets cleared of its mirelurk nests.

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**Author:** ![Really\_Not\_All\_That\_Bright](https://avatars.discourse-cdn.com/v4/letter/r/e8c25b/32.png) [@Really\_Not\_All\_That\_Bright](https://boards.straightdope.com/u/Really_Not_All_That_Bright)\
**Post date:** [February 28, 2018, 3:19pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1510 "2018-02-28T15:19:52Z")

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One of the things I liked best about the expansions was that you could clean up debris in settlements by junking it. There are way too many random piles of dirt and bricks that you can’t do anything with in the “original” settlements.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [February 28, 2018, 6:55pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1511 "2018-02-28T18:55:59Z")

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I’m playing the the alternate start different than my usual. Rather than a sneaky sniper in power armor, I’m a sneaky explosives expert who mainly stays away from power armor. I do have a couple of shooty weapons for when booms just won’t do, both are from mods and have an explosive secondary effect. Also have Pickman’s Blade for up close & personal.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [March 3, 2018, 12:47am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1512 "2018-03-03T00:47:00Z")

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> [@Skywatcher](#):
>
> Checked out a new mod that restores The Castle’s walls. Nice concept and very useful for fighting off that Queen but alters too much of the vanilla floorplan for my taste. Would be much better without adding that wall between the bunkroom and the mess; there’s also a weird dirt mound which is invisible from one side but that might disappear when the place gets cleared of its mirelurk nests.

I think I tried one of these, but ended up turning it off. So many unplayed games, yet I keep drifting back to Bethesda…

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**Author:** ![buckgully](https://avatars.discourse-cdn.com/v4/letter/b/eb9ed0/32.png) [@buckgully](https://boards.straightdope.com/u/buckgully)\
**Post date:** [March 3, 2018, 7:14pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1513 "2018-03-03T19:14:24Z")

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I’ve been playing Fallout 4 VR on the Vive a bunch. It’s a little rough around the edges, but the immersion is amazing. I really don’t think they could have gotten gun handling better - to hit stuff you actually need to line the sights up, and the reflex sight actually works like a real reflex sight. The environment is stunning, and in VR I keep finding things that I didn’t notice in other playthroughs.  
I has a mode where you can walk around freely, but I found that was a one-way ticket to upchuck city, so I use the point-to-point teleport mode where you basically move in discrete jumps of about 5-15 feet. At first I didn’t think it would work very well, but it turns out it’s pretty intuitive.  
Some other stuff needs work. Swimming is terrible, and I drowned a bunch just figuring out how to get it to work even marginally (to drain Thicket Excavations). Building out settlements is an excercise in frustration. While ranged combat is awesome, melee fighting off a swarm of radroaches or mirelurk larvae is a huge PITA. I think that would be better if I had a setup that let me stand & turn around, but I don’t have that much room in my home office so I have to sit. For some reason you can’t move corpses, so my Sanctuary Hills has a bunch of dead raiders in annoying places (one right in front of the weapons station) from random attacks.

Oh, and this isn’t their fault, but holy shit when you’re totally immersed, sneaking along a passage to get the drop on a bunch of baddies, and your cat decides to jump on your lap? Bad things can happen, man. Bad things.

I think some mods work in VR, but many don’t, so I’ve been playing pretty much vanilla.

Now I need to find some Spotify playlists that keep the theme of the game without repeating the same five songs over and over and over. I had Skeeter Davis’ “The End of the World” stuck in my head for hours yesterday. Ugh.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 3, 2018, 7:38pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1514 "2018-03-03T19:38:20Z")

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> [@buckgully](#):
>
> Now I need to find some Spotify playlists that keep the theme of the game without repeating the same five songs over and over and over. I had Skeeter Davis’ “The End of the World” stuck in my head for hours yesterday. Ugh.

Try downloading [a bunch of these](https://archive.org/details/georgeblood). 🙂

I sure miss being able to easily add (via mod) my own tracks to the radio stations. Tried the one mod I did find for 4 but it made playback spotty.

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**Author:** ![MichaelEmouse](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/michaelemouse/32/101_2.png) [@MichaelEmouse](https://boards.straightdope.com/u/MichaelEmouse)\
**Post date:** [March 3, 2018, 7:41pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1515 "2018-03-03T19:41:41Z")

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> [@buckgully](#):
>
> I’ve been playing Fallout 4 VR on the Vive a bunch.

What kind of performance are you getting? What are your specs? Do you have to turn down some stuff?

