# Game devs still don't get it in 2017

**URL:** <https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894>\
**Category:** The BBQ Pit\
**Created:** [September 9, 2017, 2:16pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894 "2017-09-09T14:16:10Z")\
**Posts on this page:** 13\
**Page:** 9

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**Author:** ![Jophiel](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jophiel/32/66_2.png) [@Jophiel](https://boards.straightdope.com/u/Jophiel)\
**Post date:** [September 15, 2017, 3:05pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/161 "2017-09-15T15:05:52Z")

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> [@Novelty\_Bobble](#):
>
> Come again? have you been paying attention _at all_?

Have you? We already went over the definition of stealing. You might want to re-read the thread if you’re not able to keep up.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [September 15, 2017, 3:15pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/162 "2017-09-15T15:15:36Z")

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> [@Jophiel](#):
>
> I’ll admit that I thought the earlier “old” definition was tongue in cheek. That’s pretty fascinating. Neat.

I’d have added a link to that post but the original 1828 dictionary site has gone offline and the current ones are missing those definitions. Thankfully, Google digitized other dictionaries from that period and searching for the exact definition brought those up.

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**Author:** ![Novelty\_Bobble](https://avatars.discourse-cdn.com/v4/letter/n/a3d4f5/32.png) [@Novelty\_Bobble](https://boards.straightdope.com/u/Novelty_Bobble)\
**Post date:** [September 15, 2017, 4:34pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/163 "2017-09-15T16:34:38Z")

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> [@Jophiel](#):
>
> Have you? We already went over the definition of stealing. You might want to re-read the thread if you’re not able to keep up.

That is priceless.

I think I’ll listen to my better nature and let our interaction finish on that delightful little nugget. It is clear you stopped listening or comprehending some pages ago.

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**Author:** ![SingleMalt](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/singlemalt/32/3961_2.png) [@SingleMalt](https://boards.straightdope.com/u/SingleMalt)\
**Post date:** [September 15, 2017, 4:41pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/164 "2017-09-15T16:41:24Z")

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> [@Novelty\_Bobble](#):
>
> In the last three months I have injected over £500 into the video game industry for hardware and software, all of it legit, all of it willingly.  
> The reason I’m happy to do so is because the games are high quality, easy to use, instant access, at a price point I’m willing to pay and with a good level of resale value.  
> I’m happy to support developers that give me what I want.

And steal from developers that don’t. I have been following this thread, and you appear to be the confused one. Jophiel has been right on target.

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**Author:** ![Jophiel](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jophiel/32/66_2.png) [@Jophiel](https://boards.straightdope.com/u/Jophiel)\
**Post date:** [September 15, 2017, 5:02pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/165 "2017-09-15T17:02:03Z")

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> [@Novelty\_Bobble](#):
>
> I think I’ll listen to my better nature

You may want to have it checked at the shop. It keeps telling you that stealing stuff is okay if you can rationalize it as “not _really_ stealing”.

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**Author:** ![Novelty\_Bobble](https://avatars.discourse-cdn.com/v4/letter/n/a3d4f5/32.png) [@Novelty\_Bobble](https://boards.straightdope.com/u/Novelty_Bobble)\
**Post date:** [September 15, 2017, 6:27pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/166 "2017-09-15T18:27:11Z")

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> [@SingleMalt](#):
>
> And steal from developers that don’t.

more fool me for checking back into this but what you’ve stated here is completely false and I can’t let that pass

Tell you what, you go back over my posts in this thread and carefully read them this time. Then quote back to me the words I used where I say that I pirate or “steal” games.

> [@](#):
>
> I have been following this thread

No, I suspect you’ve _looked_ at it which is a different thing altogether. Had you truly been following it with even a rudimentary level of comprehension you couldn’t possibly have made your accusation above based on the actual words that I’ve written.

So off you go now, back up what you’ve confidently stated. You won’t be able to but there is no shame in apologising if you have the stomach for it. I don’t hold grudges.

