[QUOTE=DeadlyAccurate]
I agree with a lot of what the developer says in that article. I think bad design decisions, too many bugs, and too much copy protection has more to do with any problems the PC gaming market might be suffering from than piracy.
[/QUOTE]
One of my last expenses when I was living in France was a game called Loki.
It didn’t work right out of the box. Not until you downloaded the patch. Now, OK, I’m unlikely to be without internet access, but a game which is played locally should not require internet access to be played. Maybe I just paid too much attention in logic class and should watch more TV instead.
It gave me a lot of security problems. The antipiracy system doesn’t recognize the DVD half the time. Sick of this, one day that it simply was more stubborn than usual, I followed the instructions given on how to get a file to send to some dev types and sent it on its merry way.
They said that it wasn’t the original which had their protection, it was the patch. Go and contact the game company directly.
I uninstalled, of course.
It was a pretty decent hack’n’slasher while it lasted, but reeeeeeeally!
Why do I play WoW almost exclusively? Because it works! And it expects the players to have an IQ above street temperature at midnight on January 15 in Alaska.
Every other PC game I’ve bought in the last 4 years has either come short of the mark, required more system than the box said, didn’t work on laptops (Sims 2, I’m looking at you… my laptop surpassed every requirement, except the video card wasn’t acceptable due to being a laptop model, of course this wasn’t indicated on the box), or simply didn’t work.
WoW is at the #1 spot on the “bestsellers” area of every computer store, gaming store, hypermarket, supermarket and whatnot that I visit; it has been for over two years. But yeah, that’s only one game. I don’t think it’s their fault if other games suck, though.