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**Author:** ![TimeWinder](https://avatars.discourse-cdn.com/v4/letter/t/bcef8e/32.png) [@TimeWinder](https://boards.straightdope.com/u/TimeWinder)\
**Post date:** [March 3, 2018, 8:22pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1516 "2018-03-03T20:22:19Z")

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> [@buckgully](#):
>
> I think that would be better if I had a setup that let me stand & turn around, but I don’t have that much room in my home office so I have to sit.

Maybe, but I think that supporting seated mode well would be pretty mandatory for a 100+ hour game. Aside from whether or not I could physically stand comfortably for 2-3 hours at a time, I’m pretty sure that standing without being able to see the world for that long would cause balance and cord-entanglement issues.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 3, 2018, 8:50pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1517 "2018-03-03T20:50:58Z")

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Y’all know about [the fan-made effort to bring Fallout 3 into 4’s engine](https://www.rockpapershotgun.com/2018/02/27/fallout-4-mod-remaking-fallout-3/), right?

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**Author:** ![Sicks\_Ate](https://avatars.discourse-cdn.com/v4/letter/s/258eb7/32.png) [@Sicks\_Ate](https://boards.straightdope.com/u/Sicks_Ate)\
**Post date:** [March 3, 2018, 8:57pm UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1518 "2018-03-03T20:57:37Z")

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> [@Skywatcher](#):
>
> Y’all know about [the fan-made effort to bring Fallout 3 into 4’s engine](https://www.rockpapershotgun.com/2018/02/27/fallout-4-mod-remaking-fallout-3/), right?

Huh…no, but I’ve been eagerly anticipating a similar protect for New Vegas.

> **[Fallout 4: New Vegas mod](https://www.moddb.com/mods/fallout-4-new-vegas)**
>
> Fallout 4: New Vegas aims to recreate Obsidian Entertainment's Fallout: New Vegas in Fallout 4's Creation Engine, with all of the original quests, story and content, with additional gameplay elements and systems from the new and improved engine!

Eta: I see now that article you linked mentions it as well.

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<div class="post-metadata">

**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 4, 2018, 12:04am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1519 "2018-03-04T00:04:03Z")

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> [@Skywatcher](#):
>
> I sure miss being able to easily add (via mod) my own tracks to the radio stations. Tried the one mod I did find for 4 but it made playback spotty.

[This looks good](https://www.nexusmods.com/fallout4/mods/8676/) although I’d prefer something that adds to the existing stations rather than adds a new station. Gonna give it a try; I’ve already picked out some songs in that archive which would fit the game.

“Massachusetts” - [The Andrews Sisters backed by Vic Schoen and His Orchestra](https://archive.org/details/78_massachusetts_andrews-sisters-vic-schoen-and-his-orchestra-lucky-roberts-andy-razaf_gbia0028528a)

“Shot Gun Boogie” - [Rosemary Clooney backed by Mitch Miller and His Orchestra](https://archive.org/details/78_shot-gun-boogie_rosemary-clooney-mitch-miller-e-ford_gbia0018381b)

“Boston Bounce” - [Sabby Lewis and His Orchestra](https://archive.org/details/78_boston-bounce_sabby-lewis-and-his-orchestra-sabby-lewis-jerry-heffron-j.-j.-taylor_gbia0009411b)

“Boston Fancy” - [Gisele MacKenzie backed by Richard Maltby and His Orchestra](https://archive.org/details/78_boston-fancy_gisele-mackenzie-richard-maltby-dave-coleman_gbia0010418b)

“The Toy Trumpet” - [Boston Pops](https://archive.org/details/78_the-toy-trumpet_boston-pops-orchestra-roger-voisin-raymond-scott-arthur-friedler_gbia0038942a)

“Mack the Knife” - [Louis Armstrong & His All-Stars](https://archive.org/details/78_mack-the-knife_louis-armstrong-his-all-stars-louis-armstrong-blitzstein-weill-t_gbia0030848b)

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<div class="post-metadata">

**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [March 4, 2018, 1:03am UTC](https://boards.straightdope.com/t/fallout-4-now-playing/737122/1520 "2018-03-04T01:03:53Z")

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“There’ll Be Some Changes Made” - [Irene Davis backed by Gene Krupa and His Orchestra](https://archive.org/details/78_therell-be-some-changes-made_higgins-overstreet-elton-hill-irene-daye-gene-krupa-a_gbia0000110a)

Yes. Yes, there will. 😃

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