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**Author:** ![SingleMalt](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/singlemalt/32/3961_2.png) [@SingleMalt](https://boards.straightdope.com/u/SingleMalt)\
**Post date:** [September 15, 2017, 11:04pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/167 "2017-09-15T23:04:51Z")

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> [@Novelty\_Bobble](#):
>
> more fool me for checking back into this but what you’ve stated here is completely false and I can’t let that pass
> 
> Tell you what, you go back over my posts in this thread and carefully read them this time. Then quote back to me the words I used where I say that I pirate or “steal” games.
> 
> No, I suspect you’ve _looked_ at it which is a different thing altogether. Had you truly been following it with even a rudimentary level of comprehension you couldn’t possibly have made your accusation above based on the actual words that I’ve written.
> 
> So off you go now, back up what you’ve confidently stated. You won’t be able to but there is no shame in apologising if you have the stomach for it. I don’t hold grudges.

I went back to review, and I do admit I went awry. You were correct; I skimmed something I shouldn’t have. _Mea culpa_, and apologies. Your position way up there on that high horse is justified.

I withdraw. No more posting while at work.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [September 16, 2017, 1:11am UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/168 "2017-09-16T01:11:56Z")

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> [@Alessan](#):
>
> So who \*should \*pay for video games? Not you, obviously. Are you counting on suckers like me to keep the industry afloat?

I’ll buy games I like, and games I find intriguing, and games that I’ve seen LP’d and look the shit (btw, fuck you Sony for coming down on LP’ers), and games I’ve already bought a long time ago but want a digital copy of because what the fuck and it’s only 3 bucks. I’ll kickstart games by known Good Guys, I’ll Early Access games that should be encouraged, that look different, or games by studios who got something right before and maybe they’ll do it again.

I will not buy games by editors who’ll put Fuck You™ DRM in 'em, period.  
If I am interested in these games, I’ll “steal” them (just as I’ll steal any game before I buy it, because you fuckers won’t put out demos any more, I’ve been burnt so many times before and I won’t be fooled again (YEAAAAAH)) without a second thought. Fuck me ? Fuck you right back, editor. You’re hurting the people you’re supposed to represent, you don’t even care, that’s fine. Don’t expect respect.  
If I can, and if the game’s good 'nuff, I’ll buy other games by that same studio. I’ve even sent dollar (well, euro) bills in the mail a couple of times.

But toxic DRM can go suckle on Trump’s toxic cock. I will not support it or anything like it in any way, shape or form.

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**Author:** ![Miller](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/miller/32/481_2.png) [@Miller](https://boards.straightdope.com/u/Miller)\
**Post date:** [September 16, 2017, 2:26am UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/169 "2017-09-16T02:26:01Z")

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> [@Novelty\_Bobble](#):
>
> Oh I know, it’s almost like I think different words have different connotations for different people in different contexts, how ridiculous.

I agree, it’s almost like that.

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**Author:** ![Novelty\_Bobble](https://avatars.discourse-cdn.com/v4/letter/n/a3d4f5/32.png) [@Novelty\_Bobble](https://boards.straightdope.com/u/Novelty_Bobble)\
**Post date:** [September 16, 2017, 8:41am UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/170 "2017-09-16T08:41:35Z")

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> [@SingleMalt](#):
>
> I went back to review, and I do admit I went awry. You were correct; I skimmed something I shouldn’t have. _Mea culpa_, and apologies. Your position way up there on that high horse is justified.
> 
> I withdraw. No more posting while at work.

Not a problem. It is only the equivalent of a pub discussion after all and I have done exactly the same thing on more that one occasion. Plus it is only a high horse in respect of what I have actually written and dislike of being misquoted, I don’t claim any great moral perfection.

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**Author:** ![Budget\_Player\_Cadet](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/budget_player_cadet/32/205_2.png) [@Budget\_Player\_Cadet](https://boards.straightdope.com/u/Budget_Player_Cadet)\
**Post date:** [September 16, 2017, 10:55am UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/171 "2017-09-16T10:55:50Z")

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On a slightly different note, anyone remember how Street Fighter V cost full price, and by now has come out with something like 60 bucks worth of core content DLC (that is, DLC that basically any serious player would feel forced to buy)?

