[QUOTE=Dead Badger]
Well, you are wrong. You have not. You have simply reiterated, “over and over”, your utterly inane suggestion that more goals would be better. And frankly, I don’t give a shit any more. I give up. Fuck it. Other people have been willing to suggest game alterations, and they’ve been answered with genuine interpretations of how their suggestions would affect the match. I’m just sick of countering this utterly insipid insistence that somehow the numbers just aren’t enough. It betrays an almost total incomprehension of what sport is, and what scoring’s purpose is. You have ignored every substantive point that has been put to you, and resorted instead to an utterly annoying insistence that we are somehow simply resistant to change, therefore you should be taken seriously. Well, sod that.
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Just what are you going on about? I’ve said several times that I don’t have the answer and there might not actually be a way to do this without changing the game too much. I’m fine with things as they are. I think if they could find a way to give us another goal or two a game without affecting the game too much this would be a good thing. I’m not suggesting that soccer is unwatchable. Only that it would be even better if the scoring was increased a bit.
[QUOTE=Dead Badger]
Why? For the love of God, why? Why would you want to guarantee a result? Isn’t the whole point of sport that there’s an even contest of talents? What the fuck is the point of defending if someone has decided that that’s not enough fun, and that defensive teams must automatically lose?
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I don’t. Don’t quite know where you got that from. I suppose I would like to guarantee a win to the team that plays better soccer (say, a team that dominates the run of play). And I do believe is that certain defensive tactics are boooooring. And that quite possible the balance between offense and defense is tilted too far to the defense. And I don’t know where you get the idea I think there’s something is “fundamentally wrong”. When did I say that?
[QUOTE=Dead Badger]
YES! THAT IS EXACTLY WHAT I’M SAYING! But where you completely and utterly and quite unbelievably fail to get the point is that this NECESSARILY ENTAILS A DECREASE IN THE SKILL REQUIRED TO ATTACK. And you said you LIKE attack. You said you’re EXCITED by it. So why the haemorrhaging fuck would you want to make it more rubbish? Why, O God why, do you apparently want to make it possible for every dickhead who can lump the ball goalwards to score a bloody goal?
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Wow. Talk about building a straw man. What I see is a game where some great attacking skill isn’t getting rewarded because defending is too easy. Sure, it might take a bit less skill, but I think shifting the balance a bit will continue to reward skill (just not quite as much) while forcing more skillful defending. Plus, goals are exciting. Really they are. Adding one or tow to a match will increase the excitement without devaluing goals all that much. Throw in a greater possibility for lead changes and you come up with a more entertaining match.
[QUOTE=Dead Badger]
Hey hey! What’s more exciting in NFL; a 13-10 mudfest, or a 53-47 TDfest?
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You do realize there’s a huge difference between a 53-47 football (American) score and a 3-2 soccer score? Right? One game has a dozen scores and the other is less than half that. Another straw man I guess.
[QUOTE=GorillaMan]
I’m not fucking weaseling out of anything. I gave you an answer, which you didn’t like, but either because it might sink in the second time or because it’ll just piss you off more: NO, THE SCORE DOES NOT IN ITSELF TELL ME HOW EXCITING THE GAME WAS.
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Duh. Piss me off? I’m not the one shouting. Do you think 0-0 games are, in general, equally as exciting as 3-2 games? Say, if you were to grade all games in entertainment level, would games with a 0-0 score or games with 3-2 score have a higher grade?
Yeah, I know some 0-0 games are riveting and some 3-2 games are dreadful. Yes, I know you can’t predict it ahead of time. But really, don’t you think there would be some differentiation of excitement levels?
Pretty telling how no one wants to answer this question. Along with my other questions for that matter.
[QUOTE=Usram]
I think the idea is that by increasing the granularity of the scoring, you iron out some of the arbitrariness of soccer’s scoring. Goals/baskets/runs/touchdowns/tries often happen by luck as much as judgment. A sport in which scores are less likely to happen is therefore more prone to unfair results. I realise that non-granular scoring has its advantages when it comes to excitement, sudden changes of fortune etc.
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Yeah. I can’t really prove this, but I do get the feeling this is true. Luck is too big a factor in soccer. I think this is why I don’t think rewarding the attack a bit more will have a huge negative impact on attacking skill.