They’re doing it again.

Marvel vs. Capcom: Infinite is a game I’m really looking forward to. I loved Ultimate Marvel vs. Capcom 3 (I was the best German player for much of the game’s lifespan) and the sequel _looks_ great. It’s also running a business model that makes it considerably more expensive than most AAA games. They’re using the game as a “platform”. That is, they sell you the full-priced AAA game for about 50€, then they expect you to drop another 30€ every few months on a new season pass indefinitely.

And keep in mind, it’s not exactly like this game is drowning in content. The last game in the series featured 50 characters at launch; this one has 30 at launch. Same thing with Street fighter - Ultra Street Fighter 4 had 44 characters; Street Fighter 5 launched with 16. It feels more and more like they’re just stripping the content out in order to

_In what fucking universe is this okay?!_ 60€ for a 2D fighter is fucking _steep_. Hell, 60€ for _any_ game is pretty fucking steep - that same cash will buy me The Binding of Isaac with all its DLC and dinner at a decent restaurant. But taking a full-price, _premium_ game with all of its ins and outs and stripping it down like this to make it a “platform”? That’s _weak_. I mean, it made sense when Killer Instinct did this, because Killer Instinct was designed as a “platform” from the start. You paid nothing for the game, and bought the characters in seasons. But this is trying to pull that same stunt with a $60 premium game.

And of course it comes with Denuvo DRM. Because _of course_ a game with a heavy multiplayer focus needs that. 😕

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**Author:** ![Alessan](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/alessan/32/465_2.png) [@Alessan](https://boards.straightdope.com/u/Alessan)\
**Post date:** [September 16, 2017, 11:35am UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/172 "2017-09-16T11:35:13Z")

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> [@Kobal2](#):
>
> I’ll buy games I like, and games I find intriguing, and games that I’ve seen LP’d and look the shit (btw, fuck you Sony for coming down on LP’ers), and games I’ve already bought a long time ago but want a digital copy of because what the fuck and it’s only 3 bucks. I’ll kickstart games by known Good Guys, I’ll Early Access games that should be encouraged, that look different, or games by studios who got something right before and maybe they’ll do it again.

That’s nice. Can we agree at least that people who don’t pay for games, who only pirate them, are worthless parasites who make us look like fools?

> [@Kobal2](#):
>
> I will not buy games by editors who’ll put Fuck You™ DRM in 'em, period.

Can you give me some examples? Because of the 184 games in my Steam library, I can’t think of one whose DRM had any real negative impact on gameplay.

> [@Kobal2](#):
>
> I’ve even sent dollar (well, euro) bills in the mail a couple of times.

You certainly made some random clerk or secretary very happy.

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**Author:** ![Novelty\_Bobble](https://avatars.discourse-cdn.com/v4/letter/n/a3d4f5/32.png) [@Novelty\_Bobble](https://boards.straightdope.com/u/Novelty_Bobble)\
**Post date:** [September 21, 2017, 8:23pm UTC](https://boards.straightdope.com/t/game-devs-still-dont-get-it-in-2017/795894/173 "2017-09-21T20:23:19Z")

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Worth bumping this, it has just come to light that in 2014 the E.U. commissioned a report on pirating movies, books, TV, music, games etc. and the effect it has on sales.

[Looks like they didn’t like the conclusion and so never published it.](https://thenextweb.com/eu/2017/09/21/eu-paid-report-concluded-piracy-isnt-harmful-tried-hide-findings/#.tnw_u2GQtw29)

> [@](#):
>
> In general, the results do not show robust statistical evidence of displacement of sales by online copyright infringements. That does not necessarily mean that piracy has no effect but only that the statistical analysis does not prove with sufficient reliability that there is an effect. An exception is the displacement of recent top films. The results show a displacement rate of 40 per cent which means that for every ten recent top films watched illegally, four fewer films are consumed legally.

It seems like they were happy to go on and quote the bit about the recent films but not the rest of it.

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